[cogl] Created tag 1.9.4
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Created tag 1.9.4
- Date: Tue, 17 Jan 2012 00:18:58 +0000 (UTC)
The signed tag '1.9.4' was created.
Tagger: Robert Bragg <robert linux intel com>
Date: Mon Jan 16 23:53:32 2012 +0000
Cogl 1.9.4 (snapshot)
Changes since the last tag '1.9.2':
Aurimas Äernius (1):
Updated Lithuanian translation
Chun-wei Fan (22):
Update cogl/winsys/cogl-winsys-stub.c
VS 2008/2010 project files to build Cogl
VS Support: Install cogl-snippet.h as well
cogl-snippets.h: Fix typo
Update cogl.symbols
VS Property sheets update
cogl-bitmask.h: Eliminate compiler warning
cogl/Makefile.am: Visual C++ support updates
Update Visual C++ property sheets
cogl/Makefile.am: VS support-Create a .bat to gen enums
cogl/Makefile.am VS Support Update
Add Windows Resource Files templates
Update VS projects
Bug 664827: Autotools changes for Windows .rc files
Bug 666349: SDL/MSVC-Add a pre-configured cogl-defines.h
Bug 666349: Add/update Visual C++ projects to compile SDL winsys
Fix the EOL for the cogl_sdl.sln files
Bug 666349: Update MSVC files to compile SDL winsys
Bug 666349: Dist files needed by MSVC for SDL winsys
build/win32/vs10/README.txt: Correct wording
Update Visual C++ property sheets
Update VS property sheets
Daniel Mustieles (2):
Updated Spanish translation
Updated Spanish translation
Fran DiÃguez (2):
Updated Galician translations
Updated Galician translations
Javier JardÃn (1):
docs: Add list of api introduced in 1.8 version
Jorge GonzÃlez (1):
Updated Spanish translation
Joshua Lock (1):
build: Fix building clutter on armv4t devices
Neil Roberts (60):
Fix comparing the uniforms state
cogl-debug: Mark _cogl_debug_flags with dllexport for MSVC
pipeline: Add a missing break for the uniforms state
framebuffer: Handle a NULL previous framebuffer when flushing
Add a CoglSnippet type
cogl-pipeline: Add two hook points for adding shader snippets
Add a conformance test for CoglSnippets
pipeline: Wrap each snippet in its own function
snippet: Add a 'replace' string
pipeline: Move the snippet source loop into a common function
pipeline: Add a snippet hook for the texture lookup
pipeline: Assume blend enabled when there are snippets
snippet: Move the hook to be a property of the snippet
snippet: Fix detecting the last snippet
snippet: Don't generate code for snippets that are replaced
glsl-fragend: Store the cached variables in global variables
fragend-glsl: Don't generate the default texture lookup if replaced
snippet: Add a hook for the layer fragment processing
snippet: Add a hook for the layer texture coordinate transformation
snippet: Add a hook for the vertex transform
Flush matrices in the progend and flip with a vector
attribute: Add the buffer and normalized property APIs to the header
Add a conformance test for custom attributes
test-snippets: Add a test to verify the order of the snippets
egl-winsys: Bind the framebuffer before swapping
snippet: Add some more documentation
attribute: Add a missing 'else'
attribute: Fix including progend-glsl-private.h on GL2
test-utils: Add some fuzz to the pixel comparison routine
test-launcher: Pass on the exit code
kms: Fix GLES2 support
kms: Check for the right surfaceless extension depending on driver
Add a separate winsys vtable for each EGL platform
egl: Allow multiple EGL platforms
egl: Split out the KMS winsys as overrides of the EGL winsys
cogl-xlib-renderer: Move private data to cogl_object_set_user_data
Remove CoglXlibDisplay
Don't bother trying to accept NULL in _cogl_winsys_onscreen_bind
winsys: Move X11/Xlib-specific code out of the EGL winsys
winsys: Move Wayland-specific code out of the EGL winsys
configure: Fix documentation for the --enable-kms-egl-platform option
kms: Don't use egl_surface_width/height
Move the EGL null winsys out of cogl-winsys-egl
Move the EGL GDL winsys out of cogl-winsys-egl
Move the EGL Android winsys out of cogl-winsys-egl
Rename the EGL_X11 winsys to EGL_XLIB
cogland: Remove tabs
cogland: Update to the new shell interface
cogland: Fix crash when frame callback is destroyed before emitted
cogl-texture-2d: Fix checking for the EGL winsys
Update the SDL winsys
Add an example combining SDL and Cogl
cogl-texture-pixmap-x11: Fix the foreach_sub_texture_in_region impl
Add the missing cogl_is_context() function
Add support for main loop integration
xlib: Internally retrieve XEvents
Add a utility to make a GSource out of a CoglContext
Update all of the examples to use cogl_poll_get_info
Add a feature ID for the swap event notification
cogl-crate: Optionally use the swap buffers notify mechanism
Rob Bradford (7):
kms: Add first version of "baremetal" backend for EGL on KMS
kms: Avoid using struct member before it is set
wayland: Port to latest Wayland API (to wl_surface_shell)
wayland: Add API to access the shell surface for the onscreen
renderer: Make COGL_RENDERER / COGL_DRIVER env. variables case insensitive
debug: Accept HELP for the COGL_DEBUG environment variable.
wayland: Add a cogl_wayland_onscreen_resize function
Robert Bragg (60):
Bump development version to 1.9.3
kms: move Cogl*EGL typedefs to cogl-winsys-egl-private.h
kms: flatten setup_kms into _cogl_winsys_kms_display_setup
kms: Check for EGL_KHR_surfaceless_opengl extension
build: only include cogl-winsys-kms.h if KMS enabled
kms: avoid using redundant g* and GL* types
build: don't inc egl headers for non EGL builds
build: include missing headers in cogl-winsys-egl-private.h
docs: Fix a s/called/culled/ typo
texture: assert set_region size <= src size
matrix: Add cogl_matrix_orthographic
cogl-matrix-stack: Adds _cogl_matrix_stack_equal
framebuffer: Add CoglFramebuffer matrix stack methods
docs: make cogl.h matrix stack documentation consistent
Adds cogl_framebuffer_identity_matrix
avoid touching fb matrix stack directly
framebuffer: Add CoglFramebuffer clip stack methods
docs: make cogl.h clip stack docs consistent
docs: make cogl2-clip-state.h docs consistent
path: use cogl_framebuffer_push_path_clip in cogl2-path.c
matrix-stack: Avoid referencing the default CoglContext
docs: updates cogl-matrix.h docs to be consistent
cogl-matrix-stack: remove flush avoidance checks
remove redundant _cogl_clip_stack_dirty() api
clip-state: remove redundant _cogl_clip_state_flush() api
framebuffer: Optimize _cogl_framebuffer_flush_state()
framebuffer: track fb color mask like other fb state
framebuffer: deal with winding state like other state
rework enabling of attributes, removing _cogl_enable()
wayland: Add api to set a foreign shell
wayland: Updates the wayland compositor side support
cogland: This updates the example wayland compositor
renderer: don't re-connect for display check
configure.ac: ignore COGL_PANGO_DEPS if cogl-pango disabled
pipeline: fix realloc of uniform overrides array
gl-prototypes: split up cogl-ext-functions.h
build: removes unused variable
Remove old fallback for vblank wait via manual drm ioctl
sub-texture: Exposes a getter for parent texture
Start removing _EXP defines and improves some docs
Updates in line with latest wayland protocol
cogl-info: print out the chosen renderer name
renderer: Adds api to add/remove selection constraints
renderer: Remove _EXP symbol mangling and add gtk-doc
Remove CoglVector3 type and use float * instead
renderer: Remove _EXP symbol mangling and add gtk-doc
onscreen: Remove _EXP symbol mangling and add gtk-doc
cogl.h: Remove _EXP symbol mangling and add gtk-doc
framebuffer: Remove _EXP symbol mangling and add gtk-doc
snippets: Remove _EXP symbol mangling and add gtk-doc
matrix: Remove _EXP symbol mangling and add gtk-doc
template: Allow configuration of swap throttle
Swaps a few uses of gint for int
wayland: perform buffer resizes lazily at swap buffers
profile: use atexit not g_atexit
docs: Updates cogl_primitive_new_xyz symbols listing
mingw: update glib dependency to 2.28
configure: Updates listed glib dependency to 2.28
Updates NEWS for the 1.9.4 release
Release 1.9.4 (snapshot)
Seong-ho, Cho (1):
Updated Korean translation
Tomeu Vizoso (1):
build: Add missing include in cogl-winsys-egl-private.h
Yinghua Wang (1):
Update Simplified Chinese translation.
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