[mutter] meta-texture-rectangle: Use Cogl's API to create a rectangle texture
- From: Neil Roberts <nroberts src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] meta-texture-rectangle: Use Cogl's API to create a rectangle texture
- Date: Wed, 25 Apr 2012 14:46:00 +0000 (UTC)
commit ed358c8f4b1200e8532dcc0b249f51752d2695eb
Author: Neil Roberts <neil linux intel com>
Date: Fri Mar 23 18:51:25 2012 +0000
meta-texture-rectangle: Use Cogl's API to create a rectangle texture
Cogl now has public experimental API to create a rectangle texture
which we can use instead of creating a foreign texture with GL. This
avoids Mutter depending on Cogl including a GL header from its public
headers which it might not do in future.
https://bugzilla.gnome.org/show_bug.cgi?id=672711
src/compositor/meta-shaped-texture.c | 27 ++-----
src/compositor/meta-texture-rectangle.c | 137 ++++++++++++++-----------------
src/compositor/meta-texture-rectangle.h | 12 ++-
src/compositor/meta-texture-tower.c | 24 +-----
4 files changed, 78 insertions(+), 122 deletions(-)
---
diff --git a/src/compositor/meta-shaped-texture.c b/src/compositor/meta-shaped-texture.c
index 182d23b..ae21945 100644
--- a/src/compositor/meta-shaped-texture.c
+++ b/src/compositor/meta-shaped-texture.c
@@ -250,7 +250,6 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
int i;
int n_rects;
int stride;
- GLenum paint_gl_target;
/* If we have no shape region and no (or an empty) overlay region, we
* don't need to create a full mask texture, so quit early. */
@@ -293,26 +292,14 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
install_overlay_path (stex, mask_data, tex_width, tex_height, stride);
- cogl_texture_get_gl_texture (paint_tex, NULL, &paint_gl_target);
-
-#ifdef GL_TEXTURE_RECTANGLE_ARB
- if (paint_gl_target == GL_TEXTURE_RECTANGLE_ARB)
- {
- priv->mask_texture
- = meta_texture_rectangle_new (tex_width, tex_height,
- 0, /* flags */
- /* data format */
- COGL_PIXEL_FORMAT_A_8,
- /* internal GL format */
- GL_ALPHA,
- /* internal cogl format */
- COGL_PIXEL_FORMAT_A_8,
- /* rowstride */
- stride,
- mask_data);
- }
+ if (meta_texture_rectangle_check (paint_tex))
+ priv->mask_texture = meta_texture_rectangle_new (tex_width, tex_height,
+ COGL_PIXEL_FORMAT_A_8,
+ COGL_PIXEL_FORMAT_A_8,
+ stride,
+ mask_data,
+ NULL /* error */);
else
-#endif /* GL_TEXTURE_RECTANGLE_ARB */
{
/* Note: we don't allow slicing for this texture because we
* need to use it with multi-texturing which doesn't support
diff --git a/src/compositor/meta-texture-rectangle.c b/src/compositor/meta-texture-rectangle.c
index d699729..af6817f 100644
--- a/src/compositor/meta-texture-rectangle.c
+++ b/src/compositor/meta-texture-rectangle.c
@@ -5,7 +5,7 @@
*
* Authored By Neil Roberts <neil linux intel com>
*
- * Copyright (C) 2011 Intel Corporation
+ * Copyright (C) 2011, 2012 Intel Corporation
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
@@ -25,94 +25,77 @@
#include <config.h>
-#include "meta-texture-rectangle.h"
-
-#ifdef GL_TEXTURE_RECTANGLE_ARB
+#define CLUTTER_ENABLE_EXPERIMENTAL_API
+#define COGL_ENABLE_EXPERIMENTAL_API
-static void (* pf_glGetIntegerv) (GLenum pname, GLint *params);
-static void (* pf_glTexImage2D) (GLenum target, GLint level,
- GLint internalFormat,
- GLsizei width, GLsizei height,
- GLint border, GLenum format, GLenum type,
- const GLvoid *pixels);
-static void (* pf_glGenTextures) (GLsizei n, GLuint *textures);
-static void (* pf_glDeleteTextures) (GLsizei n, const GLuint *texture);
-static void (* pf_glBindTexture) (GLenum target, GLuint texture);
-
-static void
-rectangle_texture_destroy_cb (void *user_data)
-{
- GLuint tex = GPOINTER_TO_UINT (user_data);
-
- pf_glDeleteTextures (1, &tex);
-}
-
-#endif /* GL_TEXTURE_RECTANGLE_ARB */
+#include <clutter/clutter.h>
+#include "meta-texture-rectangle.h"
-CoglHandle
+CoglTexture *
meta_texture_rectangle_new (unsigned int width,
unsigned int height,
- CoglTextureFlags flags,
CoglPixelFormat format,
- GLenum internal_gl_format,
- GLenum internal_format,
+ CoglPixelFormat internal_format,
unsigned int rowstride,
- const guint8 *data)
+ const guint8 *data,
+ GError **error)
{
- CoglHandle cogl_tex = COGL_INVALID_HANDLE;
-
-#ifdef GL_TEXTURE_RECTANGLE_ARB
-
- static CoglUserDataKey user_data_key;
- GLint old_binding;
- GLuint tex;
-
- if (pf_glGenTextures == NULL)
- {
- pf_glGetIntegerv = (void *) cogl_get_proc_address ("glGetIntegerv");
- pf_glTexImage2D = (void *) cogl_get_proc_address ("glTexImage2D");
- pf_glGenTextures = (void *) cogl_get_proc_address ("glGenTextures");
- pf_glDeleteTextures = (void *) cogl_get_proc_address ("glDeleteTextures");
- pf_glBindTexture = (void *) cogl_get_proc_address ("glBindTexture");
- }
-
- pf_glGenTextures (1, &tex);
- pf_glGetIntegerv (GL_TEXTURE_BINDING_RECTANGLE_ARB, &old_binding);
- pf_glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
- pf_glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0,
- internal_gl_format, width, height,
- 0, internal_gl_format,
- GL_UNSIGNED_BYTE, NULL);
- pf_glBindTexture (GL_TEXTURE_RECTANGLE_ARB, old_binding);
+ ClutterBackend *backend =
+ clutter_get_default_backend ();
+ CoglContext *context =
+ clutter_backend_get_cogl_context (backend);
+ CoglTextureRectangle *tex_rect;
+
+ tex_rect = cogl_texture_rectangle_new_with_size (context,
+ width, height,
+ internal_format,
+ error);
+ if (tex_rect == NULL)
+ return NULL;
- cogl_tex = cogl_texture_new_from_foreign (tex,
- GL_TEXTURE_RECTANGLE_ARB,
- width, height,
- 0, 0, /* no waste */
- internal_format);
-
- /* Cogl won't destroy the GL texture when a foreign texture is used
- so we need to destroy it manually. We can set a destroy
- notification callback to do this transparently */
- cogl_object_set_user_data (cogl_tex,
- &user_data_key,
- GUINT_TO_POINTER (tex),
- rectangle_texture_destroy_cb);
-
- /* Use cogl_texture_set_region instead of uploading the data
- directly with GL calls so that we can let Cogl deal with setting
- the pixel store parameters and handling format conversion */
if (data)
- cogl_texture_set_region (cogl_tex,
- 0, 0, /* src x/y */
- 0, 0, /* dst x/y */
- width, height, /* dst width/height */
- width, height, /* src width/height */
+ cogl_texture_set_region (COGL_TEXTURE (tex_rect),
+ 0, 0, /* src_x/y */
+ 0, 0, /* dst_x/y */
+ width, height, /* dst_width/height */
+ width, height, /* width/height */
format,
rowstride,
data);
-#endif /* GL_TEXTURE_RECTANGLE_ARB */
+ return COGL_TEXTURE (tex_rect);
+}
+
+static void
+texture_rectangle_check_cb (CoglTexture *sub_texture,
+ const float *sub_texture_coords,
+ const float *meta_coords,
+ void *user_data)
+{
+ gboolean *result = user_data;
+
+ if (cogl_is_texture_rectangle (sub_texture))
+ *result = TRUE;
+}
+
+/* Determines if the given texture is using a rectangle texture as its
+ * primitive texture type. Eventually this function could be replaced
+ * with cogl_texture_get_type if Cogl makes that public.
+ *
+ * http://git.gnome.org/browse/cogl/commit/?h=8012eee31
+ */
+gboolean
+meta_texture_rectangle_check (CoglTexture *texture)
+{
+ gboolean result = FALSE;
+
+ cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (texture),
+ 0.0f, 0.0f, /* tx_1 / ty_1 */
+ 1.0f, 1.0f, /* tx_2 / ty_2 */
+ COGL_PIPELINE_WRAP_MODE_REPEAT,
+ COGL_PIPELINE_WRAP_MODE_REPEAT,
+ texture_rectangle_check_cb,
+ &result);
- return cogl_tex;
+ return result;
}
diff --git a/src/compositor/meta-texture-rectangle.h b/src/compositor/meta-texture-rectangle.h
index b777316..7372b29 100644
--- a/src/compositor/meta-texture-rectangle.h
+++ b/src/compositor/meta-texture-rectangle.h
@@ -30,15 +30,17 @@
G_BEGIN_DECLS
-CoglHandle
+CoglTexture *
meta_texture_rectangle_new (unsigned int width,
unsigned int height,
- CoglTextureFlags flags,
CoglPixelFormat format,
- GLenum internal_gl_format,
- GLenum internal_format,
+ CoglPixelFormat internal_format,
unsigned int rowstride,
- const guint8 *data);
+ const guint8 *data,
+ GError **error);
+
+gboolean
+meta_texture_rectangle_check (CoglTexture *texture);
G_END_DECLS
diff --git a/src/compositor/meta-texture-tower.c b/src/compositor/meta-texture-tower.c
index 0025472..2dee777 100644
--- a/src/compositor/meta-texture-tower.c
+++ b/src/compositor/meta-texture-tower.c
@@ -98,18 +98,6 @@ meta_texture_tower_free (MetaTextureTower *tower)
g_slice_free (MetaTextureTower, tower);
}
-#ifdef GL_TEXTURE_RECTANGLE_ARB
-static gboolean
-texture_is_rectangle (CoglHandle texture)
-{
- GLuint gl_tex;
- GLenum gl_target;
-
- cogl_texture_get_gl_texture (texture, &gl_tex, &gl_target);
- return gl_target == GL_TEXTURE_RECTANGLE_ARB;
-}
-#endif /* GL_TEXTURE_RECTANGLE_ARB */
-
/**
* meta_texture_tower_set_base_texture:
* @tower: a #MetaTextureTower
@@ -354,13 +342,11 @@ get_paint_level (int width, int height)
return (int)(0.5 + lambda);
}
-#ifdef GL_TEXTURE_RECTANGLE_ARB
static gboolean
is_power_of_two (int x)
{
return (x & (x - 1)) == 0;
}
-#endif /* GL_TEXTURE_RECTANGLE_ARB */
static void
texture_tower_create_texture (MetaTextureTower *tower,
@@ -368,25 +354,23 @@ texture_tower_create_texture (MetaTextureTower *tower,
int width,
int height)
{
-#ifdef GL_TEXTURE_RECTANGLE_ARB
if ((!is_power_of_two (width) || !is_power_of_two (height)) &&
- texture_is_rectangle (tower->textures[level - 1]))
+ meta_texture_rectangle_check (tower->textures[level - 1]))
{
tower->textures[level] =
meta_texture_rectangle_new (width, height,
- 0, /* flags */
/* data format */
TEXTURE_FORMAT,
- /* internal GL format */
- GL_RGBA,
/* internal cogl format */
TEXTURE_FORMAT,
/* rowstride */
width * 4,
+ /* data */
+ NULL,
+ /* error */
NULL);
}
else
-#endif /* GL_TEXTURE_RECTANGLE_ARB */
{
tower->textures[level] = cogl_texture_new_with_size (width, height,
COGL_TEXTURE_NO_AUTO_MIPMAP,
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