[cogl] pipeline: Point sprite state shouldn't affect codegen on GL



commit 2c596f5e2e008fc249cad96afce2dc2124062fc9
Author: Neil Roberts <neil linux intel com>
Date:   Wed Mar 7 13:54:38 2012 +0000

    pipeline: Point sprite state shouldn't affect codegen on GL
    
    I think this slipped in as a cut-and-paste error in b2e735ff.
    
    Reviewed-by: Robert Bragg <robert linux intel com>

 cogl/cogl-pipeline.c |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)
---
diff --git a/cogl/cogl-pipeline.c b/cogl/cogl-pipeline.c
index cb708aa..7393404 100644
--- a/cogl/cogl-pipeline.c
+++ b/cogl/cogl-pipeline.c
@@ -2882,7 +2882,6 @@ _cogl_pipeline_get_layer_state_for_fragment_codegen (CoglContext *context)
   CoglPipelineLayerState state =
     (COGL_PIPELINE_LAYER_STATE_COMBINE |
      COGL_PIPELINE_LAYER_STATE_TEXTURE_TYPE |
-     COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS |
      COGL_PIPELINE_LAYER_STATE_UNIT |
      COGL_PIPELINE_LAYER_STATE_FRAGMENT_SNIPPETS);
 



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]