[longomatch/gameunits] Fix thinko
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch/gameunits] Fix thinko
- Date: Wed, 23 Nov 2011 23:11:36 +0000 (UTC)
commit 161ed2fa7022e55f54cea72dc781291d5b0b4f1f
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Wed Nov 23 23:02:53 2011 +0100
Fix thinko
LongoMatch.Services/Services/GameUnitsManager.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.Services/Services/GameUnitsManager.cs b/LongoMatch.Services/Services/GameUnitsManager.cs
index 0a03d09..3d96b0c 100644
--- a/LongoMatch.Services/Services/GameUnitsManager.cs
+++ b/LongoMatch.Services/Services/GameUnitsManager.cs
@@ -77,7 +77,7 @@ namespace LongoMatch.Services
start = gameUnitsStarted[gameUnit];
stop = new Time{MSeconds=(int)player.CurrentTime};
- timeInfo = new GameUnit {Start=start, Stop=stop};
+ timeInfo = new TimelineNode {Start=start, Stop=stop};
gameUnit.Add(timeInfo);
gameUnitsStarted.Remove(gameUnit);
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]