[clutter] debug: disable culling with CLUTTER_PAINT=paint-volumes
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter] debug: disable culling with CLUTTER_PAINT=paint-volumes
- Date: Fri, 17 Jun 2011 15:59:04 +0000 (UTC)
commit 7f64772984e07101eb54075eb7c802bf63c5d263
Author: Robert Bragg <robert linux intel com>
Date: Thu Jun 16 17:24:26 2011 +0100
debug: disable culling with CLUTTER_PAINT=paint-volumes
When using CLUTTER_PAINT=paint-volumes to visualize the paint-volumes of
actors we were already disabling clipped-redraws because we are drawing
extra geometry that the actors don't know about but we didn't disable
culling. This was resulting in actors disappearing while using this
debug option.
clutter/clutter-main.c | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
---
diff --git a/clutter/clutter-main.c b/clutter/clutter-main.c
index 934ca26..fae2424 100644
--- a/clutter/clutter-main.c
+++ b/clutter/clutter-main.c
@@ -1236,7 +1236,10 @@ clutter_init_real (GError **error)
/* The same is true when drawing the outlines of paint volumes... */
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES)
- clutter_paint_debug_flags |= CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS;
+ {
+ clutter_paint_debug_flags |=
+ CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS | CLUTTER_DEBUG_DISABLE_CULLING;
+ }
/* this will take care of initializing Cogl's state and
* query the GL machinery for features
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