[gnome-shell] MessageTray: remove source if associated application exits
- From: Marina Zhurakhinskaya <marinaz src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] MessageTray: remove source if associated application exits
- Date: Mon, 7 Mar 2011 22:37:31 +0000 (UTC)
commit c4dad3d2c12d6a076931467a0c0d9a054678df98
Author: Neha Doijode <ndoijode gmail com>
Date: Tue Mar 8 04:40:10 2011 +0530
MessageTray: remove source if associated application exits
We don't want sources that are no longer associated with a running
application to stick around in the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=642659
js/ui/notificationDaemon.js | 23 +++++++++++++++++++++++
1 files changed, 23 insertions(+), 0 deletions(-)
---
diff --git a/js/ui/notificationDaemon.js b/js/ui/notificationDaemon.js
index 7953b85..adfe870 100644
--- a/js/ui/notificationDaemon.js
+++ b/js/ui/notificationDaemon.js
@@ -435,6 +435,7 @@ Source.prototype = {
MessageTray.Source.prototype._init.call(this, title);
this._pid = pid;
+ this._appStateChangedId = 0;
this._setApp();
if (this.app)
this.title = this.app.get_name();
@@ -459,6 +460,10 @@ Source.prototype = {
if (!this.app)
return;
+ // We only update the app if this.app is null, so we can't disconnect the old this._appStateChangedId
+ // even if it were non-zero for some reason.
+ this._appStateChangedId = this.app.connect('notify::state', Lang.bind(this, this._appStateChanged));
+
// Only override the icon if we were previously using
// notification-based icons (ie, not a trayicon) or if it was unset before
if (!this._isTrayIcon) {
@@ -482,6 +487,16 @@ Source.prototype = {
this.destroy();
},
+ _appStateChanged: function() {
+ // Destroy notification sources when their apps exit.
+ // The app exiting would normally result in a tray icon being removed,
+ // so it should be ok to destroy the source associated with a tray icon
+ // here too, however we just let that happen through the code path
+ // associated with the tray icon being removed.
+ if (!this._isTrayIcon && this.app.get_state() == Shell.AppState.STOPPED)
+ this.destroy();
+ },
+
openApp: function() {
if (this.app == null)
return;
@@ -491,5 +506,13 @@ Source.prototype = {
let mostRecentWindow = windows[0];
Main.activateWindow(mostRecentWindow);
}
+ },
+
+ destroy: function() {
+ if (this.app && this._appStateChangedId) {
+ this.app.disconnect(this._appStateChangedId);
+ this._appStateChangedId = 0;
+ }
+ MessageTray.Source.prototype.destroy.call(this);
}
};
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