[longomatch/gameunits] Fix thinko



commit 161ed2fa7022e55f54cea72dc781291d5b0b4f1f
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Wed Nov 23 23:02:53 2011 +0100

    Fix thinko

 LongoMatch.Services/Services/GameUnitsManager.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.Services/Services/GameUnitsManager.cs b/LongoMatch.Services/Services/GameUnitsManager.cs
index 0a03d09..3d96b0c 100644
--- a/LongoMatch.Services/Services/GameUnitsManager.cs
+++ b/LongoMatch.Services/Services/GameUnitsManager.cs
@@ -77,7 +77,7 @@ namespace LongoMatch.Services
 			
 			start = gameUnitsStarted[gameUnit];
 			stop = new Time{MSeconds=(int)player.CurrentTime};
-			timeInfo = new GameUnit {Start=start, Stop=stop};
+			timeInfo = new TimelineNode {Start=start, Stop=stop};
 			
 			gameUnit.Add(timeInfo);
 			gameUnitsStarted.Remove(gameUnit);



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]