[gegl] buffer: use floor of coordinates instead of just casting to integer in GEGL_SAMPLER_CUBIC
- From: Ãyvind KolÃs <ok src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] buffer: use floor of coordinates instead of just casting to integer in GEGL_SAMPLER_CUBIC
- Date: Thu, 2 Aug 2012 19:19:41 +0000 (UTC)
commit ae0759ec8089830960a525919d87339cc29ee0fc
Author: Ville Sokk <ville sokk gmail com>
Date: Mon Jul 9 11:59:00 2012 +0300
buffer: use floor of coordinates instead of just casting to integer in GEGL_SAMPLER_CUBIC
gegl/buffer/gegl-sampler-cubic.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/gegl/buffer/gegl-sampler-cubic.c b/gegl/buffer/gegl-sampler-cubic.c
index e9d827d..7279d65 100644
--- a/gegl/buffer/gegl-sampler-cubic.c
+++ b/gegl/buffer/gegl-sampler-cubic.c
@@ -157,8 +157,8 @@ gegl_sampler_cubic_get (GeglSampler *self,
gint i;
context_rect = self->context_rect[0];
- dx = (gint) x;
- dy = (gint) y;
+ dx = (gint) floor (x);
+ dy = (gint) floor (y);
sampler_bptr = gegl_sampler_get_ptr (self, dx, dy, repeat_mode);
{
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