[gbrainy/stable: 3/4] Fixes spelling mistakes in code



commit 3b37468c99c3672baa5579e5b5c809508873ca3f
Author: Jordi Mas <jmas softcatala org>
Date:   Wed Sep 28 22:50:06 2011 +0200

    Fixes spelling mistakes in code

 src/Core/Core.csproj                               |    7 +----
 src/Core/Main/Game.cs                              |    2 +-
 src/Core/Makefile.am                               |    2 +-
 src/Core/Toolkit/Container.cs                      |    2 +-
 src/Core/Toolkit/DrawableArea.cs                   |    2 +-
 ...SeletectedEventArgs.cs => SelectedEventArgs.cs} |    4 +-
 src/Core/Toolkit/Widget.cs                         |    4 +-
 src/Games/Logic/PuzzleFigureLetter.cs              |   12 +++++-----
 src/Games/Logic/PuzzleNextFigure.cs                |   24 ++++++++++----------
 src/Games/Memory/MemoryFigures.cs                  |    8 +++---
 10 files changed, 32 insertions(+), 35 deletions(-)
---
diff --git a/src/Core/Core.csproj b/src/Core/Core.csproj
index 556b8f0..0bc8f5f 100644
--- a/src/Core/Core.csproj
+++ b/src/Core/Core.csproj
@@ -35,16 +35,13 @@
     <Reference Include="Mono.Posix" />
     <Reference Include="System.Xml" />
     <Reference Include="pango-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
-      <Package>gtk-sharp-2.0</Package>
     </Reference>
     <Reference Include="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
-      <Package>gtk-sharp-2.0</Package>
     </Reference>
     <Reference Include="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
-      <Package>gtk-sharp-2.0</Package>
     </Reference>
     <Reference Include="Mono.CSharp" />
-    <Reference Include="Mono.Cairo, Version=2.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756" />
+    <Reference Include="Mono.Cairo" />
   </ItemGroup>
   <ItemGroup>
     <Compile Include="Main\ArrayListIndicesRandom.cs" />
@@ -81,7 +78,6 @@
     <Compile Include="Toolkit\DrawableArea.cs" />
     <Compile Include="Toolkit\DrawEventArgs.cs" />
     <Compile Include="Toolkit\HorizontalContainer.cs" />
-    <Compile Include="Toolkit\SeletectedEventArgs.cs" />
     <Compile Include="Toolkit\Widget.cs" />
     <Compile Include="Views\CountDownView.cs" />
     <Compile Include="Views\FinishView.cs" />
@@ -118,6 +114,7 @@
     <Compile Include="Services\DefaultServices.cs" />
     <Compile Include="Services\ICSharpCompiler.cs" />
     <Compile Include="Main\PreferencesStorage.cs" />
+    <Compile Include="Toolkit\SelectedEventArgs.cs" />
   </ItemGroup>
   <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
   <ProjectExtensions>
diff --git a/src/Core/Main/Game.cs b/src/Core/Main/Game.cs
index 3b84f69..5b39b0c 100644
--- a/src/Core/Main/Game.cs
+++ b/src/Core/Main/Game.cs
@@ -255,7 +255,7 @@ namespace gbrainy.Core.Main
 			};
 
 			// If the user has selected an item we should propagate an answer
-			container.SelectedEvent += delegate (object sender, SeletectedEventArgs e)
+			container.SelectedEvent += delegate (object sender, SelectedEventArgs e)
 			{
 				if (AnswerEvent != null)
 					AnswerEvent (this, new GameAnswerEventArgs ((string) e.DataEx));
diff --git a/src/Core/Makefile.am b/src/Core/Makefile.am
index fb0cb29..3dbb442 100644
--- a/src/Core/Makefile.am
+++ b/src/Core/Makefile.am
@@ -56,7 +56,7 @@ CSDISTFILES =  \
 		$(srcdir)/Toolkit/DrawableArea.cs		\
 		$(srcdir)/Toolkit/DrawEventArgs.cs	\
 		$(srcdir)/Toolkit/HorizontalContainer.cs	\
-		$(srcdir)/Toolkit/SeletectedEventArgs.cs	\
+		$(srcdir)/Toolkit/SelectedEventArgs.cs	\
 		$(srcdir)/Toolkit/Widget.cs		\
 		$(srcdir)/Views/PlayerHistoryView.cs	\
 		$(srcdir)/Views/ViewsControler.cs		\
diff --git a/src/Core/Toolkit/Container.cs b/src/Core/Toolkit/Container.cs
index e6ca04d..9d6006a 100644
--- a/src/Core/Toolkit/Container.cs
+++ b/src/Core/Toolkit/Container.cs
@@ -66,7 +66,7 @@ namespace gbrainy.Core.Toolkit
 				OnDrawRequest ();
 			};
 
-			widget.SelectedEvent += delegate (object sender, SeletectedEventArgs e)
+			widget.SelectedEvent += delegate (object sender, SelectedEventArgs e)
 			{
 				OnSelected (e);
 			};
diff --git a/src/Core/Toolkit/DrawableArea.cs b/src/Core/Toolkit/DrawableArea.cs
index f7139d3..3ff0f83 100644
--- a/src/Core/Toolkit/DrawableArea.cs
+++ b/src/Core/Toolkit/DrawableArea.cs
@@ -98,7 +98,7 @@ namespace gbrainy.Core.Toolkit
 			} else {
 
 				if (args.EventType == MouseEventType.ButtonPress) {
-					OnSelected (new SeletectedEventArgs (Data, DataEx));
+					OnSelected (new SelectedEventArgs (Data, DataEx));
 				} else {
 					if (hoover == false) {
 						hoover = true;
diff --git a/src/Core/Toolkit/SeletectedEventArgs.cs b/src/Core/Toolkit/SelectedEventArgs.cs
similarity index 90%
rename from src/Core/Toolkit/SeletectedEventArgs.cs
rename to src/Core/Toolkit/SelectedEventArgs.cs
index f0a7bc2..a274d31 100644
--- a/src/Core/Toolkit/SeletectedEventArgs.cs
+++ b/src/Core/Toolkit/SelectedEventArgs.cs
@@ -21,9 +21,9 @@ using System;
 
 namespace gbrainy.Core.Toolkit
 {
-	public class SeletectedEventArgs: EventArgs
+	public class SelectedEventArgs: EventArgs
 	{
-		public SeletectedEventArgs (object data, object data_ex)
+		public SelectedEventArgs (object data, object data_ex)
 		{
 			Data = data;
 			DataEx = data_ex;
diff --git a/src/Core/Toolkit/Widget.cs b/src/Core/Toolkit/Widget.cs
index 21a8645..30af889 100644
--- a/src/Core/Toolkit/Widget.cs
+++ b/src/Core/Toolkit/Widget.cs
@@ -34,7 +34,7 @@ namespace gbrainy.Core.Toolkit
 		public delegate void WidgetDrawEventHandler (object sender, DrawEventArgs e);
 
 		public event EventHandler DrawRequest;
-		public event EventHandler <SeletectedEventArgs> SelectedEvent;
+		public event EventHandler <SelectedEventArgs> SelectedEvent;
 		ISynchronizeInvoke synchronize;
 		bool sensitive;
 
@@ -79,7 +79,7 @@ namespace gbrainy.Core.Toolkit
 			DrawRequest (this, EventArgs.Empty);
 		}
 
-		protected void OnSelected (SeletectedEventArgs e)
+		protected void OnSelected (SelectedEventArgs e)
 		{
 			if (SelectedEvent == null)
 				return;
diff --git a/src/Games/Logic/PuzzleFigureLetter.cs b/src/Games/Logic/PuzzleFigureLetter.cs
index f3a7042..9411184 100644
--- a/src/Games/Logic/PuzzleFigureLetter.cs
+++ b/src/Games/Logic/PuzzleFigureLetter.cs
@@ -31,8 +31,8 @@ namespace gbrainy.Games.Logic
 		enum QuestionType
 		{
 			TwoSquares	= 0,
-			TwoCercles,
-			ThreeCercles,
+			TwoCircles,
+			ThreeCircles,
 			Length		
 		}
 
@@ -63,11 +63,11 @@ namespace gbrainy.Games.Logic
 				Answer.Correct = "A | B | F";
 				Answer.CorrectShow = "ABF";
 				break;
-			case QuestionType.TwoCercles:
+			case QuestionType.TwoCircles:
 				Answer.Correct = "C | D | F";
 				Answer.CorrectShow = "CDF";
 				break;
-			case QuestionType.ThreeCercles:
+			case QuestionType.ThreeCircles:
 				Answer.Correct = "A | C | E";
 				Answer.CorrectShow = "ACE";
 				break;
@@ -133,14 +133,14 @@ namespace gbrainy.Games.Logic
 				gr.Stroke ();
 				gr.MoveTo (x + 0.05, y + 0.18);
 				break;
-			case QuestionType.TwoCercles:
+			case QuestionType.TwoCircles:
 				gr.Arc (x + 0.05, y + 0.05, 0.05, 0, 2 * Math.PI);
 				gr.Stroke ();
 				gr.Arc (x + 0.12 + 0.05, y + 0.05, 0.05, 0, 2 * Math.PI);
 				gr.Stroke ();
 				gr.MoveTo (x + 0.1, y + 0.18);
 				break;
-			case QuestionType.ThreeCercles:
+			case QuestionType.ThreeCircles:
 				gr.Arc (x + 0.05 + 0.06, y + 0.04, 0.05, 0, 2 * Math.PI);
 				gr.Stroke ();
 				gr.Arc (x + 0.05, y + 0.06 + 0.04, 0.05, 0, 2 * Math.PI);
diff --git a/src/Games/Logic/PuzzleNextFigure.cs b/src/Games/Logic/PuzzleNextFigure.cs
index 4b278ff..b37c32c 100644
--- a/src/Games/Logic/PuzzleNextFigure.cs
+++ b/src/Games/Logic/PuzzleNextFigure.cs
@@ -32,7 +32,7 @@ namespace gbrainy.Games.Logic
 		const double space_figures = figure_size + 0.066;
 		ArrayListIndicesRandom random_indices;
 
-		public enum CerclePosition 
+		public enum CirclePosition 
 		{
 			None		= 0,
 			Top		= 2,
@@ -99,13 +99,13 @@ namespace gbrainy.Games.Logic
 
 				 	switch ((Figures) random_indices[n]) {
 					case Figures.First:
-						DrawDiamon (e.Context, 0, 0, CerclePosition.Right | CerclePosition.Left);
+						DrawDiamon (e.Context, 0, 0, CirclePosition.Right | CirclePosition.Left);
 						break;
 					case Figures.Second:
-						DrawDiamon (e.Context, 0, 0, CerclePosition.Top | CerclePosition.Right);
+						DrawDiamon (e.Context, 0, 0, CirclePosition.Top | CirclePosition.Right);
 						break;
 					case Figures.Third:
-						DrawDiamon (e.Context, 0, 0, CerclePosition.Bottom | CerclePosition.Top);
+						DrawDiamon (e.Context, 0, 0, CirclePosition.Bottom | CirclePosition.Top);
 						break;
 					default:
 						throw new InvalidOperationException ();
@@ -118,7 +118,7 @@ namespace gbrainy.Games.Logic
 			}
 		}
 
-		static private void DrawDiamon (CairoContextEx gr, double x, double y, CerclePosition cercles)
+		static private void DrawDiamon (CairoContextEx gr, double x, double y, CirclePosition circles)
 		{	
 			double distance = 0.04;
 
@@ -129,22 +129,22 @@ namespace gbrainy.Games.Logic
 			gr.LineTo (x + figure_size / 2, y);
 			gr.Stroke ();
 
-			if ((cercles & CerclePosition.Top) == CerclePosition.Top) {
+			if ((circles & CirclePosition.Top) == CirclePosition.Top) {
 				gr.Arc (x + figure_size / 2, y + distance, 0.01, 0, 2 * Math.PI);	
 				gr.Stroke ();
 			}
 
-			if ((cercles & CerclePosition.Right) == CerclePosition.Right) {
+			if ((circles & CirclePosition.Right) == CirclePosition.Right) {
 				gr.Arc (x + figure_size - distance, y + figure_size / 2, 0.01, 0, 2 * Math.PI);	
 				gr.Stroke ();
 			}
 
-			if ((cercles & CerclePosition.Bottom) == CerclePosition.Bottom) {
+			if ((circles & CirclePosition.Bottom) == CirclePosition.Bottom) {
 				gr.Arc (x + figure_size / 2, y + figure_size - distance, 0.01, 0, 2 * Math.PI);	
 				gr.Stroke ();
 			}
 
-			if ((cercles & CerclePosition.Left) == CerclePosition.Left) {
+			if ((circles & CirclePosition.Left) == CirclePosition.Left) {
 				gr.Arc (x + distance, y + figure_size / 2, 0.01, 0, 2 * Math.PI);
 				gr.Stroke ();
 			}
@@ -157,9 +157,9 @@ namespace gbrainy.Games.Logic
 		
 			base.Draw (gr, area_width, area_height, rtl);
 
-			DrawDiamon (gr, x, y, CerclePosition.Top | CerclePosition.Left);
-			DrawDiamon (gr, x + space_figures , y, CerclePosition.Bottom);
-			DrawDiamon (gr, x + space_figures * 2, y, CerclePosition.Top | CerclePosition.Right);
+			DrawDiamon (gr, x, y, CirclePosition.Top | CirclePosition.Left);
+			DrawDiamon (gr, x + space_figures , y, CirclePosition.Bottom);
+			DrawDiamon (gr, x + space_figures * 2, y, CirclePosition.Top | CirclePosition.Right);
 		
 			y += figure_size + 0.06;
 			gr.MoveTo (x, y);
diff --git a/src/Games/Memory/MemoryFigures.cs b/src/Games/Memory/MemoryFigures.cs
index 8c4bc1a..3755688 100644
--- a/src/Games/Memory/MemoryFigures.cs
+++ b/src/Games/Memory/MemoryFigures.cs
@@ -44,11 +44,11 @@ namespace gbrainy.Games.Memory
 			Triangle,
 			Rectangle,
 			Diamond,
-			Cercle,
+			Circle,
 			TriangleWithLine,
 			RectangleWithLine,
 			DiamondWithLine,
-			CercleWithLine,
+			CircleWithLine,
 		}
 
 		public override string Name {
@@ -213,7 +213,7 @@ namespace gbrainy.Games.Memory
 			case FigureType.Diamond:
 				gr.DrawDiamond (x + space_x, y + space_y, figure_size);
 				break;
-			case FigureType.Cercle:
+			case FigureType.Circle:
 				gr.Arc (x + space_x + figure_size / 2, y + space_y + figure_size / 2, figure_size / 2, 0, 2 * Math.PI);	
 				gr.Stroke ();
 				break;
@@ -237,7 +237,7 @@ namespace gbrainy.Games.Memory
 				gr.LineTo (x + space_x + figure_size / 2, y + space_y + figure_size);
 				gr.Stroke ();
 				break;
-			case FigureType.CercleWithLine:
+			case FigureType.CircleWithLine:
 				gr.Arc (x + space_x + figure_size / 2, y + space_y + figure_size / 2, figure_size / 2, 0, 2 * Math.PI);
 				gr.Stroke ();
 				gr.MoveTo (x + space_x + figure_size / 2, y + space_y);



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