[gnome-devel-docs] guitar-tuner.js.page: remove accidently added text.



commit 1086b18dd899abfe09295d3f40c5b85e9fe092e1
Author: Tiffany Antopolski <tiffany antopolski gmail com>
Date:   Sat Jul 14 10:34:58 2012 -0400

    guitar-tuner.js.page: remove accidently added text.

 platform-demos/C/guitar-tuner.js.page |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/platform-demos/C/guitar-tuner.js.page b/platform-demos/C/guitar-tuner.js.page
index b3981f3..65000e1 100644
--- a/platform-demos/C/guitar-tuner.js.page
+++ b/platform-demos/C/guitar-tuner.js.page
@@ -142,7 +142,7 @@ B.connect("clicked", function(){
 e.connect("clicked", function(){
   playSound(frequencies.e);
 });]]></code>
-   <p>The method of connecting button clicks to playSound with the correct tune is by using the connect method of the button widget. So we yelp-check validate *pagechoose a button to be connected and type E.connect("clicked", function(){playSound(frequencies.E);}); The connect tells that when pushing E, something should happen. The "clicked" tells the type of something happening to E and then in the function(){}; we the playSound happen with the correct tune that should be associated to the button.</p>
+   <p>The method of connecting button clicks to playSound with the correct tune is by using the connect method of the button widget. So we choose a button to be connected and type E.connect("clicked", function(){playSound(frequencies.E);}); The connect tells that when pushing E, something should happen. The "clicked" tells the type of something happening to E and then in the function(){}; we the playSound happen with the correct tune that should be associated to the button.</p>
   </section>
   <section id="guitarjs">
     <title>The whole program</title>



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