[gnome-boxes] Update to clutter 1.10
- From: Alexander Larsson <alexl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-boxes] Update to clutter 1.10
- Date: Thu, 7 Jun 2012 07:22:35 +0000 (UTC)
commit d4cc1094036b39c99517bb7294af9f9ab314011b
Author: Alexander Larsson <alexl redhat com>
Date: Fri May 25 15:50:28 2012 +0200
Update to clutter 1.10
https://bugzilla.gnome.org/show_bug.cgi?id=677274
configure.ac | 2 +
vapi/upstream/clutter-1.0.vapi | 5130 +++++++++++++++++++++++++++++++++++++++-
2 files changed, 5050 insertions(+), 82 deletions(-)
---
diff --git a/configure.ac b/configure.ac
index 238ed20..b3031d8 100644
--- a/configure.ac
+++ b/configure.ac
@@ -41,6 +41,7 @@ GOBJECT_INTROSPECTION_REQUIRE([0.9.6])
GLIB_GSETTINGS
CLUTTER_GTK_MIN_VERSION=1.0.1
+CLUTTER_MIN_VERSION=1.10.0
GLIB_MIN_VERSION=2.29.90
GOBJECT_INTROSPECTION_MIN_VERSION=0.9.6
GTK_MIN_VERSION=3.3.5
@@ -55,6 +56,7 @@ TRACKER_SPARQL=0.13.1
PKG_CHECK_MODULES(BOXES, [
clutter-gtk-1.0 >= $CLUTTER_GTK_MIN_VERSION
+ clutter-1.0 >= $CLUTTER_MIN_VERSION
glib-2.0 >= $GLIB_MIN_VERSION
gobject-introspection-1.0 >= $GOBJECT_INTROSPECTION_MIN_VERSION
gtk+-3.0 >= $GTK_MIN_VERSION
diff --git a/vapi/upstream/clutter-1.0.vapi b/vapi/upstream/clutter-1.0.vapi
index f42c523..5bcf4a5 100644
--- a/vapi/upstream/clutter-1.0.vapi
+++ b/vapi/upstream/clutter-1.0.vapi
@@ -8,6 +8,4538 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func);
}
+ namespace Key {
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_0")]
+ public const int @0;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_1")]
+ public const int @1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_2")]
+ public const int @2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3")]
+ public const int @3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_AltCursor")]
+ public const int @3270_AltCursor;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Attn")]
+ public const int @3270_Attn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_BackTab")]
+ public const int @3270_BackTab;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_ChangeScreen")]
+ public const int @3270_ChangeScreen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Copy")]
+ public const int @3270_Copy;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_CursorBlink")]
+ public const int @3270_CursorBlink;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_CursorSelect")]
+ public const int @3270_CursorSelect;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_DeleteWord")]
+ public const int @3270_DeleteWord;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Duplicate")]
+ public const int @3270_Duplicate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Enter")]
+ public const int @3270_Enter;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_EraseEOF")]
+ public const int @3270_EraseEOF;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_EraseInput")]
+ public const int @3270_EraseInput;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_ExSelect")]
+ public const int @3270_ExSelect;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_FieldMark")]
+ public const int @3270_FieldMark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Ident")]
+ public const int @3270_Ident;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Jump")]
+ public const int @3270_Jump;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_KeyClick")]
+ public const int @3270_KeyClick;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Left2")]
+ public const int @3270_Left2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PA1")]
+ public const int @3270_PA1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PA2")]
+ public const int @3270_PA2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PA3")]
+ public const int @3270_PA3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Play")]
+ public const int @3270_Play;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PrintScreen")]
+ public const int @3270_PrintScreen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Quit")]
+ public const int @3270_Quit;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Record")]
+ public const int @3270_Record;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Reset")]
+ public const int @3270_Reset;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Right2")]
+ public const int @3270_Right2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Rule")]
+ public const int @3270_Rule;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Setup")]
+ public const int @3270_Setup;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Test")]
+ public const int @3270_Test;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_4")]
+ public const int @4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_5")]
+ public const int @5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_6")]
+ public const int @6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_7")]
+ public const int @7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_8")]
+ public const int @8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_9")]
+ public const int @9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_A")]
+ public const int A;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AE")]
+ public const int AE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Aacute")]
+ public const int Aacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abelowdot")]
+ public const int Abelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abreve")]
+ public const int Abreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abreveacute")]
+ public const int Abreveacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevebelowdot")]
+ public const int Abrevebelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevegrave")]
+ public const int Abrevegrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevehook")]
+ public const int Abrevehook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevetilde")]
+ public const int Abrevetilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AccessX_Enable")]
+ public const int AccessX_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AccessX_Feedback_Enable")]
+ public const int AccessX_Feedback_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflex")]
+ public const int Acircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexacute")]
+ public const int Acircumflexacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexbelowdot")]
+ public const int Acircumflexbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexgrave")]
+ public const int Acircumflexgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexhook")]
+ public const int Acircumflexhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflextilde")]
+ public const int Acircumflextilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AddFavorite")]
+ public const int AddFavorite;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Adiaeresis")]
+ public const int Adiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Agrave")]
+ public const int Agrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ahook")]
+ public const int Ahook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Alt_L")]
+ public const int Alt_L;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Alt_R")]
+ public const int Alt_R;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Amacron")]
+ public const int Amacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Aogonek")]
+ public const int Aogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ApplicationLeft")]
+ public const int ApplicationLeft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ApplicationRight")]
+ public const int ApplicationRight;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_0")]
+ public const int Arabic_0;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_1")]
+ public const int Arabic_1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_2")]
+ public const int Arabic_2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_3")]
+ public const int Arabic_3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_4")]
+ public const int Arabic_4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_5")]
+ public const int Arabic_5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_6")]
+ public const int Arabic_6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_7")]
+ public const int Arabic_7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_8")]
+ public const int Arabic_8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_9")]
+ public const int Arabic_9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ain")]
+ public const int Arabic_ain;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_alef")]
+ public const int Arabic_alef;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_alefmaksura")]
+ public const int Arabic_alefmaksura;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_beh")]
+ public const int Arabic_beh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_comma")]
+ public const int Arabic_comma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_dad")]
+ public const int Arabic_dad;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_dal")]
+ public const int Arabic_dal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_damma")]
+ public const int Arabic_damma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_dammatan")]
+ public const int Arabic_dammatan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ddal")]
+ public const int Arabic_ddal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_farsi_yeh")]
+ public const int Arabic_farsi_yeh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_fatha")]
+ public const int Arabic_fatha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_fathatan")]
+ public const int Arabic_fathatan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_feh")]
+ public const int Arabic_feh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_fullstop")]
+ public const int Arabic_fullstop;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_gaf")]
+ public const int Arabic_gaf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ghain")]
+ public const int Arabic_ghain;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ha")]
+ public const int Arabic_ha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hah")]
+ public const int Arabic_hah;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamza")]
+ public const int Arabic_hamza;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamza_above")]
+ public const int Arabic_hamza_above;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamza_below")]
+ public const int Arabic_hamza_below;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaonalef")]
+ public const int Arabic_hamzaonalef;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaonwaw")]
+ public const int Arabic_hamzaonwaw;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaonyeh")]
+ public const int Arabic_hamzaonyeh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaunderalef")]
+ public const int Arabic_hamzaunderalef;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_heh")]
+ public const int Arabic_heh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_heh_doachashmee")]
+ public const int Arabic_heh_doachashmee;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_heh_goal")]
+ public const int Arabic_heh_goal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_jeem")]
+ public const int Arabic_jeem;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_jeh")]
+ public const int Arabic_jeh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_kaf")]
+ public const int Arabic_kaf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_kasra")]
+ public const int Arabic_kasra;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_kasratan")]
+ public const int Arabic_kasratan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_keheh")]
+ public const int Arabic_keheh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_khah")]
+ public const int Arabic_khah;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_lam")]
+ public const int Arabic_lam;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_madda_above")]
+ public const int Arabic_madda_above;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_maddaonalef")]
+ public const int Arabic_maddaonalef;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_meem")]
+ public const int Arabic_meem;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_noon")]
+ public const int Arabic_noon;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_noon_ghunna")]
+ public const int Arabic_noon_ghunna;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_peh")]
+ public const int Arabic_peh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_percent")]
+ public const int Arabic_percent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_qaf")]
+ public const int Arabic_qaf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_question_mark")]
+ public const int Arabic_question_mark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ra")]
+ public const int Arabic_ra;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_rreh")]
+ public const int Arabic_rreh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_sad")]
+ public const int Arabic_sad;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_seen")]
+ public const int Arabic_seen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_semicolon")]
+ public const int Arabic_semicolon;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_shadda")]
+ public const int Arabic_shadda;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_sheen")]
+ public const int Arabic_sheen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_sukun")]
+ public const int Arabic_sukun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_superscript_alef")]
+ public const int Arabic_superscript_alef;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_switch")]
+ public const int Arabic_switch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tah")]
+ public const int Arabic_tah;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tatweel")]
+ public const int Arabic_tatweel;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tcheh")]
+ public const int Arabic_tcheh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_teh")]
+ public const int Arabic_teh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tehmarbuta")]
+ public const int Arabic_tehmarbuta;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_thal")]
+ public const int Arabic_thal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_theh")]
+ public const int Arabic_theh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tteh")]
+ public const int Arabic_tteh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_veh")]
+ public const int Arabic_veh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_waw")]
+ public const int Arabic_waw;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_yeh")]
+ public const int Arabic_yeh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_yeh_baree")]
+ public const int Arabic_yeh_baree;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_zah")]
+ public const int Arabic_zah;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_zain")]
+ public const int Arabic_zain;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Aring")]
+ public const int Aring;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_AT")]
+ public const int Armenian_AT;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_AYB")]
+ public const int Armenian_AYB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_BEN")]
+ public const int Armenian_BEN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_CHA")]
+ public const int Armenian_CHA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_DA")]
+ public const int Armenian_DA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_DZA")]
+ public const int Armenian_DZA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_E")]
+ public const int Armenian_E;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_FE")]
+ public const int Armenian_FE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_GHAT")]
+ public const int Armenian_GHAT;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_GIM")]
+ public const int Armenian_GIM;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_HI")]
+ public const int Armenian_HI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_HO")]
+ public const int Armenian_HO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_INI")]
+ public const int Armenian_INI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_JE")]
+ public const int Armenian_JE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_KE")]
+ public const int Armenian_KE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_KEN")]
+ public const int Armenian_KEN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_KHE")]
+ public const int Armenian_KHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_LYUN")]
+ public const int Armenian_LYUN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_MEN")]
+ public const int Armenian_MEN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_NU")]
+ public const int Armenian_NU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_O")]
+ public const int Armenian_O;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_PE")]
+ public const int Armenian_PE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_PYUR")]
+ public const int Armenian_PYUR;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_RA")]
+ public const int Armenian_RA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_RE")]
+ public const int Armenian_RE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_SE")]
+ public const int Armenian_SE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_SHA")]
+ public const int Armenian_SHA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TCHE")]
+ public const int Armenian_TCHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TO")]
+ public const int Armenian_TO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TSA")]
+ public const int Armenian_TSA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TSO")]
+ public const int Armenian_TSO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TYUN")]
+ public const int Armenian_TYUN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_VEV")]
+ public const int Armenian_VEV;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_VO")]
+ public const int Armenian_VO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_VYUN")]
+ public const int Armenian_VYUN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_YECH")]
+ public const int Armenian_YECH;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ZA")]
+ public const int Armenian_ZA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ZHE")]
+ public const int Armenian_ZHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_accent")]
+ public const int Armenian_accent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_amanak")]
+ public const int Armenian_amanak;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_apostrophe")]
+ public const int Armenian_apostrophe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_at")]
+ public const int Armenian_at;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ayb")]
+ public const int Armenian_ayb;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ben")]
+ public const int Armenian_ben;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_but")]
+ public const int Armenian_but;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_cha")]
+ public const int Armenian_cha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_da")]
+ public const int Armenian_da;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_dza")]
+ public const int Armenian_dza;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_e")]
+ public const int Armenian_e;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_exclam")]
+ public const int Armenian_exclam;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_fe")]
+ public const int Armenian_fe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_full_stop")]
+ public const int Armenian_full_stop;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ghat")]
+ public const int Armenian_ghat;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_gim")]
+ public const int Armenian_gim;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_hi")]
+ public const int Armenian_hi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ho")]
+ public const int Armenian_ho;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_hyphen")]
+ public const int Armenian_hyphen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ini")]
+ public const int Armenian_ini;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_je")]
+ public const int Armenian_je;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ke")]
+ public const int Armenian_ke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ken")]
+ public const int Armenian_ken;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_khe")]
+ public const int Armenian_khe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ligature_ew")]
+ public const int Armenian_ligature_ew;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_lyun")]
+ public const int Armenian_lyun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_men")]
+ public const int Armenian_men;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_nu")]
+ public const int Armenian_nu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_o")]
+ public const int Armenian_o;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_paruyk")]
+ public const int Armenian_paruyk;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_pe")]
+ public const int Armenian_pe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_pyur")]
+ public const int Armenian_pyur;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_question")]
+ public const int Armenian_question;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ra")]
+ public const int Armenian_ra;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_re")]
+ public const int Armenian_re;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_se")]
+ public const int Armenian_se;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_separation_mark")]
+ public const int Armenian_separation_mark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_sha")]
+ public const int Armenian_sha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_shesht")]
+ public const int Armenian_shesht;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tche")]
+ public const int Armenian_tche;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_to")]
+ public const int Armenian_to;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tsa")]
+ public const int Armenian_tsa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tso")]
+ public const int Armenian_tso;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tyun")]
+ public const int Armenian_tyun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_verjaket")]
+ public const int Armenian_verjaket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_vev")]
+ public const int Armenian_vev;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_vo")]
+ public const int Armenian_vo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_vyun")]
+ public const int Armenian_vyun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_yech")]
+ public const int Armenian_yech;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_yentamna")]
+ public const int Armenian_yentamna;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_za")]
+ public const int Armenian_za;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_zhe")]
+ public const int Armenian_zhe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Atilde")]
+ public const int Atilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudibleBell_Enable")]
+ public const int AudibleBell_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioCycleTrack")]
+ public const int AudioCycleTrack;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioForward")]
+ public const int AudioForward;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioLowerVolume")]
+ public const int AudioLowerVolume;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMedia")]
+ public const int AudioMedia;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMute")]
+ public const int AudioMute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioNext")]
+ public const int AudioNext;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioPause")]
+ public const int AudioPause;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioPlay")]
+ public const int AudioPlay;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioPrev")]
+ public const int AudioPrev;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRaiseVolume")]
+ public const int AudioRaiseVolume;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRandomPlay")]
+ public const int AudioRandomPlay;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRecord")]
+ public const int AudioRecord;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRepeat")]
+ public const int AudioRepeat;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRewind")]
+ public const int AudioRewind;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioStop")]
+ public const int AudioStop;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Away")]
+ public const int Away;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_B")]
+ public const int B;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Babovedot")]
+ public const int Babovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Back")]
+ public const int Back;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BackForward")]
+ public const int BackForward;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BackSpace")]
+ public const int BackSpace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Battery")]
+ public const int Battery;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Begin")]
+ public const int Begin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Blue")]
+ public const int Blue;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Bluetooth")]
+ public const int Bluetooth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Book")]
+ public const int Book;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BounceKeys_Enable")]
+ public const int BounceKeys_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Break")]
+ public const int Break;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BrightnessAdjust")]
+ public const int BrightnessAdjust;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Byelorussian_SHORTU")]
+ public const int Byelorussian_SHORTU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Byelorussian_shortu")]
+ public const int Byelorussian_shortu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_C")]
+ public const int C;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CD")]
+ public const int CD;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CH")]
+ public const int CH;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_C_H")]
+ public const int C_H;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_C_h")]
+ public const int C_h;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cabovedot")]
+ public const int Cabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cacute")]
+ public const int Cacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Calculator")]
+ public const int Calculator;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Calendar")]
+ public const int Calendar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cancel")]
+ public const int Cancel;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Caps_Lock")]
+ public const int Caps_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ccaron")]
+ public const int Ccaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ccedilla")]
+ public const int Ccedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ccircumflex")]
+ public const int Ccircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ch")]
+ public const int Ch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Clear")]
+ public const int Clear;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ClearGrab")]
+ public const int ClearGrab;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Close")]
+ public const int Close;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Codeinput")]
+ public const int Codeinput;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ColonSign")]
+ public const int ColonSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Community")]
+ public const int Community;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ContrastAdjust")]
+ public const int ContrastAdjust;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Control_L")]
+ public const int Control_L;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Control_R")]
+ public const int Control_R;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Copy")]
+ public const int Copy;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CruzeiroSign")]
+ public const int CruzeiroSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cut")]
+ public const int Cut;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CycleAngle")]
+ public const int CycleAngle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_A")]
+ public const int Cyrillic_A;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_BE")]
+ public const int Cyrillic_BE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_CHE")]
+ public const int Cyrillic_CHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_CHE_descender")]
+ public const int Cyrillic_CHE_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_CHE_vertstroke")]
+ public const int Cyrillic_CHE_vertstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_DE")]
+ public const int Cyrillic_DE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_DZHE")]
+ public const int Cyrillic_DZHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_E")]
+ public const int Cyrillic_E;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EF")]
+ public const int Cyrillic_EF;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EL")]
+ public const int Cyrillic_EL;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EM")]
+ public const int Cyrillic_EM;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EN")]
+ public const int Cyrillic_EN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EN_descender")]
+ public const int Cyrillic_EN_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ER")]
+ public const int Cyrillic_ER;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ES")]
+ public const int Cyrillic_ES;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_GHE")]
+ public const int Cyrillic_GHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_GHE_bar")]
+ public const int Cyrillic_GHE_bar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_HA")]
+ public const int Cyrillic_HA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_HARDSIGN")]
+ public const int Cyrillic_HARDSIGN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_HA_descender")]
+ public const int Cyrillic_HA_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_I")]
+ public const int Cyrillic_I;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_IE")]
+ public const int Cyrillic_IE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_IO")]
+ public const int Cyrillic_IO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_I_macron")]
+ public const int Cyrillic_I_macron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_JE")]
+ public const int Cyrillic_JE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_KA")]
+ public const int Cyrillic_KA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_KA_descender")]
+ public const int Cyrillic_KA_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_KA_vertstroke")]
+ public const int Cyrillic_KA_vertstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_LJE")]
+ public const int Cyrillic_LJE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_NJE")]
+ public const int Cyrillic_NJE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_O")]
+ public const int Cyrillic_O;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_O_bar")]
+ public const int Cyrillic_O_bar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_PE")]
+ public const int Cyrillic_PE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SCHWA")]
+ public const int Cyrillic_SCHWA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHA")]
+ public const int Cyrillic_SHA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHCHA")]
+ public const int Cyrillic_SHCHA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHHA")]
+ public const int Cyrillic_SHHA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHORTI")]
+ public const int Cyrillic_SHORTI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SOFTSIGN")]
+ public const int Cyrillic_SOFTSIGN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_TE")]
+ public const int Cyrillic_TE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_TSE")]
+ public const int Cyrillic_TSE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U")]
+ public const int Cyrillic_U;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U_macron")]
+ public const int Cyrillic_U_macron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U_straight")]
+ public const int Cyrillic_U_straight;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U_straight_bar")]
+ public const int Cyrillic_U_straight_bar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_VE")]
+ public const int Cyrillic_VE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_YA")]
+ public const int Cyrillic_YA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_YERU")]
+ public const int Cyrillic_YERU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_YU")]
+ public const int Cyrillic_YU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ZE")]
+ public const int Cyrillic_ZE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ZHE")]
+ public const int Cyrillic_ZHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ZHE_descender")]
+ public const int Cyrillic_ZHE_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_a")]
+ public const int Cyrillic_a;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_be")]
+ public const int Cyrillic_be;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_che")]
+ public const int Cyrillic_che;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_che_descender")]
+ public const int Cyrillic_che_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_che_vertstroke")]
+ public const int Cyrillic_che_vertstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_de")]
+ public const int Cyrillic_de;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_dzhe")]
+ public const int Cyrillic_dzhe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_e")]
+ public const int Cyrillic_e;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ef")]
+ public const int Cyrillic_ef;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_el")]
+ public const int Cyrillic_el;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_em")]
+ public const int Cyrillic_em;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_en")]
+ public const int Cyrillic_en;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_en_descender")]
+ public const int Cyrillic_en_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_er")]
+ public const int Cyrillic_er;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_es")]
+ public const int Cyrillic_es;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ghe")]
+ public const int Cyrillic_ghe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ghe_bar")]
+ public const int Cyrillic_ghe_bar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ha")]
+ public const int Cyrillic_ha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ha_descender")]
+ public const int Cyrillic_ha_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_hardsign")]
+ public const int Cyrillic_hardsign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_i")]
+ public const int Cyrillic_i;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_i_macron")]
+ public const int Cyrillic_i_macron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ie")]
+ public const int Cyrillic_ie;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_io")]
+ public const int Cyrillic_io;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_je")]
+ public const int Cyrillic_je;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ka")]
+ public const int Cyrillic_ka;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ka_descender")]
+ public const int Cyrillic_ka_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ka_vertstroke")]
+ public const int Cyrillic_ka_vertstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_lje")]
+ public const int Cyrillic_lje;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_nje")]
+ public const int Cyrillic_nje;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_o")]
+ public const int Cyrillic_o;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_o_bar")]
+ public const int Cyrillic_o_bar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_pe")]
+ public const int Cyrillic_pe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_schwa")]
+ public const int Cyrillic_schwa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_sha")]
+ public const int Cyrillic_sha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_shcha")]
+ public const int Cyrillic_shcha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_shha")]
+ public const int Cyrillic_shha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_shorti")]
+ public const int Cyrillic_shorti;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_softsign")]
+ public const int Cyrillic_softsign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_te")]
+ public const int Cyrillic_te;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_tse")]
+ public const int Cyrillic_tse;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u")]
+ public const int Cyrillic_u;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u_macron")]
+ public const int Cyrillic_u_macron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u_straight")]
+ public const int Cyrillic_u_straight;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u_straight_bar")]
+ public const int Cyrillic_u_straight_bar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ve")]
+ public const int Cyrillic_ve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ya")]
+ public const int Cyrillic_ya;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_yeru")]
+ public const int Cyrillic_yeru;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_yu")]
+ public const int Cyrillic_yu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ze")]
+ public const int Cyrillic_ze;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_zhe")]
+ public const int Cyrillic_zhe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_zhe_descender")]
+ public const int Cyrillic_zhe_descender;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_D")]
+ public const int D;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_DOS")]
+ public const int DOS;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Dabovedot")]
+ public const int Dabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Dcaron")]
+ public const int Dcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Delete")]
+ public const int Delete;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Display")]
+ public const int Display;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Documents")]
+ public const int Documents;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_DongSign")]
+ public const int DongSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Down")]
+ public const int Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Dstroke")]
+ public const int Dstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_E")]
+ public const int E;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ENG")]
+ public const int ENG;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ETH")]
+ public const int ETH;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eabovedot")]
+ public const int Eabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eacute")]
+ public const int Eacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ebelowdot")]
+ public const int Ebelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecaron")]
+ public const int Ecaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflex")]
+ public const int Ecircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexacute")]
+ public const int Ecircumflexacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexbelowdot")]
+ public const int Ecircumflexbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexgrave")]
+ public const int Ecircumflexgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexhook")]
+ public const int Ecircumflexhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflextilde")]
+ public const int Ecircumflextilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_EcuSign")]
+ public const int EcuSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ediaeresis")]
+ public const int Ediaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Egrave")]
+ public const int Egrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ehook")]
+ public const int Ehook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eisu_Shift")]
+ public const int Eisu_Shift;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eisu_toggle")]
+ public const int Eisu_toggle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eject")]
+ public const int Eject;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Emacron")]
+ public const int Emacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_End")]
+ public const int End;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eogonek")]
+ public const int Eogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Escape")]
+ public const int Escape;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eth")]
+ public const int Eth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Etilde")]
+ public const int Etilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_EuroSign")]
+ public const int EuroSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Excel")]
+ public const int Excel;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Execute")]
+ public const int Execute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Explorer")]
+ public const int Explorer;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F")]
+ public const int F;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F1")]
+ public const int F1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F10")]
+ public const int F10;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F11")]
+ public const int F11;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F12")]
+ public const int F12;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F13")]
+ public const int F13;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F14")]
+ public const int F14;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F15")]
+ public const int F15;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F16")]
+ public const int F16;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F17")]
+ public const int F17;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F18")]
+ public const int F18;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F19")]
+ public const int F19;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F2")]
+ public const int F2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F20")]
+ public const int F20;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F21")]
+ public const int F21;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F22")]
+ public const int F22;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F23")]
+ public const int F23;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F24")]
+ public const int F24;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F25")]
+ public const int F25;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F26")]
+ public const int F26;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F27")]
+ public const int F27;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F28")]
+ public const int F28;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F29")]
+ public const int F29;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F3")]
+ public const int F3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F30")]
+ public const int F30;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F31")]
+ public const int F31;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F32")]
+ public const int F32;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F33")]
+ public const int F33;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F34")]
+ public const int F34;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F35")]
+ public const int F35;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F4")]
+ public const int F4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F5")]
+ public const int F5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F6")]
+ public const int F6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F7")]
+ public const int F7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F8")]
+ public const int F8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F9")]
+ public const int F9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_FFrancSign")]
+ public const int FFrancSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Fabovedot")]
+ public const int Fabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_0")]
+ public const int Farsi_0;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_1")]
+ public const int Farsi_1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_2")]
+ public const int Farsi_2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_3")]
+ public const int Farsi_3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_4")]
+ public const int Farsi_4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_5")]
+ public const int Farsi_5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_6")]
+ public const int Farsi_6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_7")]
+ public const int Farsi_7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_8")]
+ public const int Farsi_8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_9")]
+ public const int Farsi_9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_yeh")]
+ public const int Farsi_yeh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Favorites")]
+ public const int Favorites;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Finance")]
+ public const int Finance;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Find")]
+ public const int Find;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_First_Virtual_Screen")]
+ public const int First_Virtual_Screen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Forward")]
+ public const int Forward;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_FrameBack")]
+ public const int FrameBack;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_FrameForward")]
+ public const int FrameForward;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_G")]
+ public const int G;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gabovedot")]
+ public const int Gabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Game")]
+ public const int Game;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gbreve")]
+ public const int Gbreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gcaron")]
+ public const int Gcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gcedilla")]
+ public const int Gcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gcircumflex")]
+ public const int Gcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_an")]
+ public const int Georgian_an;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_ban")]
+ public const int Georgian_ban;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_can")]
+ public const int Georgian_can;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_char")]
+ public const int Georgian_char;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_chin")]
+ public const int Georgian_chin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_cil")]
+ public const int Georgian_cil;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_don")]
+ public const int Georgian_don;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_en")]
+ public const int Georgian_en;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_fi")]
+ public const int Georgian_fi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_gan")]
+ public const int Georgian_gan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_ghan")]
+ public const int Georgian_ghan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_hae")]
+ public const int Georgian_hae;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_har")]
+ public const int Georgian_har;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_he")]
+ public const int Georgian_he;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_hie")]
+ public const int Georgian_hie;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_hoe")]
+ public const int Georgian_hoe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_in")]
+ public const int Georgian_in;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_jhan")]
+ public const int Georgian_jhan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_jil")]
+ public const int Georgian_jil;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_kan")]
+ public const int Georgian_kan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_khar")]
+ public const int Georgian_khar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_las")]
+ public const int Georgian_las;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_man")]
+ public const int Georgian_man;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_nar")]
+ public const int Georgian_nar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_on")]
+ public const int Georgian_on;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_par")]
+ public const int Georgian_par;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_phar")]
+ public const int Georgian_phar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_qar")]
+ public const int Georgian_qar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_rae")]
+ public const int Georgian_rae;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_san")]
+ public const int Georgian_san;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_shin")]
+ public const int Georgian_shin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_tan")]
+ public const int Georgian_tan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_tar")]
+ public const int Georgian_tar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_un")]
+ public const int Georgian_un;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_vin")]
+ public const int Georgian_vin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_we")]
+ public const int Georgian_we;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_xan")]
+ public const int Georgian_xan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_zen")]
+ public const int Georgian_zen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_zhar")]
+ public const int Georgian_zhar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Go")]
+ public const int Go;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ALPHA")]
+ public const int Greek_ALPHA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ALPHAaccent")]
+ public const int Greek_ALPHAaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_BETA")]
+ public const int Greek_BETA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_CHI")]
+ public const int Greek_CHI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_DELTA")]
+ public const int Greek_DELTA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_EPSILON")]
+ public const int Greek_EPSILON;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_EPSILONaccent")]
+ public const int Greek_EPSILONaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ETA")]
+ public const int Greek_ETA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ETAaccent")]
+ public const int Greek_ETAaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_GAMMA")]
+ public const int Greek_GAMMA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTA")]
+ public const int Greek_IOTA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTAaccent")]
+ public const int Greek_IOTAaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTAdiaeresis")]
+ public const int Greek_IOTAdiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTAdieresis")]
+ public const int Greek_IOTAdieresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_KAPPA")]
+ public const int Greek_KAPPA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_LAMBDA")]
+ public const int Greek_LAMBDA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_LAMDA")]
+ public const int Greek_LAMDA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_MU")]
+ public const int Greek_MU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_NU")]
+ public const int Greek_NU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMEGA")]
+ public const int Greek_OMEGA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMEGAaccent")]
+ public const int Greek_OMEGAaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMICRON")]
+ public const int Greek_OMICRON;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMICRONaccent")]
+ public const int Greek_OMICRONaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_PHI")]
+ public const int Greek_PHI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_PI")]
+ public const int Greek_PI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_PSI")]
+ public const int Greek_PSI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_RHO")]
+ public const int Greek_RHO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_SIGMA")]
+ public const int Greek_SIGMA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_TAU")]
+ public const int Greek_TAU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_THETA")]
+ public const int Greek_THETA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_UPSILON")]
+ public const int Greek_UPSILON;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_UPSILONaccent")]
+ public const int Greek_UPSILONaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_UPSILONdieresis")]
+ public const int Greek_UPSILONdieresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_XI")]
+ public const int Greek_XI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ZETA")]
+ public const int Greek_ZETA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_accentdieresis")]
+ public const int Greek_accentdieresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_alpha")]
+ public const int Greek_alpha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_alphaaccent")]
+ public const int Greek_alphaaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_beta")]
+ public const int Greek_beta;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_chi")]
+ public const int Greek_chi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_delta")]
+ public const int Greek_delta;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_epsilon")]
+ public const int Greek_epsilon;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_epsilonaccent")]
+ public const int Greek_epsilonaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_eta")]
+ public const int Greek_eta;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_etaaccent")]
+ public const int Greek_etaaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_finalsmallsigma")]
+ public const int Greek_finalsmallsigma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_gamma")]
+ public const int Greek_gamma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_horizbar")]
+ public const int Greek_horizbar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iota")]
+ public const int Greek_iota;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iotaaccent")]
+ public const int Greek_iotaaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iotaaccentdieresis")]
+ public const int Greek_iotaaccentdieresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iotadieresis")]
+ public const int Greek_iotadieresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_kappa")]
+ public const int Greek_kappa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_lambda")]
+ public const int Greek_lambda;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_lamda")]
+ public const int Greek_lamda;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_mu")]
+ public const int Greek_mu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_nu")]
+ public const int Greek_nu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omega")]
+ public const int Greek_omega;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omegaaccent")]
+ public const int Greek_omegaaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omicron")]
+ public const int Greek_omicron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omicronaccent")]
+ public const int Greek_omicronaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_phi")]
+ public const int Greek_phi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_pi")]
+ public const int Greek_pi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_psi")]
+ public const int Greek_psi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_rho")]
+ public const int Greek_rho;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_sigma")]
+ public const int Greek_sigma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_switch")]
+ public const int Greek_switch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_tau")]
+ public const int Greek_tau;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_theta")]
+ public const int Greek_theta;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilon")]
+ public const int Greek_upsilon;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilonaccent")]
+ public const int Greek_upsilonaccent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilonaccentdieresis")]
+ public const int Greek_upsilonaccentdieresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilondieresis")]
+ public const int Greek_upsilondieresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_xi")]
+ public const int Greek_xi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_zeta")]
+ public const int Greek_zeta;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Green")]
+ public const int Green;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_H")]
+ public const int H;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul")]
+ public const int Hangul;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_A")]
+ public const int Hangul_A;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_AE")]
+ public const int Hangul_AE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_AraeA")]
+ public const int Hangul_AraeA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_AraeAE")]
+ public const int Hangul_AraeAE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Banja")]
+ public const int Hangul_Banja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Cieuc")]
+ public const int Hangul_Cieuc;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Codeinput")]
+ public const int Hangul_Codeinput;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Dikeud")]
+ public const int Hangul_Dikeud;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_E")]
+ public const int Hangul_E;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_EO")]
+ public const int Hangul_EO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_EU")]
+ public const int Hangul_EU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_End")]
+ public const int Hangul_End;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Hanja")]
+ public const int Hangul_Hanja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Hieuh")]
+ public const int Hangul_Hieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_I")]
+ public const int Hangul_I;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Ieung")]
+ public const int Hangul_Ieung;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Cieuc")]
+ public const int Hangul_J_Cieuc;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Dikeud")]
+ public const int Hangul_J_Dikeud;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Hieuh")]
+ public const int Hangul_J_Hieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Ieung")]
+ public const int Hangul_J_Ieung;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Jieuj")]
+ public const int Hangul_J_Jieuj;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Khieuq")]
+ public const int Hangul_J_Khieuq;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Kiyeog")]
+ public const int Hangul_J_Kiyeog;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_KiyeogSios")]
+ public const int Hangul_J_KiyeogSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_KkogjiDalrinIeung")]
+ public const int Hangul_J_KkogjiDalrinIeung;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Mieum")]
+ public const int Hangul_J_Mieum;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Nieun")]
+ public const int Hangul_J_Nieun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_NieunHieuh")]
+ public const int Hangul_J_NieunHieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_NieunJieuj")]
+ public const int Hangul_J_NieunJieuj;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_PanSios")]
+ public const int Hangul_J_PanSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Phieuf")]
+ public const int Hangul_J_Phieuf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Pieub")]
+ public const int Hangul_J_Pieub;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_PieubSios")]
+ public const int Hangul_J_PieubSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Rieul")]
+ public const int Hangul_J_Rieul;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulHieuh")]
+ public const int Hangul_J_RieulHieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulKiyeog")]
+ public const int Hangul_J_RieulKiyeog;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulMieum")]
+ public const int Hangul_J_RieulMieum;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulPhieuf")]
+ public const int Hangul_J_RieulPhieuf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulPieub")]
+ public const int Hangul_J_RieulPieub;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulSios")]
+ public const int Hangul_J_RieulSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulTieut")]
+ public const int Hangul_J_RieulTieut;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Sios")]
+ public const int Hangul_J_Sios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_SsangKiyeog")]
+ public const int Hangul_J_SsangKiyeog;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_SsangSios")]
+ public const int Hangul_J_SsangSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Tieut")]
+ public const int Hangul_J_Tieut;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_YeorinHieuh")]
+ public const int Hangul_J_YeorinHieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Jamo")]
+ public const int Hangul_Jamo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Jeonja")]
+ public const int Hangul_Jeonja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Jieuj")]
+ public const int Hangul_Jieuj;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Khieuq")]
+ public const int Hangul_Khieuq;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Kiyeog")]
+ public const int Hangul_Kiyeog;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_KiyeogSios")]
+ public const int Hangul_KiyeogSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_KkogjiDalrinIeung")]
+ public const int Hangul_KkogjiDalrinIeung;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Mieum")]
+ public const int Hangul_Mieum;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_MultipleCandidate")]
+ public const int Hangul_MultipleCandidate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Nieun")]
+ public const int Hangul_Nieun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_NieunHieuh")]
+ public const int Hangul_NieunHieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_NieunJieuj")]
+ public const int Hangul_NieunJieuj;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_O")]
+ public const int Hangul_O;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_OE")]
+ public const int Hangul_OE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PanSios")]
+ public const int Hangul_PanSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Phieuf")]
+ public const int Hangul_Phieuf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Pieub")]
+ public const int Hangul_Pieub;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PieubSios")]
+ public const int Hangul_PieubSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PostHanja")]
+ public const int Hangul_PostHanja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PreHanja")]
+ public const int Hangul_PreHanja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PreviousCandidate")]
+ public const int Hangul_PreviousCandidate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Rieul")]
+ public const int Hangul_Rieul;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulHieuh")]
+ public const int Hangul_RieulHieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulKiyeog")]
+ public const int Hangul_RieulKiyeog;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulMieum")]
+ public const int Hangul_RieulMieum;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulPhieuf")]
+ public const int Hangul_RieulPhieuf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulPieub")]
+ public const int Hangul_RieulPieub;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulSios")]
+ public const int Hangul_RieulSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulTieut")]
+ public const int Hangul_RieulTieut;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulYeorinHieuh")]
+ public const int Hangul_RieulYeorinHieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Romaja")]
+ public const int Hangul_Romaja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SingleCandidate")]
+ public const int Hangul_SingleCandidate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Sios")]
+ public const int Hangul_Sios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Special")]
+ public const int Hangul_Special;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangDikeud")]
+ public const int Hangul_SsangDikeud;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangJieuj")]
+ public const int Hangul_SsangJieuj;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangKiyeog")]
+ public const int Hangul_SsangKiyeog;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangPieub")]
+ public const int Hangul_SsangPieub;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangSios")]
+ public const int Hangul_SsangSios;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Start")]
+ public const int Hangul_Start;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SunkyeongeumMieum")]
+ public const int Hangul_SunkyeongeumMieum;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SunkyeongeumPhieuf")]
+ public const int Hangul_SunkyeongeumPhieuf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SunkyeongeumPieub")]
+ public const int Hangul_SunkyeongeumPieub;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Tieut")]
+ public const int Hangul_Tieut;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_U")]
+ public const int Hangul_U;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WA")]
+ public const int Hangul_WA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WAE")]
+ public const int Hangul_WAE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WE")]
+ public const int Hangul_WE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WEO")]
+ public const int Hangul_WEO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WI")]
+ public const int Hangul_WI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YA")]
+ public const int Hangul_YA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YAE")]
+ public const int Hangul_YAE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YE")]
+ public const int Hangul_YE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YEO")]
+ public const int Hangul_YEO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YI")]
+ public const int Hangul_YI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YO")]
+ public const int Hangul_YO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YU")]
+ public const int Hangul_YU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YeorinHieuh")]
+ public const int Hangul_YeorinHieuh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_switch")]
+ public const int Hangul_switch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hankaku")]
+ public const int Hankaku;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hcircumflex")]
+ public const int Hcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hebrew_switch")]
+ public const int Hebrew_switch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Help")]
+ public const int Help;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Henkan")]
+ public const int Henkan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Henkan_Mode")]
+ public const int Henkan_Mode;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hibernate")]
+ public const int Hibernate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hiragana")]
+ public const int Hiragana;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hiragana_Katakana")]
+ public const int Hiragana_Katakana;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_History")]
+ public const int History;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Home")]
+ public const int Home;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_HomePage")]
+ public const int HomePage;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_HotLinks")]
+ public const int HotLinks;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hstroke")]
+ public const int Hstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hyper_L")]
+ public const int Hyper_L;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hyper_R")]
+ public const int Hyper_R;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_I")]
+ public const int I;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Center_Object")]
+ public const int ISO_Center_Object;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Continuous_Underline")]
+ public const int ISO_Continuous_Underline;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Discontinuous_Underline")]
+ public const int ISO_Discontinuous_Underline;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Emphasize")]
+ public const int ISO_Emphasize;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Enter")]
+ public const int ISO_Enter;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Down")]
+ public const int ISO_Fast_Cursor_Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Left")]
+ public const int ISO_Fast_Cursor_Left;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Right")]
+ public const int ISO_Fast_Cursor_Right;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Up")]
+ public const int ISO_Fast_Cursor_Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_First_Group")]
+ public const int ISO_First_Group;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_First_Group_Lock")]
+ public const int ISO_First_Group_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Group_Latch")]
+ public const int ISO_Group_Latch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Group_Lock")]
+ public const int ISO_Group_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Group_Shift")]
+ public const int ISO_Group_Shift;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Last_Group")]
+ public const int ISO_Last_Group;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Last_Group_Lock")]
+ public const int ISO_Last_Group_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Left_Tab")]
+ public const int ISO_Left_Tab;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level2_Latch")]
+ public const int ISO_Level2_Latch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level3_Latch")]
+ public const int ISO_Level3_Latch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level3_Lock")]
+ public const int ISO_Level3_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level3_Shift")]
+ public const int ISO_Level3_Shift;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level5_Latch")]
+ public const int ISO_Level5_Latch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level5_Lock")]
+ public const int ISO_Level5_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level5_Shift")]
+ public const int ISO_Level5_Shift;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Lock")]
+ public const int ISO_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Move_Line_Down")]
+ public const int ISO_Move_Line_Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Move_Line_Up")]
+ public const int ISO_Move_Line_Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Next_Group")]
+ public const int ISO_Next_Group;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Next_Group_Lock")]
+ public const int ISO_Next_Group_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Line_Down")]
+ public const int ISO_Partial_Line_Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Line_Up")]
+ public const int ISO_Partial_Line_Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Space_Left")]
+ public const int ISO_Partial_Space_Left;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Space_Right")]
+ public const int ISO_Partial_Space_Right;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Prev_Group")]
+ public const int ISO_Prev_Group;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Prev_Group_Lock")]
+ public const int ISO_Prev_Group_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Release_Both_Margins")]
+ public const int ISO_Release_Both_Margins;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Release_Margin_Left")]
+ public const int ISO_Release_Margin_Left;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Release_Margin_Right")]
+ public const int ISO_Release_Margin_Right;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Set_Margin_Left")]
+ public const int ISO_Set_Margin_Left;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Set_Margin_Right")]
+ public const int ISO_Set_Margin_Right;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Iabovedot")]
+ public const int Iabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Iacute")]
+ public const int Iacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ibelowdot")]
+ public const int Ibelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ibreve")]
+ public const int Ibreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Icircumflex")]
+ public const int Icircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Idiaeresis")]
+ public const int Idiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Igrave")]
+ public const int Igrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ihook")]
+ public const int Ihook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Imacron")]
+ public const int Imacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Insert")]
+ public const int Insert;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Iogonek")]
+ public const int Iogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Itilde")]
+ public const int Itilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_J")]
+ public const int J;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Jcircumflex")]
+ public const int Jcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_K")]
+ public const int K;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_0")]
+ public const int KP_0;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_1")]
+ public const int KP_1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_2")]
+ public const int KP_2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_3")]
+ public const int KP_3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_4")]
+ public const int KP_4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_5")]
+ public const int KP_5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_6")]
+ public const int KP_6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_7")]
+ public const int KP_7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_8")]
+ public const int KP_8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_9")]
+ public const int KP_9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Add")]
+ public const int KP_Add;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Begin")]
+ public const int KP_Begin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Decimal")]
+ public const int KP_Decimal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Delete")]
+ public const int KP_Delete;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Divide")]
+ public const int KP_Divide;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Down")]
+ public const int KP_Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_End")]
+ public const int KP_End;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Enter")]
+ public const int KP_Enter;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Equal")]
+ public const int KP_Equal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F1")]
+ public const int KP_F1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F2")]
+ public const int KP_F2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F3")]
+ public const int KP_F3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F4")]
+ public const int KP_F4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Home")]
+ public const int KP_Home;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Insert")]
+ public const int KP_Insert;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Left")]
+ public const int KP_Left;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Multiply")]
+ public const int KP_Multiply;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Next")]
+ public const int KP_Next;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Page_Down")]
+ public const int KP_Page_Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Page_Up")]
+ public const int KP_Page_Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Prior")]
+ public const int KP_Prior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Right")]
+ public const int KP_Right;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Separator")]
+ public const int KP_Separator;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Space")]
+ public const int KP_Space;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Subtract")]
+ public const int KP_Subtract;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Tab")]
+ public const int KP_Tab;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Up")]
+ public const int KP_Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kana_Lock")]
+ public const int Kana_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kana_Shift")]
+ public const int Kana_Shift;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kanji")]
+ public const int Kanji;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kanji_Bangou")]
+ public const int Kanji_Bangou;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Katakana")]
+ public const int Katakana;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KbdBrightnessDown")]
+ public const int KbdBrightnessDown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KbdBrightnessUp")]
+ public const int KbdBrightnessUp;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KbdLightOnOff")]
+ public const int KbdLightOnOff;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kcedilla")]
+ public const int Kcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Korean_Won")]
+ public const int Korean_Won;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L")]
+ public const int L;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L1")]
+ public const int L1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L10")]
+ public const int L10;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L2")]
+ public const int L2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L3")]
+ public const int L3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L4")]
+ public const int L4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L5")]
+ public const int L5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L6")]
+ public const int L6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L7")]
+ public const int L7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L8")]
+ public const int L8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L9")]
+ public const int L9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lacute")]
+ public const int Lacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Last_Virtual_Screen")]
+ public const int Last_Virtual_Screen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch0")]
+ public const int Launch0;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch1")]
+ public const int Launch1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch2")]
+ public const int Launch2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch3")]
+ public const int Launch3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch4")]
+ public const int Launch4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch5")]
+ public const int Launch5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch6")]
+ public const int Launch6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch7")]
+ public const int Launch7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch8")]
+ public const int Launch8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch9")]
+ public const int Launch9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchA")]
+ public const int LaunchA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchB")]
+ public const int LaunchB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchC")]
+ public const int LaunchC;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchD")]
+ public const int LaunchD;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchE")]
+ public const int LaunchE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchF")]
+ public const int LaunchF;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lbelowdot")]
+ public const int Lbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lcaron")]
+ public const int Lcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lcedilla")]
+ public const int Lcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Left")]
+ public const int Left;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LightBulb")]
+ public const int LightBulb;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Linefeed")]
+ public const int Linefeed;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LiraSign")]
+ public const int LiraSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LogGrabInfo")]
+ public const int LogGrabInfo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LogOff")]
+ public const int LogOff;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LogWindowTree")]
+ public const int LogWindowTree;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lstroke")]
+ public const int Lstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_M")]
+ public const int M;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mabovedot")]
+ public const int Mabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_DSE")]
+ public const int Macedonia_DSE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_GJE")]
+ public const int Macedonia_GJE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_KJE")]
+ public const int Macedonia_KJE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_dse")]
+ public const int Macedonia_dse;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_gje")]
+ public const int Macedonia_gje;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_kje")]
+ public const int Macedonia_kje;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mae_Koho")]
+ public const int Mae_Koho;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mail")]
+ public const int Mail;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MailForward")]
+ public const int MailForward;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Market")]
+ public const int Market;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Massyo")]
+ public const int Massyo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Meeting")]
+ public const int Meeting;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Memo")]
+ public const int Memo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Menu")]
+ public const int Menu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MenuKB")]
+ public const int MenuKB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MenuPB")]
+ public const int MenuPB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Messenger")]
+ public const int Messenger;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Meta_L")]
+ public const int Meta_L;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Meta_R")]
+ public const int Meta_R;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MillSign")]
+ public const int MillSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ModeLock")]
+ public const int ModeLock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mode_switch")]
+ public const int Mode_switch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MonBrightnessDown")]
+ public const int MonBrightnessDown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MonBrightnessUp")]
+ public const int MonBrightnessUp;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MouseKeys_Accel_Enable")]
+ public const int MouseKeys_Accel_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MouseKeys_Enable")]
+ public const int MouseKeys_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Muhenkan")]
+ public const int Muhenkan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Multi_key")]
+ public const int Multi_key;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MultipleCandidate")]
+ public const int MultipleCandidate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Music")]
+ public const int Music;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MyComputer")]
+ public const int MyComputer;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MySites")]
+ public const int MySites;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_N")]
+ public const int N;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Nacute")]
+ public const int Nacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_NairaSign")]
+ public const int NairaSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ncaron")]
+ public const int Ncaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ncedilla")]
+ public const int Ncedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_New")]
+ public const int New;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_NewSheqelSign")]
+ public const int NewSheqelSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_News")]
+ public const int News;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Next")]
+ public const int Next;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Next_VMode")]
+ public const int Next_VMode;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Next_Virtual_Screen")]
+ public const int Next_Virtual_Screen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ntilde")]
+ public const int Ntilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Num_Lock")]
+ public const int Num_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_O")]
+ public const int O;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_OE")]
+ public const int OE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Oacute")]
+ public const int Oacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Obarred")]
+ public const int Obarred;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Obelowdot")]
+ public const int Obelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocaron")]
+ public const int Ocaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflex")]
+ public const int Ocircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexacute")]
+ public const int Ocircumflexacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexbelowdot")]
+ public const int Ocircumflexbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexgrave")]
+ public const int Ocircumflexgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexhook")]
+ public const int Ocircumflexhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflextilde")]
+ public const int Ocircumflextilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Odiaeresis")]
+ public const int Odiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Odoubleacute")]
+ public const int Odoubleacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_OfficeHome")]
+ public const int OfficeHome;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ograve")]
+ public const int Ograve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohook")]
+ public const int Ohook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohorn")]
+ public const int Ohorn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohornacute")]
+ public const int Ohornacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohornbelowdot")]
+ public const int Ohornbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohorngrave")]
+ public const int Ohorngrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohornhook")]
+ public const int Ohornhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohorntilde")]
+ public const int Ohorntilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Omacron")]
+ public const int Omacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ooblique")]
+ public const int Ooblique;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Open")]
+ public const int Open;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_OpenURL")]
+ public const int OpenURL;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Option")]
+ public const int Option;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Oslash")]
+ public const int Oslash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Otilde")]
+ public const int Otilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Overlay1_Enable")]
+ public const int Overlay1_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Overlay2_Enable")]
+ public const int Overlay2_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_P")]
+ public const int P;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pabovedot")]
+ public const int Pabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Page_Down")]
+ public const int Page_Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Page_Up")]
+ public const int Page_Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Paste")]
+ public const int Paste;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pause")]
+ public const int Pause;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PesetaSign")]
+ public const int PesetaSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Phone")]
+ public const int Phone;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pictures")]
+ public const int Pictures;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Accelerate")]
+ public const int Pointer_Accelerate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button1")]
+ public const int Pointer_Button1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button2")]
+ public const int Pointer_Button2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button3")]
+ public const int Pointer_Button3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button4")]
+ public const int Pointer_Button4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button5")]
+ public const int Pointer_Button5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button_Dflt")]
+ public const int Pointer_Button_Dflt;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick1")]
+ public const int Pointer_DblClick1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick2")]
+ public const int Pointer_DblClick2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick3")]
+ public const int Pointer_DblClick3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick4")]
+ public const int Pointer_DblClick4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick5")]
+ public const int Pointer_DblClick5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick_Dflt")]
+ public const int Pointer_DblClick_Dflt;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DfltBtnNext")]
+ public const int Pointer_DfltBtnNext;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DfltBtnPrev")]
+ public const int Pointer_DfltBtnPrev;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Down")]
+ public const int Pointer_Down;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DownLeft")]
+ public const int Pointer_DownLeft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DownRight")]
+ public const int Pointer_DownRight;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag1")]
+ public const int Pointer_Drag1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag2")]
+ public const int Pointer_Drag2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag3")]
+ public const int Pointer_Drag3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag4")]
+ public const int Pointer_Drag4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag5")]
+ public const int Pointer_Drag5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag_Dflt")]
+ public const int Pointer_Drag_Dflt;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_EnableKeys")]
+ public const int Pointer_EnableKeys;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Left")]
+ public const int Pointer_Left;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Right")]
+ public const int Pointer_Right;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Up")]
+ public const int Pointer_Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_UpLeft")]
+ public const int Pointer_UpLeft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_UpRight")]
+ public const int Pointer_UpRight;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PowerDown")]
+ public const int PowerDown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PowerOff")]
+ public const int PowerOff;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Prev_VMode")]
+ public const int Prev_VMode;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Prev_Virtual_Screen")]
+ public const int Prev_Virtual_Screen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PreviousCandidate")]
+ public const int PreviousCandidate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Print")]
+ public const int Print;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Prior")]
+ public const int Prior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Q")]
+ public const int Q;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R")]
+ public const int R;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R1")]
+ public const int R1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R10")]
+ public const int R10;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R11")]
+ public const int R11;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R12")]
+ public const int R12;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R13")]
+ public const int R13;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R14")]
+ public const int R14;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R15")]
+ public const int R15;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R2")]
+ public const int R2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R3")]
+ public const int R3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R4")]
+ public const int R4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R5")]
+ public const int R5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R6")]
+ public const int R6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R7")]
+ public const int R7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R8")]
+ public const int R8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R9")]
+ public const int R9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Racute")]
+ public const int Racute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Rcaron")]
+ public const int Rcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Rcedilla")]
+ public const int Rcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Red")]
+ public const int Red;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Redo")]
+ public const int Redo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Refresh")]
+ public const int Refresh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Reload")]
+ public const int Reload;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RepeatKeys_Enable")]
+ public const int RepeatKeys_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Reply")]
+ public const int Reply;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Return")]
+ public const int Return;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Right")]
+ public const int Right;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RockerDown")]
+ public const int RockerDown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RockerEnter")]
+ public const int RockerEnter;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RockerUp")]
+ public const int RockerUp;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Romaji")]
+ public const int Romaji;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RotateWindows")]
+ public const int RotateWindows;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RotationKB")]
+ public const int RotationKB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RotationPB")]
+ public const int RotationPB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RupeeSign")]
+ public const int RupeeSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_S")]
+ public const int S;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SCHWA")]
+ public const int SCHWA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sabovedot")]
+ public const int Sabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sacute")]
+ public const int Sacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Save")]
+ public const int Save;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scaron")]
+ public const int Scaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scedilla")]
+ public const int Scedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scircumflex")]
+ public const int Scircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScreenSaver")]
+ public const int ScreenSaver;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScrollClick")]
+ public const int ScrollClick;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScrollDown")]
+ public const int ScrollDown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScrollUp")]
+ public const int ScrollUp;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scroll_Lock")]
+ public const int Scroll_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Search")]
+ public const int Search;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Select")]
+ public const int Select;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SelectButton")]
+ public const int SelectButton;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Send")]
+ public const int Send;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_DJE")]
+ public const int Serbian_DJE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_DZE")]
+ public const int Serbian_DZE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_JE")]
+ public const int Serbian_JE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_LJE")]
+ public const int Serbian_LJE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_NJE")]
+ public const int Serbian_NJE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_TSHE")]
+ public const int Serbian_TSHE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_dje")]
+ public const int Serbian_dje;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_dze")]
+ public const int Serbian_dze;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_je")]
+ public const int Serbian_je;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_lje")]
+ public const int Serbian_lje;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_nje")]
+ public const int Serbian_nje;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_tshe")]
+ public const int Serbian_tshe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shift_L")]
+ public const int Shift_L;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shift_Lock")]
+ public const int Shift_Lock;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shift_R")]
+ public const int Shift_R;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shop")]
+ public const int Shop;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SingleCandidate")]
+ public const int SingleCandidate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_a")]
+ public const int Sinh_a;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aa")]
+ public const int Sinh_aa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aa2")]
+ public const int Sinh_aa2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ae")]
+ public const int Sinh_ae;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ae2")]
+ public const int Sinh_ae2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aee")]
+ public const int Sinh_aee;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aee2")]
+ public const int Sinh_aee2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ai")]
+ public const int Sinh_ai;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ai2")]
+ public const int Sinh_ai2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_al")]
+ public const int Sinh_al;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_au")]
+ public const int Sinh_au;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_au2")]
+ public const int Sinh_au2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ba")]
+ public const int Sinh_ba;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_bha")]
+ public const int Sinh_bha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ca")]
+ public const int Sinh_ca;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_cha")]
+ public const int Sinh_cha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_dda")]
+ public const int Sinh_dda;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ddha")]
+ public const int Sinh_ddha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_dha")]
+ public const int Sinh_dha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_dhha")]
+ public const int Sinh_dhha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_e")]
+ public const int Sinh_e;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_e2")]
+ public const int Sinh_e2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ee")]
+ public const int Sinh_ee;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ee2")]
+ public const int Sinh_ee2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_fa")]
+ public const int Sinh_fa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ga")]
+ public const int Sinh_ga;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_gha")]
+ public const int Sinh_gha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_h2")]
+ public const int Sinh_h2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ha")]
+ public const int Sinh_ha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_i")]
+ public const int Sinh_i;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_i2")]
+ public const int Sinh_i2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ii")]
+ public const int Sinh_ii;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ii2")]
+ public const int Sinh_ii2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ja")]
+ public const int Sinh_ja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_jha")]
+ public const int Sinh_jha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_jnya")]
+ public const int Sinh_jnya;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ka")]
+ public const int Sinh_ka;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_kha")]
+ public const int Sinh_kha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_kunddaliya")]
+ public const int Sinh_kunddaliya;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_la")]
+ public const int Sinh_la;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_lla")]
+ public const int Sinh_lla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_lu")]
+ public const int Sinh_lu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_lu2")]
+ public const int Sinh_lu2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_luu")]
+ public const int Sinh_luu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_luu2")]
+ public const int Sinh_luu2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ma")]
+ public const int Sinh_ma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_mba")]
+ public const int Sinh_mba;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_na")]
+ public const int Sinh_na;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ndda")]
+ public const int Sinh_ndda;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ndha")]
+ public const int Sinh_ndha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ng")]
+ public const int Sinh_ng;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ng2")]
+ public const int Sinh_ng2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nga")]
+ public const int Sinh_nga;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nja")]
+ public const int Sinh_nja;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nna")]
+ public const int Sinh_nna;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nya")]
+ public const int Sinh_nya;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_o")]
+ public const int Sinh_o;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_o2")]
+ public const int Sinh_o2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_oo")]
+ public const int Sinh_oo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_oo2")]
+ public const int Sinh_oo2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_pa")]
+ public const int Sinh_pa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_pha")]
+ public const int Sinh_pha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ra")]
+ public const int Sinh_ra;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ri")]
+ public const int Sinh_ri;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_rii")]
+ public const int Sinh_rii;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ru2")]
+ public const int Sinh_ru2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ruu2")]
+ public const int Sinh_ruu2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_sa")]
+ public const int Sinh_sa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_sha")]
+ public const int Sinh_sha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ssha")]
+ public const int Sinh_ssha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_tha")]
+ public const int Sinh_tha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_thha")]
+ public const int Sinh_thha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_tta")]
+ public const int Sinh_tta;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ttha")]
+ public const int Sinh_ttha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_u")]
+ public const int Sinh_u;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_u2")]
+ public const int Sinh_u2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_uu")]
+ public const int Sinh_uu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_uu2")]
+ public const int Sinh_uu2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_va")]
+ public const int Sinh_va;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ya")]
+ public const int Sinh_ya;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sleep")]
+ public const int Sleep;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SlowKeys_Enable")]
+ public const int SlowKeys_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Spell")]
+ public const int Spell;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SplitScreen")]
+ public const int SplitScreen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Standby")]
+ public const int Standby;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Start")]
+ public const int Start;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_StickyKeys_Enable")]
+ public const int StickyKeys_Enable;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Stop")]
+ public const int Stop;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Subtitle")]
+ public const int Subtitle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Super_L")]
+ public const int Super_L;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Super_R")]
+ public const int Super_R;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Support")]
+ public const int Support;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Suspend")]
+ public const int Suspend;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_1")]
+ public const int Switch_VT_1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_10")]
+ public const int Switch_VT_10;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_11")]
+ public const int Switch_VT_11;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_12")]
+ public const int Switch_VT_12;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_2")]
+ public const int Switch_VT_2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_3")]
+ public const int Switch_VT_3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_4")]
+ public const int Switch_VT_4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_5")]
+ public const int Switch_VT_5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_6")]
+ public const int Switch_VT_6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_7")]
+ public const int Switch_VT_7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_8")]
+ public const int Switch_VT_8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_9")]
+ public const int Switch_VT_9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sys_Req")]
+ public const int Sys_Req;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_T")]
+ public const int T;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_THORN")]
+ public const int THORN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tab")]
+ public const int Tab;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tabovedot")]
+ public const int Tabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TaskPane")]
+ public const int TaskPane;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tcaron")]
+ public const int Tcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tcedilla")]
+ public const int Tcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Terminal")]
+ public const int Terminal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Terminate_Server")]
+ public const int Terminate_Server;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_baht")]
+ public const int Thai_baht;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_bobaimai")]
+ public const int Thai_bobaimai;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_chochan")]
+ public const int Thai_chochan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_chochang")]
+ public const int Thai_chochang;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_choching")]
+ public const int Thai_choching;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_chochoe")]
+ public const int Thai_chochoe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_dochada")]
+ public const int Thai_dochada;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_dodek")]
+ public const int Thai_dodek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_fofa")]
+ public const int Thai_fofa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_fofan")]
+ public const int Thai_fofan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_hohip")]
+ public const int Thai_hohip;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_honokhuk")]
+ public const int Thai_honokhuk;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhai")]
+ public const int Thai_khokhai;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhon")]
+ public const int Thai_khokhon;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhuat")]
+ public const int Thai_khokhuat;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhwai")]
+ public const int Thai_khokhwai;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khorakhang")]
+ public const int Thai_khorakhang;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_kokai")]
+ public const int Thai_kokai;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lakkhangyao")]
+ public const int Thai_lakkhangyao;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekchet")]
+ public const int Thai_lekchet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekha")]
+ public const int Thai_lekha;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekhok")]
+ public const int Thai_lekhok;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekkao")]
+ public const int Thai_lekkao;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leknung")]
+ public const int Thai_leknung;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekpaet")]
+ public const int Thai_lekpaet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksam")]
+ public const int Thai_leksam;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksi")]
+ public const int Thai_leksi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksong")]
+ public const int Thai_leksong;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksun")]
+ public const int Thai_leksun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lochula")]
+ public const int Thai_lochula;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_loling")]
+ public const int Thai_loling;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lu")]
+ public const int Thai_lu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maichattawa")]
+ public const int Thai_maichattawa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maiek")]
+ public const int Thai_maiek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maihanakat")]
+ public const int Thai_maihanakat;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maihanakat_maitho")]
+ public const int Thai_maihanakat_maitho;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maitaikhu")]
+ public const int Thai_maitaikhu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maitho")]
+ public const int Thai_maitho;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maitri")]
+ public const int Thai_maitri;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maiyamok")]
+ public const int Thai_maiyamok;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_moma")]
+ public const int Thai_moma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_ngongu")]
+ public const int Thai_ngongu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_nikhahit")]
+ public const int Thai_nikhahit;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_nonen")]
+ public const int Thai_nonen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_nonu")]
+ public const int Thai_nonu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_oang")]
+ public const int Thai_oang;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_paiyannoi")]
+ public const int Thai_paiyannoi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phinthu")]
+ public const int Thai_phinthu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phophan")]
+ public const int Thai_phophan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phophung")]
+ public const int Thai_phophung;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phosamphao")]
+ public const int Thai_phosamphao;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_popla")]
+ public const int Thai_popla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_rorua")]
+ public const int Thai_rorua;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_ru")]
+ public const int Thai_ru;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraa")]
+ public const int Thai_saraa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraaa")]
+ public const int Thai_saraaa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraae")]
+ public const int Thai_saraae;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraaimaimalai")]
+ public const int Thai_saraaimaimalai;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraaimaimuan")]
+ public const int Thai_saraaimaimuan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraam")]
+ public const int Thai_saraam;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarae")]
+ public const int Thai_sarae;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarai")]
+ public const int Thai_sarai;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraii")]
+ public const int Thai_saraii;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarao")]
+ public const int Thai_sarao;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarau")]
+ public const int Thai_sarau;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraue")]
+ public const int Thai_saraue;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarauee")]
+ public const int Thai_sarauee;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarauu")]
+ public const int Thai_sarauu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sorusi")]
+ public const int Thai_sorusi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sosala")]
+ public const int Thai_sosala;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_soso")]
+ public const int Thai_soso;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sosua")]
+ public const int Thai_sosua;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thanthakhat")]
+ public const int Thai_thanthakhat;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thonangmontho")]
+ public const int Thai_thonangmontho;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thophuthao")]
+ public const int Thai_thophuthao;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothahan")]
+ public const int Thai_thothahan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothan")]
+ public const int Thai_thothan;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothong")]
+ public const int Thai_thothong;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothung")]
+ public const int Thai_thothung;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_topatak")]
+ public const int Thai_topatak;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_totao")]
+ public const int Thai_totao;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_wowaen")]
+ public const int Thai_wowaen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_yoyak")]
+ public const int Thai_yoyak;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_yoying")]
+ public const int Thai_yoying;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thorn")]
+ public const int Thorn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Time")]
+ public const int Time;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ToDoList")]
+ public const int ToDoList;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tools")]
+ public const int Tools;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TopMenu")]
+ public const int TopMenu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TouchpadOff")]
+ public const int TouchpadOff;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TouchpadOn")]
+ public const int TouchpadOn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TouchpadToggle")]
+ public const int TouchpadToggle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Touroku")]
+ public const int Touroku;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Travel")]
+ public const int Travel;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tslash")]
+ public const int Tslash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_U")]
+ public const int U;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_UWB")]
+ public const int UWB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uacute")]
+ public const int Uacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ubelowdot")]
+ public const int Ubelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ubreve")]
+ public const int Ubreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ucircumflex")]
+ public const int Ucircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Udiaeresis")]
+ public const int Udiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Udoubleacute")]
+ public const int Udoubleacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ugrave")]
+ public const int Ugrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhook")]
+ public const int Uhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhorn")]
+ public const int Uhorn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhornacute")]
+ public const int Uhornacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhornbelowdot")]
+ public const int Uhornbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhorngrave")]
+ public const int Uhorngrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhornhook")]
+ public const int Uhornhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhorntilde")]
+ public const int Uhorntilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_GHE_WITH_UPTURN")]
+ public const int Ukrainian_GHE_WITH_UPTURN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_I")]
+ public const int Ukrainian_I;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_IE")]
+ public const int Ukrainian_IE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_YI")]
+ public const int Ukrainian_YI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_ghe_with_upturn")]
+ public const int Ukrainian_ghe_with_upturn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_i")]
+ public const int Ukrainian_i;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_ie")]
+ public const int Ukrainian_ie;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_yi")]
+ public const int Ukrainian_yi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_I")]
+ public const int Ukranian_I;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_JE")]
+ public const int Ukranian_JE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_YI")]
+ public const int Ukranian_YI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_i")]
+ public const int Ukranian_i;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_je")]
+ public const int Ukranian_je;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_yi")]
+ public const int Ukranian_yi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Umacron")]
+ public const int Umacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Undo")]
+ public const int Undo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ungrab")]
+ public const int Ungrab;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uogonek")]
+ public const int Uogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Up")]
+ public const int Up;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uring")]
+ public const int Uring;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_User1KB")]
+ public const int User1KB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_User2KB")]
+ public const int User2KB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_UserPB")]
+ public const int UserPB;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Utilde")]
+ public const int Utilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_V")]
+ public const int V;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_VendorHome")]
+ public const int VendorHome;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Video")]
+ public const int Video;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_View")]
+ public const int View;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_VoidSymbol")]
+ public const int VoidSymbol;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_W")]
+ public const int W;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WLAN")]
+ public const int WLAN;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WWW")]
+ public const int WWW;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wacute")]
+ public const int Wacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WakeUp")]
+ public const int WakeUp;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wcircumflex")]
+ public const int Wcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wdiaeresis")]
+ public const int Wdiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WebCam")]
+ public const int WebCam;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wgrave")]
+ public const int Wgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WheelButton")]
+ public const int WheelButton;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WindowClear")]
+ public const int WindowClear;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WonSign")]
+ public const int WonSign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Word")]
+ public const int Word;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_X")]
+ public const int X;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Xabovedot")]
+ public const int Xabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Xfer")]
+ public const int Xfer;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Y")]
+ public const int Y;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Yacute")]
+ public const int Yacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ybelowdot")]
+ public const int Ybelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ycircumflex")]
+ public const int Ycircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ydiaeresis")]
+ public const int Ydiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Yellow")]
+ public const int Yellow;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ygrave")]
+ public const int Ygrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Yhook")]
+ public const int Yhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ytilde")]
+ public const int Ytilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Z")]
+ public const int Z;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zabovedot")]
+ public const int Zabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zacute")]
+ public const int Zacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zcaron")]
+ public const int Zcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zen_Koho")]
+ public const int Zen_Koho;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zenkaku")]
+ public const int Zenkaku;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zenkaku_Hankaku")]
+ public const int Zenkaku_Hankaku;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ZoomIn")]
+ public const int ZoomIn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ZoomOut")]
+ public const int ZoomOut;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zstroke")]
+ public const int Zstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_a")]
+ public const int a;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_aacute")]
+ public const int aacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abelowdot")]
+ public const int abelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abovedot")]
+ public const int abovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abreve")]
+ public const int abreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abreveacute")]
+ public const int abreveacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevebelowdot")]
+ public const int abrevebelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevegrave")]
+ public const int abrevegrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevehook")]
+ public const int abrevehook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevetilde")]
+ public const int abrevetilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflex")]
+ public const int acircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexacute")]
+ public const int acircumflexacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexbelowdot")]
+ public const int acircumflexbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexgrave")]
+ public const int acircumflexgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexhook")]
+ public const int acircumflexhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflextilde")]
+ public const int acircumflextilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acute")]
+ public const int acute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_adiaeresis")]
+ public const int adiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ae")]
+ public const int ae;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_agrave")]
+ public const int agrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ahook")]
+ public const int ahook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_amacron")]
+ public const int amacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ampersand")]
+ public const int ampersand;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_aogonek")]
+ public const int aogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_apostrophe")]
+ public const int apostrophe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_approxeq")]
+ public const int approxeq;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_approximate")]
+ public const int approximate;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_aring")]
+ public const int aring;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_asciicircum")]
+ public const int asciicircum;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_asciitilde")]
+ public const int asciitilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_asterisk")]
+ public const int asterisk;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_at")]
+ public const int at;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_atilde")]
+ public const int atilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_b")]
+ public const int b;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_babovedot")]
+ public const int babovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_backslash")]
+ public const int backslash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ballotcross")]
+ public const int ballotcross;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bar")]
+ public const int bar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_because")]
+ public const int because;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_blank")]
+ public const int blank;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botintegral")]
+ public const int botintegral;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botleftparens")]
+ public const int botleftparens;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botleftsqbracket")]
+ public const int botleftsqbracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botleftsummation")]
+ public const int botleftsummation;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botrightparens")]
+ public const int botrightparens;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botrightsqbracket")]
+ public const int botrightsqbracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botrightsummation")]
+ public const int botrightsummation;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bott")]
+ public const int bott;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botvertsummationconnector")]
+ public const int botvertsummationconnector;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braceleft")]
+ public const int braceleft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braceright")]
+ public const int braceright;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bracketleft")]
+ public const int bracketleft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bracketright")]
+ public const int bracketright;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_blank")]
+ public const int braille_blank;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_1")]
+ public const int braille_dot_1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_10")]
+ public const int braille_dot_10;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_2")]
+ public const int braille_dot_2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_3")]
+ public const int braille_dot_3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_4")]
+ public const int braille_dot_4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_5")]
+ public const int braille_dot_5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_6")]
+ public const int braille_dot_6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_7")]
+ public const int braille_dot_7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_8")]
+ public const int braille_dot_8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_9")]
+ public const int braille_dot_9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1")]
+ public const int braille_dots_1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12")]
+ public const int braille_dots_12;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123")]
+ public const int braille_dots_123;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234")]
+ public const int braille_dots_1234;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12345")]
+ public const int braille_dots_12345;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123456")]
+ public const int braille_dots_123456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234567")]
+ public const int braille_dots_1234567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12345678")]
+ public const int braille_dots_12345678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234568")]
+ public const int braille_dots_1234568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123457")]
+ public const int braille_dots_123457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234578")]
+ public const int braille_dots_1234578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123458")]
+ public const int braille_dots_123458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12346")]
+ public const int braille_dots_12346;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123467")]
+ public const int braille_dots_123467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234678")]
+ public const int braille_dots_1234678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123468")]
+ public const int braille_dots_123468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12347")]
+ public const int braille_dots_12347;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123478")]
+ public const int braille_dots_123478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12348")]
+ public const int braille_dots_12348;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1235")]
+ public const int braille_dots_1235;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12356")]
+ public const int braille_dots_12356;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123567")]
+ public const int braille_dots_123567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1235678")]
+ public const int braille_dots_1235678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123568")]
+ public const int braille_dots_123568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12357")]
+ public const int braille_dots_12357;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123578")]
+ public const int braille_dots_123578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12358")]
+ public const int braille_dots_12358;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1236")]
+ public const int braille_dots_1236;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12367")]
+ public const int braille_dots_12367;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123678")]
+ public const int braille_dots_123678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12368")]
+ public const int braille_dots_12368;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1237")]
+ public const int braille_dots_1237;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12378")]
+ public const int braille_dots_12378;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1238")]
+ public const int braille_dots_1238;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124")]
+ public const int braille_dots_124;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1245")]
+ public const int braille_dots_1245;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12456")]
+ public const int braille_dots_12456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124567")]
+ public const int braille_dots_124567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1245678")]
+ public const int braille_dots_1245678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124568")]
+ public const int braille_dots_124568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12457")]
+ public const int braille_dots_12457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124578")]
+ public const int braille_dots_124578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12458")]
+ public const int braille_dots_12458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1246")]
+ public const int braille_dots_1246;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12467")]
+ public const int braille_dots_12467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124678")]
+ public const int braille_dots_124678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12468")]
+ public const int braille_dots_12468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1247")]
+ public const int braille_dots_1247;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12478")]
+ public const int braille_dots_12478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1248")]
+ public const int braille_dots_1248;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_125")]
+ public const int braille_dots_125;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1256")]
+ public const int braille_dots_1256;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12567")]
+ public const int braille_dots_12567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_125678")]
+ public const int braille_dots_125678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12568")]
+ public const int braille_dots_12568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1257")]
+ public const int braille_dots_1257;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12578")]
+ public const int braille_dots_12578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1258")]
+ public const int braille_dots_1258;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_126")]
+ public const int braille_dots_126;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1267")]
+ public const int braille_dots_1267;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12678")]
+ public const int braille_dots_12678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1268")]
+ public const int braille_dots_1268;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_127")]
+ public const int braille_dots_127;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1278")]
+ public const int braille_dots_1278;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_128")]
+ public const int braille_dots_128;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13")]
+ public const int braille_dots_13;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134")]
+ public const int braille_dots_134;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1345")]
+ public const int braille_dots_1345;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13456")]
+ public const int braille_dots_13456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134567")]
+ public const int braille_dots_134567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1345678")]
+ public const int braille_dots_1345678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134568")]
+ public const int braille_dots_134568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13457")]
+ public const int braille_dots_13457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134578")]
+ public const int braille_dots_134578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13458")]
+ public const int braille_dots_13458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1346")]
+ public const int braille_dots_1346;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13467")]
+ public const int braille_dots_13467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134678")]
+ public const int braille_dots_134678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13468")]
+ public const int braille_dots_13468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1347")]
+ public const int braille_dots_1347;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13478")]
+ public const int braille_dots_13478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1348")]
+ public const int braille_dots_1348;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_135")]
+ public const int braille_dots_135;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1356")]
+ public const int braille_dots_1356;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13567")]
+ public const int braille_dots_13567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_135678")]
+ public const int braille_dots_135678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13568")]
+ public const int braille_dots_13568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1357")]
+ public const int braille_dots_1357;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13578")]
+ public const int braille_dots_13578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1358")]
+ public const int braille_dots_1358;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_136")]
+ public const int braille_dots_136;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1367")]
+ public const int braille_dots_1367;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13678")]
+ public const int braille_dots_13678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1368")]
+ public const int braille_dots_1368;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_137")]
+ public const int braille_dots_137;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1378")]
+ public const int braille_dots_1378;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_138")]
+ public const int braille_dots_138;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14")]
+ public const int braille_dots_14;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_145")]
+ public const int braille_dots_145;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1456")]
+ public const int braille_dots_1456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14567")]
+ public const int braille_dots_14567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_145678")]
+ public const int braille_dots_145678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14568")]
+ public const int braille_dots_14568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1457")]
+ public const int braille_dots_1457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14578")]
+ public const int braille_dots_14578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1458")]
+ public const int braille_dots_1458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_146")]
+ public const int braille_dots_146;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1467")]
+ public const int braille_dots_1467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14678")]
+ public const int braille_dots_14678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1468")]
+ public const int braille_dots_1468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_147")]
+ public const int braille_dots_147;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1478")]
+ public const int braille_dots_1478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_148")]
+ public const int braille_dots_148;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_15")]
+ public const int braille_dots_15;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_156")]
+ public const int braille_dots_156;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1567")]
+ public const int braille_dots_1567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_15678")]
+ public const int braille_dots_15678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1568")]
+ public const int braille_dots_1568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_157")]
+ public const int braille_dots_157;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1578")]
+ public const int braille_dots_1578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_158")]
+ public const int braille_dots_158;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_16")]
+ public const int braille_dots_16;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_167")]
+ public const int braille_dots_167;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1678")]
+ public const int braille_dots_1678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_168")]
+ public const int braille_dots_168;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_17")]
+ public const int braille_dots_17;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_178")]
+ public const int braille_dots_178;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_18")]
+ public const int braille_dots_18;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2")]
+ public const int braille_dots_2;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23")]
+ public const int braille_dots_23;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234")]
+ public const int braille_dots_234;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2345")]
+ public const int braille_dots_2345;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23456")]
+ public const int braille_dots_23456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234567")]
+ public const int braille_dots_234567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2345678")]
+ public const int braille_dots_2345678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234568")]
+ public const int braille_dots_234568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23457")]
+ public const int braille_dots_23457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234578")]
+ public const int braille_dots_234578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23458")]
+ public const int braille_dots_23458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2346")]
+ public const int braille_dots_2346;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23467")]
+ public const int braille_dots_23467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234678")]
+ public const int braille_dots_234678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23468")]
+ public const int braille_dots_23468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2347")]
+ public const int braille_dots_2347;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23478")]
+ public const int braille_dots_23478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2348")]
+ public const int braille_dots_2348;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_235")]
+ public const int braille_dots_235;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2356")]
+ public const int braille_dots_2356;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23567")]
+ public const int braille_dots_23567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_235678")]
+ public const int braille_dots_235678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23568")]
+ public const int braille_dots_23568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2357")]
+ public const int braille_dots_2357;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23578")]
+ public const int braille_dots_23578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2358")]
+ public const int braille_dots_2358;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_236")]
+ public const int braille_dots_236;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2367")]
+ public const int braille_dots_2367;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23678")]
+ public const int braille_dots_23678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2368")]
+ public const int braille_dots_2368;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_237")]
+ public const int braille_dots_237;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2378")]
+ public const int braille_dots_2378;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_238")]
+ public const int braille_dots_238;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24")]
+ public const int braille_dots_24;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_245")]
+ public const int braille_dots_245;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2456")]
+ public const int braille_dots_2456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24567")]
+ public const int braille_dots_24567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_245678")]
+ public const int braille_dots_245678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24568")]
+ public const int braille_dots_24568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2457")]
+ public const int braille_dots_2457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24578")]
+ public const int braille_dots_24578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2458")]
+ public const int braille_dots_2458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_246")]
+ public const int braille_dots_246;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2467")]
+ public const int braille_dots_2467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24678")]
+ public const int braille_dots_24678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2468")]
+ public const int braille_dots_2468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_247")]
+ public const int braille_dots_247;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2478")]
+ public const int braille_dots_2478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_248")]
+ public const int braille_dots_248;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_25")]
+ public const int braille_dots_25;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_256")]
+ public const int braille_dots_256;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2567")]
+ public const int braille_dots_2567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_25678")]
+ public const int braille_dots_25678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2568")]
+ public const int braille_dots_2568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_257")]
+ public const int braille_dots_257;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2578")]
+ public const int braille_dots_2578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_258")]
+ public const int braille_dots_258;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_26")]
+ public const int braille_dots_26;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_267")]
+ public const int braille_dots_267;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2678")]
+ public const int braille_dots_2678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_268")]
+ public const int braille_dots_268;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_27")]
+ public const int braille_dots_27;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_278")]
+ public const int braille_dots_278;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_28")]
+ public const int braille_dots_28;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3")]
+ public const int braille_dots_3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34")]
+ public const int braille_dots_34;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_345")]
+ public const int braille_dots_345;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3456")]
+ public const int braille_dots_3456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34567")]
+ public const int braille_dots_34567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_345678")]
+ public const int braille_dots_345678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34568")]
+ public const int braille_dots_34568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3457")]
+ public const int braille_dots_3457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34578")]
+ public const int braille_dots_34578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3458")]
+ public const int braille_dots_3458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_346")]
+ public const int braille_dots_346;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3467")]
+ public const int braille_dots_3467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34678")]
+ public const int braille_dots_34678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3468")]
+ public const int braille_dots_3468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_347")]
+ public const int braille_dots_347;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3478")]
+ public const int braille_dots_3478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_348")]
+ public const int braille_dots_348;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_35")]
+ public const int braille_dots_35;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_356")]
+ public const int braille_dots_356;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3567")]
+ public const int braille_dots_3567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_35678")]
+ public const int braille_dots_35678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3568")]
+ public const int braille_dots_3568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_357")]
+ public const int braille_dots_357;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3578")]
+ public const int braille_dots_3578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_358")]
+ public const int braille_dots_358;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_36")]
+ public const int braille_dots_36;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_367")]
+ public const int braille_dots_367;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3678")]
+ public const int braille_dots_3678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_368")]
+ public const int braille_dots_368;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_37")]
+ public const int braille_dots_37;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_378")]
+ public const int braille_dots_378;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_38")]
+ public const int braille_dots_38;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4")]
+ public const int braille_dots_4;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_45")]
+ public const int braille_dots_45;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_456")]
+ public const int braille_dots_456;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4567")]
+ public const int braille_dots_4567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_45678")]
+ public const int braille_dots_45678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4568")]
+ public const int braille_dots_4568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_457")]
+ public const int braille_dots_457;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4578")]
+ public const int braille_dots_4578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_458")]
+ public const int braille_dots_458;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_46")]
+ public const int braille_dots_46;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_467")]
+ public const int braille_dots_467;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4678")]
+ public const int braille_dots_4678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_468")]
+ public const int braille_dots_468;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_47")]
+ public const int braille_dots_47;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_478")]
+ public const int braille_dots_478;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_48")]
+ public const int braille_dots_48;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_5")]
+ public const int braille_dots_5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_56")]
+ public const int braille_dots_56;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_567")]
+ public const int braille_dots_567;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_5678")]
+ public const int braille_dots_5678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_568")]
+ public const int braille_dots_568;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_57")]
+ public const int braille_dots_57;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_578")]
+ public const int braille_dots_578;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_58")]
+ public const int braille_dots_58;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_6")]
+ public const int braille_dots_6;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_67")]
+ public const int braille_dots_67;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_678")]
+ public const int braille_dots_678;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_68")]
+ public const int braille_dots_68;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_7")]
+ public const int braille_dots_7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_78")]
+ public const int braille_dots_78;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_8")]
+ public const int braille_dots_8;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_breve")]
+ public const int breve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_brokenbar")]
+ public const int brokenbar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_c")]
+ public const int c;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_c_h")]
+ public const int c_h;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cabovedot")]
+ public const int cabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cacute")]
+ public const int cacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_careof")]
+ public const int careof;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_caret")]
+ public const int caret;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_caron")]
+ public const int caron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ccaron")]
+ public const int ccaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ccedilla")]
+ public const int ccedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ccircumflex")]
+ public const int ccircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cedilla")]
+ public const int cedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cent")]
+ public const int cent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ch")]
+ public const int ch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_checkerboard")]
+ public const int checkerboard;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_checkmark")]
+ public const int checkmark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_circle")]
+ public const int circle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_club")]
+ public const int club;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_colon")]
+ public const int colon;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_comma")]
+ public const int comma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_containsas")]
+ public const int containsas;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_copyright")]
+ public const int copyright;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cr")]
+ public const int cr;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_crossinglines")]
+ public const int crossinglines;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cuberoot")]
+ public const int cuberoot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_currency")]
+ public const int currency;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cursor")]
+ public const int cursor;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_d")]
+ public const int d;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dabovedot")]
+ public const int dabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dagger")]
+ public const int dagger;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dcaron")]
+ public const int dcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_A")]
+ public const int dead_A;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_E")]
+ public const int dead_E;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_I")]
+ public const int dead_I;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_O")]
+ public const int dead_O;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_U")]
+ public const int dead_U;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_a")]
+ public const int dead_a;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovecomma")]
+ public const int dead_abovecomma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovedot")]
+ public const int dead_abovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovereversedcomma")]
+ public const int dead_abovereversedcomma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovering")]
+ public const int dead_abovering;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_acute")]
+ public const int dead_acute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowbreve")]
+ public const int dead_belowbreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowcircumflex")]
+ public const int dead_belowcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowcomma")]
+ public const int dead_belowcomma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowdiaeresis")]
+ public const int dead_belowdiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowdot")]
+ public const int dead_belowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowmacron")]
+ public const int dead_belowmacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowring")]
+ public const int dead_belowring;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowtilde")]
+ public const int dead_belowtilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_breve")]
+ public const int dead_breve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_capital_schwa")]
+ public const int dead_capital_schwa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_caron")]
+ public const int dead_caron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_cedilla")]
+ public const int dead_cedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_circumflex")]
+ public const int dead_circumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_currency")]
+ public const int dead_currency;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_dasia")]
+ public const int dead_dasia;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_diaeresis")]
+ public const int dead_diaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_doubleacute")]
+ public const int dead_doubleacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_doublegrave")]
+ public const int dead_doublegrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_e")]
+ public const int dead_e;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_grave")]
+ public const int dead_grave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_hook")]
+ public const int dead_hook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_horn")]
+ public const int dead_horn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_i")]
+ public const int dead_i;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_invertedbreve")]
+ public const int dead_invertedbreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_iota")]
+ public const int dead_iota;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_macron")]
+ public const int dead_macron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_o")]
+ public const int dead_o;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_ogonek")]
+ public const int dead_ogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_perispomeni")]
+ public const int dead_perispomeni;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_psili")]
+ public const int dead_psili;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_semivoiced_sound")]
+ public const int dead_semivoiced_sound;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_small_schwa")]
+ public const int dead_small_schwa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_stroke")]
+ public const int dead_stroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_tilde")]
+ public const int dead_tilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_u")]
+ public const int dead_u;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_voiced_sound")]
+ public const int dead_voiced_sound;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_decimalpoint")]
+ public const int decimalpoint;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_degree")]
+ public const int degree;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_diaeresis")]
+ public const int diaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_diamond")]
+ public const int diamond;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_digitspace")]
+ public const int digitspace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dintegral")]
+ public const int dintegral;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_division")]
+ public const int division;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dollar")]
+ public const int dollar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doubbaselinedot")]
+ public const int doubbaselinedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doubleacute")]
+ public const int doubleacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doubledagger")]
+ public const int doubledagger;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doublelowquotemark")]
+ public const int doublelowquotemark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downarrow")]
+ public const int downarrow;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downcaret")]
+ public const int downcaret;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downshoe")]
+ public const int downshoe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downstile")]
+ public const int downstile;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downtack")]
+ public const int downtack;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dstroke")]
+ public const int dstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_e")]
+ public const int e;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eabovedot")]
+ public const int eabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eacute")]
+ public const int eacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ebelowdot")]
+ public const int ebelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecaron")]
+ public const int ecaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflex")]
+ public const int ecircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexacute")]
+ public const int ecircumflexacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexbelowdot")]
+ public const int ecircumflexbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexgrave")]
+ public const int ecircumflexgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexhook")]
+ public const int ecircumflexhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflextilde")]
+ public const int ecircumflextilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ediaeresis")]
+ public const int ediaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_egrave")]
+ public const int egrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ehook")]
+ public const int ehook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eightsubscript")]
+ public const int eightsubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eightsuperior")]
+ public const int eightsuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_elementof")]
+ public const int elementof;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ellipsis")]
+ public const int ellipsis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_em3space")]
+ public const int em3space;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_em4space")]
+ public const int em4space;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emacron")]
+ public const int emacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emdash")]
+ public const int emdash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emfilledcircle")]
+ public const int emfilledcircle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emfilledrect")]
+ public const int emfilledrect;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emopencircle")]
+ public const int emopencircle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emopenrectangle")]
+ public const int emopenrectangle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emptyset")]
+ public const int emptyset;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emspace")]
+ public const int emspace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_endash")]
+ public const int endash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enfilledcircbullet")]
+ public const int enfilledcircbullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enfilledsqbullet")]
+ public const int enfilledsqbullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eng")]
+ public const int eng;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enopencircbullet")]
+ public const int enopencircbullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enopensquarebullet")]
+ public const int enopensquarebullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enspace")]
+ public const int enspace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eogonek")]
+ public const int eogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_equal")]
+ public const int equal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eth")]
+ public const int eth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_etilde")]
+ public const int etilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_exclam")]
+ public const int exclam;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_exclamdown")]
+ public const int exclamdown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_f")]
+ public const int f;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fabovedot")]
+ public const int fabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_femalesymbol")]
+ public const int femalesymbol;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ff")]
+ public const int ff;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_figdash")]
+ public const int figdash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledlefttribullet")]
+ public const int filledlefttribullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledrectbullet")]
+ public const int filledrectbullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledrighttribullet")]
+ public const int filledrighttribullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledtribulletdown")]
+ public const int filledtribulletdown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledtribulletup")]
+ public const int filledtribulletup;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fiveeighths")]
+ public const int fiveeighths;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fivesixths")]
+ public const int fivesixths;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fivesubscript")]
+ public const int fivesubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fivesuperior")]
+ public const int fivesuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fourfifths")]
+ public const int fourfifths;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_foursubscript")]
+ public const int foursubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_foursuperior")]
+ public const int foursuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fourthroot")]
+ public const int fourthroot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_function")]
+ public const int function;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_g")]
+ public const int g;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gabovedot")]
+ public const int gabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gbreve")]
+ public const int gbreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gcaron")]
+ public const int gcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gcedilla")]
+ public const int gcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gcircumflex")]
+ public const int gcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_grave")]
+ public const int grave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_greater")]
+ public const int greater;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_greaterthanequal")]
+ public const int greaterthanequal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_guillemotleft")]
+ public const int guillemotleft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_guillemotright")]
+ public const int guillemotright;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_h")]
+ public const int h;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hairspace")]
+ public const int hairspace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hcircumflex")]
+ public const int hcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_heart")]
+ public const int heart;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_aleph")]
+ public const int hebrew_aleph;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_ayin")]
+ public const int hebrew_ayin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_bet")]
+ public const int hebrew_bet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_beth")]
+ public const int hebrew_beth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_chet")]
+ public const int hebrew_chet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_dalet")]
+ public const int hebrew_dalet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_daleth")]
+ public const int hebrew_daleth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_doublelowline")]
+ public const int hebrew_doublelowline;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalkaph")]
+ public const int hebrew_finalkaph;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalmem")]
+ public const int hebrew_finalmem;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalnun")]
+ public const int hebrew_finalnun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalpe")]
+ public const int hebrew_finalpe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalzade")]
+ public const int hebrew_finalzade;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalzadi")]
+ public const int hebrew_finalzadi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_gimel")]
+ public const int hebrew_gimel;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_gimmel")]
+ public const int hebrew_gimmel;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_he")]
+ public const int hebrew_he;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_het")]
+ public const int hebrew_het;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_kaph")]
+ public const int hebrew_kaph;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_kuf")]
+ public const int hebrew_kuf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_lamed")]
+ public const int hebrew_lamed;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_mem")]
+ public const int hebrew_mem;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_nun")]
+ public const int hebrew_nun;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_pe")]
+ public const int hebrew_pe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_qoph")]
+ public const int hebrew_qoph;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_resh")]
+ public const int hebrew_resh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_samech")]
+ public const int hebrew_samech;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_samekh")]
+ public const int hebrew_samekh;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_shin")]
+ public const int hebrew_shin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_taf")]
+ public const int hebrew_taf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_taw")]
+ public const int hebrew_taw;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_tet")]
+ public const int hebrew_tet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_teth")]
+ public const int hebrew_teth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_waw")]
+ public const int hebrew_waw;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_yod")]
+ public const int hebrew_yod;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zade")]
+ public const int hebrew_zade;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zadi")]
+ public const int hebrew_zadi;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zain")]
+ public const int hebrew_zain;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zayin")]
+ public const int hebrew_zayin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hexagram")]
+ public const int hexagram;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizconnector")]
+ public const int horizconnector;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan1")]
+ public const int horizlinescan1;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan3")]
+ public const int horizlinescan3;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan5")]
+ public const int horizlinescan5;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan7")]
+ public const int horizlinescan7;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan9")]
+ public const int horizlinescan9;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hstroke")]
+ public const int hstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ht")]
+ public const int ht;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hyphen")]
+ public const int hyphen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_i")]
+ public const int i;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_iTouch")]
+ public const int iTouch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_iacute")]
+ public const int iacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ibelowdot")]
+ public const int ibelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ibreve")]
+ public const int ibreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_icircumflex")]
+ public const int icircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_identical")]
+ public const int identical;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_idiaeresis")]
+ public const int idiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_idotless")]
+ public const int idotless;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ifonlyif")]
+ public const int ifonlyif;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_igrave")]
+ public const int igrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ihook")]
+ public const int ihook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_imacron")]
+ public const int imacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_implies")]
+ public const int implies;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_includedin")]
+ public const int includedin;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_includes")]
+ public const int includes;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_infinity")]
+ public const int infinity;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_integral")]
+ public const int integral;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_intersection")]
+ public const int intersection;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_iogonek")]
+ public const int iogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_itilde")]
+ public const int itilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_j")]
+ public const int j;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_jcircumflex")]
+ public const int jcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_jot")]
+ public const int jot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_k")]
+ public const int k;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_A")]
+ public const int kana_A;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_CHI")]
+ public const int kana_CHI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_E")]
+ public const int kana_E;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_FU")]
+ public const int kana_FU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HA")]
+ public const int kana_HA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HE")]
+ public const int kana_HE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HI")]
+ public const int kana_HI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HO")]
+ public const int kana_HO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HU")]
+ public const int kana_HU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_I")]
+ public const int kana_I;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KA")]
+ public const int kana_KA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KE")]
+ public const int kana_KE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KI")]
+ public const int kana_KI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KO")]
+ public const int kana_KO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KU")]
+ public const int kana_KU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MA")]
+ public const int kana_MA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_ME")]
+ public const int kana_ME;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MI")]
+ public const int kana_MI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MO")]
+ public const int kana_MO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MU")]
+ public const int kana_MU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_N")]
+ public const int kana_N;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NA")]
+ public const int kana_NA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NE")]
+ public const int kana_NE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NI")]
+ public const int kana_NI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NO")]
+ public const int kana_NO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NU")]
+ public const int kana_NU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_O")]
+ public const int kana_O;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RA")]
+ public const int kana_RA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RE")]
+ public const int kana_RE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RI")]
+ public const int kana_RI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RO")]
+ public const int kana_RO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RU")]
+ public const int kana_RU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SA")]
+ public const int kana_SA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SE")]
+ public const int kana_SE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SHI")]
+ public const int kana_SHI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SO")]
+ public const int kana_SO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SU")]
+ public const int kana_SU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TA")]
+ public const int kana_TA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TE")]
+ public const int kana_TE;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TI")]
+ public const int kana_TI;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TO")]
+ public const int kana_TO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TSU")]
+ public const int kana_TSU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TU")]
+ public const int kana_TU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_U")]
+ public const int kana_U;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_WA")]
+ public const int kana_WA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_WO")]
+ public const int kana_WO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_YA")]
+ public const int kana_YA;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_YO")]
+ public const int kana_YO;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_YU")]
+ public const int kana_YU;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_a")]
+ public const int kana_a;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_closingbracket")]
+ public const int kana_closingbracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_comma")]
+ public const int kana_comma;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_conjunctive")]
+ public const int kana_conjunctive;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_e")]
+ public const int kana_e;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_fullstop")]
+ public const int kana_fullstop;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_i")]
+ public const int kana_i;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_middledot")]
+ public const int kana_middledot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_o")]
+ public const int kana_o;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_openingbracket")]
+ public const int kana_openingbracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_switch")]
+ public const int kana_switch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_tsu")]
+ public const int kana_tsu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_tu")]
+ public const int kana_tu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_u")]
+ public const int kana_u;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_ya")]
+ public const int kana_ya;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_yo")]
+ public const int kana_yo;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_yu")]
+ public const int kana_yu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kappa")]
+ public const int kappa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kcedilla")]
+ public const int kcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kra")]
+ public const int kra;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_l")]
+ public const int l;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lacute")]
+ public const int lacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_latincross")]
+ public const int latincross;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lbelowdot")]
+ public const int lbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lcaron")]
+ public const int lcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lcedilla")]
+ public const int lcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftanglebracket")]
+ public const int leftanglebracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftarrow")]
+ public const int leftarrow;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftcaret")]
+ public const int leftcaret;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftdoublequotemark")]
+ public const int leftdoublequotemark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftmiddlecurlybrace")]
+ public const int leftmiddlecurlybrace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftopentriangle")]
+ public const int leftopentriangle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftpointer")]
+ public const int leftpointer;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftradical")]
+ public const int leftradical;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftshoe")]
+ public const int leftshoe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftsinglequotemark")]
+ public const int leftsinglequotemark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftt")]
+ public const int leftt;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lefttack")]
+ public const int lefttack;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_less")]
+ public const int less;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lessthanequal")]
+ public const int lessthanequal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lf")]
+ public const int lf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_logicaland")]
+ public const int logicaland;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_logicalor")]
+ public const int logicalor;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lowleftcorner")]
+ public const int lowleftcorner;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lowrightcorner")]
+ public const int lowrightcorner;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lstroke")]
+ public const int lstroke;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_m")]
+ public const int m;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_mabovedot")]
+ public const int mabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_macron")]
+ public const int macron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_malesymbol")]
+ public const int malesymbol;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_maltesecross")]
+ public const int maltesecross;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_marker")]
+ public const int marker;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_masculine")]
+ public const int masculine;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_minus")]
+ public const int minus;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_minutes")]
+ public const int minutes;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_mu")]
+ public const int mu;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_multiply")]
+ public const int multiply;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_musicalflat")]
+ public const int musicalflat;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_musicalsharp")]
+ public const int musicalsharp;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_n")]
+ public const int n;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nabla")]
+ public const int nabla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nacute")]
+ public const int nacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ncaron")]
+ public const int ncaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ncedilla")]
+ public const int ncedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ninesubscript")]
+ public const int ninesubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ninesuperior")]
+ public const int ninesuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nl")]
+ public const int nl;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nobreakspace")]
+ public const int nobreakspace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notapproxeq")]
+ public const int notapproxeq;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notelementof")]
+ public const int notelementof;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notequal")]
+ public const int notequal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notidentical")]
+ public const int notidentical;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notsign")]
+ public const int notsign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ntilde")]
+ public const int ntilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_numbersign")]
+ public const int numbersign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_numerosign")]
+ public const int numerosign;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_o")]
+ public const int o;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oacute")]
+ public const int oacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_obarred")]
+ public const int obarred;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_obelowdot")]
+ public const int obelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocaron")]
+ public const int ocaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflex")]
+ public const int ocircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexacute")]
+ public const int ocircumflexacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexbelowdot")]
+ public const int ocircumflexbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexgrave")]
+ public const int ocircumflexgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexhook")]
+ public const int ocircumflexhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflextilde")]
+ public const int ocircumflextilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_odiaeresis")]
+ public const int odiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_odoubleacute")]
+ public const int odoubleacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oe")]
+ public const int oe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ogonek")]
+ public const int ogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ograve")]
+ public const int ograve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohook")]
+ public const int ohook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohorn")]
+ public const int ohorn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohornacute")]
+ public const int ohornacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohornbelowdot")]
+ public const int ohornbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohorngrave")]
+ public const int ohorngrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohornhook")]
+ public const int ohornhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohorntilde")]
+ public const int ohorntilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_omacron")]
+ public const int omacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oneeighth")]
+ public const int oneeighth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onefifth")]
+ public const int onefifth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onehalf")]
+ public const int onehalf;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onequarter")]
+ public const int onequarter;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onesixth")]
+ public const int onesixth;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onesubscript")]
+ public const int onesubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onesuperior")]
+ public const int onesuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onethird")]
+ public const int onethird;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ooblique")]
+ public const int ooblique;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_openrectbullet")]
+ public const int openrectbullet;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_openstar")]
+ public const int openstar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_opentribulletdown")]
+ public const int opentribulletdown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_opentribulletup")]
+ public const int opentribulletup;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ordfeminine")]
+ public const int ordfeminine;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oslash")]
+ public const int oslash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_otilde")]
+ public const int otilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_overbar")]
+ public const int overbar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_overline")]
+ public const int overline;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_p")]
+ public const int p;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_pabovedot")]
+ public const int pabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_paragraph")]
+ public const int paragraph;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_parenleft")]
+ public const int parenleft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_parenright")]
+ public const int parenright;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_partdifferential")]
+ public const int partdifferential;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_partialderivative")]
+ public const int partialderivative;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_percent")]
+ public const int percent;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_period")]
+ public const int period;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_periodcentered")]
+ public const int periodcentered;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_phonographcopyright")]
+ public const int phonographcopyright;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_plus")]
+ public const int plus;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_plusminus")]
+ public const int plusminus;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_prescription")]
+ public const int prescription;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_prolongedsound")]
+ public const int prolongedsound;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_punctspace")]
+ public const int punctspace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_q")]
+ public const int q;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quad")]
+ public const int quad;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_question")]
+ public const int question;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_questiondown")]
+ public const int questiondown;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quotedbl")]
+ public const int quotedbl;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quoteleft")]
+ public const int quoteleft;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quoteright")]
+ public const int quoteright;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_r")]
+ public const int r;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_racute")]
+ public const int racute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_radical")]
+ public const int radical;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rcaron")]
+ public const int rcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rcedilla")]
+ public const int rcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_registered")]
+ public const int registered;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightanglebracket")]
+ public const int rightanglebracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightarrow")]
+ public const int rightarrow;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightcaret")]
+ public const int rightcaret;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightdoublequotemark")]
+ public const int rightdoublequotemark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightmiddlecurlybrace")]
+ public const int rightmiddlecurlybrace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightmiddlesummation")]
+ public const int rightmiddlesummation;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightopentriangle")]
+ public const int rightopentriangle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightpointer")]
+ public const int rightpointer;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightshoe")]
+ public const int rightshoe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightsinglequotemark")]
+ public const int rightsinglequotemark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightt")]
+ public const int rightt;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_righttack")]
+ public const int righttack;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_s")]
+ public const int s;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sabovedot")]
+ public const int sabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sacute")]
+ public const int sacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_scaron")]
+ public const int scaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_scedilla")]
+ public const int scedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_schwa")]
+ public const int schwa;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_scircumflex")]
+ public const int scircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_script_switch")]
+ public const int script_switch;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_seconds")]
+ public const int seconds;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_section")]
+ public const int section;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_semicolon")]
+ public const int semicolon;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_semivoicedsound")]
+ public const int semivoicedsound;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_seveneighths")]
+ public const int seveneighths;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sevensubscript")]
+ public const int sevensubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sevensuperior")]
+ public const int sevensuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_signaturemark")]
+ public const int signaturemark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_signifblank")]
+ public const int signifblank;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_similarequal")]
+ public const int similarequal;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_singlelowquotemark")]
+ public const int singlelowquotemark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sixsubscript")]
+ public const int sixsubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sixsuperior")]
+ public const int sixsuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_slash")]
+ public const int slash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_soliddiamond")]
+ public const int soliddiamond;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_space")]
+ public const int space;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_squareroot")]
+ public const int squareroot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ssharp")]
+ public const int ssharp;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sterling")]
+ public const int sterling;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_stricteq")]
+ public const int stricteq;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_t")]
+ public const int t;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tabovedot")]
+ public const int tabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tcaron")]
+ public const int tcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tcedilla")]
+ public const int tcedilla;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_telephone")]
+ public const int telephone;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_telephonerecorder")]
+ public const int telephonerecorder;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_therefore")]
+ public const int therefore;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_thinspace")]
+ public const int thinspace;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_thorn")]
+ public const int thorn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threeeighths")]
+ public const int threeeighths;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threefifths")]
+ public const int threefifths;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threequarters")]
+ public const int threequarters;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threesubscript")]
+ public const int threesubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threesuperior")]
+ public const int threesuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tintegral")]
+ public const int tintegral;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topintegral")]
+ public const int topintegral;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftparens")]
+ public const int topleftparens;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftradical")]
+ public const int topleftradical;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftsqbracket")]
+ public const int topleftsqbracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftsummation")]
+ public const int topleftsummation;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_toprightparens")]
+ public const int toprightparens;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_toprightsqbracket")]
+ public const int toprightsqbracket;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_toprightsummation")]
+ public const int toprightsummation;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topt")]
+ public const int topt;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topvertsummationconnector")]
+ public const int topvertsummationconnector;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_trademark")]
+ public const int trademark;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_trademarkincircle")]
+ public const int trademarkincircle;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tslash")]
+ public const int tslash;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twofifths")]
+ public const int twofifths;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twosubscript")]
+ public const int twosubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twosuperior")]
+ public const int twosuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twothirds")]
+ public const int twothirds;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_u")]
+ public const int u;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uacute")]
+ public const int uacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ubelowdot")]
+ public const int ubelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ubreve")]
+ public const int ubreve;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ucircumflex")]
+ public const int ucircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_udiaeresis")]
+ public const int udiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_udoubleacute")]
+ public const int udoubleacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ugrave")]
+ public const int ugrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhook")]
+ public const int uhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhorn")]
+ public const int uhorn;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhornacute")]
+ public const int uhornacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhornbelowdot")]
+ public const int uhornbelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhorngrave")]
+ public const int uhorngrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhornhook")]
+ public const int uhornhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhorntilde")]
+ public const int uhorntilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_umacron")]
+ public const int umacron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_underbar")]
+ public const int underbar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_underscore")]
+ public const int underscore;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_union")]
+ public const int union;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uogonek")]
+ public const int uogonek;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uparrow")]
+ public const int uparrow;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upcaret")]
+ public const int upcaret;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upleftcorner")]
+ public const int upleftcorner;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uprightcorner")]
+ public const int uprightcorner;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upshoe")]
+ public const int upshoe;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upstile")]
+ public const int upstile;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uptack")]
+ public const int uptack;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uring")]
+ public const int uring;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_utilde")]
+ public const int utilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_v")]
+ public const int v;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_variation")]
+ public const int variation;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_vertbar")]
+ public const int vertbar;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_vertconnector")]
+ public const int vertconnector;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_voicedsound")]
+ public const int voicedsound;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_vt")]
+ public const int vt;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_w")]
+ public const int w;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wacute")]
+ public const int wacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wcircumflex")]
+ public const int wcircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wdiaeresis")]
+ public const int wdiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wgrave")]
+ public const int wgrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_x")]
+ public const int x;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_xabovedot")]
+ public const int xabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_y")]
+ public const int y;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_yacute")]
+ public const int yacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ybelowdot")]
+ public const int ybelowdot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ycircumflex")]
+ public const int ycircumflex;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ydiaeresis")]
+ public const int ydiaeresis;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_yen")]
+ public const int yen;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ygrave")]
+ public const int ygrave;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_yhook")]
+ public const int yhook;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ytilde")]
+ public const int ytilde;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_z")]
+ public const int z;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zabovedot")]
+ public const int zabovedot;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zacute")]
+ public const int zacute;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zcaron")]
+ public const int zcaron;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zerosubscript")]
+ public const int zerosubscript;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zerosuperior")]
+ public const int zerosuperior;
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zstroke")]
+ public const int zstroke;
+ }
namespace Threads {
namespace FrameSource {
[CCode (cheader_filename = "clutter/clutter.h", cname = "clutter_threads_add_frame_source")]
@@ -30,8 +4562,11 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static uint add_repaint_func (owned GLib.SourceFunc func);
[CCode (cheader_filename = "clutter/clutter.h")]
+ public static uint add_repaint_func_full (Clutter.RepaintFlags flags, owned GLib.SourceFunc func);
+ [CCode (cheader_filename = "clutter/clutter.h")]
public static void enter ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static void init ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static void leave ();
@@ -46,9 +4581,14 @@ namespace Clutter {
}
namespace Value {
[CCode (cheader_filename = "clutter/clutter.h")]
+ public static Clutter.PaintNode dup_paint_node (GLib.Value value);
+ [CCode (cheader_filename = "clutter/clutter.h")]
public static unowned Clutter.Color? get_color (GLib.Value value);
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static unowned Cogl.Fixed? get_fixed (GLib.Value value);
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public static unowned Clutter.PaintNode get_paint_node (GLib.Value value);
[CCode (array_length_pos = 1.1, array_length_type = "gsize", cheader_filename = "clutter/clutter.h")]
public static unowned float[] get_shader_float (GLib.Value value);
[CCode (array_length_pos = 1.1, array_length_type = "gsize", cheader_filename = "clutter/clutter.h")]
@@ -60,8 +4600,11 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static void set_color (GLib.Value value, Clutter.Color color);
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static void set_fixed (GLib.Value value, Cogl.Fixed fixed_);
[CCode (cheader_filename = "clutter/clutter.h")]
+ public static void set_paint_node (GLib.Value value, Clutter.PaintNode? node);
+ [CCode (cheader_filename = "clutter/clutter.h")]
public static void set_shader_float (GLib.Value value, [CCode (array_length_cname = "size", array_length_pos = 1.5, type = "gfloat*")] float[] floats);
[CCode (cheader_filename = "clutter/clutter.h")]
public static void set_shader_int (GLib.Value value, [CCode (array_length_cname = "size", array_length_pos = 1.5, type = "gint*")] int[] ints);
@@ -69,6 +4612,8 @@ namespace Clutter {
public static void set_shader_matrix (GLib.Value value, [CCode (array_length_cname = "size", array_length_pos = 1.5, type = "gfloat*")] float[] matrix);
[CCode (cheader_filename = "clutter/clutter.h")]
public static void set_units (GLib.Value value, Clutter.Units units);
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public static void take_paint_node (GLib.Value value, Clutter.PaintNode? node);
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_action_get_type ()")]
public abstract class Action : Clutter.ActorMeta {
@@ -76,22 +4621,26 @@ namespace Clutter {
protected Action ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_actor_get_type ()")]
- public abstract class Actor : GLib.InitiallyUnowned, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class Actor : GLib.InitiallyUnowned, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
public uint32 flags;
[CCode (has_construct_function = false)]
- protected Actor ();
+ public Actor ();
public void add_action (Clutter.Action action);
public void add_action_with_name (string name, Clutter.Action action);
+ public void add_child (Clutter.Actor child);
public void add_constraint (Clutter.Constraint constraint);
public void add_constraint_with_name (string name, Clutter.Constraint constraint);
public void add_effect (Clutter.Effect effect);
public void add_effect_with_name (string name, Clutter.Effect effect);
+ public void add_transition (string name, Clutter.Transition transition);
public virtual void allocate (Clutter.ActorBox box, Clutter.AllocationFlags flags);
public void allocate_align_fill (Clutter.ActorBox box, double x_align, double y_align, bool x_fill, bool y_fill, Clutter.AllocationFlags flags);
public void allocate_available_size (float x, float y, float available_width, float available_height, Clutter.AllocationFlags flags);
public void allocate_preferred_size (Clutter.AllocationFlags flags);
public unowned Clutter.Animation animate (ulong mode, uint duration, ...);
+ [Deprecated (since = "1.10")]
public unowned Clutter.Animation animate_with_alpha (Clutter.Alpha alpha, ...);
+ [Deprecated (since = "1.10")]
public unowned Clutter.Animation animate_with_alphav (Clutter.Alpha alpha, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5)] GLib.Value[] values);
public unowned Clutter.Animation animate_with_timeline (ulong mode, Clutter.Timeline timeline, ...);
public unowned Clutter.Animation animate_with_timelinev (ulong mode, Clutter.Timeline timeline, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] GLib.Value[] values);
@@ -106,8 +4655,11 @@ namespace Clutter {
public bool contains (Clutter.Actor descendant);
public void continue_paint ();
public Pango.Context create_pango_context ();
- public Pango.Layout create_pango_layout (string text);
+ public Pango.Layout create_pango_layout (string? text);
+ public void destroy_all_children ();
public void detach_animation ();
+ [CCode (cname = "clutter_actor_event")]
+ public bool emit_event (Clutter.Event event, bool capture);
public void get_abs_allocation_vertices ([CCode (array_length = false)] out Clutter.Vertex[] verts);
public virtual unowned Atk.Object get_accessible ();
public unowned Clutter.Action get_action (string name);
@@ -118,25 +4670,47 @@ namespace Clutter {
public void get_anchor_point (out float anchor_x, out float anchor_y);
public Clutter.Gravity get_anchor_point_gravity ();
public unowned Clutter.Animation get_animation ();
+ public Clutter.Color get_background_color ();
[CCode (cname = "clutter_get_actor_by_gid")]
[Deprecated (since = "1.8")]
public static unowned Clutter.Actor get_by_gid (uint32 id_);
+ public unowned Clutter.Actor get_child_at_index (int index_);
+ public GLib.List<weak Clutter.Actor> get_children ();
public void get_clip (out float xoff, out float yoff, out float width, out float height);
public bool get_clip_to_allocation ();
public unowned Clutter.Constraint get_constraint (string name);
public GLib.List<weak Clutter.Constraint> get_constraints ();
+ public unowned Clutter.Content get_content ();
+ public Clutter.ActorBox get_content_box ();
+ public Clutter.ContentGravity get_content_gravity ();
+ public void get_content_scaling_filters (out Clutter.ScalingFilter min_filter, out Clutter.ScalingFilter mag_filter);
+ public unowned Clutter.PaintVolume get_default_paint_volume ();
public float get_depth ();
+ public uint get_easing_delay ();
+ public uint get_easing_duration ();
+ public Clutter.AnimationMode get_easing_mode ();
public unowned Clutter.Effect get_effect (string name);
public GLib.List<weak Clutter.Effect> get_effects ();
+ public unowned Clutter.Actor get_first_child ();
public bool get_fixed_position_set ();
public Clutter.ActorFlags get_flags ();
+ [Deprecated (since = "1.10")]
public Clutter.Geometry get_geometry ();
[Deprecated (since = "1.8")]
public uint32 get_gid ();
[CCode (cname = "clutter_actor_has_pointer")]
public bool get_has_pointer ();
public float get_height ();
+ public unowned Clutter.Actor get_last_child ();
+ public unowned Clutter.LayoutManager get_layout_manager ();
+ public void get_margin (out unowned Clutter.Margin margin);
+ public float get_margin_bottom ();
+ public float get_margin_left ();
+ public float get_margin_right ();
+ public float get_margin_top ();
+ public int get_n_children ();
public unowned string get_name ();
+ public unowned Clutter.Actor get_next_sibling ();
public Clutter.OffscreenRedirect get_offscreen_redirect ();
public uint8 get_opacity ();
public bool get_paint_box (out Clutter.ActorBox box);
@@ -150,6 +4724,7 @@ namespace Clutter {
public virtual void get_preferred_height (float for_width, out float min_height_p, out float natural_height_p);
public void get_preferred_size (out float min_width_p, out float min_height_p, out float natural_width_p, out float natural_height_p);
public virtual void get_preferred_width (float for_height, out float min_width_p, out float natural_width_p);
+ public unowned Clutter.Actor get_previous_sibling ();
public bool get_reactive ();
public Clutter.RequestMode get_request_mode ();
public double get_rotation (Clutter.RotateAxis axis, out float x, out float y, out float z);
@@ -165,50 +4740,95 @@ namespace Clutter {
public unowned Clutter.PaintVolume get_transformed_paint_volume (Clutter.Actor relative_to_ancestor);
public void get_transformed_position (out float x, out float y);
public void get_transformed_size (out float width, out float height);
+ public unowned Clutter.Transition get_transition (string name);
public float get_width ();
public float get_x ();
+ public Clutter.ActorAlign get_x_align ();
public float get_y ();
+ public Clutter.ActorAlign get_y_align ();
public Clutter.Gravity get_z_rotation_gravity ();
public void grab_key_focus ();
+ public bool has_actions ();
public bool has_allocation ();
+ public bool has_constraints ();
+ public bool has_effects ();
public bool has_key_focus ();
public virtual bool has_overlaps ();
+ [Deprecated (since = "1.10")]
public virtual void hide_all ();
+ public void insert_child_above (Clutter.Actor child, Clutter.Actor? sibling);
+ public void insert_child_at_index (Clutter.Actor child, int index_);
+ public void insert_child_below (Clutter.Actor child, Clutter.Actor? sibling);
public bool is_in_clone_paint ();
public bool is_rotated ();
public bool is_scaled ();
+ [Deprecated (since = "1.10")]
public void lower (Clutter.Actor? above);
+ [Deprecated (since = "1.10")]
public void lower_bottom ();
public virtual void map ();
public void move_anchor_point (float anchor_x, float anchor_y);
public void move_anchor_point_from_gravity (Clutter.Gravity gravity);
public void move_by (float dx, float dy);
+ [NoWrapper]
+ public virtual void paint_node (Clutter.PaintNode root);
+ [Deprecated (since = "1.10")]
public void pop_internal ();
+ [Deprecated (since = "1.10")]
public void push_internal ();
public void queue_redraw ();
+ public void queue_redraw_with_clip (Cairo.RectangleInt? clip);
+ [Deprecated (since = "1.10")]
public void raise (Clutter.Actor? below);
+ [Deprecated (since = "1.10")]
public void raise_top ();
public void remove_action (Clutter.Action action);
public void remove_action_by_name (string name);
+ public void remove_all_children ();
+ public void remove_all_transitions ();
+ public void remove_child (Clutter.Actor child);
public void remove_clip ();
public void remove_constraint (Clutter.Constraint constraint);
public void remove_constraint_by_name (string name);
public void remove_effect (Clutter.Effect effect);
public void remove_effect_by_name (string name);
+ public void remove_transition (string name);
+ [Deprecated (since = "1.10")]
public void reparent (Clutter.Actor new_parent);
+ public void replace_child (Clutter.Actor old_child, Clutter.Actor new_child);
+ public void restore_easing_state ();
+ public void save_easing_state ();
+ public void set_allocation (Clutter.ActorBox box, Clutter.AllocationFlags flags);
public void set_anchor_point (float anchor_x, float anchor_y);
public void set_anchor_point_from_gravity (Clutter.Gravity gravity);
+ public void set_background_color (Clutter.Color? color);
public void set_child_above_sibling (Clutter.Actor child, Clutter.Actor? sibling);
+ public void set_child_at_index (Clutter.Actor child, int index_);
+ public void set_child_below_sibling (Clutter.Actor child, Clutter.Actor? sibling);
public void set_clip (float xoff, float yoff, float width, float height);
public void set_clip_to_allocation (bool clip_set);
+ public void set_content (Clutter.Content? content);
+ public void set_content_gravity (Clutter.ContentGravity gravity);
+ public void set_content_scaling_filters (Clutter.ScalingFilter min_filter, Clutter.ScalingFilter mag_filter);
public void set_depth (float depth);
+ public void set_easing_delay (uint msecs);
+ public void set_easing_duration (uint msecs);
+ public void set_easing_mode (Clutter.AnimationMode mode);
public void set_fixed_position_set (bool is_set);
public void set_flags (Clutter.ActorFlags flags);
+ [Deprecated (since = "1.10")]
public void set_geometry (Clutter.Geometry geometry);
public void set_height (float height);
+ public void set_layout_manager (Clutter.LayoutManager? manager);
+ public void set_margin (Clutter.Margin margin);
+ public void set_margin_bottom (float margin);
+ public void set_margin_left (float margin);
+ public void set_margin_right (float margin);
+ public void set_margin_top (float margin);
public void set_name (string name);
public void set_offscreen_redirect (Clutter.OffscreenRedirect redirect);
public void set_opacity (uint8 opacity);
+ [Deprecated (since = "1.10")]
public void set_parent (Clutter.Actor parent);
public void set_position (float x, float y);
public void set_reactive (bool reactive);
@@ -229,12 +4849,16 @@ namespace Clutter {
public void set_text_direction (Clutter.TextDirection text_dir);
public void set_width (float width);
public void set_x (float x);
+ public void set_x_align (Clutter.ActorAlign x_align);
public void set_y (float y);
+ public void set_y_align (Clutter.ActorAlign y_align);
public void set_z_rotation_from_gravity (double angle, Clutter.Gravity gravity);
public bool should_pick_paint ();
+ [Deprecated (since = "1.10")]
public virtual void show_all ();
public bool transform_stage_point (float x, float y, out float x_out, out float y_out);
public virtual void unmap ();
+ [Deprecated (since = "1.10")]
public void unparent ();
public void unset_flags (Clutter.ActorFlags flags);
[NoAccessorMethod]
@@ -247,14 +4871,21 @@ namespace Clutter {
public float anchor_x { get; set; }
[NoAccessorMethod]
public float anchor_y { get; set; }
+ public Clutter.Color background_color { get; set; }
+ [NoAccessorMethod]
+ public bool background_color_set { get; }
[NoAccessorMethod]
public Clutter.Geometry clip { get; set; }
public bool clip_to_allocation { get; set; }
[NoAccessorMethod]
public Clutter.Constraint constraints { set; }
+ public Clutter.Content content { get; set; }
+ public Clutter.ActorBox content_box { get; }
+ public Clutter.ContentGravity content_gravity { get; set; }
public float depth { get; set; }
[NoAccessorMethod]
public Clutter.Effect effect { set; }
+ public Clutter.Actor first_child { get; }
public bool fixed_position_set { get; set; }
[NoAccessorMethod]
public float fixed_x { get; set; }
@@ -265,8 +4896,16 @@ namespace Clutter {
[NoAccessorMethod]
public bool has_pointer { get; }
public float height { get; set; }
+ public Clutter.Actor last_child { get; }
+ public Clutter.LayoutManager layout_manager { get; set; }
+ [NoAccessorMethod]
+ public Clutter.ScalingFilter magnification_filter { get; set; }
[NoAccessorMethod]
public bool mapped { get; }
+ public float margin_bottom { get; set; }
+ public float margin_left { get; set; }
+ public float margin_right { get; set; }
+ public float margin_top { get; set; }
[NoAccessorMethod]
public float min_height { get; set; }
[NoAccessorMethod]
@@ -275,6 +4914,8 @@ namespace Clutter {
public float min_width { get; set; }
[NoAccessorMethod]
public bool min_width_set { get; set; }
+ [NoAccessorMethod]
+ public Clutter.ScalingFilter minification_filter { get; set; }
public string name { get; set; }
[NoAccessorMethod]
public float natural_height { get; set; }
@@ -321,7 +4962,9 @@ namespace Clutter {
public bool visible { get; set; }
public float width { get; set; }
public float x { get; set; }
+ public Clutter.ActorAlign x_align { get; set; }
public float y { get; set; }
+ public Clutter.ActorAlign y_align { get; set; }
public signal void allocation_changed (Clutter.ActorBox box, Clutter.AllocationFlags flags);
public virtual signal bool button_press_event (Clutter.ButtonEvent event);
public virtual signal bool button_release_event (Clutter.ButtonEvent event);
@@ -329,7 +4972,6 @@ namespace Clutter {
[HasEmitter]
public virtual signal void destroy ();
public virtual signal bool enter_event (Clutter.CrossingEvent event);
- [HasEmitter]
public virtual signal bool event (Clutter.Event event);
[HasEmitter]
public virtual signal void hide ();
@@ -350,6 +4992,7 @@ namespace Clutter {
public virtual signal bool scroll_event (Clutter.ScrollEvent event);
[HasEmitter]
public virtual signal void show ();
+ public signal void transitions_completed ();
[HasEmitter]
public virtual signal void unrealize ();
}
@@ -361,7 +5004,7 @@ namespace Clutter {
public bool get_enabled ();
public unowned string get_name ();
[NoWrapper]
- public virtual void set_actor (Clutter.Actor actor);
+ public virtual void set_actor (Clutter.Actor? actor);
public void set_enabled (bool is_enabled);
public void set_name (string name);
public Clutter.Actor actor { get; }
@@ -409,6 +5052,7 @@ namespace Clutter {
public Animation ();
public unowned Clutter.Animation bind (string property_name, GLib.Value final);
public unowned Clutter.Animation bind_interval (string property_name, owned Clutter.Interval interval);
+ [Deprecated (since = "1.10")]
public unowned Clutter.Alpha get_alpha ();
public uint get_duration ();
public unowned Clutter.Interval get_interval (string property_name);
@@ -417,15 +5061,17 @@ namespace Clutter {
public unowned GLib.Object get_object ();
public unowned Clutter.Timeline get_timeline ();
public bool has_property (string property_name);
+ [Deprecated (since = "1.10")]
public void set_alpha (Clutter.Alpha alpha);
public void set_duration (uint msecs);
public void set_loop (bool loop);
public void set_mode (ulong mode);
public void set_object (GLib.Object object);
- public void set_timeline (Clutter.Timeline timeline);
+ public void set_timeline (Clutter.Timeline? timeline);
public void unbind_property (string property_name);
public unowned Clutter.Animation update (string property_name, GLib.Value final);
public void update_interval (string property_name, Clutter.Interval interval);
+ [Deprecated (since = "1.10")]
public Clutter.Alpha alpha { get; set; }
public uint duration { get; set; }
public bool loop { get; set; }
@@ -508,6 +5154,7 @@ namespace Clutter {
[Deprecated (since = "1.4")]
public void set_font_name (string font_name);
public void set_font_options (Cairo.FontOptions options);
+ [Deprecated (since = "1.4")]
public void set_resolution (double dpi);
public signal void font_changed ();
public signal void resolution_changed ();
@@ -699,20 +5346,30 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_box_get_type ()")]
public class Box : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
+ [Deprecated (since = "1.10")]
public Box (Clutter.LayoutManager manager);
+ [Deprecated (since = "1.10")]
public Clutter.Color get_color ();
+ [Deprecated (since = "1.10")]
public unowned Clutter.LayoutManager get_layout_manager ();
+ [Deprecated (since = "1.10")]
public void pack (Clutter.Actor actor, ...);
+ [Deprecated (since = "1.10")]
public void pack_after (Clutter.Actor actor, Clutter.Actor? sibling, ...);
+ [Deprecated (since = "1.10")]
public void pack_at (Clutter.Actor actor, int position, ...);
+ [Deprecated (since = "1.10")]
public void pack_before (Clutter.Actor actor, Clutter.Actor? sibling, ...);
+ [Deprecated (since = "1.10")]
public void packv (Clutter.Actor actor, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5, array_length_type = "guint")] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5, array_length_type = "guint")] GLib.Value[] values);
+ [Deprecated (since = "1.10")]
public void set_color (Clutter.Color? color);
+ [Deprecated (since = "1.10")]
public void set_layout_manager (Clutter.LayoutManager manager);
public Clutter.Color color { get; set; }
[NoAccessorMethod]
public bool color_set { get; set; }
- public Clutter.LayoutManager layout_manager { get; set construct; }
+ public Clutter.LayoutManager layout_manager { get; set; }
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_box_layout_get_type ()")]
public class BoxLayout : Clutter.LayoutManager {
@@ -747,8 +5404,23 @@ namespace Clutter {
public bool use_animations { get; set; }
public bool vertical { get; set; }
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_brightness_contrast_effect_get_type ()")]
+ public class BrightnessContrastEffect : Clutter.OffscreenEffect {
+ [CCode (has_construct_function = false, type = "ClutterEffect*")]
+ public BrightnessContrastEffect ();
+ public void get_brightness (out float red, out float green, out float blue);
+ public void get_contrast (out float red, out float green, out float blue);
+ public void set_brightness (float brightness);
+ public void set_brightness_full (float red, float green, float blue);
+ public void set_contrast (float contrast);
+ public void set_contrast_full (float red, float green, float blue);
+ [NoAccessorMethod]
+ public Clutter.Color brightness { get; set; }
+ [NoAccessorMethod]
+ public Clutter.Color contrast { get; set; }
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_cairo_texture_get_type ()")]
- public class CairoTexture : Clutter.Texture, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class CairoTexture : Clutter.Texture, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
public CairoTexture (uint width, uint height);
public void clear ();
@@ -770,6 +5442,18 @@ namespace Clutter {
public virtual signal Cairo.Surface create_surface (uint width, uint height);
public virtual signal bool draw (Cairo.Context cr);
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_canvas_get_type ()")]
+ public class Canvas : GLib.Object, Clutter.Content {
+ [CCode (has_construct_function = false)]
+ protected Canvas ();
+ public static Clutter.Content @new ();
+ public void set_size (int width, int height);
+ [NoAccessorMethod]
+ public int height { get; set; }
+ [NoAccessorMethod]
+ public int width { get; set; }
+ public virtual signal bool draw (Cairo.Context cr, int width, int height);
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_child_meta_get_type ()")]
public abstract class ChildMeta : GLib.Object {
[CCode (has_construct_function = false)]
@@ -798,14 +5482,24 @@ namespace Clutter {
public virtual signal void clicked (Clutter.Actor actor);
public virtual signal bool long_press (Clutter.Actor actor, Clutter.LongPressState state);
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_clip_node_get_type ()")]
+ public class ClipNode : Clutter.PaintNode {
+ [CCode (has_construct_function = false, type = "ClutterPaintNode*")]
+ public ClipNode ();
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_clone_get_type ()")]
- public class Clone : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class Clone : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
public Clone (Clutter.Actor source);
public unowned Clutter.Actor get_source ();
- public void set_source (Clutter.Actor source);
+ public void set_source (Clutter.Actor? source);
public Clutter.Actor source { get; set construct; }
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_color_node_get_type ()")]
+ public class ColorNode : Clutter.PipelineNode {
+ [CCode (has_construct_function = false, type = "ClutterPaintNode*")]
+ public ColorNode (Clutter.Color? color);
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_colorize_effect_get_type ()")]
public class ColorizeEffect : Clutter.OffscreenEffect {
[CCode (has_construct_function = false, type = "ClutterEffect*")]
@@ -854,8 +5548,6 @@ namespace Clutter {
public virtual unowned Clutter.InputDevice get_core_device (Clutter.InputDeviceType device_type);
public static unowned Clutter.DeviceManager get_default ();
public virtual unowned Clutter.InputDevice get_device (int device_id);
- [NoWrapper]
- public virtual unowned GLib.SList<Clutter.InputDevice> get_devices ();
public GLib.SList<weak Clutter.InputDevice> list_devices ();
public unowned GLib.SList<Clutter.InputDevice> peek_devices ();
[NoWrapper]
@@ -922,6 +5614,7 @@ namespace Clutter {
public Clutter.MotionEvent motion;
public Clutter.ScrollEvent scroll;
public Clutter.StageStateEvent stage_state;
+ public Clutter.TouchEvent touch;
public Clutter.EventType type;
[CCode (has_construct_function = false)]
public Event (Clutter.EventType type);
@@ -935,11 +5628,13 @@ namespace Clutter {
public unowned Clutter.InputDevice get_device ();
public int get_device_id ();
public Clutter.InputDeviceType get_device_type ();
+ public unowned Clutter.EventSequence get_event_sequence ();
public Clutter.EventFlags get_flags ();
public uint16 get_key_code ();
public uint get_key_symbol ();
public uint32 get_key_unicode ();
public unowned Clutter.Actor get_related ();
+ public void get_scroll_delta (out double dx, out double dy);
public Clutter.ScrollDirection get_scroll_direction ();
public unowned Clutter.Actor get_source ();
public unowned Clutter.InputDevice get_source_device ();
@@ -958,6 +5653,7 @@ namespace Clutter {
public void set_key_symbol (uint key_sym);
public void set_key_unicode (uint32 key_unicode);
public void set_related (Clutter.Actor? actor);
+ public void set_scroll_delta (double dx, double dy);
public void set_scroll_direction (Clutter.ScrollDirection direction);
public void set_source (Clutter.Actor? actor);
public void set_source_device (Clutter.InputDevice? device);
@@ -965,6 +5661,10 @@ namespace Clutter {
public void set_state (Clutter.ModifierType state);
public void set_time (uint32 time_);
}
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ [Compact]
+ public class EventSequence {
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_fixed_layout_get_type ()")]
public class FixedLayout : Clutter.LayoutManager {
[CCode (has_construct_function = false, type = "ClutterLayoutManager*")]
@@ -1014,18 +5714,30 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_group_get_type ()")]
public class Group : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
+ [Deprecated (since = "1.10")]
public Group ();
+ [Deprecated (since = "1.10")]
public int get_n_children ();
+ [Deprecated (since = "1.10")]
public unowned Clutter.Actor get_nth_child (int index_);
+ [Deprecated (since = "1.10")]
public void remove_all ();
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_image_get_type ()")]
+ public class Image : GLib.Object, Clutter.Content {
+ [CCode (has_construct_function = false)]
+ protected Image ();
+ public static Clutter.Content @new ();
+ public bool set_area ([CCode (array_length = false)] uint8[] data, Cogl.PixelFormat pixel_format, Cairo.RectangleInt rect, uint row_stride) throws GLib.Error;
+ public bool set_data ([CCode (array_length = false)] uint8[] data, Cogl.PixelFormat pixel_format, uint width, uint height, uint row_stride) throws GLib.Error;
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_input_device_get_type ()")]
public class InputDevice : GLib.Object {
[CCode (has_construct_function = false)]
protected InputDevice ();
public unowned Clutter.InputDevice get_associated_device ();
public Clutter.InputAxis get_axis (uint index_);
- public bool get_axis_value ([CCode (array_length = false, array_null_terminated = true)] double[] axes, Clutter.InputAxis axis, out double value);
+ public bool get_axis_value ([CCode (array_length = false)] double[] axes, Clutter.InputAxis axis, out double value);
public void get_device_coords (out int x, out int y);
public int get_device_id ();
public Clutter.InputMode get_device_mode ();
@@ -1033,7 +5745,9 @@ namespace Clutter {
public Clutter.InputDeviceType get_device_type ();
public bool get_enabled ();
[CCode (cname = "clutter_get_input_device_for_id")]
+ [Deprecated (since = "1.10")]
public static unowned Clutter.InputDevice get_for_id (int id_);
+ public unowned Clutter.Actor get_grabbed_actor ();
public bool get_has_cursor ();
public bool get_key (uint index_, out uint keyval, out Clutter.ModifierType modifiers);
public uint get_n_axes ();
@@ -1041,8 +5755,11 @@ namespace Clutter {
public unowned Clutter.Actor get_pointer_actor ();
public unowned Clutter.Stage get_pointer_stage ();
public GLib.List<weak Clutter.InputDevice> get_slave_devices ();
+ public void grab (Clutter.Actor actor);
+ public bool keycode_to_evdev (uint hardware_keycode, uint evdev_keycode);
public void set_enabled (bool enabled);
public void set_key (uint index_, uint keyval, Clutter.ModifierType modifiers);
+ public void ungrab ();
public void update_from_event (Clutter.Event event, bool update_stage);
[NoAccessorMethod]
public Clutter.Backend backend { owned get; construct; }
@@ -1072,7 +5789,9 @@ namespace Clutter {
public GLib.Value peek_final_value ();
public GLib.Value peek_initial_value ();
public static void register_progress_func (GLib.Type value_type, Clutter.ProgressFunc func);
+ public void set_final (...);
public void set_final_value (GLib.Value value);
+ public void set_initial (...);
public void set_initial_value (GLib.Value value);
public void set_interval (...);
public virtual bool validate (GLib.ParamSpec pspec);
@@ -1114,11 +5833,23 @@ namespace Clutter {
public Clutter.LayoutManager manager { get; construct; }
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_list_model_get_type ()")]
- public class ListModel : Clutter.Model, Clutter.Scriptable, Clutter.Scriptable {
+ public class ListModel : Clutter.Model, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterModel*")]
public ListModel (uint n_columns, ...);
- [CCode (cname = "clutter_list_model_newv", has_construct_function = false, type = "ClutterModel*")]
- public ListModel.newv ([CCode (array_length_pos = 0.9)] GLib.Type[] types, [CCode (array_length_pos = 0.9)] string[] names);
+ [CCode (has_construct_function = false, type = "ClutterModel*")]
+ public ListModel.newv ([CCode (array_length_cname = "n_columns", array_length_pos = 0.5, array_length_type = "guint")] GLib.Type[] types, [CCode (array_length_cname = "n_columns", array_length_pos = 0.5, array_length_type = "guint")] string[] names);
+ }
+ [CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_margin_get_type ()")]
+ [Compact]
+ public class Margin {
+ public float bottom;
+ public float left;
+ public float right;
+ public float top;
+ [CCode (has_construct_function = false)]
+ public Margin ();
+ public Clutter.Margin copy ();
+ public void free ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_model_get_type ()")]
public abstract class Model : GLib.Object, Clutter.Scriptable {
@@ -1188,6 +5919,7 @@ namespace Clutter {
public virtual Cogl.Handle create_texture (float width, float height);
public unowned Cogl.Material get_target ();
public bool get_target_size (out float width, out float height);
+ public unowned Cogl.Handle get_texture ();
public virtual void paint_target ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_page_turn_effect_get_type ()")]
@@ -1204,6 +5936,17 @@ namespace Clutter {
public double period { get; set; }
public float radius { get; set; }
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_paint_node_get_type ()")]
+ public abstract class PaintNode {
+ [CCode (has_construct_function = false)]
+ protected PaintNode ();
+ public void add_child (Clutter.PaintNode child);
+ public void add_rectangle (Clutter.ActorBox rect);
+ public void add_texture_rectangle (Clutter.ActorBox rect, float x_1, float y_1, float x_2, float y_2);
+ public Clutter.PaintNode @ref ();
+ public void set_name (string name);
+ public void unref ();
+ }
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_paint_volume_get_type ()")]
[Compact]
public class PaintVolume {
@@ -1219,9 +5962,10 @@ namespace Clutter {
public void set_origin (Clutter.Vertex origin);
public void set_width (float width);
public void union (Clutter.PaintVolume another_pv);
+ public void union_box (Clutter.ActorBox box);
}
[CCode (cheader_filename = "clutter/clutter.h", lower_case_csuffix = "param_units", type_id = "clutter_param_units_get_type ()")]
- public class ParamSpecUnit {
+ public class ParamSpecUnit : GLib.ParamSpec {
[CCode (has_construct_function = false)]
protected ParamSpecUnit ();
}
@@ -1244,9 +5988,9 @@ namespace Clutter {
public string get_description ();
public uint get_length ();
public uint get_n_nodes ();
- public void get_node (uint index_, Clutter.PathNode node);
+ public Clutter.PathNode get_node (uint index_);
public GLib.SList<weak Clutter.PathNode> get_nodes ();
- public uint get_position (double progress, Clutter.Knot position);
+ public uint get_position (double progress, out Clutter.Knot position);
public void insert_node (int index_, Clutter.PathNode node);
public void remove_node (uint index_);
public void replace_node (uint index_, Clutter.PathNode node);
@@ -1270,8 +6014,21 @@ namespace Clutter {
public Clutter.Path path { get; set; }
public signal void node_reached (Clutter.Actor actor, uint index);
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_pipeline_node_get_type ()")]
+ public class PipelineNode : Clutter.PaintNode {
+ [CCode (has_construct_function = false)]
+ protected PipelineNode ();
+ }
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_property_transition_get_type ()")]
+ public class PropertyTransition : Clutter.Transition, Clutter.Scriptable {
+ [CCode (has_construct_function = false, type = "ClutterTransition*")]
+ public PropertyTransition (string? property_name);
+ public unowned string get_property_name ();
+ public void set_property_name (string? property_name);
+ public string property_name { get; set; }
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_rectangle_get_type ()")]
- public class Rectangle : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class Rectangle : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
public Rectangle ();
public Clutter.Color get_border_color ();
@@ -1324,16 +6081,20 @@ namespace Clutter {
public unowned GLib.Object get_object (string name);
public int get_objects (...);
public unowned Clutter.State get_states (string? name);
+ public unowned string get_translation_domain ();
public virtual GLib.Type get_type_from_name (string type_name);
public GLib.List<weak GLib.Object> list_objects ();
public uint load_from_data (string data, ssize_t length) throws GLib.Error;
public uint load_from_file (string filename) throws GLib.Error;
+ public uint load_from_resource (string resource_path) throws GLib.Error;
public string lookup_filename (string filename);
+ public void set_translation_domain (string? domain);
public void unmerge_objects (uint merge_id);
[NoAccessorMethod]
public string filename { owned get; }
[NoAccessorMethod]
public bool filename_set { get; }
+ public string translation_domain { get; set; }
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_settings_get_type ()")]
public class Settings : GLib.Object {
@@ -1360,7 +6121,11 @@ namespace Clutter {
[NoAccessorMethod]
public string font_subpixel_order { owned get; set; }
[NoAccessorMethod]
+ public uint fontconfig_timestamp { set; }
+ [NoAccessorMethod]
public int long_press_duration { get; set; }
+ [NoAccessorMethod]
+ public uint password_hint_time { get; set; }
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_get_type ()")]
[Deprecated (since = "1.8")]
@@ -1370,6 +6135,7 @@ namespace Clutter {
public Shader ();
[Deprecated (since = "1.8")]
public bool compile () throws GLib.Error;
+ public static GLib.Quark error_quark ();
[Deprecated (since = "1.8")]
public unowned Cogl.Handle get_cogl_fragment_shader ();
[Deprecated (since = "1.8")]
@@ -1413,24 +6179,26 @@ namespace Clutter {
public ShaderEffect (Clutter.ShaderType shader_type);
public unowned Cogl.Handle get_program ();
public unowned Cogl.Handle get_shader ();
+ [NoWrapper]
+ public virtual string get_static_shader_source ();
public bool set_shader_source (string source);
public void set_uniform_value (string name, GLib.Value value);
public Clutter.ShaderType shader_type { construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- [Compact]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_float_get_type ()")]
public class ShaderFloat {
- public static GLib.Type get_type ();
+ [CCode (has_construct_function = false)]
+ protected ShaderFloat ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- [Compact]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_int_get_type ()")]
public class ShaderInt {
- public static GLib.Type get_type ();
+ [CCode (has_construct_function = false)]
+ protected ShaderInt ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- [Compact]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_matrix_get_type ()")]
public class ShaderMatrix {
- public static GLib.Type get_type ();
+ [CCode (has_construct_function = false)]
+ protected ShaderMatrix ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_snap_constraint_get_type ()")]
public class SnapConstraint : Clutter.Constraint {
@@ -1460,8 +6228,11 @@ namespace Clutter {
public void ensure_viewport ();
public bool get_accept_focus ();
public unowned Clutter.Actor get_actor_at_pos (Clutter.PickMode pick_mode, int x, int y);
+ [Deprecated (since = "1.10")]
public Clutter.Color get_color ();
+ [Deprecated (since = "1.10")]
public static unowned Clutter.Stage get_default ();
+ [Deprecated (since = "1.10")]
public Clutter.Fog get_fog ();
public bool get_fullscreen ();
public unowned Clutter.Actor get_key_focus ();
@@ -1473,17 +6244,22 @@ namespace Clutter {
public bool get_throttle_motion_events ();
public unowned string get_title ();
public bool get_use_alpha ();
+ [Deprecated (since = "1.10")]
public bool get_use_fog ();
public bool get_user_resizable ();
public void hide_cursor ();
+ [Deprecated (since = "1.10")]
public bool is_default ();
+ [Deprecated (since = "1.10")]
public void queue_redraw ();
- [CCode (array_length = false, array_null_terminated = true)]
+ [CCode (array_length = false)]
public uint8[] read_pixels (int x, int y, int width = -1, int height = -1);
[CCode (cname = "clutter_redraw")]
public void redraw ();
public void set_accept_focus (bool accept_focus);
+ [Deprecated (since = "1.10")]
public void set_color (Clutter.Color color);
+ [Deprecated (since = "1.10")]
public void set_fog (Clutter.Fog fog);
public void set_fullscreen (bool fullscreen);
public void set_key_focus (Clutter.Actor? actor);
@@ -1494,23 +6270,28 @@ namespace Clutter {
public void set_throttle_motion_events (bool throttle);
public void set_title (string title);
public void set_use_alpha (bool use_alpha);
+ [Deprecated (since = "1.10")]
public void set_use_fog (bool fog);
public void set_user_resizable (bool resizable);
public void show_cursor ();
public bool accept_focus { get; set; }
+ [Deprecated (since = "1.10")]
public Clutter.Color color { get; set; }
[NoAccessorMethod]
public bool cursor_visible { get; set; }
+ [Deprecated (since = "1.10")]
public Clutter.Fog fog { get; set; }
[NoAccessorMethod]
public bool fullscreen_set { get; }
public Clutter.Actor key_focus { get; set; }
public bool no_clear_hint { get; set; }
+ [Deprecated (since = "1.10")]
[NoAccessorMethod]
public bool offscreen { get; set; }
public Clutter.Perspective perspective { get; set; }
public string title { get; set; }
public bool use_alpha { get; set; }
+ [Deprecated (since = "1.10")]
public bool use_fog { get; set; }
public bool user_resizable { get; set; }
public virtual signal void activate ();
@@ -1606,15 +6387,17 @@ namespace Clutter {
public bool use_animations { get; set; }
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_text_get_type ()")]
- public class Text : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class Text : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
public Text ();
+ public int coords_to_position (float x, float y);
public void delete_chars (uint n_chars);
public bool delete_selection ();
[CCode (has_construct_function = false, type = "ClutterActor*")]
public Text.full (string font_name, string text, Clutter.Color color);
public bool get_activatable ();
public unowned Pango.AttrList get_attributes ();
+ public unowned Clutter.TextBuffer get_buffer ();
public string get_chars (ssize_t start_pos, ssize_t end_pos);
public Clutter.Color get_color ();
public Clutter.Color get_cursor_color ();
@@ -1645,9 +6428,10 @@ namespace Clutter {
public void insert_unichar (unichar wc);
public bool position_to_coords (int position, out float x, out float y, out float line_height = null);
public void set_activatable (bool activatable);
- public void set_attributes (Pango.AttrList attrs);
+ public void set_attributes (Pango.AttrList? attrs);
+ public void set_buffer (Clutter.TextBuffer buffer);
public void set_color (Clutter.Color color);
- public void set_cursor_color (Clutter.Color color);
+ public void set_cursor_color (Clutter.Color? color);
public void set_cursor_position (int position);
public void set_cursor_size (int size);
public void set_cursor_visible (bool cursor_visible);
@@ -1659,22 +6443,27 @@ namespace Clutter {
public void set_line_alignment (Pango.Alignment alignment);
public void set_line_wrap (bool line_wrap);
public void set_line_wrap_mode (Pango.WrapMode wrap_mode);
- public void set_markup (string markup);
+ public void set_markup (string? markup);
public void set_max_length (int max);
public void set_password_char (unichar wc);
public void set_preedit_string (string? preedit_str, Pango.AttrList? preedit_attrs, uint cursor_pos);
public void set_selectable (bool selectable);
- public void set_selected_text_color (Clutter.Color color);
+ public void set_selected_text_color (Clutter.Color? color);
public void set_selection (ssize_t start_pos, ssize_t end_pos);
public void set_selection_bound (int selection_bound);
- public void set_selection_color (Clutter.Color color);
+ public void set_selection_color (Clutter.Color? color);
public void set_single_line_mode (bool single_line);
- public void set_text (string text);
+ public void set_text (string? text);
public void set_use_markup (bool setting);
+ [CCode (cname = "clutter_text_activate")]
+ public bool try_activate ();
+ [CCode (has_construct_function = false, type = "ClutterActor*")]
+ public Text.with_buffer (Clutter.TextBuffer buffer);
[CCode (has_construct_function = false, type = "ClutterActor*")]
public Text.with_text (string? font_name, string text);
public bool activatable { get; set; }
public Pango.AttrList attributes { get; set; }
+ public Clutter.TextBuffer buffer { get; set; }
public Clutter.Color color { get; set; }
public Clutter.Color cursor_color { get; set; }
[NoAccessorMethod]
@@ -1704,15 +6493,44 @@ namespace Clutter {
public bool single_line_mode { get; set; }
public string text { get; set; }
public bool use_markup { get; set; }
- [HasEmitter]
public virtual signal void activate ();
public virtual signal void cursor_event (Clutter.Geometry geometry);
[HasEmitter]
public signal void delete_text (int start_pos, int end_pos);
public virtual signal void text_changed ();
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_text_buffer_get_type ()")]
+ public class TextBuffer : GLib.Object {
+ [CCode (has_construct_function = false)]
+ public TextBuffer ();
+ public virtual uint delete_text (uint position, uint n_chars);
+ public void emit_deleted_text (uint position, uint n_chars);
+ public void emit_inserted_text (uint position, string chars, uint n_chars);
+ public size_t get_bytes ();
+ public virtual uint get_length ();
+ public int get_max_length ();
+ public unowned string get_text ();
+ [CCode (vfunc_name = "get_text")]
+ [NoWrapper]
+ public virtual unowned string get_text_with_length (size_t n_bytes);
+ public virtual uint insert_text (uint position, string chars, uint n_chars);
+ public void set_max_length (int max_length);
+ public void set_text (string chars, int n_chars);
+ [CCode (has_construct_function = false)]
+ public TextBuffer.with_text (string? text, ssize_t text_len);
+ public uint length { get; }
+ public int max_length { get; set; }
+ public string text { get; }
+ public virtual signal void deleted_text (uint position, uint n_chars);
+ public virtual signal void inserted_text (uint position, string chars, uint n_chars);
+ }
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_text_node_get_type ()")]
+ public class TextNode : Clutter.PaintNode {
+ [CCode (has_construct_function = false, type = "ClutterPaintNode*")]
+ public TextNode (Pango.Layout? layout, Clutter.Color? color);
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_get_type ()")]
- public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
public Texture ();
[CCode (has_construct_function = false, type = "ClutterActor*")]
@@ -1732,13 +6550,14 @@ namespace Clutter {
public Cogl.PixelFormat get_pixel_format ();
public void get_repeat (out bool repeat_x, out bool repeat_y);
public bool get_sync_size ();
- public bool set_area_from_rgb_data ([CCode (array_length = false, array_null_terminated = true)] uint8[] data, bool has_alpha, int x, int y, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
+ public bool set_area_from_rgb_data ([CCode (array_length = false)] uint8[] data, bool has_alpha, int x, int y, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
public void set_cogl_material (Cogl.Handle cogl_material);
public void set_cogl_texture (Cogl.Handle cogl_tex);
public void set_filter_quality (Clutter.TextureQuality filter_quality);
public bool set_from_file (string filename) throws GLib.Error;
- public bool set_from_rgb_data ([CCode (array_length = false, array_null_terminated = true)] uint8[] data, bool has_alpha, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
- public bool set_from_yuv_data ([CCode (array_length = false, array_null_terminated = true)] uint8[] data, int width, int height, Clutter.TextureFlags flags) throws GLib.Error;
+ public bool set_from_rgb_data ([CCode (array_length = false)] uint8[] data, bool has_alpha, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
+ [Deprecated (since = "1.10")]
+ public bool set_from_yuv_data ([CCode (array_length = false)] uint8[] data, int width, int height, Clutter.TextureFlags flags) throws GLib.Error;
public void set_keep_aspect_ratio (bool keep_aspect);
public void set_load_async (bool load_async);
public void set_load_data_async (bool load_async);
@@ -1768,25 +6587,36 @@ namespace Clutter {
public virtual signal void pixbuf_change ();
public virtual signal void size_change (int width, int height);
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_node_get_type ()")]
+ public class TextureNode : Clutter.PipelineNode {
+ [CCode (has_construct_function = false, type = "ClutterPaintNode*")]
+ public TextureNode (Cogl.Texture texture, Clutter.Color color, Clutter.ScalingFilter min_filter, Clutter.ScalingFilter mag_filter);
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_timeline_get_type ()")]
- public class Timeline : GLib.Object {
+ public class Timeline : GLib.Object, Clutter.Scriptable {
[CCode (has_construct_function = false)]
public Timeline (uint msecs);
public void add_marker_at_time (string marker_name, uint msecs);
public void advance (uint msecs);
public void advance_to_marker (string marker_name);
+ [Deprecated (since = "1.10")]
public Clutter.Timeline clone ();
public bool get_auto_reverse ();
+ public int get_current_repeat ();
public uint get_delay ();
public uint get_delta ();
public Clutter.TimelineDirection get_direction ();
public uint get_duration ();
+ public int64 get_duration_hint ();
public uint get_elapsed_time ();
+ [Deprecated (since = "1.10")]
public bool get_loop ();
public double get_progress ();
+ public Clutter.AnimationMode get_progress_mode ();
+ public int get_repeat_count ();
public bool has_marker (string marker_name);
public bool is_playing ();
- [CCode (array_length_pos = 1.1, array_length_type = "gsize")]
+ [CCode (array_length_pos = 1.1, array_length_type = "gsize", array_null_terminated = true)]
public string[] list_markers (int msecs);
public void pause ();
public void remove_marker (string marker_name);
@@ -1795,7 +6625,11 @@ namespace Clutter {
public void set_delay (uint msecs);
public void set_direction (Clutter.TimelineDirection direction);
public void set_duration (uint msecs);
+ [Deprecated (since = "1.10")]
public void set_loop (bool loop);
+ public void set_progress_func (owned Clutter.TimelineProgressFunc? func);
+ public void set_progress_mode (Clutter.AnimationMode mode);
+ public void set_repeat_count (int count);
public void skip (uint msecs);
public void start ();
public void stop ();
@@ -1803,9 +6637,12 @@ namespace Clutter {
public uint delay { get; set; }
public Clutter.TimelineDirection direction { get; set; }
public uint duration { get; set; }
+ [Deprecated (since = "1.10")]
public bool loop { get; set; }
+ public Clutter.AnimationMode progress_mode { get; set; }
+ public int repeat_count { get; set; }
public virtual signal void completed ();
- public virtual signal void marker_reached (string marker_name, int frame_num);
+ public virtual signal void marker_reached (string marker_name, int msecs);
public virtual signal void new_frame (int msecs);
public virtual signal void paused ();
public virtual signal void started ();
@@ -1818,6 +6655,26 @@ namespace Clutter {
public uint add (uint fps, owned GLib.SourceFunc func);
public void remove (uint id_);
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_transition_get_type ()")]
+ public abstract class Transition : Clutter.Timeline, Clutter.Scriptable {
+ [CCode (has_construct_function = false)]
+ protected Transition ();
+ [NoWrapper]
+ public virtual void attached (Clutter.Animatable animatable);
+ [NoWrapper]
+ public virtual void compute_value (Clutter.Animatable animatable, Clutter.Interval interval, double progress);
+ [NoWrapper]
+ public virtual void detached (Clutter.Animatable animatable);
+ public unowned Clutter.Animatable get_animatable ();
+ public unowned Clutter.Interval get_interval ();
+ public bool get_remove_on_complete ();
+ public void set_animatable (Clutter.Animatable? animatable);
+ public void set_interval (Clutter.Interval? interval);
+ public void set_remove_on_complete (bool remove_complete);
+ public Clutter.Animatable animatable { get; set; }
+ public Clutter.Interval interval { get; set; }
+ public bool remove_on_complete { get; set; }
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_animatable_get_type ()")]
public interface Animatable : GLib.Object {
[Deprecated (since = "1.8")]
@@ -1837,31 +6694,52 @@ namespace Clutter {
public void child_get_property (Clutter.Actor child, string property, GLib.Value value);
public void child_set (Clutter.Actor actor, ...);
public void child_set_property (Clutter.Actor child, string property, GLib.Value value);
+ public static unowned GLib.ParamSpec class_find_child_property (GLib.ObjectClass klass, string property_name);
+ [CCode (array_length_pos = 1.1, array_length_type = "guint")]
+ public static GLib.ParamSpec[] class_list_child_properties (GLib.ObjectClass klass);
public virtual void create_child_meta (Clutter.Actor actor);
public virtual void destroy_child_meta (Clutter.Actor actor);
public unowned Clutter.Actor find_child_by_name (string child_name);
[CCode (cname = "clutter_container_class_find_child_property")]
public class unowned GLib.ParamSpec find_child_property (string property_name);
+ [Deprecated (since = "1.10")]
public abstract void @foreach (Clutter.Callback callback);
+ [Deprecated (since = "1.10")]
public virtual void foreach_with_internals (Clutter.Callback callback);
public virtual unowned Clutter.ChildMeta get_child_meta (Clutter.Actor actor);
+ [Deprecated (since = "1.10")]
public GLib.List<weak Clutter.Actor> get_children ();
[CCode (cname = "clutter_container_class_list_child_properties")]
public class unowned GLib.ParamSpec[] list_child_properties ();
[CCode (vfunc_name = "lower")]
+ [Deprecated (since = "1.10")]
public virtual void lower_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
[CCode (vfunc_name = "raise")]
+ [Deprecated (since = "1.10")]
public virtual void raise_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
+ [Deprecated (since = "1.10")]
public void remove (...);
[CCode (vfunc_name = "remove")]
+ [Deprecated (since = "1.10")]
public abstract void remove_actor (Clutter.Actor actor);
+ [Deprecated (since = "1.10")]
public void remove_valist (Clutter.Actor first_actor, va_list var_args);
+ [Deprecated (since = "1.10")]
public abstract void sort_depth_order ();
public virtual signal void actor_added (Clutter.Actor actor);
public virtual signal void actor_removed (Clutter.Actor actor);
[HasEmitter]
public virtual signal void child_notify (Clutter.Actor child, GLib.ParamSpec pspec);
}
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_content_get_type ()")]
+ public interface Content : GLib.Object {
+ public abstract bool get_preferred_size (out float width, out float height);
+ public abstract void invalidate ();
+ [NoWrapper]
+ public abstract void paint_content (Clutter.Actor actor, Clutter.PaintNode node);
+ public virtual signal void attached (Clutter.Actor actor);
+ public virtual signal void detached (Clutter.Actor actor);
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_media_get_type ()")]
public interface Media : GLib.Object {
public double get_audio_volume ();
@@ -1961,12 +6839,22 @@ namespace Clutter {
public float get_width ();
public float get_x ();
public float get_y ();
+ public void init (float x_1, float y_1, float x_2, float y_2);
+ public void init_rect (float x, float y, float width, float height);
public Clutter.ActorBox interpolate (Clutter.ActorBox final, double progress);
public void set_origin (float x, float y);
public void set_size (float width, float height);
public Clutter.ActorBox union (Clutter.ActorBox b);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
+ public struct ActorIter {
+ public void destroy ();
+ public void init (Clutter.Actor root);
+ public bool next (out Clutter.Actor child);
+ public bool prev (out Clutter.Actor child);
+ public void remove ();
+ }
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
public struct AnyEvent {
public Clutter.EventType type;
public uint32 time;
@@ -1974,7 +6862,7 @@ namespace Clutter {
public weak Clutter.Stage stage;
public weak Clutter.Actor source;
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
public struct ButtonEvent {
public Clutter.EventType type;
public uint32 time;
@@ -2018,7 +6906,7 @@ namespace Clutter {
public uint32 to_pixel ();
public string to_string ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
public struct CrossingEvent {
public Clutter.EventType type;
public uint32 time;
@@ -2030,12 +6918,13 @@ namespace Clutter {
public weak Clutter.InputDevice device;
public weak Clutter.Actor related;
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_fog_get_type ()")]
+ [Deprecated (since = "1.10")]
public struct Fog {
public float z_near;
public float z_far;
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_geometry_get_type ()")]
public struct Geometry {
public int x;
public int y;
@@ -2044,7 +6933,7 @@ namespace Clutter {
public bool intersects (Clutter.Geometry geometry1);
public Clutter.Geometry union (Clutter.Geometry geometry_b);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
public struct KeyEvent {
public Clutter.EventType type;
public uint32 time;
@@ -2057,7 +6946,7 @@ namespace Clutter {
public unichar unicode_value;
public weak Clutter.InputDevice device;
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_knot_get_type ()")]
public struct Knot {
public int x;
public int y;
@@ -2065,7 +6954,7 @@ namespace Clutter {
public bool equal (Clutter.Knot knot_b);
public void free ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
public struct MotionEvent {
public Clutter.EventType type;
public uint32 time;
@@ -2078,7 +6967,7 @@ namespace Clutter {
public double axes;
public weak Clutter.InputDevice device;
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_path_node_get_type ()")]
public struct PathNode {
public Clutter.PathNodeType type;
[CCode (array_length = false, array_null_terminated = true)]
@@ -2087,14 +6976,14 @@ namespace Clutter {
public bool equal (Clutter.PathNode node_b);
public void free ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_perspective_get_type ()")]
public struct Perspective {
public float fovy;
public float aspect;
public float z_near;
public float z_far;
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
public struct ScrollEvent {
public Clutter.EventType type;
public uint32 time;
@@ -2108,7 +6997,7 @@ namespace Clutter {
public double axes;
public weak Clutter.InputDevice device;
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
public struct StageStateEvent {
public Clutter.EventType type;
public uint32 time;
@@ -2118,6 +7007,20 @@ namespace Clutter {
public Clutter.StageState changed_mask;
public Clutter.StageState new_state;
}
+ [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
+ public struct TouchEvent {
+ public Clutter.EventType type;
+ public uint32 time;
+ public Clutter.EventFlags flags;
+ public weak Clutter.Stage stage;
+ public weak Clutter.Actor source;
+ public float x;
+ public float y;
+ public weak Clutter.EventSequence sequence;
+ public Clutter.ModifierType modifier_state;
+ public double axes;
+ public weak Clutter.InputDevice device;
+ }
[CCode (cheader_filename = "clutter/clutter.h", type_id = "CLUTTER_TYPE_UNITS")]
public struct Units {
public Clutter.Units copy ();
@@ -2139,7 +7042,7 @@ namespace Clutter {
public float to_pixels ();
public string to_string ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_vertex_get_type ()")]
public struct Vertex {
public float x;
public float y;
@@ -2147,6 +7050,14 @@ namespace Clutter {
public Clutter.Vertex copy ();
public bool equal (Clutter.Vertex vertex_b);
public void free ();
+ public void init (float x, float y, float z);
+ }
+ [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ACTOR_ALIGN_")]
+ public enum ActorAlign {
+ FILL,
+ START,
+ CENTER,
+ END
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ACTOR_")]
[Flags]
@@ -2160,13 +7071,15 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ALIGN_")]
public enum AlignAxis {
X_AXIS,
- Y_AXIS
+ Y_AXIS,
+ BOTH
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_")]
[Flags]
public enum AllocationFlags {
ALLOCATION_NONE,
- ABSOLUTE_ORIGIN_CHANGED
+ ABSOLUTE_ORIGIN_CHANGED,
+ DELEGATE_LAYOUT
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_")]
public enum AnimationMode {
@@ -2219,7 +7132,8 @@ namespace Clutter {
WIDTH,
HEIGHT,
POSITION,
- SIZE
+ SIZE,
+ ALL
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_BOX_ALIGNMENT_")]
public enum BoxAlignment {
@@ -2227,6 +7141,20 @@ namespace Clutter {
END,
CENTER
}
+ [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_CONTENT_GRAVITY_")]
+ public enum ContentGravity {
+ TOP_LEFT,
+ TOP,
+ TOP_RIGHT,
+ LEFT,
+ CENTER,
+ RIGHT,
+ BOTTOM_LEFT,
+ BOTTOM,
+ BOTTOM_RIGHT,
+ RESIZE_FILL,
+ RESIZE_ASPECT
+ }
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_DRAG_")]
public enum DragAxis {
AXIS_NONE,
@@ -2259,7 +7187,12 @@ namespace Clutter {
STAGE_STATE,
DESTROY_NOTIFY,
CLIENT_MESSAGE,
- DELETE
+ DELETE,
+ TOUCH_BEGIN,
+ TOUCH_UPDATE,
+ TOUCH_END,
+ TOUCH_CANCEL,
+ EVENT_LAST
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_FEATURE_")]
[Flags]
@@ -2391,9 +7324,9 @@ namespace Clutter {
MODIFIER_MASK
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_OFFSCREEN_REDIRECT_")]
+ [Flags]
public enum OffscreenRedirect {
AUTOMATIC_FOR_OPACITY,
- ALWAYS_FOR_OPACITY,
ALWAYS
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PATH_")]
@@ -2412,6 +7345,13 @@ namespace Clutter {
REACTIVE,
ALL
}
+ [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_REPAINT_FLAGS_")]
+ [Flags]
+ public enum RepaintFlags {
+ PRE_PAINT,
+ POST_PAINT,
+ QUEUE_REDRAW_ON_ADD
+ }
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_REQUEST_")]
public enum RequestMode {
HEIGHT_FOR_WIDTH,
@@ -2428,12 +7368,25 @@ namespace Clutter {
CW,
CCW
}
+ [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCALING_FILTER_")]
+ public enum ScalingFilter {
+ LINEAR,
+ NEAREST,
+ TRILINEAR
+ }
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCROLL_")]
public enum ScrollDirection {
UP,
DOWN,
LEFT,
- RIGHT
+ RIGHT,
+ SMOOTH
+ }
+ [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SHADER_ERROR_")]
+ public enum ShaderError {
+ NO_ASM,
+ NO_GLSL,
+ COMPILE
}
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_")]
public enum ShaderType {
@@ -2564,6 +7517,11 @@ namespace Clutter {
MOTION_NOTIFY_EVENT,
LAST_EVENT
}
+ [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_IMAGE_ERROR_INVALID_")]
+ public errordomain ImageError {
+ DATA;
+ public static GLib.Quark quark ();
+ }
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCRIPT_ERROR_INVALID_")]
public errordomain ScriptError {
TYPE_FUNCTION,
@@ -2571,13 +7529,6 @@ namespace Clutter {
VALUE;
public static GLib.Quark quark ();
}
- [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SHADER_ERROR_")]
- public errordomain ShaderError {
- NO_ASM,
- NO_GLSL,
- COMPILE;
- public static GLib.Quark quark ();
- }
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TEXTURE_ERROR_")]
public errordomain TextureError {
OUT_OF_MEMORY,
@@ -2605,27 +7556,29 @@ namespace Clutter {
public delegate bool ProgressFunc (GLib.Value a, GLib.Value b, double progress, GLib.Value retval);
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 6.9)]
public delegate void ScriptConnectFunc (Clutter.Script script, GLib.Object object, string signal_name, string handler_name, GLib.Object connect_object, GLib.ConnectFlags flags);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 3.9)]
+ public delegate double TimelineProgressFunc (Clutter.Timeline timeline, double elapsed, double total);
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_COGL")]
public const string COGL;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_CURRENT_TIME")]
public const int CURRENT_TIME;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_FLAVOUR")]
public const string FLAVOUR;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_MAJOR_VERSION")]
public const int MAJOR_VERSION;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_MICRO_VERSION")]
public const int MICRO_VERSION;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_MINOR_VERSION")]
public const int MINOR_VERSION;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_PATH_RELATIVE")]
public const int PATH_RELATIVE;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_PRIORITY_REDRAW")]
public const int PRIORITY_REDRAW;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_VERSION")]
public const double VERSION;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_VERSION_HEX")]
public const int VERSION_HEX;
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_VERSION_S")]
public const string VERSION_S;
[CCode (cheader_filename = "clutter/clutter.h")]
public static void base_init ();
@@ -2634,6 +7587,9 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static bool check_version (uint major, uint minor, uint micro);
[CCode (cheader_filename = "clutter/clutter.h")]
+ public static bool check_windowing_backend (string backend_type);
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static void clear_glyph_cache ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static void do_event (Clutter.Event event);
@@ -2646,6 +7602,7 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static uint32 get_current_event_time ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static bool get_debug_enabled ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static unowned Clutter.Backend get_default_backend ();
@@ -2654,6 +7611,7 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static Clutter.TextDirection get_default_text_direction ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static Clutter.FontFlags get_font_flags ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static unowned Pango.FontMap get_font_map ();
@@ -2671,14 +7629,17 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static unowned string get_script_id (GLib.Object gobject);
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static bool get_show_fps ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static ulong get_timestamp ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static void grab_keyboard (Clutter.Actor actor);
[CCode (cheader_filename = "clutter/clutter.h")]
public static void grab_pointer (Clutter.Actor actor);
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static void grab_pointer_for_device (Clutter.Actor actor, int id_);
[CCode (cheader_filename = "clutter/clutter.h")]
public static Clutter.InitError init ([CCode (array_length_cname = "argc", array_length_pos = 0.5)] ref unowned string[]? argv);
@@ -2693,8 +7654,10 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static void main_quit ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static void set_default_frame_rate (uint frames_per_sec);
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static void set_font_flags (Clutter.FontFlags flags);
[CCode (cheader_filename = "clutter/clutter.h")]
[Deprecated (since = "1.8")]
@@ -2710,5 +7673,8 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static void ungrab_pointer ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.10")]
public static void ungrab_pointer_for_device (int id_);
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public static uint unicode_to_keysym (uint32 wc);
}
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