[cogl] Created tag 1.11.2
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Created tag 1.11.2
- Date: Wed, 15 Aug 2012 16:55:31 +0000 (UTC)
The signed tag '1.11.2' was created.
Tagger: Robert Bragg <robert linux intel com>
Date: Wed Aug 15 17:46:52 2012 +0100
Cogl 1.11.2 (snapshot)
Changes since the last tag '1.10.0':
Adel Gadllah (1):
texture: Fix error handling in get_texture_bits_via_offscreen
Alexander Shopov (1):
Updated Bulgarian translation
Andika Triwidada (1):
Updated Indonesian translation
Antoine Jacoutot (1):
build: remove unneeded check for libdrm
Bruno Brouard (2):
Updated French translation
Updated French translation
Carles Ferrando (3):
[l10n]Updated Catalan (Valencian) translation
[l10n]Updated Catalan (Valencian) translation
[l10n]Updated Catalan (Valencian) translation
Chao-Hsiung Liao (3):
Updated Traditional Chinese translation(Hong Kong and Taiwan)
Updated Traditional Chinese translation(Hong Kong and Taiwan)
Updated Traditional Chinese translation(Hong Kong and Taiwan)
Christian Kirbach (2):
Updated German translation
[l10n] Updated German translation
Chun-wei Fan (10):
Update cogl.symbols
cogl/Makefile.am: Fix filters for MSVC projects
Fix cogl.symbols
Visual C++ projects Update
Fix Visual C++ build
Update cogl.symbols
Visual C++ 2008 support: Add note in README.txt
Fix up Visual C++ property sheets
Update Visual C++ project files
Visual C++ support: Re-enable C4819 warnings
Damien Lespiau (17):
winsys-glx: Remove unused variable
matrix: Add a init_translation() constructor
quaternion: Document init_from_euler()
quaternion: Document init_from_quaternion()
doc: Include the documentation for CoglEuler
doc: Hide the private fields of CoglQuaternion
doc: Remove the inclusion of non-existent cogl-clipping.xml
doc: Fix a couple of renamed symbols
quaternion: Fix typo in the init_from_z_rotation documentation
Update .gitignore
Use the internal format to check if the texture size is supported
Add a note about [0, 0, 0] and cogl_vector3_normalize()
Initialize the inverse matrix in invert_matrix_3d()
Fix the inclusion of the SDL integration documentation
Update the cogl_sdl_context_new() code snippet
Use <literal> not <pre> in the comments
egl-x11: Don't use GLXDrawable on EGL
Daniel Mustieles (2):
Updated Spanish translation
Updated Spanish translation
Daniel Nylander (1):
Updated Swedish translation
Fran DiÃguez (2):
Updated Galician translations
Updated Galician translations
Gabor Kelemen (1):
Updated Hungarian translation
Gil Forcada (2):
[l10n] Updated Catalan translation
[l10n] Updated Catalan translation
Hajime Taira (1):
[l10n] Update Japanese translation
Ihar Hrachyshka (1):
Updated Belarusian translation.
Jordi Serratosa (1):
[l10n] Fixes on Catalan translation
Kjartan Maraas (1):
Updated Norwegian bokmÃl translation
Krishnababu Krothapalli (1):
Updated Telugu Translations
Kristjan SCHMIDT (1):
Updated Esperanto translation
Luca Bruno (1):
tests: Port test-premult
Marek Äernockà (2):
Updated Czech translation
Updated Czech translation
Mario BlÃttermann (1):
Updated German translation
Matej UrbanÄiÄ (2):
Updated Slovenian translation
Updated Slovenian translation
Neil Roberts (71):
Post-release version bump to 1.10.1
Add a vtable for the driver
Add a context parameter to all of the texture driver virtuals
gles: Support the GL_EXT_texture_format_BGRA8888 extension
gles2: Support the GL_EXT_unpack_subimage extension
pipeline: Use cogl_depth_state_init to init default depth state
bitmap: Store a pointer to the context
Add a CoglPrimitiveTexture interface
Add constructors which take a CoglBitmap to all primitive textures
Fix places that ignore the COGL_TEXTURE_NO_AUTO_MIPMAP flag
Use GL_ARB_sampler_objects
Use ffs to calculate the GL_{UN,}PACK_ALIGNMENT
Use GL_PACK_ALIGNMENT of 1 whenever possible
Add a mechanism for determining GPU driver details
Add a workaround for slow read pixels on Mesa
Fix including a non-existent header
kms: Use GBM surfaces
egl-kms: Use drmModePageFlip
kms: Implement the swap buffers notify feature
Don't include any GL header from the public GL headers
Add a context member to CoglPath
bitmap-pixbuf: Fix the bitmap loader on Quartz
Replace cogl_path_{stroke,fill} with framebuffer API
configure: Fix the check for _Static_assert
Add a cogl-version header
Fixes for make dist
Don't typedef CoglMemoryStack twice
buffer: Use GL_STREAM_DRAW on GLES2
Fixes for building with --disable-gl
Add support for the WebOS version of SDL
Convert the test-atlas-migration test to a standalone Cogl test
Don't build cogl-gles2-gears if configured with --disable-cogl-gles2
Fix a warning on test-gles2-context
Fix disabling debugging
Fix the documentation for cogl_quaterinon_init_from_array
Make cogl_matrix_init_from_quaternion take a const quaternion
Add a cogl_matrix_init_from_euler function
matrix-stack: Fix the _cogl_matrix_entry_equal function
Add functions to directly transform from a euler or a quaternion
Add a basic conformance test for eulers and quaternions
matrix-stack: Prune stack entries when loading a replacement matrix
Preserve the CoglDrawFlags when drawing a wireframe
Cache the debug wireframe snippet
Fix a typo in _cogl_matrix_init_translation
Add an SDL2 winsys
Add a conformance test for removing a pipeline layer
Fix removing layers when the pipeline is not the owner
Use the old GLSL extensions if GL 2.0 is not available
Don't use the transpose argument of glUniformMatrix*
Don't use eglGetProcAddress to retrieve core functions
Don't use the label 'ERROR' because it conflicts with windows.h
Fix point sprite coordinates in shaders on GLES2
Split test-point-sprite into two, one without checking orientation
pipeline: Remove the CoglPipelineFlag enum
Add conf vars to trick Cogl to think extensions are disabled
cogl-texture-2d-private: Include egl-defines.h
cogl-winsys-egl-kms: Remove some unused variables
cogl-winsys-sdl: Fix the signature for the get_proc_address method
Fix the header guards for cogl-texture-2d{,-private}.h
build: Remove clutter-project.org from the release rules
cogl-gles2-context: Fix the default viewport and scissor size
cogl-gles2-context: Keep some extra data for shaders and programs
Add a wrapper for 'memmem'
cogl-gles2-context: Flip the rendering when framebuffer is offscreen
test-gles2-context: Fix error checking for cogl_gles2_context_new
test-gles2-context: Add a test case for rendering to an FBO
cogl-gles2-context: Keep track of extra data per texture object
cogl-gles2-context: Wrap glCopyTex{Sub,}Image2D to flip the result
bitmap: Use the 'copy' blend mode when loading images on Quartz
framebuffer: Take const pointers for the matrix setters
kms: Use a dummy surface instead of the surfaceless extension
Nilamdyuti Goswami (1):
Assamese translation updated
Rajesh Ranjan (1):
hindi translation by Chandan Kumar
Rico Tzschichholz (1):
build: add newly introduced header to fix make dist
Robert Bragg (38):
cogl-crate: print GError message if texture load fails
cogl-crate: remove redundant g_type_init
Use cogl_framebuffer_draw_rectangle api
msaa: print GError message on onscreen alloc failure
fix cogl_context_new crash if fail to connect renderer
kms: Add mirror support and env var configurability
kms: defer setting crtc modes until first swap buffers
Rework sdl integration api
Bump version to 1.11.1
Add _COGL_STATIC_ASSERT macro
Removes all remaining use of CoglHandle
Switch use of primitive glib types to c99 equivalents
build: Include stdint.h
tests: Adds journal micro benchmark
Adds internal CoglMemoryStack utility API
Adds a "magazine" allocator for chunks of fixed size
Re-design the matrix stack using a graph of ops
journal: avoiding some _cogl_matrix_entry_get()'s
Allow npot Texture2D creation with only basic npot support
gpu-info: Detect more info including architecture
Workaround drisw bug where clipped redraws don't work
By default enable swap throttling
Fix depth testing, write enable bug
Adds initial GLES2 integration support
Adds libcogl-gles2 frontend GLES2 api
Adds a cogl-gles2-gears example
conform: Adds a gles2 context test
Adds gles2-context renderer constraint
bitmap: Adds cogl_android_bitmap_new_from_asset()
onscreen: Adds support for resizable windows
stack: don't deref freed mem in _cogl_memory_stack_free
onscreen: Free swap notify callback state
quaternions: Allow multiplication into 'a' arg
Move cogl_wayland_display_ proto to cogl-wayland-server.h
display: inc cogl-wayland-server.h if needed
configure: use AC_GNU_SOURCE
Updates NEWS for the 1.11.2 release
Release 1.11.2 (snapshot)
Rudolfs Mazurs (1):
Updated Latvian translation.
RÅdolfs Mazurs (1):
Updated Latvian translation
Sasi Bhushan Boddepalli (1):
Updated Telugu Translation
Sjoerd Simons (1):
Remove one final user of cogl-handle and cogl-handle.h itself
Stef Walter (1):
Support building with automake 1.12.x
Tobias Endrigkeit (1):
[l10n] Updated German translation
Tomeu Vizoso (4):
cogl-gles2: Add glTexParameterf to wrapper library
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
framebuffer: Only remember offscreen allocate flags when !COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL
Avoid including the EGL headers from the public Cogl headers
Yaron Shahrabani (2):
Updated Hebrew translation.
Updated Hebrew translation.
Yinghua Wang (1):
update Simplified Chinese (zh_CN) translation
fenghelong (1):
Update Chinese simplified translation for ui
ÎÏÎÏÏÎÎÏÎÎÎÏ ÎÏÏÏÎÏ (1):
Updated Greek translation
ÐÐÑÐÑÐÐÐ ÐÐÐÐÐÐÑ (2):
Updated Serbian translation
Updated Serbian translation
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