[sushi] mainwindow: don't allocate the padded area to the texture
- From: Cosimo Cecchi <cosimoc src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [sushi] mainwindow: don't allocate the padded area to the texture
- Date: Wed, 11 May 2011 04:57:01 +0000 (UTC)
commit 9304ed70f1cee356b77ef7a8a6dde0cf5441200e
Author: Cosimo Cecchi <cosimoc gnome org>
Date: Wed May 11 00:53:17 2011 -0400
mainwindow: don't allocate the padded area to the texture
src/js/ui/mainWindow.js | 6 +++---
src/js/util/constants.js | 2 +-
2 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/src/js/ui/mainWindow.js b/src/js/ui/mainWindow.js
index 6926ccd..49b5e03 100644
--- a/src/js/ui/mainWindow.js
+++ b/src/js/ui/mainWindow.js
@@ -179,8 +179,8 @@ MainWindow.prototype = {
let screenSize = [ this._gtkWindow.get_window().get_width(),
this._gtkWindow.get_window().get_height() ];
- let availableWidth = this._isFullScreen ? screenSize[0] : Constants.VIEW_MAX_W;
- let availableHeight = this._isFullScreen ? screenSize[1] : Constants.VIEW_MAX_H;
+ let availableWidth = this._isFullScreen ? screenSize[0] : Constants.VIEW_MAX_W - 2 * Constants.VIEW_PADDING_X;
+ let availableHeight = this._isFullScreen ? screenSize[1] : Constants.VIEW_MAX_H - Constants.VIEW_PADDING_Y;
let textureSize = this._renderer.getSizeForAllocation([availableWidth, availableHeight], this._isFullScreen);
@@ -197,7 +197,7 @@ MainWindow.prototype = {
}
if (!this._isFullScreen) {
- windowSize = [ windowSize[0] + Constants.VIEW_PADDING_X,
+ windowSize = [ windowSize[0] + 2 * Constants.VIEW_PADDING_X,
windowSize[1] + Constants.VIEW_PADDING_Y ];
}
diff --git a/src/js/util/constants.js b/src/js/util/constants.js
index dcdd338..186b822 100644
--- a/src/js/util/constants.js
+++ b/src/js/util/constants.js
@@ -1,6 +1,6 @@
let VIEW_MIN = 400;
let VIEW_BACKGROUND_OPACITY = 220;
let VIEW_PADDING_Y = 28;
-let VIEW_PADDING_X = 4;
+let VIEW_PADDING_X = 2;
let VIEW_MAX_W = 800;
let VIEW_MAX_H = 600;
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