[clutter/wip/cogl-winsys-egl: 8/21] cogl/configure.ac: add options to control driver/egl platform
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/wip/cogl-winsys-egl: 8/21] cogl/configure.ac: add options to control driver/egl platform
- Date: Tue, 3 May 2011 16:16:29 +0000 (UTC)
commit ecee7f407528ea4c4fd7ab5b3087898f951b35fd
Author: Robert Bragg <robert linux intel com>
Date: Thu Mar 10 15:15:08 2011 +0000
cogl/configure.ac: add options to control driver/egl platform
This allows more detailed control over the driver and winsys features
that Cogl should have. Cogl is designed so it can support multiple
window systems simultaneously so we have enable/disable options for
the drivers (gl vs gles1 vs gles2) and options for the individual window
systems; currently glx and egl. Egl is broken down into an option
for each platform.
clutter/cogl/cogl/cogl-1.0-clutter.pc.in | 8 +-
clutter/cogl/configure.ac | 358 +++++++++++++++++++++++++-----
configure.ac | 1 +
3 files changed, 311 insertions(+), 56 deletions(-)
---
diff --git a/clutter/cogl/cogl/cogl-1.0-clutter.pc.in b/clutter/cogl/cogl/cogl-1.0-clutter.pc.in
index 5580a37..f95a217 100644
--- a/clutter/cogl/cogl/cogl-1.0-clutter.pc.in
+++ b/clutter/cogl/cogl/cogl-1.0-clutter.pc.in
@@ -4,10 +4,10 @@ libdir= libdir@
includedir= includedir@
apiversion=1.0
requires= COGL_PKG_REQUIRES@
-backend= COGL_WINSYS@ #only kept for backward compatability
-winsys= COGL_WINSYS@
-cogl= COGL_DRIVER@ #only kept for backward compatability
-driver= COGL_DRIVER@
+backend=none #only kept for backward compatability
+winsys=none
+cogl=none #only kept for backward compatability
+driver=none
Name: Cogl
Description: An object oriented GL/GLES Abstraction/Utility Layer
diff --git a/clutter/cogl/configure.ac b/clutter/cogl/configure.ac
index 066c87b..7be3bdd 100644
--- a/clutter/cogl/configure.ac
+++ b/clutter/cogl/configure.ac
@@ -253,33 +253,296 @@ AS_IF(
)
+
dnl ============================================================
-dnl Determine which window systems and drivers we can support
+dnl Determine which drivers and window systems we can support
dnl ============================================================
+dnl ========================================================
+dnl Drivers first...
+dnl ========================================================
+DRIVER_COUNT=0
+EGL_CHECKED=no
+
+AC_ARG_ENABLE(
+ [gles1],
+ [AC_HELP_STRING([--enable-gles1=@<:@no/yes@:>@], [Enable support for OpenGL-ES 1.1 @<:@default=no@:>@])],
+ [],
+ enable_gles1=no
+)
+AS_IF([test "x$enable_gles1" = "xyes"],
+ [
+ DRIVER_COUNT=$((DRIVER_COUNT + 1))
+ COGL_DRIVER=gles
+ glesversion=1.1
+
+ cogl_gl_headers="GLES/gl.h GLES/glext.h"
+
+ AC_DEFINE([HAVE_COGL_GLES], 1, [Have GLES 1.1 for rendering])
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_GLES CLUTTER_COGL_HAS_GLES"
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_GLES1"
+
+ PKG_CHECK_EXISTS([glesv1_cm],
+ [COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES glesv1_cm"
+ NEED_EGL=yes
+ ],
+ [
+ AC_CHECK_HEADERS([$cogl_gl_headers],
+ [],
+ [AC_MSG_ERROR([Unable to locate required GLES headers])])
+
+ # Check for a GLES 1.x Common Profile library with/without EGL.
+ #
+ # Note: historically GLES 1 libraries shipped with the
+ # EGL and GLES symbols all bundled in one library. Now
+ # the Khronos Implementers Guide defines two naming
+ # schemes: -lGLES_CM should be used for a library that
+ # bundles the GLES and EGL API together and -lGLESv1_CM
+ # would be used for a standalone GLES API.
+ AC_CHECK_LIB(GLES_CM, [eglInitialize],
+ [COGL_EXTRA_LDFLAGS="$COGL_EXTRA_LDFLAGS -lGLES_CM"],
+ [
+ AC_CHECK_LIB(GLESv1_CM, [glFlush],
+ [COGL_EXTRA_LDFLAGS="$COGL_EXTRA_LDFLAGS -lGLESv1_CM"
+ NEED_SEPARATE_EGL=yes
+ ],
+ [AC_MSG_ERROR([Unable to locate required GLES 1.x Common Profile library])])
+ ])
+
+ EGL_CHECKED=yes
+ ])
+ ])
+
+AC_ARG_ENABLE(
+ [gles2],
+ [AC_HELP_STRING([--enable-gles2=@<:@no/yes@:>@], [Enable support for OpenGL-ES 2.0 @<:@default=no@:>@])],
+ [],
+ enable_gles2=no
+)
+AS_IF([test "x$enable_gles2" = "xyes"],
+ [
+ DRIVER_COUNT=$((DRIVER_COUNT + 1))
+ COGL_DRIVER=gles
+ glesversion=2.0
+
+ cogl_gl_headers="GLES2/gl2.h GLES2/gl2ext.h"
+ AC_DEFINE([HAVE_COGL_GLES2], 1, [Have GLES 2.0 for rendering])
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_GLES CLUTTER_COGL_HAS_GLES"
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_GLES2"
+
+ PKG_CHECK_EXISTS([glesv2],
+ [COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES glesv2"],
+ [
+ AC_CHECK_HEADERS([$cogl_gl_headers],
+ [],
+ [AC_MSG_ERROR([Unable to locate required GLES headers])],
+ [[#include <GLES2/gl2.h>
+ ]])
+
+ COGL_EXTRA_LDFLAGS="$COGL_EXTRA_LDFLAGS -lGLESv2"
+ ])
+
+ NEED_EGL=yes
+ ])
+
+AC_ARG_ENABLE(
+ [gl],
+ [AC_HELP_STRING([--enable-gl=@<:@no/yes@:>@], [Enable support for OpenGL @<:@default=yes@:>@])],
+ [],
+ [AS_IF([test $DRIVER_COUNT -gt 0], [enable_gl=no], [enable_gl=yes])]
+)
+AS_IF([test "x$enable_gl" = "xyes"],
+ [
+ DRIVER_COUNT=$((DRIVER_COUNT + 1))
+ COGL_DRIVER=gl
+ ALLOW_GLX=yes
+
+ cogl_gl_headers="GL/gl.h"
+
+ PKG_CHECK_EXISTS(
+ [gl], [COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES gl"],
+ [AC_CHECK_LIB(GL, [glGetString],
+ [COGL_EXTRA_LDFLAGS="$COGL_EXTRA_LDFLAGS -lGL"],
+ [AC_MSG_ERROR([Unable to locate required GL library])])
+ ])
+
+ AC_DEFINE([HAVE_COGL_GL], [1], [Have GL for rendering])
+
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_GL"
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS CLUTTER_COGL_HAS_GL"
+ ])
+
+AS_IF([test $DRIVER_COUNT -gt 1],
+ [AC_MSG_ERROR(['The --enable-gl{es1,es2} options are currently mutually exclusive'])])
+
+AC_SUBST([COGL_DRIVER])
+
+AM_CONDITIONAL([COGL_DRIVER_GL], [test "x$COGL_DRIVER" = "xgl"])
+AM_CONDITIONAL([COGL_DRIVER_GLES], [test "x$COGL_DRIVER" = "xgles"])
+
+dnl ========================================================
+dnl Check window system integration libraries...
+dnl ========================================================
+
+AC_ARG_ENABLE(
+ [glx],
+ [AC_HELP_STRING([--enable-glx=@<:@no/yes@:>@], [Enable support GLX @<:@default=auto@:>@])],
+ [],
+ [AS_IF([test "x$ALLOW_GLX" = "xyes"], [enable_glx=yes], [enable_glx=no])]
+)
+AS_IF([test "x$enable_glx" = "xyes"],
+ [
+ AS_IF([test "x$ALLOW_GLX" != "xyes"],
+ [AC_MSG_ERROR([GLX not supported with $COGL_DRIVER driver])])
+
+ NEED_XLIB=yes
+ SUPPORT_GLX=yes
+ GL_WINSYS_APIS="$GL_WINSYS_APIS glx"
+
+ AC_DEFINE([COGL_HAS_GLX_SUPPORT], [1], [Cogl supports OpenGL using the GLX API])
+
+ # We might fall back to DRM for sync-to-vblank on GLX
+ PKG_CHECK_EXISTS([libdrm],
+ [
+ AC_DEFINE([HAVE_DRM], [1], [Have libdrm support])
+ COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES libdrm"
+ ],
+ [])
+ ])
+AM_CONDITIONAL(SUPPORT_GLX, [test "x$SUPPORT_GLX" = "xyes"])
+
+
+EGL_PLATFORM_COUNT=0
+
+AC_ARG_ENABLE(
+ [null-egl-platform],
+ [AC_HELP_STRING([--enable-null-egl-platform=@<:@no/yes@:>@], [Enable support for the NULL egl platform @<:@default=no@:>@])],
+ [],
+ enable_null_egl_platform=no
+)
+AS_IF([test "x$enable_null_egl_platform" = "xyes"],
+ [
+ EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
+ NEED_EGL=yes
+ EGL_PLATFORMS="$EGL_PLATFORMS null"
+
+ AC_DEFINE([COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT], [1],
+ [Cogl supports NULL EGL platform typedefs])
+ ])
+AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL,
+ [test "x$enable_null_egl_platform" = "xyes"])
+
+AC_ARG_ENABLE(
+ [gdl-egl-platform],
+ [AC_HELP_STRING([--enable-gdl-egl-platform=@<:@no/yes@:>@], [Enable support for the GDL egl platform @<:@default=no@:>@])],
+ [],
+ enable_gdl_egl_platform=no
+)
+AS_IF([test "x$enable_gdl_egl_platform" == "xyes"],
+ [
+ EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
+ NEED_EGL=yes
+ EGL_PLATFORMS="$EGL_PLATFORMS gdl"
+
+ AC_CHECK_HEADERS(
+ [libgdl.h],
+ [],
+ [
+ AC_CHECK_HEADERS(
+ [CE4100/libgdl.h],
+ [COGL_EXTRA_CFLAGS="$COGL_EXTRA_CFLAGS -I/usr/include/CE4100"],
+ [AC_MSG_ERROR([libgdl.h not found])])
+ ])
+
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_EGL_PLATFORM_GDL_SUPPORT"
+ ])
+AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_GDL,
+ [test "x$enable_gdl_egl_platform" = "xyes"])
+
+dnl This should go last, since it's the default fallback and we need
+dnl to check the value of $EGL_PLATFORM_COUNT here.
+AC_ARG_ENABLE(
+ [xlib-egl-platform],
+ [AC_HELP_STRING([--enable-xlib-egl-platform=@<:@no/yes@:>@], [Enable support for the Xlib egl platform @<:@default=auto@:>@])],
+ [],
+ AS_IF([test "x$COGL_DRIVER" = "xgles" && test $EGL_PLATFORM_COUNT -eq 0],
+ [enable_xlib_egl_platform=yes], [enable_xlib_egl_platform=no])
+)
+AS_IF([test "x$enable_xlib_egl_platform" = "xyes"],
+ [
+ EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
+ NEED_EGL=yes
+ NEED_XLIB=yes
+ EGL_PLATFORMS="$EGL_PLATFORMS xlib"
+
+ AC_DEFINE([COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT], [1],
+ [Cogl supports Xlib based EGL platform typedefs])
+ ])
+AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11,
+ [test "x$enable_xlib_egl_platform" = "xyes"])
+
+
+
+AS_IF([test $EGL_PLATFORM_COUNT -gt 1],
+ [AC_MSG_ERROR(['The --enable-*-egl-platform options are currently mutually exclusive'])])
+
+AS_IF([test "x$NEED_EGL" = "xyes" && test "x$EGL_CHECKED" != "xyes"],
+ [
+ PKG_CHECK_EXISTS([egl],
+ [COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES egl"],
+ [
+ AC_CHECK_HEADERS(
+ [EGL/egl.h],
+ [],
+ [AC_MSG_ERROR([Unable to locate required EGL headers])])
+
+ AC_CHECK_LIB(EGL, [eglInitialize],
+ [COGL_EXTRA_LDFLAGS="$COGL_EXTRA_LDFLAGS -lEGL"],
+ [AC_MSG_ERROR([Unable to locate required EGL library])])
+
+ COGL_EXTRA_LDFLAGS="$COGL_EXTRA_LDFLAGS -lEGL"
+ ]
+ )
+ SUPPORT_EGL=yes
+ GL_WINSYS_APIS="$GL_WINSYS_APIS egl"
+ ])
+AM_CONDITIONAL(SUPPORT_EGL, [test "x$SUPPORT_EGL" = "xyes"])
+
+
+dnl ========================================================
+dnl Check X11 dependencies if required
+dnl ========================================================
+AS_IF([test "x$NEED_XLIB" = "xyes"],
+ [
+ X11_MODULES="x11 xext xfixes >= xfixes_req_version xdamage xcomposite >= xcomposite_req_version"
+ PKG_CHECK_MODULES(DUMMY, [$X11_MODULES],
+ [COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES $X11_MODULES"])
+ SUPPORT_X11=yes
+ SUPPORT_XLIB=yes
+
+ AC_DEFINE([COGL_HAS_X11_SUPPORT], [1],
+ [Cogl supports the X11 window system])
+ AC_DEFINE([COGL_HAS_XLIB_SUPPORT], [1],
+ [Cogl supports X11 using the Xlib API])
+
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_X11"
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_X11_SUPPORT"
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_XLIB"
+ COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_XLIB_SUPPORT"
+ ])
+
+AM_CONDITIONAL(X11_TESTS, [test "x$SUPPORT_X11" = "xyes"])
+AM_CONDITIONAL(SUPPORT_X11, [test "x$SUPPORT_X11" = "xyes"])
+AM_CONDITIONAL(SUPPORT_XLIB, [test "x$SUPPORT_XLIB" = "xyes"])
+
+
AM_CONDITIONAL(COGL_STANDALONE_BUILD, [true])
AC_DEFINE([COGL_HAS_FULL_WINSYS], [1], [Cogl can create its own OpenGL context])
-AC_DEFINE([COGL_HAS_X11_SUPPORT], [1], [Cogl supports the X11 window system])
-AC_DEFINE([COGL_HAS_XLIB_SUPPORT], [1], [Cogl supports X11 using the Xlib API])
-AC_DEFINE([COGL_HAS_GLX_SUPPORT], [1], [Cogl supports OpenGL using the GLX API])
-AC_DEFINE([HAVE_COGL_GL], [1], [Have GL for rendering])
-
-AM_CONDITIONAL(SUPPORT_GLX, [true])
-AM_CONDITIONAL(SUPPORT_X11, [true])
-AM_CONDITIONAL(SUPPORT_XLIB, [true])
-AM_CONDITIONAL(SUPPORT_EGL, [false])
-AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [false])
-AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [false])
-AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_GDL, [false])
AM_CONDITIONAL(SUPPORT_OSX, [false])
AM_CONDITIONAL(SUPPORT_WIN32, [false])
-AM_CONDITIONAL(SUPPORT_CEX100, [false])
AM_CONDITIONAL(SUPPORT_WAYLAND, [false])
-AM_CONDITIONAL([COGL_DRIVER_GLES], [false])
-AM_CONDITIONAL([COGL_DRIVER_GL], [true])
-
dnl ================================================================
dnl Compiler stuff.
@@ -335,16 +598,6 @@ COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES glib-2.0 pangocairo >= pangocairo_req_vers
AC_SUBST(COGL_PKG_REQUIRES)
PKG_CHECK_MODULES(COGL_DEP, [$COGL_PKG_REQUIRES])
-dnl ============================================================
-dnl Check X11 dependencies (if supporting any X11 based winsys)
-dnl ============================================================
-AS_IF(
- [test "x$SUPPORT_XLIB" = "x1"],
- [COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES x11 xext xfixes >= xfixes_req_version xdamage xcomposite >= xcomposite_req_version"]
-)
-
-AM_CONDITIONAL(X11_TESTS, [test "x$SUPPORT_XLIB" = "x1"])
-
dnl ================================================================
dnl Misc program dependencies.
@@ -361,49 +614,40 @@ dnl Checks for header files.
dnl ================================================================
AC_PATH_X
AC_HEADER_STDC
-AC_CHECK_HEADERS(fcntl.h limits.h unistd.h signal.h)
+AC_CHECK_HEADERS(fcntl.h limits.h unistd.h)
dnl ================================================================
dnl Checks for library functions.
dnl ================================================================
-AC_TYPE_SIGNAL
-AC_CHECK_FUNCS(putenv strdup)
-COGL_DEFINES_SYMBOLS="COGL_HAS_X11 COGL_HAS_X11_SUPPORT COGL_HAS_XLIB COGL_HAS_XLIB_SUPPORT COGL_HAS_GL CLUTTER_COGL_HAS_GL"
-
+dnl ================================================================
+dnl What needs to be substituted in other files
+dnl ================================================================
COGL_DEFINES=""
for x in $COGL_DEFINES_SYMBOLS; do
COGL_DEFINES="$COGL_DEFINES
#define $x 1"
done;
-
AC_SUBST(COGL_DEFINES)
-COGL_GL_HEADER_INCLUDES="#include <GL/gl.h>"
+
+AS_IF([test "x$cogl_gl_headers" = "x"],
+ [AC_MSG_ERROR([Internal error: no GL header set])])
+dnl cogl_gl_headers is a space separate list of headers to
+dnl include. We'll now convert them to a single variable with a
+dnl #include line for each header
+COGL_GL_HEADER_INCLUDES=""
+for x in $cogl_gl_headers; do
+ COGL_GL_HEADER_INCLUDES="$COGL_GL_HEADER_INCLUDES
+#include <$x>"
+done;
AC_SUBST(COGL_GL_HEADER_INCLUDES)
-AM_CONDITIONAL([COGL_DRIVER_GL], [true])
AC_DEFINE([COGL_ENABLE_EXPERIMENTAL_2_0_API], [1],
[Can use Cogl 2.0 API internally])
-PKG_CHECK_EXISTS([gl],
- [BACKEND_PC_FILES="$BACKEND_PC_FILES gl"],
- # if a pkg-config file isn't found just add -lGL
- # and hope for the best.
- [FLAVOUR_LIBS="$FLAVOUR_LIBS -lGL"])
-
-COGL_WINSYS=glx
-AC_SUBST([COGL_WINSYS])
-COGL_DRIVER=gl
-AC_SUBST([COGL_DRIVER])
-
-COGL_DEBUG_CFLAGS="-DCOGL_GL_DEBUG -DCOGL_OBJECT_DEBUG -DCOGL_HANDLE_DEBUG -DCOGL_ENABLE_DEBUG"
-
-dnl ================================================================
-dnl What needs to be substituted in other files
-dnl ================================================================
AC_SUBST(COGL_DEP_CFLAGS)
AC_SUBST(COGL_DEP_LIBS)
AC_SUBST(COGL_EXTRA_CFLAGS)
@@ -430,17 +674,27 @@ echo ""
echo " â?¢ Global:"
echo " Prefix: ${prefix}"
+echo ""
+# Features
+echo " â?¢ Features:"
+echo " Driver: ${COGL_DRIVER} ${glesversion}"
+echo " GL Window System APIs:${GL_WINSYS_APIS}"
+if test "x$SUPPORT_EGL" = "xyes"; then
+echo " EGL Platforms:${EGL_PLATFORMS}"
+fi
+echo " Image backend: ${COGL_IMAGE_BACKEND}"
+
# Compiler/Debug related flags
echo ""
echo " â?¢ Compiler options:"
echo " Cogl debug: ${enable_debug}"
echo " Compiler flags: ${CFLAGS} ${COGL_EXTRA_CFLAGS}"
+echo " Linker flags: ${LDFLAGS} ${COGL_EXTRA_LDFLAGS}"
# Miscellaneous
echo ""
echo " â?¢ Extra:"
echo " Build introspection data: ${enable_introspection}"
-echo " Image backend: ${COGL_IMAGE_BACKEND}"
echo ""
diff --git a/configure.ac b/configure.ac
index b25a876..74e0995 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1241,6 +1241,7 @@ AC_CONFIG_FILES([
clutter/cally/cally-$CLUTTER_API_VERSION.pc:clutter/cally/cally.pc.in
clutter/cogl/Makefile
+ clutter/cogl/po/Makefile.in
clutter/cogl/cogl/Makefile
clutter/cogl/cogl/cogl-defines.h
clutter/cogl/cogl/cogl-1.0.pc:clutter/cogl/cogl/cogl-1.0-clutter.pc.in
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