[gnome-shell] ScreenShield: place the lock screen contents only on the primary monitor
- From: Giovanni Campagna <gcampagna src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] ScreenShield: place the lock screen contents only on the primary monitor
- Date: Thu, 16 Aug 2012 19:47:33 +0000 (UTC)
commit 2b30afa618f6e017ba283c508d05202fdfa435e9
Author: Giovanni Campagna <gcampagna src gnome org>
Date: Tue Aug 14 15:39:17 2012 +0200
ScreenShield: place the lock screen contents only on the primary monitor
Use the new monitor constraint to place the clock and notification
box on the primary monitor only. The background is still extended
to the whole screen.
Get rid of the LockDialogGroup hack, now that ClutterBinLayout
respects fixed position correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
js/ui/layout.js | 1 +
js/ui/screenShield.js | 33 ++++++++++++---------------------
2 files changed, 13 insertions(+), 21 deletions(-)
---
diff --git a/js/ui/layout.js b/js/ui/layout.js
index 266d22c..c833a1b 100644
--- a/js/ui/layout.js
+++ b/js/ui/layout.js
@@ -109,6 +109,7 @@ const LayoutManager = new Lang.Class({
this.screenShieldGroup = new St.Widget({ name: 'screenShieldGroup',
visible: false,
clip_to_allocation: true,
+ layout_manager: new Clutter.BinLayout(),
});
this.addChrome(this.screenShieldGroup);
diff --git a/js/ui/screenShield.js b/js/ui/screenShield.js
index 332571f..75ae7b1 100644
--- a/js/ui/screenShield.js
+++ b/js/ui/screenShield.js
@@ -9,6 +9,7 @@ const Signals = imports.signals;
const St = imports.gi.St;
const GnomeSession = imports.misc.gnomeSession;
+const Layout = imports.ui.layout;
const Lightbox = imports.ui.lightbox;
const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray;
@@ -257,23 +258,6 @@ const NotificationsBox = new Lang.Class({
},
});
-const LockDialogGroup = new Lang.Class({
- Name: 'LockDialogGroup',
- Extends: St.Widget,
-
- _init: function(params) {
- this.parent(params);
- },
-
- vfunc_get_preferred_height: function(forWidth) {
- return [global.screen_height, global.screen_height];
- },
-
- vfunc_get_preferred_width: function(forHeight) {
- return [global.screen_width, global.screen_width];
- }
-});
-
/**
* To test screen shield, make sure to kill gnome-screensaver.
*
@@ -294,14 +278,18 @@ const ScreenShield = new Lang.Class({
y_expand: true,
reactive: true,
can_focus: true,
- layout_manager: new Clutter.BinLayout(),
name: 'lockScreenGroup',
});
this._lockScreenGroup.connect('key-release-event',
Lang.bind(this, this._onLockScreenKeyRelease));
+ this._lockScreenContents = new St.Widget({ layout_manager: new Clutter.BinLayout(),
+ name: 'lockScreenContents' });
+ this._lockScreenContents.add_constraint(new Layout.MonitorConstraint({ primary: true }));
+
this._background = Meta.BackgroundActor.new_for_screen(global.screen);
this._lockScreenGroup.add_actor(this._background);
+ this._lockScreenGroup.add_actor(this._lockScreenContents);
// FIXME: build the rest of the lock screen here
@@ -315,14 +303,17 @@ const ScreenShield = new Lang.Class({
y_expand: true
});
this._arrow.connect('repaint', Lang.bind(this, this._drawArrow));
- this._lockScreenGroup.add_actor(this._arrow);
+ this._lockScreenContents.add_actor(this._arrow);
let action = new Clutter.DragAction({ drag_axis: Clutter.DragAxis.Y_AXIS });
action.connect('drag-begin', Lang.bind(this, this._onDragBegin));
action.connect('drag-end', Lang.bind(this, this._onDragEnd));
this._lockScreenGroup.add_action(action);
- this._lockDialogGroup = new LockDialogGroup({ name: 'lockDialogGroup' });
+ this._lockDialogGroup = new St.Widget({ x_expand: true,
+ y_expand: true,
+ name: 'lockDialogGroup' });
+
this.actor.add_actor(this._lockDialogGroup);
this.actor.add_actor(this._lockScreenGroup);
@@ -545,7 +536,7 @@ const ScreenShield = new Lang.Class({
this._lockScreenContentsBox.add(this._clock.actor, { x_fill: true,
y_fill: true });
- this._lockScreenGroup.add_actor(this._lockScreenContentsBox);
+ this._lockScreenContents.add_actor(this._lockScreenContentsBox);
if (this._settings.get_boolean('show-notifications')) {
this._notificationsBox = new NotificationsBox();
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