[gnome-devel-docs] minor markup additions.



commit ddc5a406e4e684908de26bd66bfce7a8a18d7c7a
Author: Tiffany Antopolski <tiffany antopolski gmail com>
Date:   Tue Aug 14 09:56:22 2012 -0400

    minor markup additions.

 platform-demos/C/helloWorld.js.page |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/platform-demos/C/helloWorld.js.page b/platform-demos/C/helloWorld.js.page
index 24db183..31be53d 100644
--- a/platform-demos/C/helloWorld.js.page
+++ b/platform-demos/C/helloWorld.js.page
@@ -77,8 +77,8 @@ const Application = new Lang.Class({
 ]]></code>
 
     <p>GtkApplication initializes Gtk+. It also connects the <gui>x</gui> button that's automatically generated along with the window to the "destroy" signal.</p>
-    <p>We can start building our first window. We do this by creating a variable called _window and assigning it a new Gtk.ApplicationWindow.</p>
-    <p>We give the window a property called title. The title can be any string you want it to be. To be on the safe side, it's best to stick to UTF-8 encoding.</p>
+    <p>We can start building our first window. We do this by creating a variable called <var>_window</var> and assigning it a new Gtk.ApplicationWindow.</p>
+    <p>We give the window a property called <var>title</var>. The title can be any string you want it to be. To be on the safe side, it's best to stick to UTF-8 encoding.</p>
     <p>Now we have a window which has a title and a working "close" button. Let's add the actual "Hello World" text.</p>
     </section>
 
@@ -105,7 +105,7 @@ app.application.run(ARGV);]]></code>
   </section>
   <section id="terminal">
   <title>Running the application from terminal</title>
-  <p>To run this application, first save it as helloWorld.js. Then open Terminal, go to the folder where your application is stored and run</p>
+  <p>To run this application, first save it as helloWorld.js. Then open Terminal, go to the folder where your application is stored and run:</p>
 <screen><output style="prompt">$ </output><input>gjs helloWorld.js</input></screen>
     </section>
 </page>



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