[clutter/clutter-1.6] Clutter 1.6.16 (release)



commit e9eaa5376b6d1506091ae55a7c6d85244d0bd265
Author: Emmanuele Bassi <ebassi linux intel com>
Date:   Tue Jun 14 14:11:17 2011 +0100

    Clutter 1.6.16 (release)

 NEWS         |   52 ++++++++++++++++++++++++++++++++++++++++++++++++++++
 configure.ac |    4 ++--
 2 files changed, 54 insertions(+), 2 deletions(-)
---
diff --git a/NEWS b/NEWS
index 01448db..85a34f6 100644
--- a/NEWS
+++ b/NEWS
@@ -1,3 +1,55 @@
+Clutter 1.6.16                                                       2011-06-14
+===============================================================================
+
+  â?¢ List of changes since Clutter 1.6.14
+
+    » Handle pressing bare modifiers on OSX.
+
+    » Fix the flags passed when creating the CoglAtlas for the Pango glyphs
+      cache, to avoid issues when running on platforms without FBO support.
+
+    » Use the GL_IMG_TEXTURE_NPOT extension as a fall-back for the
+      functionally equivalent GL_OES_TEXTURE_NPOT one.
+
+    » Make sure to combine multiple clipped redraws.
+
+    » Fix the maximum texture units detection on fixed function pipelines.
+
+    » Avoid doing unnecessary work when destroying actors â?? especially the
+      Stage.
+
+    » Do not segfault when disposing an Input device without a master.
+
+    » Use the correct size when setting up the viewport with Offscreen
+      effects.
+
+    » Implement the paint volume detection in ClutterText using the ink
+      rectangle instead of the logical one, to allow glyphs spilling.
+
+    » Fix the can_hardware_repeat wrapper, and avoid the creation of
+      multiple weak materials.
+
+    » Fix a leak in the CoglVertexBuffer.
+
+  â?¢ List of bugs fixes since Clutter 1.6.14
+
+    #650597 - clutter-id-pool: fix warning on bad pick
+    #650650 - clutter-offscreen-effect: use target size when setting up
+              the viewport
+    #650966 - CoglPipeline doesn't support any layers on fixed function
+              hardware
+    #650979 - cogl-pipeline-fragend-fixed: Fix enabling texture targets
+
+    #2599 - The paint volume for ClutterText is wrong
+    #2652 - clutter_actor_queue_redraw() on destroyed stage
+    #2655 - segfault when disposing a slave device without a master
+    #2656 - Clutter can crash when destroying a stage from an event
+
+Many thanks to:
+
+  Neil Roberts, Craig R. Hughes, Dan Winship, James Athey,
+  Kjartan Maraas, Peter Ward, Robert Bragg, Tomeu Vizoso
+
 Clutter 1.6.14                                                       2011-04-05
 ===============================================================================
 
diff --git a/configure.ac b/configure.ac
index 2576123..5b69ef5 100644
--- a/configure.ac
+++ b/configure.ac
@@ -10,7 +10,7 @@
 # - increase clutter_interface_version to the next odd number
 m4_define([clutter_major_version], [1])
 m4_define([clutter_minor_version], [6])
-m4_define([clutter_micro_version], [15])
+m4_define([clutter_micro_version], [16])
 
 # â?¢ for stable releases: increase the interface age by 1 for each release;
 #   if the API changes, set to 0. interface_age and binary_age are used to
@@ -31,7 +31,7 @@ m4_define([clutter_micro_version], [15])
 #   ...
 #
 # â?¢ for development releases: keep clutter_interface_age to 0
-m4_define([clutter_interface_age], [15])
+m4_define([clutter_interface_age], [16])
 
 m4_define([clutter_binary_age], [m4_eval(100 * clutter_minor_version + clutter_micro_version)])
 



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