[cogl] Created tag split



The signed tag 'split' was created.

Tagger: Robert Bragg <robert linux intel com>
Date: Tue Jun 14 16:23:17 2011 +0100

    Split Cogl out from Clutter repo

Changes since the last tag '1.6.0':

Emmanuele Bassi (12):
      Merge remote branch 'elliot/cookbook-actors-composite'
      Merge remote-tracking branch 'elliot/cookbook-animations-path'
      Merge remote-tracking branch 'nobled/wayland-fixes2'
      Fix ISO C90 compiler warnings in Cogl
      cogl: Remove unused variables
      Merge remote-tracking branch 'elliot/cookbook-effects-custom-deform'
      Merge remote-tracking branch 'elliot/cookbook-effects-basic'
      offscreen: Plug a leak in an error path
      glx: Protect GLX SwapEvent symbols
      Silence the compiler by removing unused variables
      Silence another compiler warning
      cogl/glx: Silence a compiler warning

James Athey (1):
      GL_IMG_TEXTURE_NPOT extension enables TEXTURE_NPOT features on GLES

Jasper St. Pierre (1):
      cogl-clip-state: Adapt to experimental cogl2 API.

Neil Roberts (43):
      cogl-matrix: Get rid of the *_packed variants
      cogl-pipeline: Fix comparing the color in set_layer_combine_constant
      cogl-vertex-buffer: Use a ref count on the pipeline private data
      cogl: Set the layer matrix on the right layer instead of a random one
      cogl-framebuffer: Remove all dependencies after a flush
      cogl-framebuffer: Fix flushing the framebuffer on push
      cogl-framebuffer: Separate the draw and read buffer
      cogl-atlas-texture: Make copying a texture out more robust
      cogl-gles: Check for the GL_ANGLE_framebuffer_blit extension
      cogl-framebuffer: Add _cogl_blit_framebuffer
      cogl-texture-2d: Add an internal wrapper around glCopyTexSubImage2D
      cogl-texture-2d: Add _cogl_is_texture_2d to the private header
      cogl-atlas: Try 4 different approaches for migrating textures
      cogl: Avoid pointer arithmetic on void* pointers
      cogl-debug: Don't define _cogl_debug_flags when debugging disabled
      cogl-atlas: Fix a compiler warning when Cogl debug is disabled
      cogl-atlas-texture: Don't let textures be destroyed during migration
      cogl-blit: Disable blending when using texture render
      cogl-shader-boilerplate: Specify default precision earlier
      cogl-path: Optimise paths that are just a rectangle
      cogl: Use GHookList instead of CoglCallbackList
      cogl-pipeline: Be careful not to take ownership of root layer
      cogl-pango-glyph-cache: Fix the flags passed to cogl_atlas_new
      cogl-renderer: Move the XEvent filters to be generic for all renderers
      cogl-context: Store winsys features in an array of unsigned ints
      cogl-winsys: Move _cogl_winsys_has_feature to cogl-winsys.c
      cogl-winsys-glx: Fix the comparison in find_onscreen_for_xid
      cogl-winsys-stub: Remove _cogl_winsys_has_feature
      cogl-context: Initialize context->stub_winsys
      cogl-pango: Use a separate glyph cache for mipmapped rendering
      cogl-pango-display-list: Don't use VBOs if the texture can't handle it
      cogl-atlas-texture: Split out new_from_bitmap to new_with_size
      pango-glyph-cache: Try to put glyphs in the global atlas
      cogl-atlas-texture: Add a callback for when any atlas reorganizes
      cogl-pango-glyph-cache: Notify of reorg for global atlased glyphs
      cogl-bitmap-private.h: Include cogl-bitmap.h
      cogl-pango-render: Add the base texture to the display list
      Revert "cogl-pango-display-list: Don't use VBOs if the texture can't handle it"
      cogl-pango-glyph-cache: Don't put zero-sized glyphs in the cache
      cogl-pango: Use a seperate cache of pipelines
      cogl-pango: Don't set the special combine function for atlased textures
      cogl_pipeline_equal: Handle COGL_WRAP_MODE_AUTOMATIC better
      cogl-debug: Add an option to disable atlasing sharing

Robert Bragg (50):
      matrix: note that _matrix_multiply can multiply in-place
      docs: clarify cogl_vertex_buffer_adds docs
      util: tune point_in_poly test for polys in screen coords
      viewport: consistently use floats for viewports
      matrix: adds 2d view transform conveniences
      util: optimize _clutter_util_fully_transform_vertices
      culling: Don't cull actors not being painted on the stage
      pipeline: reclaim ownership if reverting to layer ancestor
      cogl: rename cogl-context.h cogl-context-private.h
      cogl: Adds experimental cogl_context_new() API
      cogl: consolidate _create_context_driver + _features_init
      Remove unused _cogl_swap_buffers_notify
      remove unused _cogl_features_init prototype
      framebuffer: track context as CoglFramebuffer member
      framebuffer: expose experimental cogl_get_draw_framebuffer
      Add temporary cogl-clutter.h to aid splitting out Cogl
      rename winsys files to be more consistent
      Adds renderer,display,onscreen-template and swap-chain stubs
      Moves all GLX code down from Clutter to Cogl
      Adds the ability to build Cogl standalone
      backend: remove untested fruity backend
      Make cogl_framebuffer_get_width/height experimental public API
      remove references to unused DRM_SURFACELESS EGL platform
      Moves all EGL code down from Clutter to Cogl
      texture-pixmap-x11: Move GLX code to cogl-winsys-glx.c
      Add a vtable of indirection to the winsys code
      winsys: Expose environment variable to choose winsys
      Don't reference GL_STACK_OVERFLOW/UNDERFLOW for GLES
      EGL: Updates GDL platform support
      cogl/configure.ac: add options to control driver/egl platform
      Adds Cogl Hello World and "X11 foreign" example applications
      cogl/configure.ac: make COGL_HAS_xyz defines public
      winsys-glx: map X window automatically if not foreign
      cogl/configure.ac: Adds --enable-stub-winsys option
      cogl-gl.c: remove really_enable_npot hack for OSX
      cogl: remove OSX/WIN32 specific bits in favour of a stub winsys
      cogl/Makefile.am: pass EXTRA_LDFLAGS for linking
      cogl/configure.ac: fix pkg-config checks
      cogl/configure.ac: check when building for win32
      cogl/configure.ac: AC_SUBST an empty MAINTAINER_CFLAGS
      cogl/pango/Makefile.am pass EXTRA_LDFLAGS for linking
      Add missing _cogl_winsys_has_feature prototype
      add missing name mangle for cogl_onscreen_set_swap_throttled
      Adds cogl_onscreen_show/hide functions
      Adds a way for Cogl to control event_mask of foreign wins
      Export some private symbols from libcogl for coglpango
      fix a /XDisplay/Display/ typo in x11-foreign.c
      framebuffer: in onscreen_x11_get_xid return foreign xids
      Adds mingw dependency fetching script
      Adds a COPYING file



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