[gnome-chess/chess-telepathy-networking-support-664946-rebase: 38/64] Quit org.gnome.glchess after a channel has been successfully sidpatched
- From: Chandni Verma <vchandni src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess/chess-telepathy-networking-support-664946-rebase: 38/64] Quit org.gnome.glchess after a channel has been successfully sidpatched
- Date: Sun, 23 Dec 2012 03:41:49 +0000 (UTC)
commit af6e0de41113c7b1c5c082ed36592aa67f61a31a
Author: Chandni Verma <chandniverma2112 gmail com>
Date: Fri Sep 7 10:14:28 2012 +0530
Quit org.gnome.glchess after a channel has been successfully sidpatched
src/gnome-chess-application.vala | 76 +++++++++++++++++++++++---------------
1 files changed, 46 insertions(+), 30 deletions(-)
---
diff --git a/src/gnome-chess-application.vala b/src/gnome-chess-application.vala
index 602124c..33362d9 100644
--- a/src/gnome-chess-application.vala
+++ b/src/gnome-chess-application.vala
@@ -1520,46 +1520,62 @@ public class Application : Gtk.Application
private void start_new_game ()
{
- if (window == null)
+ string opponent_type = settings.get_string ("opponent-type");
+ if (opponent_type == "remote-player")
{
- create_game_window ();
- add_window (window);
+ string contact_id = settings.get_string ("opponent");
+ debug ("Opponent type selected: %s", opponent_type);
+ debug ("Contact-id: %s", contact_id);
+ debug ("Requested a glchess channel to %s. glchess-channel-handler takes charge. Now quitting", contact_id);
+ quit_game ();
}
- in_history = true;
- game_file = null;
+ else
+ {
+
+ if (window == null)
+ {
+ create_game_window ();
+ add_window (window);
+ }
- pgn_game = new PGNGame ();
- var now = new DateTime.now_local ();
- pgn_game.date = now.format ("%Y.%m.%d");
- pgn_game.time = now.format ("%H:%M:%S");
- var duration = settings.get_int ("duration");
- if (duration > 0)
- pgn_game.time_control = "%d".printf (duration);
+ in_history = true;
+ game_file = null;
- if (settings.get_string ("opponent-type") == "robot")
- {
- var engine_name = settings.get_string ("opponent");
- var engine_level = settings.get_string ("difficulty");
- if (engine_name != null)
+ pgn_game = new PGNGame ();
+ var now = new DateTime.now_local ();
+ pgn_game.date = now.format ("%Y.%m.%d");
+ pgn_game.time = now.format ("%H:%M:%S");
+ var duration = settings.get_int ("duration");
+ if (duration > 0)
+ pgn_game.time_control = "%d".printf (duration);
+
+ if (settings.get_string ("opponent-type") == "robot")
{
- if (settings.get_boolean ("play-as-white"))
+ var engine_name = settings.get_string ("opponent");
+ var engine_level = settings.get_string ("difficulty");
+ if (engine_name != null)
{
- pgn_game.tags.insert ("BlackAI", engine_name);
- pgn_game.tags.insert ("BlackLevel", engine_level);
- }
- else
- {
- pgn_game.tags.insert ("WhiteAI", engine_name);
- pgn_game.tags.insert ("WhiteLevel", engine_level);
+ if (settings.get_boolean ("play-as-white"))
+ {
+ pgn_game.tags.insert ("BlackAI", engine_name);
+ pgn_game.tags.insert ("BlackLevel", engine_level);
+ }
+ else
+ {
+ pgn_game.tags.insert ("WhiteAI", engine_name);
+ pgn_game.tags.insert ("WhiteLevel", engine_level);
+ }
}
}
- }
- start_game ();
- display_window ();
- if (launcher != null)
- launcher.destroy ();
+ start_game ();
+
+ display_window ();
+ if (launcher != null)
+ launcher.destroy ();
+
+ }
}
[CCode (cname = "load_game_handler", instance_pos = -1)]
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