[clutter/clutter-1.10] actor: Finally fix RESIZE_ASPECT content gravity
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/clutter-1.10] actor: Finally fix RESIZE_ASPECT content gravity
- Date: Sat, 11 Aug 2012 09:32:36 +0000 (UTC)
commit aeadbe70ea89914e520fa9fa6a9959b7c761dd46
Author: Emmanuele Bassi <ebassi linux intel com>
Date: Tue May 29 15:39:59 2012 +0100
actor: Finally fix RESIZE_ASPECT content gravity
Ensure that resizing transitions smoothly when switching between major
axis; the allocation aspect ratio is not important: it's the size of the
allocation that dictates the major axis.
(cherry picked from commit b9533cb397d1b272c7975c6e904fcd46894022fa)
Signed-off-by: Emmanuele Bassi <ebassi gnome org>
clutter/clutter-actor.c | 22 +++++++++++++++-------
1 files changed, 15 insertions(+), 7 deletions(-)
---
diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index 1e2fd85..c3faff7 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -18054,17 +18054,16 @@ clutter_actor_get_content_box (ClutterActor *self,
case CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT:
{
double r_c = content_w / content_h;
- double r_a = alloc_w / alloc_h;
if (r_c >= 1.0)
{
- if (r_a >= 1.0)
+ if ((alloc_w / r_c) > alloc_h)
{
box->x1 = 0.f;
box->x2 = alloc_w;
- box->y1 = (alloc_h - (alloc_w * r_c)) / 2.0f;
- box->y2 = box->y1 + (alloc_w * r_c);
+ box->y1 = (alloc_h - (alloc_w / r_c)) / 2.0f;
+ box->y2 = box->y1 + (alloc_w / r_c);
}
else
{
@@ -18077,7 +18076,7 @@ clutter_actor_get_content_box (ClutterActor *self,
}
else
{
- if (r_a >= 1.0)
+ if ((alloc_w / r_c) > alloc_h)
{
box->y1 = 0.f;
box->y2 = alloc_h;
@@ -18090,10 +18089,19 @@ clutter_actor_get_content_box (ClutterActor *self,
box->x1 = 0.f;
box->x2 = alloc_w;
- box->y1 = (alloc_h - (alloc_w * r_c)) / 2.0f;
- box->y2 = box->y1 + (alloc_w * r_c);
+ box->y1 = (alloc_h - (alloc_w / r_c)) / 2.0f;
+ box->y2 = box->y1 + (alloc_w / r_c);
}
}
+
+ CLUTTER_NOTE (LAYOUT,
+ "r_c: %.3f, r_a: %.3f\t"
+ "a: [%.2fx%.2f], c: [%.2fx%.2f]\t"
+ "b: [%.2f, %.2f, %.2f, %.2f]",
+ r_c, alloc_w / alloc_h,
+ alloc_w, alloc_h,
+ content_w, content_h,
+ box->x1, box->y1, box->x2, box->y2);
}
break;
}
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