[cogl] pipeline-layer: fix win32 build issue
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] pipeline-layer: fix win32 build issue
- Date: Tue, 1 Nov 2011 12:08:11 +0000 (UTC)
commit d3114b168a2e2252b0b1b646ed3810fc937448c6
Author: Robert Bragg <robert linux intel com>
Date: Wed Oct 12 16:56:40 2011 +0100
pipeline-layer: fix win32 build issue
make sure to #include "cogl-texture-private.h" in cogl-pipeline-layer.c
otherwise the build fails on win32.
Reviewed-by: Neil Roberts <neil linux intel com>
cogl/cogl-pipeline-layer.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/cogl/cogl-pipeline-layer.c b/cogl/cogl-pipeline-layer.c
index 86cf19b..1e71a06 100644
--- a/cogl/cogl-pipeline-layer.c
+++ b/cogl/cogl-pipeline-layer.c
@@ -39,6 +39,7 @@
#include "cogl-node-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-context-private.h"
+#include "cogl-texture-private.h"
static void
_cogl_pipeline_layer_free (CoglPipelineLayer *layer);
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