[cogl] tests: Port test-premult



commit d3215b802dc023c119fd74368ed06f2ef481b450
Author: Luca Bruno <lucabru src gnome org>
Date:   Tue Apr 3 00:41:54 2012 +0200

    tests: Port test-premult
    
    This ports the test-offscreen test from being a Clutter test to a
    straight Cogl test.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=660617
    
    Reviewed-by: Robert Bragg <robert linux intel com>

 tests/conform/Makefile.am         |    2 +-
 tests/conform/test-conform-main.c |    2 +-
 tests/conform/test-premult.c      |  274 ++++++++++++++++---------------------
 3 files changed, 120 insertions(+), 158 deletions(-)
---
diff --git a/tests/conform/Makefile.am b/tests/conform/Makefile.am
index e6ffc7b..7de8305 100644
--- a/tests/conform/Makefile.am
+++ b/tests/conform/Makefile.am
@@ -17,7 +17,6 @@ unported_test_sources = \
 	test-multitexture.c \
 	test-npot-texture.c \
 	test-object.c \
-	test-premult.c \
 	test-readpixels.c \
 	test-texture-get-set-data.c \
 	test-texture-mipmaps.c \
@@ -40,6 +39,7 @@ test_sources = \
 	test-pipeline-user-matrix.c \
 	test-pipeline-uniforms.c \
 	test-pixel-buffer.c \
+	test-premult.c \
 	test-snippets.c \
 	test-wrap-modes.c \
 	test-sub-texture.c \
diff --git a/tests/conform/test-conform-main.c b/tests/conform/test-conform-main.c
index ed5a652..1e2ddd2 100644
--- a/tests/conform/test-conform-main.c
+++ b/tests/conform/test-conform-main.c
@@ -53,7 +53,7 @@ main (int argc, char **argv)
   UNPORTED_TEST (test_materials);
   ADD_TEST (test_pipeline_user_matrix, 0);
   ADD_TEST (test_blend_strings, 0);
-  UNPORTED_TEST (test_premult);
+  ADD_TEST (test_premult, 0);
   UNPORTED_TEST (test_readpixels);
   ADD_TEST (test_path, 0);
   ADD_TEST (test_depth_test, 0);
diff --git a/tests/conform/test-premult.c b/tests/conform/test-premult.c
index 0326ce6..b8fb6fd 100644
--- a/tests/conform/test-premult.c
+++ b/tests/conform/test-premult.c
@@ -1,13 +1,10 @@
-
-#include <clutter/clutter.h>
 #include <cogl/cogl.h>
-#include <string.h>
 
-#include "test-conform-common.h"
+#include <string.h>
 
-static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff };
+#include "test-utils.h"
 
-#define QUAD_WIDTH 20
+#define QUAD_WIDTH 32
 
 #define RED 0
 #define GREEN 1
@@ -19,12 +16,6 @@ static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff };
 #define MASK_BLUE(COLOR)  ((COLOR & 0xff00) >> 8)
 #define MASK_ALPHA(COLOR) (COLOR & 0xff)
 
-typedef struct _TestState
-{
-  ClutterGeometry stage_geom;
-  CoglHandle passthrough_material;
-} TestState;
-
 static guchar *
 gen_tex_data (guint32 color)
 {
@@ -47,54 +38,104 @@ gen_tex_data (guint32 color)
   return tex_data;
 }
 
-static CoglHandle
+static CoglTexture *
 make_texture (guint32 color,
-              CoglPixelFormat src_format,
-              CoglPixelFormat internal_format)
+	      CoglPixelFormat src_format,
+	      CoglPixelFormat internal_format)
 {
-  CoglHandle tex;
+  CoglTexture2D *tex_2d;
   guchar *tex_data = gen_tex_data (color);
 
-  tex = cogl_texture_new_from_data (QUAD_WIDTH,
-                                    QUAD_WIDTH,
-                                    COGL_TEXTURE_NONE,
-                                    src_format,
-                                    internal_format,
-                                    QUAD_WIDTH * 4,
-                                    tex_data);
+  tex_2d = cogl_texture_2d_new_from_data (ctx,
+                                          QUAD_WIDTH,
+                                          QUAD_WIDTH,
+                                          src_format,
+                                          internal_format,
+                                          QUAD_WIDTH * 4,
+                                          tex_data,
+                                          NULL);
 
   g_free (tex_data);
 
-  return tex;
+  return COGL_TEXTURE (tex_2d);
 }
 
 static void
-check_texture (TestState *state,
-               int x,
-               int y,
-               CoglHandle tex,
-               guint32 expected_result)
+set_region (CoglTexture *tex,
+	    guint32 color,
+	    CoglPixelFormat format)
 {
-  guchar        pixel[4];
-  int           y_off;
-  int           x_off;
+  guchar *tex_data = gen_tex_data (color);
 
-  cogl_material_set_layer (state->passthrough_material, 0, tex);
+  cogl_texture_set_region (tex,
+                           0, 0, /* src x, y */
+                           0, 0, /* dst x, y */
+                           QUAD_WIDTH, QUAD_WIDTH, /* dst width, height */
+                           QUAD_WIDTH, QUAD_WIDTH, /* src width, height */
+                           format,
+                           0, /* auto compute row stride */
+                           tex_data);
+}
 
-  cogl_set_source (state->passthrough_material);
+static void
+check_texture (CoglPipeline *pipeline,
+	       CoglHandle material,
+	       int x,
+	       int y,
+	       CoglTexture *tex,
+	       guint32 expected_result)
+{
+  /* Legacy */
+  cogl_push_framebuffer (fb);
+  cogl_material_set_layer (material, 0, tex);
+  cogl_set_source (material);
   cogl_rectangle (x * QUAD_WIDTH,
-                  y * QUAD_WIDTH,
-                  x * QUAD_WIDTH + QUAD_WIDTH,
-                  y * QUAD_WIDTH + QUAD_WIDTH);
-
-  test_utils_check_pixel (x_off, y_off, expected_result);
+		  y * QUAD_WIDTH,
+		  x * QUAD_WIDTH + QUAD_WIDTH,
+		  y * QUAD_WIDTH + QUAD_WIDTH);
+  test_utils_check_pixel (fb, x * QUAD_WIDTH + QUAD_WIDTH / 2, y * QUAD_WIDTH + QUAD_WIDTH / 2, expected_result);
+  cogl_pop_framebuffer ();
+
+  /* New API */
+  cogl_pipeline_set_layer_texture (pipeline, 0, COGL_TEXTURE (tex));
+  cogl_framebuffer_draw_rectangle (fb, pipeline,
+				   x * QUAD_WIDTH,
+				   y * QUAD_WIDTH,
+				   x * QUAD_WIDTH + QUAD_WIDTH,
+				   y * QUAD_WIDTH + QUAD_WIDTH);
+  test_utils_check_pixel (fb, x * QUAD_WIDTH + QUAD_WIDTH / 2, y * QUAD_WIDTH + QUAD_WIDTH / 2, expected_result);
 }
 
-static void
-on_paint (ClutterActor *actor, TestState *state)
+void
+test_premult (void)
 {
-  CoglHandle tex;
-  guchar *tex_data;
+  CoglPipeline *pipeline;
+  CoglHandle material;
+  CoglTexture *tex;
+
+  cogl_framebuffer_orthographic (fb, 0, 0,
+				 cogl_framebuffer_get_width (fb),
+				 cogl_framebuffer_get_height (fb),
+				 -1,
+				 100);
+
+  cogl_framebuffer_clear4f (fb,
+                            COGL_BUFFER_BIT_COLOR,
+                            1.0f, 1.0f, 1.0f, 1.0f);
+
+  /* Legacy */
+  material = cogl_material_new ();
+  cogl_material_set_blend (material,
+                           "RGBA = ADD (SRC_COLOR, 0)", NULL);
+  cogl_material_set_layer_combine (material, 0,
+                                   "RGBA = REPLACE (TEXTURE)", NULL);
+
+  /* New API */
+  pipeline = cogl_pipeline_new (ctx);
+  cogl_pipeline_set_blend (pipeline,
+                           "RGBA = ADD (SRC_COLOR, 0)", NULL);
+  cogl_pipeline_set_layer_combine (pipeline, 0,
+                                   "RGBA = REPLACE (TEXTURE)", NULL);
 
   /* If the user explicitly specifies an unmultiplied internal format then
    * Cogl shouldn't automatically premultiply the given texture data... */
@@ -104,9 +145,9 @@ on_paint (ClutterActor *actor, TestState *state)
   tex = make_texture (0xff00ff80,
                       COGL_PIXEL_FORMAT_RGBA_8888, /* src format */
                       COGL_PIXEL_FORMAT_RGBA_8888); /* internal format */
-  check_texture (state, 0, 0, /* position */
-                 tex,
-                 0xff00ff80); /* expected */
+  check_texture (pipeline, material, 0, 0, /* position */
+		 tex,
+		 0xff00ff80); /* expected */
 
   /* If the user explicitly requests a premultiplied internal format and
    * gives unmultiplied src data then Cogl should always premultiply that
@@ -117,9 +158,9 @@ on_paint (ClutterActor *actor, TestState *state)
   tex = make_texture (0xff00ff80,
                       COGL_PIXEL_FORMAT_RGBA_8888, /* src format */
                       COGL_PIXEL_FORMAT_RGBA_8888_PRE); /* internal format */
-  check_texture (state, 1, 0, /* position */
-                 tex,
-                 0x80008080); /* expected */
+  check_texture (pipeline, material, 1, 0, /* position */
+		 tex,
+		 0x80008080); /* expected */
 
   /* If the user gives COGL_PIXEL_FORMAT_ANY for the internal format then
    * by default Cogl should premultiply the given texture data...
@@ -131,9 +172,9 @@ on_paint (ClutterActor *actor, TestState *state)
   tex = make_texture (0xff00ff80,
                       COGL_PIXEL_FORMAT_RGBA_8888, /* src format */
                       COGL_PIXEL_FORMAT_ANY); /* internal format */
-  check_texture (state, 2, 0, /* position */
-                 tex,
-                 0x80008080); /* expected */
+  check_texture (pipeline, material, 2, 0, /* position */
+		 tex,
+		 0x80008080); /* expected */
 
   /* If the user requests a premultiplied internal texture format and supplies
    * premultiplied source data, Cogl should never modify that source data...
@@ -145,9 +186,9 @@ on_paint (ClutterActor *actor, TestState *state)
   tex = make_texture (0x80008080,
                       COGL_PIXEL_FORMAT_RGBA_8888_PRE, /* src format */
                       COGL_PIXEL_FORMAT_RGBA_8888_PRE); /* internal format */
-  check_texture (state, 3, 0, /* position */
-                 tex,
-                 0x80008080); /* expected */
+  check_texture (pipeline, material, 3, 0, /* position */
+		 tex,
+		 0x80008080); /* expected */
 
   /* If the user requests an unmultiplied internal texture format, but
    * supplies premultiplied source data, then Cogl should always
@@ -158,9 +199,9 @@ on_paint (ClutterActor *actor, TestState *state)
   tex = make_texture (0x80008080,
                       COGL_PIXEL_FORMAT_RGBA_8888_PRE, /* src format */
                       COGL_PIXEL_FORMAT_RGBA_8888); /* internal format */
-  check_texture (state, 4, 0, /* position */
-                 tex,
-                 0xff00ff80); /* expected */
+  check_texture (pipeline, material, 4, 0, /* position */
+		 tex,
+		 0xff00ff80); /* expected */
 
   /* If the user allows any internal texture format and provides premultipled
    * source data then by default Cogl shouldn't modify the source data...
@@ -172,9 +213,9 @@ on_paint (ClutterActor *actor, TestState *state)
   tex = make_texture (0x80008080,
                       COGL_PIXEL_FORMAT_RGBA_8888_PRE, /* src format */
                       COGL_PIXEL_FORMAT_ANY); /* internal format */
-  check_texture (state, 5, 0, /* position */
-                 tex,
-                 0x80008080); /* expected */
+  check_texture (pipeline, material, 5, 0, /* position */
+		 tex,
+		 0x80008080); /* expected */
 
   /*
    * Test cogl_texture_set_region() ....
@@ -188,18 +229,10 @@ on_paint (ClutterActor *actor, TestState *state)
                       COGL_PIXEL_FORMAT_RGBA_8888); /* internal format */
   if (cogl_test_verbose ())
     g_print ("set_region (0xff00ff80, RGBA_8888)\n");
-  tex_data = gen_tex_data (0xff00ff80);
-  cogl_texture_set_region (tex,
-                           0, 0, /* src x, y */
-                           0, 0, /* dst x, y */
-                           QUAD_WIDTH, QUAD_WIDTH, /* dst width, height */
-                           QUAD_WIDTH, QUAD_WIDTH, /* src width, height */
-                           COGL_PIXEL_FORMAT_RGBA_8888,
-                           0, /* auto compute row stride */
-                           tex_data);
-  check_texture (state, 6, 0, /* position */
-                 tex,
-                 0xff00ff80); /* expected */
+  set_region (tex, 0xff00ff80, COGL_PIXEL_FORMAT_RGBA_8888);
+  check_texture (pipeline, material, 6, 0, /* position */
+		 tex,
+		 0xff00ff80); /* expected */
 
   /* Updating a texture region for an unmultiplied texture using premultiplied
    * region data should result in Cogl unmultiplying the given region data...
@@ -212,18 +245,10 @@ on_paint (ClutterActor *actor, TestState *state)
                       COGL_PIXEL_FORMAT_RGBA_8888); /* internal format */
   if (cogl_test_verbose ())
     g_print ("set_region (0x80008080, RGBA_8888_PRE)\n");
-  tex_data = gen_tex_data (0x80008080);
-  cogl_texture_set_region (tex,
-                           0, 0, /* src x, y */
-                           0, 0, /* dst x, y */
-                           QUAD_WIDTH, QUAD_WIDTH, /* dst width, height */
-                           QUAD_WIDTH, QUAD_WIDTH, /* src width, height */
-                           COGL_PIXEL_FORMAT_RGBA_8888_PRE,
-                           0, /* auto compute row stride */
-                           tex_data);
-  check_texture (state, 7, 0, /* position */
-                 tex,
-                 0xff00ff80); /* expected */
+  set_region (tex, 0x80008080, COGL_PIXEL_FORMAT_RGBA_8888_PRE);
+  check_texture (pipeline, material, 7, 0, /* position */
+		 tex,
+		 0xff00ff80); /* expected */
 
 
   if (cogl_test_verbose ())
@@ -235,18 +260,10 @@ on_paint (ClutterActor *actor, TestState *state)
                       COGL_PIXEL_FORMAT_RGBA_8888_PRE); /* internal format */
   if (cogl_test_verbose ())
     g_print ("set_region (0x80008080, RGBA_8888_PRE)\n");
-  tex_data = gen_tex_data (0x80008080);
-  cogl_texture_set_region (tex,
-                           0, 0, /* src x, y */
-                           0, 0, /* dst x, y */
-                           QUAD_WIDTH, QUAD_WIDTH, /* dst width, height */
-                           QUAD_WIDTH, QUAD_WIDTH, /* src width, height */
-                           COGL_PIXEL_FORMAT_RGBA_8888_PRE,
-                           0, /* auto compute row stride */
-                           tex_data);
-  check_texture (state, 8, 0, /* position */
-                 tex,
-                 0x80008080); /* expected */
+  set_region (tex, 0x80008080, COGL_PIXEL_FORMAT_RGBA_8888_PRE);
+  check_texture (pipeline, material, 8, 0, /* position */
+		 tex,
+		 0x80008080); /* expected */
 
 
   /* Updating a texture region for a premultiplied texture using unmultiplied
@@ -261,66 +278,11 @@ on_paint (ClutterActor *actor, TestState *state)
                       COGL_PIXEL_FORMAT_RGBA_8888_PRE); /* internal format */
   if (cogl_test_verbose ())
     g_print ("set_region (0xff00ff80, RGBA_8888)\n");
-  tex_data = gen_tex_data (0xff00ff80);
-  cogl_texture_set_region (tex,
-                           0, 0, /* src x, y */
-                           0, 0, /* dst x, y */
-                           QUAD_WIDTH, QUAD_WIDTH, /* dst width, height */
-                           QUAD_WIDTH, QUAD_WIDTH, /* src width, height */
-                           COGL_PIXEL_FORMAT_RGBA_8888,
-                           0, /* auto compute row stride */
-                           tex_data);
-  check_texture (state, 9, 0, /* position */
-                 tex,
-                 0x80008080); /* expected */
-
-  /* Comment this out if you want visual feedback for what this test paints */
-  clutter_main_quit ();
-}
-
-static gboolean
-queue_redraw (gpointer stage)
-{
-  clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
-
-  return TRUE;
-}
-
-void
-test_premult (TestUtilsGTestFixture *fixture,
-                   void *data)
-{
-  TestState state;
-  ClutterActor *stage;
-  ClutterActor *group;
-  unsigned int idle_source;
-
-  state.passthrough_material = cogl_material_new ();
-  cogl_material_set_blend (state.passthrough_material,
-                           "RGBA = ADD (SRC_COLOR, 0)", NULL);
-  cogl_material_set_layer_combine (state.passthrough_material, 0,
-                                   "RGBA = REPLACE (TEXTURE)", NULL);
-
-  stage = clutter_stage_get_default ();
-
-  clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
-  clutter_actor_get_geometry (stage, &state.stage_geom);
-
-  group = clutter_group_new ();
-  clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
-
-  /* We force continuous redrawing incase someone comments out the
-   * clutter_main_quit and wants visual feedback for the test since we
-   * wont be doing anything else that will trigger redrawing. */
-  idle_source = g_idle_add (queue_redraw, stage);
-
-  g_signal_connect (group, "paint", G_CALLBACK (on_paint), &state);
-
-  clutter_actor_show_all (stage);
-
-  clutter_main ();
+  set_region (tex, 0xff00ff80, COGL_PIXEL_FORMAT_RGBA_8888);
+  check_texture (pipeline, material, 9, 0, /* position */
+		 tex,
+		 0x80008080); /* expected */
 
-  g_source_remove (idle_source);
 
   if (cogl_test_verbose ())
     g_print ("OK\n");



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