[cogl/msvc-support] VS props: "Install" the new cogl-pipeline headers



commit 879f7043762809714851d3927df1f8202f562c20
Author: Chun-wei Fan <fanchunwei src gnome org>
Date:   Thu Sep 22 14:01:58 2011 +0800

    VS props: "Install" the new cogl-pipeline headers
    
    This is done as code from cogl-pipeline.c is being split out
    in commits 9b58b6f4 and db6c452a.

 build/win32/vs10/cogl.props  |    4 ++++
 build/win32/vs9/cogl.vsprops |    2 ++
 2 files changed, 6 insertions(+), 0 deletions(-)
---
diff --git a/build/win32/vs10/cogl.props b/build/win32/vs10/cogl.props
index 6863eda..d268284 100644
--- a/build/win32/vs10/cogl.props
+++ b/build/win32/vs10/cogl.props
@@ -105,6 +105,10 @@ copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(CoglApiVersion)\c
 
 copy ..\..\..\cogl\cogl-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
+copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
+copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
 copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
diff --git a/build/win32/vs9/cogl.vsprops b/build/win32/vs9/cogl.vsprops
index d3afda0..1d8bd29 100644
--- a/build/win32/vs9/cogl.vsprops
+++ b/build/win32/vs9/cogl.vsprops
@@ -109,6 +109,8 @@ copy ..\..\..\cogl\cogl-matrix.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#
 copy ..\..\..\cogl\cogl-offscreen.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-primitives.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-path.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-pipeline-state.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-pixel-buffer.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-shader.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-texture.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;



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