[longomatch/gameunits] Remove warnings



commit 081e2dc8c0bc7967493054cbb29f62b1343bf898
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Wed Nov 23 23:06:52 2011 +0100

    Remove warnings

 LongoMatch.GUI/Gui/Component/TimeScale.cs        |    1 -
 LongoMatch.Services/Services/GameUnitsManager.cs |    1 -
 2 files changed, 0 insertions(+), 2 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/TimeScale.cs b/LongoMatch.GUI/Gui/Component/TimeScale.cs
index be7f1ed..528cb05 100644
--- a/LongoMatch.GUI/Gui/Component/TimeScale.cs
+++ b/LongoMatch.GUI/Gui/Component/TimeScale.cs
@@ -40,7 +40,6 @@ namespace LongoMatch.Gui.Component
 	public class TimeScale : TimeScaleBase<Play>
 	{
 		private Category category;
-		private Cairo.Color color;
 		
 		public event NewTagAtFrameHandler NewMarkAtFrameEvent;
 		public event TimeNodeChangedHandler TimeNodeChanged;
diff --git a/LongoMatch.Services/Services/GameUnitsManager.cs b/LongoMatch.Services/Services/GameUnitsManager.cs
index 3d96b0c..616a704 100644
--- a/LongoMatch.Services/Services/GameUnitsManager.cs
+++ b/LongoMatch.Services/Services/GameUnitsManager.cs
@@ -69,7 +69,6 @@ namespace LongoMatch.Services
 		
 		private void StopGameUnit(GameUnit gameUnit) {
 			TimelineNode timeInfo;
-			GameUnit projectGameUnit;
 			Time start, stop;
 			
 			if (gameUnitsStarted.ContainsKey(gameUnit))



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