[clutter] box: Restore the ::destroy handler



commit fa856e3f5ed71a3dbf022525aafbd27ad63410fe
Author: Emmanuele Bassi <ebassi linux intel com>
Date:   Fri Jan 27 11:48:14 2012 +0000

    box: Restore the ::destroy handler
    
    During the gutting of ClutterBox, the destroy and dispose implementation
    were removed. The former, especially, destroyed all children - which
    usually meant that the redraw queues for the childre was cleared as
    well. The removal introduced crashes when a Box was destroyed while its
    children were still queueing redraws.

 clutter/deprecated/clutter-box.c |   17 +++++++++++++++++
 1 files changed, 17 insertions(+), 0 deletions(-)
---
diff --git a/clutter/deprecated/clutter-box.c b/clutter/deprecated/clutter-box.c
index 019dff1..33ffacd 100644
--- a/clutter/deprecated/clutter-box.c
+++ b/clutter/deprecated/clutter-box.c
@@ -232,6 +232,22 @@ clutter_box_get_property (GObject    *gobject,
 }
 
 static void
+clutter_box_real_destroy (ClutterActor *actor)
+{
+  ClutterActor *iter;
+
+  iter = clutter_actor_get_first_child (actor);
+  while (iter != NULL)
+    {
+      ClutterActor *next = clutter_actor_get_next_sibling (iter);
+
+      clutter_actor_destroy (iter);
+
+      iter = next;
+    }
+}
+
+static void
 clutter_box_class_init (ClutterBoxClass *klass)
 {
   GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
@@ -239,6 +255,7 @@ clutter_box_class_init (ClutterBoxClass *klass)
 
   g_type_class_add_private (klass, sizeof (ClutterBoxPrivate));
 
+  actor_class->destroy = clutter_box_real_destroy;
   actor_class->get_paint_volume = clutter_box_real_get_paint_volume;
   actor_class->pick = clutter_box_real_pick;
 



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