[clutter] timeline: Add cubic-bezier() progress functions
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter] timeline: Add cubic-bezier() progress functions
- Date: Fri, 20 Jul 2012 02:16:20 +0000 (UTC)
commit 12c75e9737152f91c440c935c0393f5ee9ef473f
Author: Emmanuele Bassi <ebassi gnome org>
Date: Thu Jul 19 21:55:35 2012 -0400
timeline: Add cubic-bezier() progress functions
Another progress function from the CSS3 Transitions specification, using
a parametrices cubic bezier curve between (0, 0) and (1, 1) with two
control points.
(sadly, no ASCII art can approximate a cubic bezier, so no graph)
The cubic-bezier() progress function comes with a bunch of preset easing
modes: ease, ease-in, ease-out, and ease-in-out, that we can map to
enumeration values.
clutter/clutter-easing.c | 72 ++++++++++++++++++++++++++
clutter/clutter-easing.h | 7 +++
clutter/clutter-enums.h | 19 +++++++-
clutter/clutter-timeline.c | 103 +++++++++++++++++++++++++++++++++++++
clutter/clutter-timeline.h | 120 +++++++++++++++++++++++--------------------
clutter/clutter.symbols | 2 +
6 files changed, 266 insertions(+), 57 deletions(-)
---
diff --git a/clutter/clutter-easing.c b/clutter/clutter-easing.c
index 5f3dae2..1ed6798 100644
--- a/clutter/clutter-easing.c
+++ b/clutter/clutter-easing.c
@@ -402,6 +402,71 @@ clutter_ease_steps_end (double t,
return ease_steps_end ((t / d), n_steps);
}
+static inline double
+x_for_t (double t,
+ double x_1,
+ double x_2)
+{
+ double omt = 1.0 - t;
+
+ return 3.0 * omt * omt * t * x_1
+ + 3.0 * omt * t * t * x_2
+ + t * t * t;
+}
+
+static inline double
+y_for_t (double t,
+ double y_1,
+ double y_2)
+{
+ double omt = 1.0 - t;
+
+ return 3.0 * omt * omt * t * y_1
+ + 3.0 * omt * t * t * y_2
+ + t * t * t;
+}
+
+static inline double
+t_for_x (double x,
+ double x_1,
+ double x_2)
+{
+ double min_t = 0, max_t = 1;
+ int i;
+
+ for (i = 0; i < 30; ++i)
+ {
+ double guess_t = (min_t + max_t) / 2.0;
+ double guess_x = x_for_t (guess_t, x_1, x_2);
+
+ if (x < guess_x)
+ max_t = guess_t;
+ else
+ min_t = guess_t;
+ }
+
+ return (min_t + max_t) / 2.0;
+}
+
+double
+clutter_ease_cubic_bezier (double t,
+ double d,
+ double x_1,
+ double y_1,
+ double x_2,
+ double y_2)
+{
+ double p = t / d;
+
+ if (p == 0.0)
+ return 0.0;
+
+ if (p == 1.0)
+ return 1.0;
+
+ return y_for_t (t_for_x (p, x_1, x_2), y_1, y_2);
+}
+
/*< private >
* _clutter_animation_modes:
*
@@ -446,10 +511,17 @@ static const struct {
{ CLUTTER_EASE_OUT_BOUNCE, clutter_ease_out_bounce, "easeOutBounce" },
{ CLUTTER_EASE_IN_OUT_BOUNCE, clutter_ease_in_out_bounce, "easeInOutBounce" },
+ /* the parametrized functions need a cast */
{ CLUTTER_STEPS, (ClutterEasingFunc) clutter_ease_steps_end, "steps" },
{ CLUTTER_STEP_START, (ClutterEasingFunc) clutter_ease_steps_start, "stepStart" },
{ CLUTTER_STEP_END, (ClutterEasingFunc) clutter_ease_steps_end, "stepEnd" },
+ { CLUTTER_CUBIC_BEZIER, (ClutterEasingFunc) clutter_ease_cubic_bezier, "cubicBezier" },
+ { CLUTTER_EASE, (ClutterEasingFunc) clutter_ease_cubic_bezier, "ease" },
+ { CLUTTER_EASE_IN, (ClutterEasingFunc) clutter_ease_cubic_bezier, "easeIn" },
+ { CLUTTER_EASE_OUT, (ClutterEasingFunc) clutter_ease_cubic_bezier, "easeOut" },
+ { CLUTTER_EASE_IN_OUT, (ClutterEasingFunc) clutter_ease_cubic_bezier, "easeInOut" },
+
{ CLUTTER_ANIMATION_LAST, NULL, "sentinel" },
};
diff --git a/clutter/clutter-easing.h b/clutter/clutter-easing.h
index ab9556b..f7e6dcc 100644
--- a/clutter/clutter-easing.h
+++ b/clutter/clutter-easing.h
@@ -129,6 +129,13 @@ G_GNUC_INTERNAL
double clutter_ease_steps_end (double t,
double d,
int steps);
+G_GNUC_INTERNAL
+double clutter_ease_cubic_bezier (double t,
+ double d,
+ double x_1,
+ double y_1,
+ double x_2,
+ double y_2);
G_END_DECLS
diff --git a/clutter/clutter-enums.h b/clutter/clutter-enums.h
index 2df11a8..c59c3cf 100644
--- a/clutter/clutter-enums.h
+++ b/clutter/clutter-enums.h
@@ -165,7 +165,17 @@ typedef enum { /*< prefix=CLUTTER_REQUEST >*/
* @CLUTTER_STEP_START: equivalent to %CLUTTER_STEPS with a number of steps
* equal to 1, and a step mode of %CLUTTER_STEP_MODE_START. (Since 1.12)
* @CLUTTER_STEP_END: equivalent to %CLUTTER_STEPS with a number of steps
- * equal to 1, and a step mode of %CLUTTER_STEP_MODE_END. (Since: 1.12)
+ * equal to 1, and a step mode of %CLUTTER_STEP_MODE_END. (Since 1.12)
+ * @CLUTTER_CUBIC_BEZIER: cubic bezier between (0, 0) and (1, 1) with two
+ * control points; see clutter_timeline_set_cubic_bezier_progress(). (Since 1.12)
+ * @CLUTTER_EASE: equivalent to %CLUTTER_CUBIC_BEZIER with control points
+ * in (0.25, 0.1) and (0.25, 1.0). (Since 1.12)
+ * @CLUTTER_EASE_IN: equivalent to %CLUTTER_CUBIC_BEZIER with control points
+ * in (0.42, 0) and (1.0, 1.0). (Since 1.12)
+ * @CLUTTER_EASE_OUT: equivalent to %CLUTTER_CUBIC_BEZIER with control points
+ * in (0, 0) and (0.58, 1.0). (Since 1.12)
+ * @CLUTTER_EASE_IN_OUT: equivalent to %CLUTTER_CUBIC_BEZIER with control points
+ * in (0.42, 0) and (0.58, 1.0). (Since 1.12)
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
* registered global alpha functions
*
@@ -244,6 +254,13 @@ typedef enum {
CLUTTER_STEP_START, /* steps(1, start) */
CLUTTER_STEP_END, /* steps(1, end) */
+ /* cubic bezier (see css3-transitions) */
+ CLUTTER_CUBIC_BEZIER,
+ CLUTTER_EASE,
+ CLUTTER_EASE_IN,
+ CLUTTER_EASE_OUT,
+ CLUTTER_EASE_IN_OUT,
+
/* guard, before registered alpha functions */
CLUTTER_ANIMATION_LAST
} ClutterAnimationMode;
diff --git a/clutter/clutter-timeline.c b/clutter/clutter-timeline.c
index cdde665..135335e 100644
--- a/clutter/clutter-timeline.c
+++ b/clutter/clutter-timeline.c
@@ -150,9 +150,14 @@ struct _ClutterTimelinePrivate
GDestroyNotify progress_notify;
ClutterAnimationMode progress_mode;
+ /* step() parameters */
gint n_steps;
ClutterStepMode step_mode;
+ /* cubic-bezier() parameters */
+ ClutterPoint cb_1;
+ ClutterPoint cb_2;
+
guint is_playing : 1;
/* If we've just started playing and haven't yet gotten
@@ -815,8 +820,14 @@ clutter_timeline_init (ClutterTimeline *self)
ClutterTimelinePrivate);
priv->progress_mode = CLUTTER_LINEAR;
+
+ /* default steps() parameters are 1, end */
priv->n_steps = 1;
priv->step_mode = CLUTTER_STEP_MODE_END;
+
+ /* default cubic-bezier() paramereters are (0, 0, 1, 1) */
+ clutter_point_init (&priv->cb_1, 0, 0);
+ clutter_point_init (&priv->cb_2, 1, 1);
}
struct CheckIfMarkerHitClosure
@@ -2148,6 +2159,27 @@ clutter_timeline_progress_func (ClutterTimeline *timeline,
case CLUTTER_STEP_END:
return clutter_ease_steps_end (elapsed, duration, 1);
+ case CLUTTER_CUBIC_BEZIER:
+ return clutter_ease_cubic_bezier (elapsed, duration,
+ priv->cb_1.x, priv->cb_1.y,
+ priv->cb_2.x, priv->cb_2.y);
+
+ case CLUTTER_EASE:
+ return clutter_ease_cubic_bezier (elapsed, duration,
+ 0.25, 0.1, 0.25, 1.0);
+
+ case CLUTTER_EASE_IN:
+ return clutter_ease_cubic_bezier (elapsed, duration,
+ 0.42, 0.0, 1.0, 1.0);
+
+ case CLUTTER_EASE_OUT:
+ return clutter_ease_cubic_bezier (elapsed, duration,
+ 0.0, 0.0, 0.58, 1.0);
+
+ case CLUTTER_EASE_IN_OUT:
+ return clutter_ease_cubic_bezier (elapsed, duration,
+ 0.42, 0.0, 0.58, 1.0);
+
default:
break;
}
@@ -2339,3 +2371,74 @@ clutter_timeline_get_step_progress (ClutterTimeline *timeline,
return TRUE;
}
+
+/**
+ * clutter_timeline_set_cubic_bezier_progress:
+ * @timeline: a #ClutterTimeline
+ * @c_1: the first control point for the cubic bezier
+ * @c_2: the second control point for the cubic bezier
+ *
+ * Sets the #ClutterTimeline:progress-mode of @timeline
+ * to %CLUTTER_CUBIC_BEZIER, and sets the two control
+ * points for the cubic bezier.
+ *
+ * The cubic bezier curve is between (0, 0) and (1, 1). The X coordinate
+ * of the two control points must be in the [ 0, 1 ] range, while the
+ * Y coordinate of the two control points can exceed this range.
+ *
+ * Since: 1.12
+ */
+void
+clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
+ const ClutterPoint *c_1,
+ const ClutterPoint *c_2)
+{
+ ClutterTimelinePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TIMELINE (timeline));
+ g_return_if_fail (c_1 != NULL && c_2 != NULL);
+
+ priv = timeline->priv;
+
+ priv->cb_1 = *c_1;
+ priv->cb_2 = *c_2;
+ clutter_timeline_set_progress_mode (timeline, CLUTTER_CUBIC_BEZIER);
+}
+
+/**
+ * clutter_timeline_get_cubic_bezier_progress:
+ * @timeline: a #ClutterTimeline
+ * @c_1: (out caller-allocates): return location for the first control
+ * point of the cubic bezier, or %NULL
+ * @c_2: (out caller-allocates): return location for the second control
+ * point of the cubic bezier, or %NULL
+ *
+ * Retrieves the control points for the cubic bezier progress mode.
+ *
+ * Return value: %TRUE if the @timeline is using a cubic bezier progress
+ * more, and %FALSE otherwise
+ *
+ * Since: 1.12
+ */
+gboolean
+clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
+ ClutterPoint *c_1,
+ ClutterPoint *c_2)
+{
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), FALSE);
+
+ if (timeline->priv->progress_mode != CLUTTER_CUBIC_BEZIER ||
+ timeline->priv->progress_mode != CLUTTER_EASE ||
+ timeline->priv->progress_mode != CLUTTER_EASE_IN ||
+ timeline->priv->progress_mode != CLUTTER_EASE_OUT ||
+ timeline->priv->progress_mode != CLUTTER_EASE_IN_OUT)
+ return FALSE;
+
+ if (c_1 != NULL)
+ *c_1 = timeline->priv->cb_1;
+
+ if (c_2 != NULL)
+ *c_2 = timeline->priv->cb_2;
+
+ return TRUE;
+}
diff --git a/clutter/clutter-timeline.h b/clutter/clutter-timeline.h
index e153613..a1a2dc6 100644
--- a/clutter/clutter-timeline.h
+++ b/clutter/clutter-timeline.h
@@ -117,72 +117,80 @@ struct _ClutterTimelineClass
GType clutter_timeline_get_type (void) G_GNUC_CONST;
-ClutterTimeline * clutter_timeline_new (guint msecs);
-
-guint clutter_timeline_get_duration (ClutterTimeline *timeline);
-void clutter_timeline_set_duration (ClutterTimeline *timeline,
- guint msecs);
-ClutterTimelineDirection clutter_timeline_get_direction (ClutterTimeline *timeline);
-void clutter_timeline_set_direction (ClutterTimeline *timeline,
- ClutterTimelineDirection direction);
-void clutter_timeline_start (ClutterTimeline *timeline);
-void clutter_timeline_pause (ClutterTimeline *timeline);
-void clutter_timeline_stop (ClutterTimeline *timeline);
-void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
- gboolean reverse);
-gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
+ClutterTimeline * clutter_timeline_new (guint msecs);
+
+guint clutter_timeline_get_duration (ClutterTimeline *timeline);
+void clutter_timeline_set_duration (ClutterTimeline *timeline,
+ guint msecs);
+ClutterTimelineDirection clutter_timeline_get_direction (ClutterTimeline *timeline);
+void clutter_timeline_set_direction (ClutterTimeline *timeline,
+ ClutterTimelineDirection direction);
+void clutter_timeline_start (ClutterTimeline *timeline);
+void clutter_timeline_pause (ClutterTimeline *timeline);
+void clutter_timeline_stop (ClutterTimeline *timeline);
+void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
+ gboolean reverse);
+gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
CLUTTER_AVAILABLE_IN_1_10
-void clutter_timeline_set_repeat_count (ClutterTimeline *timeline,
- gint count);
+void clutter_timeline_set_repeat_count (ClutterTimeline *timeline,
+ gint count);
CLUTTER_AVAILABLE_IN_1_10
-gint clutter_timeline_get_repeat_count (ClutterTimeline *timeline);
-void clutter_timeline_rewind (ClutterTimeline *timeline);
-void clutter_timeline_skip (ClutterTimeline *timeline,
- guint msecs);
-void clutter_timeline_advance (ClutterTimeline *timeline,
- guint msecs);
-guint clutter_timeline_get_elapsed_time (ClutterTimeline *timeline);
-gdouble clutter_timeline_get_progress (ClutterTimeline *timeline);
-gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
-void clutter_timeline_set_delay (ClutterTimeline *timeline,
- guint msecs);
-guint clutter_timeline_get_delay (ClutterTimeline *timeline);
-guint clutter_timeline_get_delta (ClutterTimeline *timeline);
-void clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
- const gchar *marker_name,
- guint msecs);
-void clutter_timeline_remove_marker (ClutterTimeline *timeline,
- const gchar *marker_name);
-gchar ** clutter_timeline_list_markers (ClutterTimeline *timeline,
- gint msecs,
- gsize *n_markers) G_GNUC_MALLOC;
-gboolean clutter_timeline_has_marker (ClutterTimeline *timeline,
- const gchar *marker_name);
-void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
- const gchar *marker_name);
+gint clutter_timeline_get_repeat_count (ClutterTimeline *timeline);
+void clutter_timeline_rewind (ClutterTimeline *timeline);
+void clutter_timeline_skip (ClutterTimeline *timeline,
+ guint msecs);
+void clutter_timeline_advance (ClutterTimeline *timeline,
+ guint msecs);
+guint clutter_timeline_get_elapsed_time (ClutterTimeline *timeline);
+gdouble clutter_timeline_get_progress (ClutterTimeline *timeline);
+gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
+void clutter_timeline_set_delay (ClutterTimeline *timeline,
+ guint msecs);
+guint clutter_timeline_get_delay (ClutterTimeline *timeline);
+guint clutter_timeline_get_delta (ClutterTimeline *timeline);
+void clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
+ const gchar *marker_name,
+ guint msecs);
+void clutter_timeline_remove_marker (ClutterTimeline *timeline,
+ const gchar *marker_name);
+gchar ** clutter_timeline_list_markers (ClutterTimeline *timeline,
+ gint msecs,
+ gsize *n_markers) G_GNUC_MALLOC;
+gboolean clutter_timeline_has_marker (ClutterTimeline *timeline,
+ const gchar *marker_name);
+void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
+ const gchar *marker_name);
CLUTTER_AVAILABLE_IN_1_10
-void clutter_timeline_set_progress_func (ClutterTimeline *timeline,
- ClutterTimelineProgressFunc func,
- gpointer data,
- GDestroyNotify notify);
+void clutter_timeline_set_progress_func (ClutterTimeline *timeline,
+ ClutterTimelineProgressFunc func,
+ gpointer data,
+ GDestroyNotify notify);
CLUTTER_AVAILABLE_IN_1_10
-void clutter_timeline_set_progress_mode (ClutterTimeline *timeline,
- ClutterAnimationMode mode);
+void clutter_timeline_set_progress_mode (ClutterTimeline *timeline,
+ ClutterAnimationMode mode);
CLUTTER_AVAILABLE_IN_1_10
-ClutterAnimationMode clutter_timeline_get_progress_mode (ClutterTimeline *timeline);
+ClutterAnimationMode clutter_timeline_get_progress_mode (ClutterTimeline *timeline);
CLUTTER_AVAILABLE_IN_1_12
-void clutter_timeline_set_step_progress (ClutterTimeline *timeline,
- gint n_steps,
- ClutterStepMode step_mode);
+void clutter_timeline_set_step_progress (ClutterTimeline *timeline,
+ gint n_steps,
+ ClutterStepMode step_mode);
CLUTTER_AVAILABLE_IN_1_12
-gboolean clutter_timeline_get_step_progress (ClutterTimeline *timeline,
- gint *n_steps,
- ClutterStepMode *step_mode);
+gboolean clutter_timeline_get_step_progress (ClutterTimeline *timeline,
+ gint *n_steps,
+ ClutterStepMode *step_mode);
+CLUTTER_AVAILABLE_IN_1_12
+void clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
+ const ClutterPoint *c_1,
+ const ClutterPoint *c_2);
+CLUTTER_AVAILABLE_IN_1_12
+gboolean clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
+ ClutterPoint *c_1,
+ ClutterPoint *c_2);
CLUTTER_AVAILABLE_IN_1_10
-gint64 clutter_timeline_get_duration_hint (ClutterTimeline *timeline);
+gint64 clutter_timeline_get_duration_hint (ClutterTimeline *timeline);
CLUTTER_AVAILABLE_IN_1_10
-gint clutter_timeline_get_current_repeat (ClutterTimeline *timeline);
+gint clutter_timeline_get_current_repeat (ClutterTimeline *timeline);
G_END_DECLS
diff --git a/clutter/clutter.symbols b/clutter/clutter.symbols
index 66b791c..7b032f6 100644
--- a/clutter/clutter.symbols
+++ b/clutter/clutter.symbols
@@ -1453,6 +1453,7 @@ clutter_timeline_new
clutter_timeline_clone
clutter_timeline_direction_get_type
clutter_timeline_get_auto_reverse
+clutter_timeline_get_cubic_bezier_progress
clutter_timeline_get_current_repeat
clutter_timeline_get_delay
clutter_timeline_get_delta
@@ -1473,6 +1474,7 @@ clutter_timeline_pause
clutter_timeline_remove_marker
clutter_timeline_rewind
clutter_timeline_set_auto_reverse
+clutter_timeline_set_cubic_bezier_progress
clutter_timeline_set_delay
clutter_timeline_set_direction
clutter_timeline_set_duration
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