[longomatch] Destroy the dialog after reading the values
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Destroy the dialog after reading the values
- Date: Fri, 14 Dec 2012 20:35:10 +0000 (UTC)
commit a221881f6c09bf8b0eb7c0a4f3a181dc16c545c7
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Sun Dec 9 11:31:25 2012 +0100
Destroy the dialog after reading the values
LongoMatch.GUI/Gui/GUIToolkit.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/GUIToolkit.cs b/LongoMatch.GUI/Gui/GUIToolkit.cs
index e7aba76..2341c02 100644
--- a/LongoMatch.GUI/Gui/GUIToolkit.cs
+++ b/LongoMatch.GUI/Gui/GUIToolkit.cs
@@ -134,9 +134,9 @@ namespace LongoMatch.Gui
sd.Play = play.Name;
if(sd.Run() == (int)ResponseType.Ok) {
- sd.Destroy();
interval = sd.Interval;
seriesName = sd.SeriesName;
+ sd.Destroy();
outDir = System.IO.Path.Combine(snapshotsDir, seriesName);
var fsc = new FramesSeriesCapturer(openedProject.Description.File.FilePath,
play.Start.MSeconds, play.Stop.MSeconds,
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