[glib] docs: Clarify GSocketClient reuse policy



commit 053b011cccdf8463a10ae09799dd43048bb6c9f0
Author: Benjamin Otte <otte redhat com>
Date:   Wed Feb 1 16:25:01 2012 +0100

    docs: Clarify GSocketClient reuse policy

 gio/gsocketclient.c |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)
---
diff --git a/gio/gsocketclient.c b/gio/gsocketclient.c
index 1a86bf5..8ff51d7 100644
--- a/gio/gsocketclient.c
+++ b/gio/gsocketclient.c
@@ -56,8 +56,8 @@
  * @include: gio/gio.h
  * @see_also: #GSocketConnection, #GSocketListener
  *
- * #GSocketClient is a high-level utility class for connecting to a
- * network host using a connection oriented socket type.
+ * #GSocketClient is a lightweight high-level utility class for connecting to
+ * a network host using a connection oriented socket type.
  *
  * You create a #GSocketClient object, set any options you want, and then
  * call a sync or async connect operation, which returns a #GSocketConnection
@@ -67,6 +67,9 @@
  * the underlying socket that is in use. For instance, for a TCP/IP connection
  * it will be a #GTcpConnection.
  *
+ * As #GSocketClient is a lightweight object, you don't need to cache it. You
+ * can just create a new one any time you need one.
+ *
  * Since: 2.22
  */
 



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