[clutter/master-next: 3/3] Snapshot/WIP
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/master-next: 3/3] Snapshot/WIP
- Date: Mon, 23 Jan 2012 18:00:36 +0000 (UTC)
commit 0662399666148a5a580a8f233db6d1d25c855feb
Author: Emmanuele Bassi <ebassi linux intel com>
Date: Mon Jan 23 18:00:01 2012 +0000
Snapshot/WIP
clutter/clutter-stage.c | 105 ++++++++++++++++++++++++++++++++++--
clutter/deprecated/clutter-group.c | 16 ++----
2 files changed, 104 insertions(+), 17 deletions(-)
---
diff --git a/clutter/clutter-stage.c b/clutter/clutter-stage.c
index e01f91b..85fe3da 100644
--- a/clutter/clutter-stage.c
+++ b/clutter/clutter-stage.c
@@ -81,7 +81,11 @@
#include "cogl/cogl.h"
-G_DEFINE_TYPE (ClutterStage, clutter_stage, CLUTTER_TYPE_GROUP);
+static void clutter_container_iface_init (ClutterContainerIface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterStage, clutter_stage, CLUTTER_TYPE_GROUP,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
+ clutter_container_iface_init))
#define CLUTTER_STAGE_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_STAGE, ClutterStagePrivate))
@@ -209,7 +213,72 @@ static const ClutterColor default_stage_color = { 255, 255, 255, 255 };
static void _clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
static void
-_clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
+clutter_stage_real_add (ClutterContainer *container,
+ ClutterActor *child)
+{
+ clutter_actor_add_child (CLUTTER_ACTOR (container), child);
+}
+
+static void
+clutter_stage_real_remove (ClutterContainer *container,
+ ClutterActor *child)
+{
+ clutter_actor_remove_child (CLUTTER_ACTOR (container), child);
+}
+
+static void
+clutter_stage_real_foreach (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data)
+{
+ ClutterActor *iter;
+
+ iter = clutter_actor_get_first_child (CLUTTER_ACTOR (container));
+ while (iter != NULL)
+ {
+ ClutterActor *next = clutter_actor_get_next_sibling (iter);
+
+ callback (iter, user_data);
+
+ iter = next;
+ }
+}
+
+static void
+clutter_stage_real_raise (ClutterContainer *container,
+ ClutterActor *child,
+ ClutterActor *sibling)
+{
+ clutter_actor_set_child_above_sibling (CLUTTER_ACTOR (container),
+ child,
+ sibling);
+}
+
+static void
+clutter_stage_real_lower (ClutterContainer *container,
+ ClutterActor *child,
+ ClutterActor *sibling)
+{
+ clutter_actor_set_child_below_sibling (CLUTTER_ACTOR (container),
+ child,
+ sibling);
+}
+
+static void
+clutter_stage_real_sort_depth_order (ClutterContainer *container)
+{
+}
+
+static void
+clutter_container_iface_init (ClutterContainerIface *iface)
+{
+ iface->add = clutter_stage_real_add;
+ iface->remove = clutter_stage_real_remove;
+ iface->foreach = clutter_stage_real_foreach;
+ iface->raise = clutter_stage_real_raise;
+ iface->lower = clutter_stage_real_lower;
+ iface->sort_depth_order = clutter_stage_real_sort_depth_order;
+}
static void
clutter_stage_get_preferred_width (ClutterActor *self,
@@ -331,7 +400,8 @@ clutter_stage_allocate (ClutterActor *self,
width, height,
origin_changed ? "changed" : "not changed");
- CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->allocate (self, box, flags);
+ clutter_actor_set_allocation (self, box,
+ flags | CLUTTER_DELEGATE_LAYOUT);
/* Ensure the window is sized correctly */
if (!priv->is_fullscreen)
@@ -387,7 +457,8 @@ clutter_stage_allocate (ClutterActor *self,
origin_changed ? "changed" : "not changed");
/* and store the overridden allocation */
- CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->allocate (self, &override, flags);
+ clutter_actor_set_allocation (self, &override,
+ flags | CLUTTER_DELEGATE_LAYOUT);
}
/* XXX: Until Cogl becomes fully responsible for backend windows
@@ -604,6 +675,7 @@ clutter_stage_paint (ClutterActor *self)
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
CoglBufferBit clear_flags;
CoglColor stage_color;
+ ClutterActor *child;
guint8 real_alpha;
CLUTTER_STATIC_TIMER (stage_clear_timer,
@@ -657,7 +729,12 @@ clutter_stage_paint (ClutterActor *self)
cogl_disable_fog ();
#endif
- CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->paint (self);
+ for (child = clutter_actor_get_first_child (self);
+ child != NULL;
+ child = clutter_actor_get_next_sibling (child))
+ {
+ clutter_actor_paint (child);
+ }
}
static void
@@ -739,6 +816,14 @@ static void
clutter_stage_show (ClutterActor *self)
{
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
+ ClutterActor *child;
+
+ for (child = clutter_actor_get_first_child (self);
+ child != NULL;
+ child = clutter_actor_get_next_sibling (child))
+ {
+ clutter_actor_show (child);
+ }
CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->show (self);
@@ -754,10 +839,18 @@ static void
clutter_stage_hide (ClutterActor *self)
{
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
+ ClutterActor *child;
g_assert (priv->impl != NULL);
_clutter_stage_window_hide (priv->impl);
+ for (child = clutter_actor_get_first_child (self);
+ child != NULL;
+ child = clutter_actor_get_next_sibling (child))
+ {
+ clutter_actor_show (child);
+ }
+
CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->hide (self);
}
@@ -1731,6 +1824,8 @@ clutter_stage_dispose (GObject *object)
priv->impl = NULL;
}
+ clutter_actor_remove_all_children (CLUTTER_ACTOR (object));
+
G_OBJECT_CLASS (clutter_stage_parent_class)->dispose (object);
}
diff --git a/clutter/deprecated/clutter-group.c b/clutter/deprecated/clutter-group.c
index faec5cc..64bfa26 100644
--- a/clutter/deprecated/clutter-group.c
+++ b/clutter/deprecated/clutter-group.c
@@ -74,14 +74,6 @@ struct _ClutterGroupPrivate
ClutterLayoutManager *layout;
};
-enum
-{
- ADD,
- REMOVE,
-
- LAST_SIGNAL
-};
-
static void clutter_container_iface_init (ClutterContainerIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterGroup, clutter_group, CLUTTER_TYPE_ACTOR,
@@ -283,12 +275,14 @@ clutter_group_real_sort_depth_order (ClutterContainer *container)
priv->children = g_list_sort (priv->children, sort_by_depth);
+#if 0
/* XXX - this is a hack, to ensure that the list of children that is stored
* inside ClutterActor itself is kept in sync with the list of children held
* by ClutterGroup. this is needed so we can use the old deprecated API and
* mix it with the Actor API.
*/
_clutter_actor_sort_children (CLUTTER_ACTOR (container), sort_by_depth);
+#endif
clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
}
@@ -312,14 +306,12 @@ clutter_group_real_paint (ClutterActor *actor)
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
CLUTTER_NOTE (PAINT, "ClutterGroup paint enter '%s'",
- clutter_actor_get_name (actor) ? clutter_actor_get_name (actor)
- : "unknown");
+ _clutter_actor_get_debug_name (actor));
g_list_foreach (priv->children, (GFunc) clutter_actor_paint, NULL);
CLUTTER_NOTE (PAINT, "ClutterGroup paint leave '%s'",
- clutter_actor_get_name (actor) ? clutter_actor_get_name (actor)
- : "unknown");
+ _clutter_actor_get_debug_name (actor));
}
static void
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]