[gnome-shell] st-texture-cache: Fix a minor crash when computing our border-radius
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] st-texture-cache: Fix a minor crash when computing our border-radius
- Date: Thu, 13 Oct 2011 18:15:37 +0000 (UTC)
commit cecb1a41fbe7b549d864c71d72cad72181ccf050
Author: Jasper St. Pierre <jstpierre mecheye net>
Date: Wed Oct 12 21:15:36 2011 -0400
st-texture-cache: Fix a minor crash when computing our border-radius
If we add a 0-sized actor with a border-radius, we will crash as we try to
allocate a 0-sized texture in Cogl. Bail out early instead of doing that.
https://bugzilla.gnome.org/show_bug.cgi?id=661617
src/st/st-theme-node-drawing.c | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
---
diff --git a/src/st/st-theme-node-drawing.c b/src/st/st-theme-node-drawing.c
index b4d9e90..440ca13 100644
--- a/src/st/st-theme-node-drawing.c
+++ b/src/st/st-theme-node-drawing.c
@@ -342,12 +342,13 @@ st_theme_node_lookup_corner (StThemeNode *node,
StCornerSpec corner;
guint radius[4];
- if (node->border_radius[corner_id] == 0)
- return COGL_INVALID_HANDLE;
-
cache = st_texture_cache_get_default ();
st_theme_node_reduce_border_radius (node, radius);
+
+ if (radius[corner_id] == 0)
+ return COGL_INVALID_HANDLE;
+
corner.radius = radius[corner_id];
corner.color = node->background_color;
st_theme_node_get_corner_border_widths (node, corner_id,
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