[cogl] Created tag 1.9.6
- From: Neil Roberts <nroberts src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Created tag 1.9.6
- Date: Tue, 21 Feb 2012 19:55:50 +0000 (UTC)
The signed tag '1.9.6' was created.
Tagger: Neil Roberts <neil linux intel com>
Date: Tue Feb 21 19:47:33 2012 +0000
Cogl 1.9.6 (snapshot)
Changes since the last tag '1.9.4':
Chao-Hsiung Liao (1):
Updated Traditional Chinese translation(Hong Kong and Taiwan)
Chun-wei Fan (6):
Update Visual C++ property sheets
Win32: Update predefined cogl-defines.h's
cogl-in-gles-core-functions.h: Remove stray ';'
Update cogl.symbols
cogl/Makefile.am: Filter out SDL winsys for Visual C++ builds
Update cogl.symbols
Damien Leone (3):
Add 30-bit color depth pixel formats X101010 and 2101010
Improve pixel format detection for fallback OpenGL rendering
Add support for X101010 and 2101010 pixel formats to fallback OpenGL rendering
Emmanuele Bassi (3):
Move GLES2 prototypes to their header
Ensure that the CoglPango GIR is built against the correct libcogl
Fix build on OSX
Gheyret Kenji (1):
Uyghur translation added
Ihar Hrachyshka (1):
Updated Belarusian translation.
Jasper St. Pierre (2):
Fix some doc issues
Update .gitignore
Kasia Bondarava (1):
Updated Belarusian translation.
Kenneth Nielsen (1):
Updated Danish translation
Kjartan Maraas (1):
Updated Norwegian bokmÃl translation
Neil Roberts (37):
cogl-poll: Add a missing G_END_DECLS to the header
object: Reorder the CoglObject members by size
object: Remove the type member of CoglObjectClass
object: Add a virtual pointer for the unref function
framebuffer: Flush the journal on destruction
tests: Port test-offscreen
test-utils: Expose the compare_pixel function
test-offscreen: Add tests that the offscreen's journal gets flushed
texture: Flush the dependent journals on get_data
When internally using an FBO, check for allocation errors
Make _cogl_pipeline_get_layer_texture public
Add cogl_primitive_copy()
Add cogl_primitive_foreach_attribute()
Port the test-primitive test from Clutter to Cogl
Add cogl_primitive_get_indices()
test-primitive: Add a test for cogl_primitive_copy
Move the add_swap_buffers_callback functions out of the winsys
cogl-primitives: Copy across the texture coordinates if no texture
Add _cogl_texture_get_type()
cogl-pipeline-layer: Use CoglTextureType instead of GL target enum
cogl-pipeline: Fix comparing the texture data state for NULL textures
Add cogl_pipeline_set_layer_null_texture()
test-texture-3d: Port to Cogl
test-texture-3d: Add a test for multi-texturing 3D and 2D textures
Add a test for pipelines with sparse layer indices
Add a version of _cogl_pipeline_get_layer which does not create it
pipeline: Use layer numbers not unit numbers in the combine strings
glsl: Use layer numbers not unit numbers for builtin uniforms
Pass the sampler object to snippet hooks on the texture_hookup
test-snippets: Split up the tests into multiple functions
test-snippets: Add a test for using cogl_sampler in tex hook
tests: Move the create_color_texture function to test-utils
test-snippets: Add a test case for sampling arbitrary units
pipeline-state: Fix crash in the get_all_uniform_values function
doc/RELEASING: Add a note to test with all pipeline backends and GLES2
Updates NEWS for the 1.9.6 release
Release 1.9.6 (snapshot)
Robert Bragg (43):
Bump development version to 1.9.5
Makefile.am.release: Include NEWS in release message
texture-2d/wayland: destroy transient EGLImages
renderer: fix s/contraint/constraint/ typo
kms: Adds api to get at the kms file descriptor
kms: gracefully handle NULL save_state at cleanup
glx: Only call swap_buffer callbacks @ dispatch time
examples: Remove explicit framebuffer allocations
examples: use cogl_framebuffer_clear4f not cogl_clear
examples: use framebuffer matrix stack apis
framebuffer: Add cogl_framebuffer draw methods
display: Remove _EXP symbol mangling and add gtk-doc
debug: Adds COGL_DEBUG=winsys option
journal: use pipeline term instead of source
cogl-crate: remove spurious cogl_set_depth_test_enabled call
debug: don't overlay wireframe
buffer: explicitly relate buffers to a context
glsl: always emit sampler uniforms for non NULL layers
Clean up cogl 1.x/2.0 header separation
texture-pixmap-x11.h: define __COGL_H_INSIDE__
Move all types/prototypes from cogl.h -> cogl[1]-context.h
cogl-private.h: include cogl-context.h
moves and renames _cogl_get_format_bpp
Adds _cogl_pixel_format_is_endian_dependant api
Remove COGL_UNPREMULT_MASK define
Remove COGL_UNORDERED_MASK define
Removes the COGL_PIXEL_FORMAT_{24,32} defines
pixel formats: Documents the internal representation
Adds a _cogl_util_pixel_format_from_masks API
Handle all formats in _cogl_texture_driver_pixel_format_to_gl
Remove all internal includes of cogl.h
pango: don't pass COGL_MATERIAL enums to pipeline api
pipeline: Expose min/mag filter getters
object: avoid creating a new entry for NULL data
pipeline: make _equal() cost scale by n bits in differences
debug: support wireframe mode with vertex shaders
texture-3d: remove _EXP defines + CoglHandle and pass context
context: removes some uses of CoglHandle
offscreen: Replace use of CoglHandle with CoglOffscreen
Adds a context arg to cogl_pipeline_new()
onscreen: move swap_buffer apis to onscreen namespace
tex-pixmap-x11: remove CoglHandle use + pass context
cogl.h: Exclude 1.x headers if 2.0 api requested
Ryan Lortie (1):
build: avoid touching .po files during 'make'
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