[cogl/wip/wayland-compositor: 16/18] Adds an example cogl wayland compositor
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/wip/wayland-compositor: 16/18] Adds an example cogl wayland compositor
- Date: Fri, 27 May 2011 11:42:05 +0000 (UTC)
commit ee2ca553ff715bea8e47b027af871ef831002b2c
Author: Robert Bragg <robert linux intel com>
Date: Wed May 25 19:27:10 2011 +0100
Adds an example cogl wayland compositor
This adds an example cogl compositor to test the
_cogl_wayland_texture_2d_new_from_buffer API. The compositor emulates 4
output displays but doesn't support input since Cogl doesn't deal with
input. It's quite a minimal example of what it takes to write a wayland
compositor so could be interesting to anyone learning about wayland.
examples/Makefile.am | 6 +
examples/cogland.c | 543 ++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 549 insertions(+), 0 deletions(-)
---
diff --git a/examples/Makefile.am b/examples/Makefile.am
index a96ac6b..29a762d 100644
--- a/examples/Makefile.am
+++ b/examples/Makefile.am
@@ -28,3 +28,9 @@ noinst_PROGRAMS += x11-foreign
x11_foreign_SOURCES = x11-foreign.c
x11_foreign_LDADD = $(common_ldadd)
endif
+
+if SUPPORT_WAYLAND_EGL_SERVER
+noinst_PROGRAMS += cogland
+cogland_SOURCES = cogland.c
+cogland_LDADD = $(common_ldadd)
+endif
diff --git a/examples/cogland.c b/examples/cogland.c
new file mode 100644
index 0000000..551addc
--- /dev/null
+++ b/examples/cogland.c
@@ -0,0 +1,543 @@
+#include <cogl/cogl.h>
+#include <glib.h>
+#include <stdio.h>
+#include <sys/time.h>
+#include <string.h>
+
+#include <wayland-server.h>
+
+CoglColor black;
+
+typedef struct _CoglandCompositor CoglandCompositor;
+
+typedef struct
+{
+ struct wl_buffer *wayland_buffer;
+ CoglTexture2D *texture;
+ GList *surfaces_attached_to;
+} CoglandBuffer;
+
+typedef struct
+{
+ CoglandCompositor *compositor;
+
+ struct wl_surface wayland_surface;
+ int x;
+ int y;
+ CoglandBuffer *buffer;
+} CoglandSurface;
+
+typedef struct
+{
+ struct wl_object wayland_output;
+
+ int x;
+ int y;
+ int width;
+ int height;
+ CoglOnscreen *onscreen;
+} CoglandOutput;
+
+typedef struct
+{
+ GSource source;
+ GPollFD pfd;
+ struct wl_event_loop *loop;
+} WaylandEventSource;
+
+struct _CoglandCompositor
+{
+ struct wl_display *wayland_display;
+ struct wl_compositor wayland_compositor;
+ struct wl_shm *wayland_shm;
+ struct wl_event_loop *wayland_loop;
+
+ CoglDisplay *cogl_display;
+ CoglContext *cogl_context;
+
+ int virtual_width;
+ int virtual_height;
+ GList *outputs;
+
+ CoglPrimitive *triangle;
+
+ GSource *wayland_event_source;
+
+ GList *surfaces;
+};
+
+static guint32
+get_time (void)
+{
+ struct timeval tv;
+ gettimeofday (&tv, NULL);
+ return tv.tv_sec * 1000 + tv.tv_usec / 1000;
+}
+
+static gboolean
+wayland_event_source_prepare (GSource *base, int *timeout)
+{
+ *timeout = -1;
+
+ return FALSE;
+}
+
+static gboolean
+wayland_event_source_check (GSource *base)
+{
+ WaylandEventSource *source = (WaylandEventSource *)base;
+ return source->pfd.revents;
+}
+
+static gboolean
+wayland_event_source_dispatch (GSource *base,
+ GSourceFunc callback,
+ void *data)
+{
+ WaylandEventSource *source = (WaylandEventSource *)base;
+ wl_event_loop_dispatch (source->loop, 0);
+ return TRUE;
+}
+
+static GSourceFuncs wayland_event_source_funcs =
+{
+ wayland_event_source_prepare,
+ wayland_event_source_check,
+ wayland_event_source_dispatch,
+ NULL
+};
+
+GSource *
+wayland_event_source_new (struct wl_event_loop *loop)
+{
+ WaylandEventSource *source;
+
+ source = (WaylandEventSource *) g_source_new (&wayland_event_source_funcs,
+ sizeof (WaylandEventSource));
+ source->loop = loop;
+ source->pfd.fd = wl_event_loop_get_fd (loop);
+ source->pfd.events = G_IO_IN | G_IO_ERR;
+ g_source_add_poll (&source->source, &source->pfd);
+
+ return &source->source;
+}
+
+static CoglandBuffer *
+cogland_buffer_new (struct wl_buffer *wayland_buffer)
+{
+ CoglandBuffer *buffer = g_slice_new (CoglandBuffer);
+
+ buffer->wayland_buffer = wayland_buffer;
+ buffer->texture = NULL;
+ buffer->surfaces_attached_to = NULL;
+
+ return buffer;
+}
+
+static void
+cogland_buffer_free (CoglandBuffer *buffer)
+{
+ GList *l;
+
+ buffer->wayland_buffer->user_data = NULL;
+
+ for (l = buffer->surfaces_attached_to; l; l = l->next)
+ {
+ CoglandSurface *surface = l->data;
+ surface->buffer = NULL;
+ }
+
+ if (buffer->texture)
+ cogl_object_unref (buffer->texture);
+
+ g_list_free (buffer->surfaces_attached_to);
+ g_slice_free (CoglandBuffer, buffer);
+}
+
+static void
+shm_buffer_created (struct wl_buffer *wayland_buffer)
+{
+ wayland_buffer->user_data = cogland_buffer_new (wayland_buffer);
+}
+
+static CoglPixelFormat
+get_buffer_format (struct wl_buffer *wayland_buffer)
+{
+ struct wl_compositor *compositor = wayland_buffer->compositor;
+ struct wl_visual *visual = wayland_buffer->visual;
+#if G_BYTE_ORDER == G_BIG_ENDIAN
+ if (visual == &compositor->premultiplied_argb_visual)
+ return COGL_PIXEL_FORMAT_ARGB_8888_PRE;
+ else if (visual == &compositor->argb_visual)
+ return COGL_PIXEL_FORMAT_ARGB_8888;
+ else if (visual == &compositor->rgb_visual)
+ return COGL_PIXEL_FORMAT_RGB_888;
+#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
+ if (visual == &compositor->premultiplied_argb_visual)
+ return COGL_PIXEL_FORMAT_BGRA_8888_PRE;
+ else if (visual == &compositor->argb_visual)
+ return COGL_PIXEL_FORMAT_BGRA_8888;
+ else if (visual == &compositor->rgb_visual)
+ return COGL_PIXEL_FORMAT_BGR_888;
+#endif
+ else
+ g_return_val_if_reached (COGL_PIXEL_FORMAT_ANY);
+}
+
+static void
+shm_buffer_damaged (struct wl_buffer *wayland_buffer,
+ gint32 x,
+ gint32 y,
+ gint32 width,
+ gint32 height)
+{
+ CoglandBuffer *buffer = wayland_buffer->user_data;
+
+ if (buffer->texture)
+ {
+ cogl_texture_set_region (buffer->texture,
+ x, y,
+ x, y,
+ width, height,
+ width, height,
+ get_buffer_format (wayland_buffer),
+ wl_shm_buffer_get_stride (wayland_buffer),
+ wl_shm_buffer_get_data (wayland_buffer));
+ }
+}
+
+static void
+shm_buffer_destroyed (struct wl_buffer *wayland_buffer)
+{
+ if (wayland_buffer->user_data)
+ cogland_buffer_free ((CoglandBuffer *)wayland_buffer->user_data);
+}
+
+const static struct wl_shm_callbacks shm_callbacks = {
+ shm_buffer_created,
+ shm_buffer_damaged,
+ shm_buffer_destroyed
+};
+
+static void
+cogland_surface_destroy (struct wl_client *wayland_client,
+ struct wl_surface *wayland_surface)
+{
+ wl_resource_destroy (&wayland_surface->resource, wayland_client, get_time ());
+}
+
+static void
+cogland_surface_detach_buffer (CoglandSurface *surface)
+{
+ CoglandBuffer *buffer = surface->buffer;
+
+ if (buffer)
+ {
+ buffer->surfaces_attached_to =
+ g_list_remove (buffer->surfaces_attached_to, surface);
+ if (buffer->surfaces_attached_to == NULL)
+ cogland_buffer_free (buffer);
+ surface->buffer = NULL;
+ }
+}
+
+static void
+cogland_surface_attach_buffer (struct wl_client *wayland_client,
+ struct wl_surface *wayland_surface,
+ struct wl_buffer *wayland_buffer,
+ gint32 dx, gint32 dy)
+{
+ CoglandBuffer *buffer = wayland_buffer->user_data;
+ CoglandSurface *surface = container_of (wayland_surface,
+ CoglandSurface,
+ wayland_surface);
+ CoglandCompositor *compositor = surface->compositor;
+
+ cogland_surface_detach_buffer (surface);
+
+ /* XXX: it seems like for shm buffers we will have been notified of
+ * the buffer already via the callbacks, but for drm buffers I guess
+ * this will be the first we know of them? */
+ if (!buffer)
+ {
+ buffer = cogland_buffer_new (wayland_buffer);
+ wayland_buffer->user_data = buffer;
+ }
+
+ /* wayland-drm.c: drm_create_buffer doesn't fill this in for us...*/
+ if (!wayland_buffer->compositor)
+ wayland_buffer->compositor = &compositor->wayland_compositor;
+
+ g_return_if_fail (g_list_find (buffer->surfaces_attached_to, surface) == NULL);
+
+ buffer->surfaces_attached_to = g_list_prepend (buffer->surfaces_attached_to,
+ surface);
+
+ if (!buffer->texture)
+ {
+ GError *error = NULL;
+
+ buffer->texture =
+ cogl_wayland_texture_2d_new_from_buffer (compositor->cogl_context,
+ wayland_buffer,
+ &error);
+ if (!buffer->texture)
+ g_error ("Failed to create texture_2d from wayland buffer: %s",
+ error->message);
+ }
+
+ surface->buffer = buffer;
+}
+
+static void
+cogland_surface_map_toplevel (struct wl_client *client,
+ struct wl_surface *surface)
+{
+}
+
+static void
+cogland_surface_map_transient (struct wl_client *client,
+ struct wl_surface *surface,
+ struct wl_surface *parent,
+ gint32 dx,
+ gint32 dy,
+ guint32 flags)
+{
+}
+
+static void
+cogland_surface_map_fullscreen (struct wl_client *client,
+ struct wl_surface *surface)
+{
+}
+
+static void
+cogland_surface_damage (struct wl_client *client,
+ struct wl_surface *surface,
+ gint32 x,
+ gint32 y,
+ gint32 width,
+ gint32 height)
+{
+}
+
+const struct wl_surface_interface cogland_surface_interface = {
+ cogland_surface_destroy,
+ cogland_surface_attach_buffer,
+ cogland_surface_map_toplevel,
+ cogland_surface_map_transient,
+ cogland_surface_map_fullscreen,
+ cogland_surface_damage
+};
+
+static void
+cogland_surface_free (CoglandSurface *surface)
+{
+ CoglandCompositor *compositor = surface->compositor;
+ compositor->surfaces = g_list_remove (compositor->surfaces, surface);
+ cogland_surface_detach_buffer (surface);
+ g_slice_free (CoglandSurface, surface);
+}
+
+static void
+cogland_surface_resource_destroy_cb (struct wl_resource *wayland_resource,
+ struct wl_client *wayland_client)
+{
+ CoglandSurface *surface =
+ container_of (wayland_resource, CoglandSurface, wayland_surface.resource);
+ cogland_surface_free (surface);
+}
+
+static void
+cogland_compositor_create_surface (struct wl_client *wayland_client,
+ struct wl_compositor *wayland_compositor,
+ guint32 wayland_id)
+{
+ CoglandCompositor *compositor = container_of (wayland_compositor,
+ CoglandCompositor,
+ wayland_compositor);
+ CoglandSurface *surface = g_slice_new0 (CoglandSurface);
+ surface->compositor = compositor;
+
+ surface->wayland_surface.resource.destroy =
+ cogland_surface_resource_destroy_cb;
+
+ surface->wayland_surface.resource.object.id = wayland_id;
+ surface->wayland_surface.resource.object.interface = &wl_surface_interface;
+ surface->wayland_surface.resource.object.implementation =
+ (void (**)(void)) &cogland_surface_interface;
+ surface->wayland_surface.client = wayland_client;
+
+ wl_client_add_resource (wayland_client, &surface->wayland_surface.resource);
+
+ compositor->surfaces = g_list_prepend (compositor->surfaces,
+ surface);
+}
+
+const static struct wl_compositor_interface cogland_compositor_interface =
+{
+ cogland_compositor_create_surface,
+};
+
+static void
+cogland_output_post_geometry (struct wl_client *wayland_client,
+ struct wl_object *wayland_output,
+ guint32 version)
+{
+ CoglandOutput *output =
+ container_of (wayland_output, CoglandOutput, wayland_output);
+
+ wl_client_post_event (wayland_client,
+ wayland_output,
+ WL_OUTPUT_GEOMETRY,
+ output->x, output->y,
+ output->width, output->height);
+}
+
+static void
+cogland_compositor_create_output (CoglandCompositor *compositor,
+ int x,
+ int y,
+ int width,
+ int height)
+{
+ CoglandOutput *output = g_slice_new0 (CoglandOutput);
+ CoglFramebuffer *fb;
+ GError *error = NULL;
+
+ output->wayland_output.interface = &wl_output_interface;
+
+ wl_display_add_object (compositor->wayland_display, &output->wayland_output);
+ wl_display_add_global (compositor->wayland_display, &output->wayland_output,
+ cogland_output_post_geometry);
+
+ output->onscreen = cogl_onscreen_new (compositor->cogl_context,
+ width, height);
+ /* Eventually there will be an implicit allocate on first use so this
+ * will become optional... */
+ fb = COGL_FRAMEBUFFER (output->onscreen);
+ if (!cogl_framebuffer_allocate (fb, &error))
+ g_error ("Failed to allocate framebuffer: %s\n", error->message);
+
+ cogl_onscreen_show (output->onscreen);
+#if 0
+ cogl_framebuffer_set_viewport (fb, x, y, width, height);
+#else
+ cogl_push_framebuffer (fb);
+ cogl_set_viewport (-x, -y,
+ compositor->virtual_width,
+ compositor->virtual_height);
+ cogl_pop_framebuffer ();
+#endif
+
+ compositor->outputs = g_list_prepend (compositor->outputs, output);
+}
+
+static gboolean
+paint_cb (void *user_data)
+{
+ CoglandCompositor *compositor = user_data;
+ GList *l;
+
+ for (l = compositor->outputs; l; l = l->next)
+ {
+ CoglandOutput *output = l->data;
+ CoglFramebuffer *fb = COGL_FRAMEBUFFER (output->onscreen);
+ GList *l2;
+
+ cogl_push_framebuffer (fb);
+
+#if 0
+ cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR);
+#else
+ cogl_clear (&black, COGL_BUFFER_BIT_COLOR);
+#endif
+ cogl_primitive_draw (compositor->triangle);
+
+ for (l2 = compositor->surfaces; l2; l2 = l2->next)
+ {
+ CoglandSurface *surface = l2->data;
+
+ if (surface->buffer)
+ {
+ CoglTexture2D *texture = surface->buffer->texture;
+ cogl_set_source_texture (texture);
+ cogl_rectangle (-1, 1, 1, -1);
+ }
+ wl_display_post_frame (compositor->wayland_display,
+ &surface->wayland_surface, get_time ());
+ }
+ cogl_framebuffer_swap_buffers (fb);
+
+
+ cogl_pop_framebuffer ();
+
+ }
+
+ return TRUE;
+}
+
+int
+main (int argc, char **argv)
+{
+ CoglandCompositor compositor;
+ GMainLoop *loop;
+ GError *error = NULL;
+ CoglVertexP2C4 triangle_vertices[] = {
+ {0, 0.7, 0xff, 0x00, 0x00, 0x80},
+ {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
+ {0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
+ };
+
+ memset (&compositor, 0, sizeof (compositor));
+
+ compositor.wayland_display = wl_display_create ();
+ if (compositor.wayland_display == NULL)
+ g_error ("failed to create wayland display");
+
+ if (wl_compositor_init (&compositor.wayland_compositor,
+ &cogland_compositor_interface,
+ compositor.wayland_display) < 0)
+ g_error ("Failed to init wayland compositor");
+
+ compositor.wayland_shm = wl_shm_init (compositor.wayland_display,
+ &shm_callbacks);
+ if (!compositor.wayland_shm)
+ g_error ("Failed to allocate setup wayland shm callbacks");
+
+ loop = g_main_loop_new (NULL, FALSE);
+ compositor.wayland_loop =
+ wl_display_get_event_loop (compositor.wayland_display);
+ compositor.wayland_event_source =
+ wayland_event_source_new (compositor.wayland_loop);
+ g_source_attach (compositor.wayland_event_source, NULL);
+
+ compositor.cogl_display = cogl_display_new (NULL, NULL);
+ cogl_wayland_display_set_compositor_display (compositor.cogl_display,
+ compositor.wayland_display);
+
+ compositor.cogl_context = cogl_context_new (compositor.cogl_display, &error);
+ if (!compositor.cogl_context)
+ g_error ("Failed to create a Cogl context: %s\n", error->message);
+
+ compositor.virtual_width = 640;
+ compositor.virtual_height = 480;
+
+ /* Emulate compositing with multiple monitors... */
+ cogland_compositor_create_output (&compositor, 0, 0, 320, 240);
+ cogland_compositor_create_output (&compositor, 320, 0, 320, 240);
+ cogland_compositor_create_output (&compositor, 0, 240, 320, 240);
+ cogland_compositor_create_output (&compositor, 320, 240, 320, 240);
+
+ if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
+ g_error ("Failed to create socket");
+
+ compositor.triangle = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
+ 3, triangle_vertices);
+
+ g_timeout_add (16, paint_cb, &compositor);
+
+ g_main_loop_run (loop);
+
+ return 0;
+}
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