[cogl/wip/virtual-framebuffer: 25/37] fix: optimize framebuffer state flush
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/wip/virtual-framebuffer: 25/37] fix: optimize framebuffer state flush
- Date: Wed, 23 Nov 2011 17:00:50 +0000 (UTC)
commit c7bc85a952404c382f985c6a72f03d9158d24651
Author: Robert Bragg <robert linux intel com>
Date: Tue Nov 22 21:27:24 2011 +0000
fix: optimize framebuffer state flush
cogl/cogl-framebuffer-private.h | 2 +-
cogl/cogl-framebuffer.c | 10 ++++++----
2 files changed, 7 insertions(+), 5 deletions(-)
---
diff --git a/cogl/cogl-framebuffer-private.h b/cogl/cogl-framebuffer-private.h
index 4becbe8..31864f3 100644
--- a/cogl/cogl-framebuffer-private.h
+++ b/cogl/cogl-framebuffer-private.h
@@ -271,7 +271,7 @@ typedef enum _CoglFramebufferFlushFlags
void
_cogl_framebuffer_flush_state (CoglFramebuffer *draw_buffer,
CoglFramebuffer *read_buffer,
- CoglFramebufferFlushFlags flags);
+ CoglFramebufferState state);
CoglFramebuffer *
_cogl_get_read_framebuffer (void);
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c
index 2ff6a2c..fe6e4fc 100644
--- a/cogl/cogl-framebuffer.c
+++ b/cogl/cogl-framebuffer.c
@@ -1501,8 +1501,8 @@ _cogl_framebuffer_flush_viewport_state (CoglFramebuffer *framebuffer)
static void
_cogl_framebuffer_flush_clip_state (CoglFramebuffer *framebuffer)
{
- _cogl_clip_state_flush (&framebuffer->clip_state,
- framebuffer);
+ CoglClipStack *stack = _cogl_clip_state_get_stack (&framebuffer->clip_state);
+ _cogl_clip_stack_flush (stack, framebuffer);
}
static void
@@ -1523,14 +1523,16 @@ _cogl_framebuffer_flush_dither_state (CoglFramebuffer *framebuffer)
static void
_cogl_framebuffer_flush_modelview_state (CoglFramebuffer *framebuffer)
{
- _cogl_matrix_stack_flush_to_gl (framebuffer->modelview_stack,
+ _cogl_matrix_stack_flush_to_gl (framebuffer->context,
+ framebuffer->modelview_stack,
COGL_MATRIX_MODELVIEW);
}
static void
_cogl_framebuffer_flush_projection_state (CoglFramebuffer *framebuffer)
{
- _cogl_matrix_stack_flush_to_gl (framebuffer->projection_stack,
+ _cogl_matrix_stack_flush_to_gl (framebuffer->context,
+ framebuffer->projection_stack,
COGL_MATRIX_PROJECTION);
}
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