[gnome-shell/wip/clutter-deprecation-fixes: 12/17] st: Simplify paint_volume handling
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/clutter-deprecation-fixes: 12/17] st: Simplify paint_volume handling
- Date: Tue, 21 Feb 2012 20:23:18 +0000 (UTC)
commit 712326d5121b96991e19c2c1d67e92044472554d
Author: Jasper St. Pierre <jstpierre mecheye net>
Date: Mon Feb 13 15:05:38 2012 -0500
st: Simplify paint_volume handling
Use a new convenience method, clutter_paint_volume_union_box, to grab our
paint box. Additionally, because the paint box is relative to the actor's
modelview (its allocation in most cases), make st_theme_node_get_paint_box
return something relative to the actor box too.
StBoxLayout needs to be corrected for the fade effect to work - it never
paints outside its allocation. It is unknown why it worked when chaining
up to the near-identical StContainer implementation.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
src/st/st-box-layout.c | 21 ++++++++++++++++++---
src/st/st-container.c | 34 ----------------------------------
src/st/st-shadow.c | 27 +++++++++------------------
src/st/st-theme-node-transition.c | 19 +++----------------
src/st/st-theme-node.c | 6 +++++-
src/st/st-widget.c | 13 +++++--------
6 files changed, 40 insertions(+), 80 deletions(-)
---
diff --git a/src/st/st-box-layout.c b/src/st/st-box-layout.c
index fb19c4f..8a9246d 100644
--- a/src/st/st-box-layout.c
+++ b/src/st/st-box-layout.c
@@ -1006,8 +1006,25 @@ st_box_layout_get_paint_volume (ClutterActor *actor,
{
StBoxLayout *self = ST_BOX_LAYOUT (actor);
gdouble x, y;
+ StBoxLayoutPrivate *priv = self->priv;
+ StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
+ ClutterActorBox allocation_box;
+ ClutterActorBox content_box;
+ ClutterVertex origin;
- if (!CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->get_paint_volume (actor, volume))
+ /* When have an adjustment we are clipped to the content box, so base
+ * our paint volume on that. */
+ if (priv->hadjustment || priv->vadjustment)
+ {
+ clutter_actor_get_allocation_box (actor, &allocation_box);
+ st_theme_node_get_content_box (theme_node, &allocation_box, &content_box);
+ origin.x = content_box.x1 - allocation_box.x1;
+ origin.y = content_box.y1 - allocation_box.y2;
+ origin.z = 0.f;
+ clutter_paint_volume_set_width (volume, content_box.x2 - content_box.x1);
+ clutter_paint_volume_set_height (volume, content_box.y2 - content_box.y1);
+ }
+ else if (!CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->get_paint_volume (actor, volume))
return FALSE;
/* When scrolled, st_box_layout_apply_transform() includes the scroll offset
@@ -1018,8 +1035,6 @@ st_box_layout_get_paint_volume (ClutterActor *actor,
get_border_paint_offsets (self, &x, &y);
if (x != 0 || y != 0)
{
- ClutterVertex origin;
-
clutter_paint_volume_get_origin (volume, &origin);
origin.x += x;
origin.y += y;
diff --git a/src/st/st-container.c b/src/st/st-container.c
index 36174c1..0cbefcb 100644
--- a/src/st/st-container.c
+++ b/src/st/st-container.c
@@ -45,37 +45,6 @@ st_container_get_children_list (StContainer *container)
return clutter_actor_get_children (CLUTTER_ACTOR (container));
}
-static gboolean
-st_container_get_paint_volume (ClutterActor *actor,
- ClutterPaintVolume *volume)
-{
- if (!CLUTTER_ACTOR_CLASS (st_container_parent_class)->get_paint_volume (actor, volume))
- return FALSE;
-
- if (!clutter_actor_get_clip_to_allocation (actor))
- {
- ClutterActor *child;
-
- /* Based on ClutterGroup/ClutterBox; include the children's
- * paint volumes, since they may paint outside our allocation.
- */
- for (child = clutter_actor_get_first_child (actor);
- child != NULL;
- child = clutter_actor_get_next_sibling (child))
- {
- const ClutterPaintVolume *child_volume;
-
- child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
- if (!child_volume)
- return FALSE;
-
- clutter_paint_volume_union (volume, child_volume);
- }
- }
-
- return TRUE;
-}
-
static void
st_container_init (StContainer *container)
{
@@ -84,7 +53,4 @@ st_container_init (StContainer *container)
static void
st_container_class_init (StContainerClass *klass)
{
- ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
-
- actor_class->get_paint_volume = st_container_get_paint_volume;
}
diff --git a/src/st/st-shadow.c b/src/st/st-shadow.c
index 9c3784a..fee8b97 100644
--- a/src/st/st-shadow.c
+++ b/src/st/st-shadow.c
@@ -150,29 +150,20 @@ st_shadow_get_box (StShadow *shadow,
const ClutterActorBox *actor_box,
ClutterActorBox *shadow_box)
{
+ gdouble reach;
g_return_if_fail (shadow != NULL);
g_return_if_fail (actor_box != NULL);
g_return_if_fail (shadow_box != NULL);
- /* Inset shadows are drawn below the border, so returning
- * the original box is not actually correct; still, it's
- * good enough for the purpose of determing additional space
- * required outside the actor box.
- */
+ reach = shadow->blur + shadow->spread;
+
if (shadow->inset)
- {
- *shadow_box = *actor_box;
- return;
- }
-
- shadow_box->x1 = actor_box->x1 + shadow->xoffset
- - shadow->blur - shadow->spread;
- shadow_box->x2 = actor_box->x2 + shadow->xoffset
- + shadow->blur + shadow->spread;
- shadow_box->y1 = actor_box->y1 + shadow->yoffset
- - shadow->blur - shadow->spread;
- shadow_box->y2 = actor_box->y2 + shadow->yoffset
- + shadow->blur + shadow->spread;
+ reach *= -1;
+
+ shadow_box->x1 = shadow->xoffset - reach;
+ shadow_box->x2 = actor_box->x2 + shadow->xoffset + reach;
+ shadow_box->y1 = shadow->yoffset - reach;
+ shadow_box->y2 = actor_box->y2 + shadow->yoffset + reach;
}
GType
diff --git a/src/st/st-theme-node-transition.c b/src/st/st-theme-node-transition.c
index 26a6347..4a15137 100644
--- a/src/st/st-theme-node-transition.c
+++ b/src/st/st-theme-node-transition.c
@@ -179,21 +179,6 @@ st_theme_node_transition_update (StThemeNodeTransition *transition,
}
}
-static void
-calculate_offscreen_box (StThemeNodeTransition *transition,
- const ClutterActorBox *allocation)
-{
- ClutterActorBox paint_box;
-
- st_theme_node_transition_get_paint_box (transition,
- allocation,
- &paint_box);
- transition->priv->offscreen_box.x1 = paint_box.x1 - allocation->x1;
- transition->priv->offscreen_box.y1 = paint_box.y1 - allocation->y1;
- transition->priv->offscreen_box.x2 = paint_box.x2 - allocation->x1;
- transition->priv->offscreen_box.y2 = paint_box.y2 - allocation->y1;
-}
-
void
st_theme_node_transition_get_paint_box (StThemeNodeTransition *transition,
const ClutterActorBox *allocation,
@@ -326,7 +311,9 @@ st_theme_node_transition_paint (StThemeNodeTransition *transition,
{
priv->last_allocation = *allocation;
- calculate_offscreen_box (transition, allocation);
+ st_theme_node_transition_get_paint_box (transition,
+ allocation,
+ &transition->priv->offscreen_box);
priv->needs_setup = !setup_framebuffers (transition, allocation);
if (priv->needs_setup) /* setting up framebuffers failed */
diff --git a/src/st/st-theme-node.c b/src/st/st-theme-node.c
index 47b117c..d4a8c16 100644
--- a/src/st/st-theme-node.c
+++ b/src/st/st-theme-node.c
@@ -3361,7 +3361,11 @@ st_theme_node_get_background_paint_box (StThemeNode *node,
background_image_shadow = st_theme_node_get_background_image_shadow (node);
- *paint_box = *actor_box;
+ /* The paint box should be in the actor's coordinate space. */
+ paint_box->x1 = 0;
+ paint_box->y1 = 0;
+ paint_box->x2 = actor_box->x2 - actor_box->x1;
+ paint_box->y2 = actor_box->y2 - actor_box->y1;
if (!background_image_shadow)
return;
diff --git a/src/st/st-widget.c b/src/st/st-widget.c
index 3d0b64a..62d32d3 100644
--- a/src/st/st-widget.c
+++ b/src/st/st-widget.c
@@ -688,12 +688,15 @@ st_widget_get_paint_volume (ClutterActor *self,
ClutterActorBox paint_box, alloc_box;
StThemeNode *theme_node;
StWidgetPrivate *priv;
- ClutterVertex origin;
/* Setting the paint volume does not make sense when we don't have any allocation */
if (!clutter_actor_has_allocation (self))
return FALSE;
+ /* Ignore the return value from here... Clutter is conservative
+ * with its return values, and we know better. */
+ CLUTTER_ACTOR_CLASS (st_widget_parent_class)->get_paint_volume (self, volume);
+
priv = ST_WIDGET (self)->priv;
theme_node = st_widget_get_theme_node (ST_WIDGET (self));
@@ -705,13 +708,7 @@ st_widget_get_paint_volume (ClutterActor *self,
else
st_theme_node_get_paint_box (theme_node, &alloc_box, &paint_box);
- origin.x = paint_box.x1 - alloc_box.x1;
- origin.y = paint_box.y1 - alloc_box.y1;
- origin.z = 0.0f;
-
- clutter_paint_volume_set_origin (volume, &origin);
- clutter_paint_volume_set_width (volume, paint_box.x2 - paint_box.x1);
- clutter_paint_volume_set_height (volume, paint_box.y2 - paint_box.y1);
+ clutter_paint_volume_union_box (volume, &paint_box);
return TRUE;
}
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