[gnome-shell/wip/clutter-deprecation-fixes: 7/21] st-widget: Copy get_focus_chain and navigate_focus from StContainer
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/clutter-deprecation-fixes: 7/21] st-widget: Copy get_focus_chain and navigate_focus from StContainer
- Date: Tue, 14 Feb 2012 22:02:01 +0000 (UTC)
commit 0d1a0763eadb1e189d5a136d8c24f9a5a4869632
Author: Jasper St. Pierre <jstpierre mecheye net>
Date: Mon Feb 13 19:55:30 2012 -0500
st-widget: Copy get_focus_chain and navigate_focus from StContainer
This is a prerequisite to getting rid of StContainer
https://bugzilla.gnome.org/show_bug.cgi?id=670034
src/shell-generic-container.c | 10 +-
src/st/st-container.c | 38 +-----
src/st/st-container.h | 4 -
src/st/st-widget.c | 290 ++++++++++++++++++++++++++++++++++++++++-
src/st/st-widget.h | 5 +
5 files changed, 297 insertions(+), 50 deletions(-)
---
diff --git a/src/shell-generic-container.c b/src/shell-generic-container.c
index a3fc1b6..382e79b 100644
--- a/src/shell-generic-container.c
+++ b/src/shell-generic-container.c
@@ -163,13 +163,13 @@ shell_generic_container_pick (ClutterActor *actor,
}
static GList *
-shell_generic_container_get_focus_chain (StContainer *container)
+shell_generic_container_get_focus_chain (StWidget *widget)
{
- ShellGenericContainer *self = SHELL_GENERIC_CONTAINER (container);
+ ShellGenericContainer *self = SHELL_GENERIC_CONTAINER (widget);
GList *children, *focus_chain;
focus_chain = NULL;
- for (children = st_container_get_children_list (container); children; children = children->next)
+ for (children = st_container_get_children_list (ST_CONTAINER (widget)); children; children = children->next)
{
ClutterActor *child = children->data;
@@ -252,7 +252,7 @@ shell_generic_container_class_init (ShellGenericContainerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
- StContainerClass *container_class = ST_CONTAINER_CLASS (klass);
+ StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
gobject_class->finalize = shell_generic_container_finalize;
@@ -262,7 +262,7 @@ shell_generic_container_class_init (ShellGenericContainerClass *klass)
actor_class->paint = shell_generic_container_paint;
actor_class->pick = shell_generic_container_pick;
- container_class->get_focus_chain = shell_generic_container_get_focus_chain;
+ widget_class->get_focus_chain = shell_generic_container_get_focus_chain;
/**
* ShellGenericContainer::get-preferred-width:
diff --git a/src/st/st-container.c b/src/st/st-container.c
index c249407..1e8380f 100644
--- a/src/st/st-container.c
+++ b/src/st/st-container.c
@@ -182,40 +182,6 @@ st_container_get_children_list (StContainer *container)
return container->priv->children;
}
-static GList *
-st_container_real_get_focus_chain (StContainer *container)
-{
- GList *chain, *children;
-
- chain = NULL;
- for (children = container->priv->children; children; children = children->next)
- {
- ClutterActor *child = children->data;
-
- if (CLUTTER_ACTOR_IS_VISIBLE (child))
- chain = g_list_prepend (chain, child);
- }
-
- return g_list_reverse (chain);
-}
-
-/**
- * st_container_get_focus_chain:
- * @container: An #StContainer
- *
- * Gets a list of the focusable children of @container, in "Tab"
- * order. By default, this returns all visible
- * (as in CLUTTER_ACTOR_IS_VISIBLE()) children of @container.
- *
- * Returns: (element-type Clutter.Actor) (transfer container):
- * @container's focusable children
- */
-GList *
-st_container_get_focus_chain (StContainer *container)
-{
- return ST_CONTAINER_GET_CLASS (container)->get_focus_chain (container);
-}
-
static gint
sort_z_order (gconstpointer a,
gconstpointer b)
@@ -649,7 +615,7 @@ st_container_navigate_focus (StWidget *widget,
* "first" being determined by @direction.)
*/
- children = st_container_get_focus_chain (container);
+ children = st_widget_get_focus_chain (ST_WIDGET (container));
if (direction == GTK_DIR_TAB_FORWARD ||
direction == GTK_DIR_TAB_BACKWARD)
{
@@ -761,6 +727,4 @@ st_container_class_init (StContainerClass *klass)
actor_class->get_paint_volume = st_container_get_paint_volume;
widget_class->navigate_focus = st_container_navigate_focus;
-
- container_class->get_focus_chain = st_container_real_get_focus_chain;
}
diff --git a/src/st/st-container.h b/src/st/st-container.h
index 023bef9..418ca43 100644
--- a/src/st/st-container.h
+++ b/src/st/st-container.h
@@ -47,16 +47,12 @@ struct _StContainer {
struct _StContainerClass {
StWidgetClass parent_class;
-
- GList * (*get_focus_chain) (StContainer *container);
};
GType st_container_get_type (void) G_GNUC_CONST;
void st_container_destroy_children (StContainer *container);
-GList * st_container_get_focus_chain (StContainer *container);
-
/* Only to be used by subclasses of StContainer */
void st_container_move_child (StContainer *container,
ClutterActor *actor,
diff --git a/src/st/st-widget.c b/src/st/st-widget.c
index 9522ec6..afefcc7 100644
--- a/src/st/st-widget.c
+++ b/src/st/st-widget.c
@@ -772,6 +772,12 @@ st_widget_get_paint_volume (ClutterActor *self,
return TRUE;
}
+static GList *
+st_widget_real_get_focus_chain (StWidget *widget)
+{
+ return clutter_actor_get_children (CLUTTER_ACTOR (widget));
+}
+
static void
st_widget_class_init (StWidgetClass *klass)
@@ -809,6 +815,7 @@ st_widget_class_init (StWidgetClass *klass)
klass->style_changed = st_widget_real_style_changed;
klass->navigate_focus = st_widget_real_navigate_focus;
klass->get_accessible_type = st_widget_accessible_get_type;
+ klass->get_focus_chain = st_widget_real_get_focus_chain;
/**
* StWidget:pseudo-class:
@@ -1952,20 +1959,278 @@ st_widget_get_can_focus (StWidget *widget)
return widget->priv->can_focus;
}
+/* filter @children to contain only only actors that overlap @rbox
+ * when moving in @direction. (Assuming no transformations.)
+ */
+static GList *
+filter_by_position (GList *children,
+ ClutterActorBox *rbox,
+ GtkDirectionType direction)
+{
+ ClutterActorBox cbox;
+ GList *l, *ret;
+ ClutterActor *child;
+
+ for (l = children, ret = NULL; l; l = l->next)
+ {
+ child = l->data;
+ clutter_actor_get_allocation_box (child, &cbox);
+
+ /* Filter out children if they are in the wrong direction from
+ * @rbox, or if they don't overlap it. To account for floating-
+ * point imprecision, an actor is "down" (etc.) from an another
+ * actor even if it overlaps it by up to 0.1 pixels.
+ */
+ switch (direction)
+ {
+ case GTK_DIR_UP:
+ if (cbox.y2 > rbox->y1 + 0.1)
+ continue;
+ if (cbox.x1 >= rbox->x2 || cbox.x2 <= rbox->x1)
+ continue;
+ break;
+
+ case GTK_DIR_DOWN:
+ if (cbox.y1 < rbox->y2 - 0.1)
+ continue;
+ if (cbox.x1 >= rbox->x2 || cbox.x2 <= rbox->x1)
+ continue;
+ break;
+
+ case GTK_DIR_LEFT:
+ if (cbox.x2 > rbox->x1 + 0.1)
+ continue;
+ if (cbox.y1 >= rbox->y2 || cbox.y2 <= rbox->y1)
+ continue;
+ break;
+
+ case GTK_DIR_RIGHT:
+ if (cbox.x1 < rbox->x2 - 0.1)
+ continue;
+ if (cbox.y1 >= rbox->y2 || cbox.y2 <= rbox->y1)
+ continue;
+ break;
+
+ default:
+ g_return_val_if_reached (NULL);
+ }
+
+ ret = g_list_prepend (ret, child);
+ }
+
+ g_list_free (children);
+ return ret;
+}
+
+
+typedef struct {
+ GtkDirectionType direction;
+ ClutterActorBox box;
+} StWidgetChildSortData;
+
+static int
+sort_by_position (gconstpointer a,
+ gconstpointer b,
+ gpointer user_data)
+{
+ ClutterActor *actor_a = (ClutterActor *)a;
+ ClutterActor *actor_b = (ClutterActor *)b;
+ StWidgetChildSortData *sort_data = user_data;
+ GtkDirectionType direction = sort_data->direction;
+ ClutterActorBox abox, bbox;
+ int ax, ay, bx, by;
+ int cmp, fmid;
+
+ /* Determine the relationship, relative to motion in @direction, of
+ * the center points of the two actors. Eg, for %GTK_DIR_UP, we
+ * return a negative number if @actor_a's center is below @actor_b's
+ * center, and postive if vice versa, which will result in an
+ * overall list sorted bottom-to-top.
+ */
+
+ clutter_actor_get_allocation_box (actor_a, &abox);
+ ax = (int)(abox.x1 + abox.x2) / 2;
+ ay = (int)(abox.y1 + abox.y2) / 2;
+ clutter_actor_get_allocation_box (actor_b, &bbox);
+ bx = (int)(bbox.x1 + bbox.x2) / 2;
+ by = (int)(bbox.y1 + bbox.y2) / 2;
+
+ switch (direction)
+ {
+ case GTK_DIR_UP:
+ cmp = by - ay;
+ break;
+ case GTK_DIR_DOWN:
+ cmp = ay - by;
+ break;
+ case GTK_DIR_LEFT:
+ cmp = bx - ax;
+ break;
+ case GTK_DIR_RIGHT:
+ cmp = ax - bx;
+ break;
+ default:
+ g_return_val_if_reached (0);
+ }
+
+ if (cmp)
+ return cmp;
+
+ /* If two actors have the same center on the axis being sorted,
+ * prefer the one that is closer to the center of the current focus
+ * actor on the other axis. Eg, for %GTK_DIR_UP, prefer whichever
+ * of @actor_a and @actor_b has a horizontal center closest to the
+ * current focus actor's horizontal center.
+ *
+ * (This matches GTK's behavior.)
+ */
+ switch (direction)
+ {
+ case GTK_DIR_UP:
+ case GTK_DIR_DOWN:
+ fmid = (int)(sort_data->box.x1 + sort_data->box.x2) / 2;
+ return abs (ax - fmid) - abs (bx - fmid);
+ case GTK_DIR_LEFT:
+ case GTK_DIR_RIGHT:
+ fmid = (int)(sort_data->box.y1 + sort_data->box.y2) / 2;
+ return abs (ay - fmid) - abs (by - fmid);
+ default:
+ g_return_val_if_reached (0);
+ }
+}
+
static gboolean
st_widget_real_navigate_focus (StWidget *widget,
ClutterActor *from,
GtkDirectionType direction)
{
- if (widget->priv->can_focus &&
- CLUTTER_ACTOR (widget) != from)
+ ClutterActor *widget_actor, *focus_child;
+ GList *children, *l;
+
+ widget_actor = CLUTTER_ACTOR (widget);
+ if (from == widget_actor)
+ return FALSE;
+
+ /* Figure out if @from is a descendant of @widget, and if so,
+ * set @focus_child to the immediate child of @widget that
+ * contains (or *is*) @from.
+ */
+ focus_child = from;
+ while (focus_child && clutter_actor_get_parent (focus_child) != widget_actor)
+ focus_child = clutter_actor_get_parent (focus_child);
+
+ if (widget->priv->can_focus)
{
- clutter_actor_grab_key_focus (CLUTTER_ACTOR (widget));
- return TRUE;
+ if (!focus_child)
+ {
+ /* Accept focus from outside */
+ clutter_actor_grab_key_focus (widget_actor);
+ return TRUE;
+ }
+ else
+ {
+ /* Yield focus from within: since @widget itself is
+ * focusable we don't allow the focus to be navigated
+ * within @widget.
+ */
+ return FALSE;
+ }
+ }
+
+ /* See if we can navigate within @focus_child */
+ if (focus_child && ST_IS_WIDGET (focus_child))
+ {
+ if (st_widget_navigate_focus (ST_WIDGET (focus_child), from, direction, FALSE))
+ return TRUE;
+ }
+
+ /* At this point we know that we want to navigate focus to one of
+ * @widget's immediate children; the next one after @focus_child,
+ * or the first one if @focus_child is %NULL. (With "next" and
+ * "first" being determined by @direction.)
+ */
+
+ children = st_widget_get_focus_chain (widget);
+ if (direction == GTK_DIR_TAB_FORWARD ||
+ direction == GTK_DIR_TAB_BACKWARD)
+ {
+ if (direction == GTK_DIR_TAB_BACKWARD)
+ children = g_list_reverse (children);
+
+ if (focus_child)
+ {
+ /* Remove focus_child and any earlier children */
+ while (children && children->data != focus_child)
+ children = g_list_delete_link (children, children);
+ if (children)
+ children = g_list_delete_link (children, children);
+ }
+ }
+ else /* direction is an arrow key, not tab */
+ {
+ StWidgetChildSortData sort_data;
+
+ /* Compute the allocation box of the previous focused actor, in
+ * @widget's coordinate space. If there was no previous focus,
+ * use the coordinates of the appropriate edge of @widget.
+ *
+ * Note that all of this code assumes the actors are not
+ * transformed (or at most, they are all scaled by the same
+ * amount). If @widget or any of its children is rotated, or
+ * any child is inconsistently scaled, then the focus chain will
+ * probably be unpredictable.
+ */
+ if (focus_child)
+ {
+ clutter_actor_get_allocation_box (focus_child, &sort_data.box);
+ }
+ else
+ {
+ clutter_actor_get_allocation_box (CLUTTER_ACTOR (widget), &sort_data.box);
+ switch (direction)
+ {
+ case GTK_DIR_UP:
+ sort_data.box.y1 = sort_data.box.y2;
+ break;
+ case GTK_DIR_DOWN:
+ sort_data.box.y2 = sort_data.box.y1;
+ break;
+ case GTK_DIR_LEFT:
+ sort_data.box.x1 = sort_data.box.x2;
+ break;
+ case GTK_DIR_RIGHT:
+ sort_data.box.x2 = sort_data.box.x1;
+ break;
+ default:
+ g_warn_if_reached ();
+ }
+ }
+ sort_data.direction = direction;
+
+ if (focus_child)
+ children = filter_by_position (children, &sort_data.box, direction);
+ if (children)
+ children = g_list_sort_with_data (children, sort_by_position, &sort_data);
+ }
+
+ /* Now try each child in turn */
+ for (l = children; l; l = l->next)
+ {
+ if (ST_IS_WIDGET (l->data))
+ {
+ if (st_widget_navigate_focus (l->data, from, direction, FALSE))
+ {
+ g_list_free (children);
+ return TRUE;
+ }
+ }
}
+
+ g_list_free (children);
return FALSE;
}
+
/**
* st_widget_navigate_focus:
* @widget: the "top level" container
@@ -2527,3 +2792,20 @@ check_labels (StWidgetAccessible *widget_accessible,
ATK_OBJECT (widget_accessible));
}
}
+
+/**
+ * st_widget_get_focus_chain:
+ * @widget: An #StWidget
+ *
+ * Gets a list of the focusable children of @widget, in "Tab"
+ * order. By default, this returns all visible
+ * (as in CLUTTER_ACTOR_IS_VISIBLE()) children of @widget.
+ *
+ * Returns: (element-type Clutter.Actor) (transfer container):
+ * @widget's focusable children
+ */
+GList *
+st_widget_get_focus_chain (StWidget *widget)
+{
+ return ST_WIDGET_GET_CLASS (widget)->get_focus_chain (widget);
+}
diff --git a/src/st/st-widget.h b/src/st/st-widget.h
index 2ed46b3..e4a57fb 100644
--- a/src/st/st-widget.h
+++ b/src/st/st-widget.h
@@ -86,6 +86,8 @@ struct _StWidgetClass
ClutterActor *from,
GtkDirectionType direction);
GType (* get_accessible_type) (void);
+
+ GList * (* get_focus_chain) (StWidget *widget);
};
GType st_widget_get_type (void) G_GNUC_CONST;
@@ -161,6 +163,9 @@ void st_widget_style_changed (StWidget *widg
StThemeNode * st_widget_get_theme_node (StWidget *widget);
StThemeNode * st_widget_peek_theme_node (StWidget *widget);
+GList * st_widget_get_focus_chain (StWidget *widget);
+
+
/* debug methods */
char *st_describe_actor (ClutterActor *actor);
void st_set_slow_down_factor (gfloat factor);
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