[cogl/wip/point-fixes: 6/6] pipeline: Point sprite state shouldn't affect codegen on GL
- From: Neil Roberts <nroberts src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/wip/point-fixes: 6/6] pipeline: Point sprite state shouldn't affect codegen on GL
- Date: Wed, 7 Mar 2012 14:53:14 +0000 (UTC)
commit f946f5c10dff36f59ac11c05c3d9313a66246330
Author: Neil Roberts <neil linux intel com>
Date: Wed Mar 7 13:54:38 2012 +0000
pipeline: Point sprite state shouldn't affect codegen on GL
I think this slipped in as a cut-and-paste error in b2e735ff.
cogl/cogl-pipeline.c | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
---
diff --git a/cogl/cogl-pipeline.c b/cogl/cogl-pipeline.c
index cb708aa..7393404 100644
--- a/cogl/cogl-pipeline.c
+++ b/cogl/cogl-pipeline.c
@@ -2882,7 +2882,6 @@ _cogl_pipeline_get_layer_state_for_fragment_codegen (CoglContext *context)
CoglPipelineLayerState state =
(COGL_PIPELINE_LAYER_STATE_COMBINE |
COGL_PIPELINE_LAYER_STATE_TEXTURE_TYPE |
- COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS |
COGL_PIPELINE_LAYER_STATE_UNIT |
COGL_PIPELINE_LAYER_STATE_FRAGMENT_SNIPPETS);
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