[gnome-games] mahjongg: Use Cairo.Content.COLOR_ALPHA for images as they do have an alpha channel
- From: Robert Ancell <rancell src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] mahjongg: Use Cairo.Content.COLOR_ALPHA for images as they do have an alpha channel
- Date: Sat, 4 Feb 2012 10:45:09 +0000 (UTC)
commit 6dbf2c0ff6a841383429074badd4dcad15e47bad
Author: Robert Ancell <robert ancell canonical com>
Date: Sat Feb 4 21:45:03 2012 +1100
mahjongg: Use Cairo.Content.COLOR_ALPHA for images as they do have an alpha channel
mahjongg/src/game-view.vala | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/mahjongg/src/game-view.vala b/mahjongg/src/game-view.vala
index 9217eff..9197b2e 100644
--- a/mahjongg/src/game-view.vala
+++ b/mahjongg/src/game-view.vala
@@ -71,7 +71,7 @@ public class GameView : Gtk.DrawingArea
var width = image_width * 43;
var height = image_height * 2;
- var surface = new Cairo.Surface.similar (cr.get_target (), Cairo.Content.COLOR, width, height);
+ var surface = new Cairo.Surface.similar (cr.get_target (), Cairo.Content.COLOR_ALPHA, width, height);
var c = new Cairo.Context (surface);
var pixbuf = theme.render (width, height);
if (pixbuf == null)
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