[gnome-shell] ShellStack: make this an StWidget



commit 9ae8d90be4244582b996c70f2dec13a6f22bbe29
Author: Dan Winship <danw gnome org>
Date:   Wed Apr 6 12:53:19 2011 -0400

    ShellStack: make this an StWidget
    
    Base ShellStack on StContainer rather than ClutterGroup, so that it
    has StWidget-y features (and so we don't have to "cheat" in
    shell_stack_allocate()). Implement navigate_focus() to only ever pass
    focus into the top-most child, since doing otherwise would be
    surprising.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=646934

 src/shell-stack.c |   95 +++++++++++++++++++++++++++++++++++++++++++----------
 src/shell-stack.h |    6 ++--
 2 files changed, 80 insertions(+), 21 deletions(-)
---
diff --git a/src/shell-stack.c b/src/shell-stack.c
index f1bdf76..4093f40 100644
--- a/src/shell-stack.c
+++ b/src/shell-stack.c
@@ -18,35 +18,50 @@
 
 G_DEFINE_TYPE (ShellStack,
                shell_stack,
-               CLUTTER_TYPE_GROUP);
+               ST_TYPE_CONTAINER);
+
+static void
+shell_stack_paint (ClutterActor *actor)
+{
+  CLUTTER_ACTOR_CLASS (shell_stack_parent_class)->paint (actor);
+
+  clutter_container_foreach (CLUTTER_CONTAINER (actor),
+                             CLUTTER_CALLBACK (clutter_actor_paint),
+                             NULL);
+}
+
+static void
+shell_stack_pick (ClutterActor       *actor,
+                  const ClutterColor *pick)
+{
+  /* Chain up so we get a bounding box painted (if we are reactive) */
+  CLUTTER_ACTOR_CLASS (shell_stack_parent_class)->pick (actor, pick);
+
+  clutter_container_foreach (CLUTTER_CONTAINER (actor),
+                             CLUTTER_CALLBACK (clutter_actor_paint),
+                             NULL);
+}
 
 static void
 shell_stack_allocate (ClutterActor           *self,
                       const ClutterActorBox  *box,
                       ClutterAllocationFlags  flags)
 {
+  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
+  ClutterActorBox content_box;
   GList *children, *iter;
-  float width, height;
 
-  width = box->x2 - box->x1;
-  height = box->y2 - box->y1;
+  CLUTTER_ACTOR_CLASS (shell_stack_parent_class)->allocate (self, box, flags);
 
-  /* Chain up directly to ClutterActor to set actor->allocation.  We explicitly skip our parent class
-   * ClutterGroup here because we want to override the allocate function. */
-  (CLUTTER_ACTOR_CLASS (g_type_class_peek (clutter_actor_get_type ())))->allocate (self, box, flags);
+  st_theme_node_get_content_box (theme_node, box, &content_box);
 
-  children = clutter_container_get_children (CLUTTER_CONTAINER (self));
+  children = st_container_get_children_list (ST_CONTAINER (self));
   for (iter = children; iter; iter = iter->next)
     {
       ClutterActor *actor = CLUTTER_ACTOR (iter->data);
-      ClutterActorBox child_box;
-      child_box.x1 = 0;
-      child_box.x2 = width;
-      child_box.y1 = 0;
-      child_box.y2 = height;
+      ClutterActorBox child_box = content_box;
       clutter_actor_allocate (actor, &child_box, flags);
     }
-  g_list_free (children);
 }
 
 static void
@@ -56,12 +71,15 @@ shell_stack_get_preferred_height (ClutterActor *actor,
                                   gfloat *natural_height_p)
 {
   ShellStack *stack = SHELL_STACK (actor);
+  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
   gboolean first = TRUE;
   float min = 0, natural = 0;
   GList *children;
   GList *iter;
 
-  children = clutter_container_get_children (CLUTTER_CONTAINER (stack));
+  st_theme_node_adjust_for_width (theme_node, &for_width);
+
+  children = st_container_get_children_list (ST_CONTAINER (stack));
 
   for (iter = children; iter; iter = iter->next)
     {
@@ -95,7 +113,7 @@ shell_stack_get_preferred_height (ClutterActor *actor,
   if (natural_height_p)
     *natural_height_p = natural;
 
-  g_list_free (children);
+  st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
 }
 
 static void
@@ -105,12 +123,15 @@ shell_stack_get_preferred_width (ClutterActor *actor,
                                  gfloat *natural_width_p)
 {
   ShellStack *stack = SHELL_STACK (actor);
+  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
   gboolean first = TRUE;
   float min = 0, natural = 0;
   GList *iter;
   GList *children;
 
-  children = clutter_container_get_children (CLUTTER_CONTAINER (stack));
+  st_theme_node_adjust_for_height (theme_node, &for_height);
+
+  children = st_container_get_children_list (ST_CONTAINER (stack));
 
   for (iter = children; iter; iter = iter->next)
     {
@@ -143,17 +164,55 @@ shell_stack_get_preferred_width (ClutterActor *actor,
 
   if (natural_width_p)
     *natural_width_p = natural;
-  g_list_free (children);
+
+  st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
+}
+
+static gboolean
+shell_stack_navigate_focus (StWidget         *widget,
+                            ClutterActor     *from,
+                            GtkDirectionType  direction)
+{
+  ClutterActor *top_actor;
+  GList *children;
+
+  /* If the stack is itself focusable, then focus into or out of
+   * it, as appropriate.
+   */
+  if (st_widget_get_can_focus (widget))
+    {
+      if (from && clutter_actor_contains (CLUTTER_ACTOR (widget), from))
+        return FALSE;
+
+      clutter_actor_grab_key_focus (CLUTTER_ACTOR (widget));
+      return TRUE;
+    }
+
+  /* Otherwise, navigate into its top-most child only */
+  children = st_container_get_children_list (ST_CONTAINER (widget));
+  if (!children)
+    return FALSE;
+
+  top_actor = g_list_last (children)->data;
+  if (ST_IS_WIDGET (top_actor))
+    return st_widget_navigate_focus (ST_WIDGET (top_actor), from, direction, FALSE);
+  else
+    return FALSE;
 }
 
 static void
 shell_stack_class_init (ShellStackClass *klass)
 {
   ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+  StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
 
+  actor_class->paint = shell_stack_paint;
+  actor_class->pick = shell_stack_pick;
   actor_class->get_preferred_width = shell_stack_get_preferred_width;
   actor_class->get_preferred_height = shell_stack_get_preferred_height;
   actor_class->allocate = shell_stack_allocate;
+
+  widget_class->navigate_focus = shell_stack_navigate_focus;
 }
 
 static void
diff --git a/src/shell-stack.h b/src/shell-stack.h
index dccbd73..e89d39f 100644
--- a/src/shell-stack.h
+++ b/src/shell-stack.h
@@ -2,7 +2,7 @@
 #ifndef __SHELL_STACK_H__
 #define __SHELL_STACK_H__
 
-#include <clutter/clutter.h>
+#include "st.h"
 #include <gtk/gtk.h>
 
 #define SHELL_TYPE_STACK                 (shell_stack_get_type ())
@@ -19,14 +19,14 @@ typedef struct _ShellStackPrivate ShellStackPrivate;
 
 struct _ShellStack
 {
-    ClutterGroup parent;
+    StContainer parent;
 
     ShellStackPrivate *priv;
 };
 
 struct _ShellStackClass
 {
-    ClutterGroupClass parent_class;
+    StContainerClass parent_class;
 };
 
 GType shell_stack_get_type (void) G_GNUC_CONST;



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