[gegl] stress/c2g: use golden angle instead of magic angle
- From: Ãyvind KolÃs <ok src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] stress/c2g: use golden angle instead of magic angle
- Date: Wed, 29 Jun 2011 17:57:53 +0000 (UTC)
commit eddd7db12794d66f1b251f85053014c45213a3f1
Author: Ãyvind KolÃs <pippin gimp org>
Date: Wed Jun 29 18:57:34 2011 +0100
stress/c2g: use golden angle instead of magic angle
operations/common/envelopes.h | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/operations/common/envelopes.h b/operations/common/envelopes.h
index ecbb415..40e3b4a 100644
--- a/operations/common/envelopes.h
+++ b/operations/common/envelopes.h
@@ -28,7 +28,7 @@ static void compute_luts(gdouble rgamma)
{
gint i;
GRand *rand;
- gfloat magic_angle = atan(sqrt(2.0)); /* http://en.wikipedia.org/wiki/Magic_angle */
+ gfloat golden_angle = G_PI * (3-sqrt(5.0)); /* http://en.wikipedia.org/wiki/Golden_angle */
gfloat angle = 0.0;
if (luts_computed==rgamma)
@@ -38,7 +38,7 @@ static void compute_luts(gdouble rgamma)
for (i=0;i<ANGLE_PRIME;i++)
{
- angle += magic_angle;
+ angle += golden_angle;
lut_cos[i] = cos(angle);
lut_sin[i] = sin(angle);
}
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