[longomatch] Fix listing of players by column and not by row



commit f621dc9b6b21ca3722191f135cde83ab443c09cc
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Mon Jul 23 21:57:00 2012 +0200

    Fix listing of players by column and not by row

 LongoMatch.GUI/Gui/Component/PlayersTagger.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/PlayersTagger.cs b/LongoMatch.GUI/Gui/Component/PlayersTagger.cs
index 27f90ec..0155f20 100644
--- a/LongoMatch.GUI/Gui/Component/PlayersTagger.cs
+++ b/LongoMatch.GUI/Gui/Component/PlayersTagger.cs
@@ -90,10 +90,10 @@ namespace LongoMatch.Gui.Component
 				button.Toggled += OnButtonToggled;
 				button.Show();
 
-				uint row_top =(uint)(i%localtable.NRows);
-				uint row_bottom = (uint) row_top+1 ;
-				uint col_left = (uint) i/localtable.NRows;
-				uint col_right = (uint) col_left+1 ;
+				uint row_top =(uint)(i / table.NColumns);
+				uint row_bottom = (uint) row_top + 1 ;
+				uint col_left = (uint) i % table.NColumns;
+				uint col_right = (uint) col_left + 1 ;
 
 				table.Attach(button,col_left,col_right,row_top,row_bottom);
 				checkButtonsDict.Add(button, player);



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