[clutter] Avoid the shadowing of 'clone'
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter] Avoid the shadowing of 'clone'
- Date: Wed, 19 Oct 2011 14:30:06 +0000 (UTC)
commit a18a8a3ae21a18555cd56654b70c2ab83fac0d35
Author: Emmanuele Bassi <ebassi linux intel com>
Date: Wed Oct 19 15:23:55 2011 +0100
Avoid the shadowing of 'clone'
The clone() call can creep into the build environment, so it's a good
thing to avoid using 'clone' as a variable name.
clutter/clutter-clone.c | 113 ++++++++++++++++++++++++-----------------------
clutter/clutter-clone.h | 4 +-
2 files changed, 60 insertions(+), 57 deletions(-)
---
diff --git a/clutter/clutter-clone.c b/clutter/clutter-clone.c
index d5ce9ef..c73cda3 100644
--- a/clutter/clutter-clone.c
+++ b/clutter/clutter-clone.c
@@ -154,19 +154,17 @@ clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
}
static void
-clutter_clone_paint (ClutterActor *self)
+clutter_clone_paint (ClutterActor *actor)
{
- ClutterClone *clone = CLUTTER_CLONE (self);
- ClutterClonePrivate *priv = clone->priv;
+ ClutterClone *self = CLUTTER_CLONE (actor);
+ ClutterClonePrivate *priv = self->priv;
gboolean was_unmapped = FALSE;
if (priv->clone_source == NULL)
return;
- CLUTTER_NOTE (PAINT,
- "painting clone actor '%s'",
- clutter_actor_get_name (self) ? clutter_actor_get_name (self)
- : "unknown");
+ CLUTTER_NOTE (PAINT, "painting clone actor '%s'",
+ _clutter_actor_get_debug_name (actor));
/* The final bits of magic:
* - We need to override the paint opacity of the actor with our own
@@ -178,7 +176,7 @@ clutter_clone_paint (ClutterActor *self)
*/
_clutter_actor_set_in_clone_paint (priv->clone_source, TRUE);
_clutter_actor_set_opacity_override (priv->clone_source,
- clutter_actor_get_paint_opacity (self));
+ clutter_actor_get_paint_opacity (actor));
_clutter_actor_set_enable_model_view_transform (priv->clone_source, FALSE);
if (!CLUTTER_ACTOR_IS_MAPPED (priv->clone_source))
@@ -200,10 +198,10 @@ clutter_clone_paint (ClutterActor *self)
}
static gboolean
-clutter_clone_get_paint_volume (ClutterActor *self,
+clutter_clone_get_paint_volume (ClutterActor *actor,
ClutterPaintVolume *volume)
{
- ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
+ ClutterClonePrivate *priv = CLUTTER_CLONE (actor)->priv;
const ClutterPaintVolume *source_volume;
/* if the source is not set the paint volume is defined to be empty */
@@ -213,18 +211,19 @@ clutter_clone_get_paint_volume (ClutterActor *self,
/* query the volume of the source actor and simply masquarade it as
* the clones volume... */
source_volume = clutter_actor_get_paint_volume (priv->clone_source);
- if (!source_volume)
+ if (source_volume == NULL)
return FALSE;
_clutter_paint_volume_set_from_volume (volume, source_volume);
- _clutter_paint_volume_set_reference_actor (volume, self);
+ _clutter_paint_volume_set_reference_actor (volume, actor);
+
return TRUE;
}
static gboolean
-clutter_clone_has_overlaps (ClutterActor *self)
+clutter_clone_has_overlaps (ClutterActor *actor)
{
- ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
+ ClutterClonePrivate *priv = CLUTTER_CLONE (actor)->priv;
/* The clone has overlaps iff the source has overlaps */
@@ -249,15 +248,21 @@ clutter_clone_allocate (ClutterActor *self,
if (priv->clone_source == NULL)
return;
+#if 0
+ /* XXX - this is wrong: ClutterClone cannot clone unparented
+ * actors, as it will break all invariants
+ */
+
/* we act like a "foster parent" for the source we are cloning;
* if the source has not been parented we have to force an
* allocation on it, so that we can paint it correctly from
- * within out paint() implementation. since the actor does not
+ * within our paint() implementation. since the actor does not
* have a parent, and thus it won't be painted by the usual
* paint cycle, we can safely give it as much size as it requires
*/
if (clutter_actor_get_parent (priv->clone_source) == NULL)
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
+#endif
}
static void
@@ -266,12 +271,12 @@ clutter_clone_set_property (GObject *gobject,
const GValue *value,
GParamSpec *pspec)
{
- ClutterClone *clone = CLUTTER_CLONE (gobject);
+ ClutterClone *self = CLUTTER_CLONE (gobject);
switch (prop_id)
{
case PROP_SOURCE:
- clutter_clone_set_source (clone, g_value_get_object (value));
+ clutter_clone_set_source (self, g_value_get_object (value));
break;
default:
@@ -316,15 +321,15 @@ clutter_clone_class_init (ClutterCloneClass *klass)
g_type_class_add_private (gobject_class, sizeof (ClutterClonePrivate));
- actor_class->apply_transform = clutter_clone_apply_transform;
- actor_class->paint = clutter_clone_paint;
- actor_class->get_paint_volume = clutter_clone_get_paint_volume;
- actor_class->get_preferred_width = clutter_clone_get_preferred_width;
+ actor_class->apply_transform = clutter_clone_apply_transform;
+ actor_class->paint = clutter_clone_paint;
+ actor_class->get_paint_volume = clutter_clone_get_paint_volume;
+ actor_class->get_preferred_width = clutter_clone_get_preferred_width;
actor_class->get_preferred_height = clutter_clone_get_preferred_height;
- actor_class->allocate = clutter_clone_allocate;
- actor_class->has_overlaps = clutter_clone_has_overlaps;
+ actor_class->allocate = clutter_clone_allocate;
+ actor_class->has_overlaps = clutter_clone_has_overlaps;
- gobject_class->dispose = clutter_clone_dispose;
+ gobject_class->dispose = clutter_clone_dispose;
gobject_class->set_property = clutter_clone_set_property;
gobject_class->get_property = clutter_clone_get_property;
@@ -343,9 +348,7 @@ clutter_clone_class_init (ClutterCloneClass *klass)
G_PARAM_CONSTRUCT |
CLUTTER_PARAM_READWRITE);
- g_object_class_install_properties (gobject_class,
- PROP_LAST,
- obj_props);
+ g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
}
static void
@@ -377,84 +380,84 @@ clutter_clone_new (ClutterActor *source)
static void
clone_source_queue_redraw_cb (ClutterActor *source,
ClutterActor *origin,
- ClutterClone *clone)
+ ClutterClone *self)
{
- clutter_actor_queue_redraw (CLUTTER_ACTOR (clone));
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
}
static void
clone_source_queue_relayout_cb (ClutterActor *source,
- ClutterClone *clone)
+ ClutterClone *self)
{
- clutter_actor_queue_relayout (CLUTTER_ACTOR (clone));
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
}
static void
-clutter_clone_set_source_internal (ClutterClone *clone,
+clutter_clone_set_source_internal (ClutterClone *self,
ClutterActor *source)
{
- ClutterClonePrivate *priv = clone->priv;
+ ClutterClonePrivate *priv = self->priv;
- if (priv->clone_source)
+ if (priv->clone_source != NULL)
{
g_signal_handlers_disconnect_by_func (priv->clone_source,
- (void *) clone_source_queue_redraw_cb,
- clone);
+ G_CALLBACK (clone_source_queue_redraw_cb),
+ self);
g_signal_handlers_disconnect_by_func (priv->clone_source,
- (void *) clone_source_queue_relayout_cb,
- clone);
+ G_CALLBACK (clone_source_queue_relayout_cb),
+ self);
g_object_unref (priv->clone_source);
priv->clone_source = NULL;
}
- if (source)
+ if (source != NULL)
{
priv->clone_source = g_object_ref (source);
g_signal_connect (priv->clone_source, "queue-redraw",
- G_CALLBACK (clone_source_queue_redraw_cb), clone);
+ G_CALLBACK (clone_source_queue_redraw_cb), self);
g_signal_connect (priv->clone_source, "queue-relayout",
- G_CALLBACK (clone_source_queue_relayout_cb), clone);
+ G_CALLBACK (clone_source_queue_relayout_cb), self);
}
- g_object_notify_by_pspec (G_OBJECT (clone), obj_props[PROP_SOURCE]);
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SOURCE]);
- clutter_actor_queue_relayout (CLUTTER_ACTOR (clone));
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
}
/**
* clutter_clone_set_source:
- * @clone: a #ClutterClone
- * @source: a #ClutterActor, or %NULL
+ * @self: a #ClutterClone
+ * @source: (allow-none): a #ClutterActor, or %NULL
*
- * Sets @source as the source actor to be cloned by @clone.
+ * Sets @source as the source actor to be cloned by @self.
*
* Since: 1.0
*/
void
-clutter_clone_set_source (ClutterClone *clone,
+clutter_clone_set_source (ClutterClone *self,
ClutterActor *source)
{
- g_return_if_fail (CLUTTER_IS_CLONE (clone));
+ g_return_if_fail (CLUTTER_IS_CLONE (self));
g_return_if_fail (source == NULL || CLUTTER_IS_ACTOR (source));
- clutter_clone_set_source_internal (clone, source);
- clutter_actor_queue_relayout (CLUTTER_ACTOR (clone));
+ clutter_clone_set_source_internal (self, source);
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
}
/**
* clutter_clone_get_source:
- * @clone: a #ClutterClone
+ * @self: a #ClutterClone
*
- * Retrieves the source #ClutterActor being cloned by @clone
+ * Retrieves the source #ClutterActor being cloned by @self.
*
* Return value: (transfer none): the actor source for the clone
*
* Since: 1.0
*/
ClutterActor *
-clutter_clone_get_source (ClutterClone *clone)
+clutter_clone_get_source (ClutterClone *self)
{
- g_return_val_if_fail (CLUTTER_IS_CLONE (clone), NULL);
+ g_return_val_if_fail (CLUTTER_IS_CLONE (self), NULL);
- return clone->priv->clone_source;
+ return self->priv->clone_source;
}
diff --git a/clutter/clutter-clone.h b/clutter/clutter-clone.h
index 470a205..14fef88 100644
--- a/clutter/clutter-clone.h
+++ b/clutter/clutter-clone.h
@@ -81,9 +81,9 @@ struct _ClutterCloneClass
GType clutter_clone_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_clone_new (ClutterActor *source);
-void clutter_clone_set_source (ClutterClone *clone,
+void clutter_clone_set_source (ClutterClone *self,
ClutterActor *source);
-ClutterActor *clutter_clone_get_source (ClutterClone *clone);
+ClutterActor *clutter_clone_get_source (ClutterClone *self);
G_END_DECLS
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