[clutter-gst] Don't use GLint needlessly



commit 51e35c643c3ccbdda3f25ce3758f90d0a4b6e6d3
Author: Sjoerd Simons <sjoerd simons collabora co uk>
Date:   Wed Aug 15 11:44:47 2012 +0200

    Don't use GLint needlessly

 clutter-gst/clutter-gst-video-sink.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/clutter-gst/clutter-gst-video-sink.c b/clutter-gst/clutter-gst-video-sink.c
index 0e9538a..4dd0541 100644
--- a/clutter-gst/clutter-gst-video-sink.c
+++ b/clutter-gst/clutter-gst-video-sink.c
@@ -1133,7 +1133,7 @@ static GSList *
 clutter_gst_build_renderers_list (void)
 {
   GSList             *list = NULL;
-  GLint               nb_texture_units = 0;
+  gint                nb_texture_units = 0;
   gint                features = 0, i;
   /* The order of the list of renderers is important. They will be prepended
    * to a GSList and we'll iterate over that list to choose the first matching



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]