[cogl] Adds an example cogl wayland compositor



commit 43c4b21a1dc161d60796f701f817a6e0b122bfc6
Author: Robert Bragg <robert linux intel com>
Date:   Wed May 25 19:27:10 2011 +0100

    Adds an example cogl wayland compositor
    
    This adds an example cogl compositor to test the
    _cogl_wayland_texture_2d_new_from_buffer API. The compositor emulates 4
    output displays but doesn't support input since Cogl doesn't deal with
    input. It's quite a minimal example of what it takes to write a wayland
    compositor so could be interesting to anyone learning about wayland.

 examples/Makefile.am |    6 +
 examples/cogland.c   |  543 ++++++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 549 insertions(+), 0 deletions(-)
---
diff --git a/examples/Makefile.am b/examples/Makefile.am
index a96ac6b..29a762d 100644
--- a/examples/Makefile.am
+++ b/examples/Makefile.am
@@ -28,3 +28,9 @@ noinst_PROGRAMS += x11-foreign
 x11_foreign_SOURCES = x11-foreign.c
 x11_foreign_LDADD = $(common_ldadd)
 endif
+
+if SUPPORT_WAYLAND_EGL_SERVER
+noinst_PROGRAMS += cogland
+cogland_SOURCES = cogland.c
+cogland_LDADD = $(common_ldadd)
+endif
diff --git a/examples/cogland.c b/examples/cogland.c
new file mode 100644
index 0000000..551addc
--- /dev/null
+++ b/examples/cogland.c
@@ -0,0 +1,543 @@
+#include <cogl/cogl.h>
+#include <glib.h>
+#include <stdio.h>
+#include <sys/time.h>
+#include <string.h>
+
+#include <wayland-server.h>
+
+CoglColor black;
+
+typedef struct _CoglandCompositor CoglandCompositor;
+
+typedef struct
+{
+  struct wl_buffer *wayland_buffer;
+  CoglTexture2D *texture;
+  GList *surfaces_attached_to;
+} CoglandBuffer;
+
+typedef struct
+{
+  CoglandCompositor *compositor;
+
+  struct wl_surface wayland_surface;
+  int x;
+  int y;
+  CoglandBuffer *buffer;
+} CoglandSurface;
+
+typedef struct
+{
+  struct wl_object wayland_output;
+
+  int x;
+  int y;
+  int width;
+  int height;
+  CoglOnscreen *onscreen;
+} CoglandOutput;
+
+typedef struct
+{
+  GSource source;
+  GPollFD pfd;
+  struct wl_event_loop *loop;
+} WaylandEventSource;
+
+struct _CoglandCompositor
+{
+  struct wl_display *wayland_display;
+  struct wl_compositor wayland_compositor;
+  struct wl_shm *wayland_shm;
+  struct wl_event_loop *wayland_loop;
+
+  CoglDisplay *cogl_display;
+  CoglContext *cogl_context;
+
+  int virtual_width;
+  int virtual_height;
+  GList *outputs;
+
+  CoglPrimitive *triangle;
+
+  GSource *wayland_event_source;
+
+  GList *surfaces;
+};
+
+static guint32
+get_time (void)
+{
+  struct timeval tv;
+  gettimeofday (&tv, NULL);
+  return tv.tv_sec * 1000 + tv.tv_usec / 1000;
+}
+
+static gboolean
+wayland_event_source_prepare (GSource *base, int *timeout)
+{
+  *timeout = -1;
+
+  return FALSE;
+}
+
+static gboolean
+wayland_event_source_check (GSource *base)
+{
+  WaylandEventSource *source = (WaylandEventSource *)base;
+  return source->pfd.revents;
+}
+
+static gboolean
+wayland_event_source_dispatch (GSource *base,
+                                GSourceFunc callback,
+                                void *data)
+{
+  WaylandEventSource *source = (WaylandEventSource *)base;
+  wl_event_loop_dispatch (source->loop, 0);
+  return TRUE;
+}
+
+static GSourceFuncs wayland_event_source_funcs =
+{
+  wayland_event_source_prepare,
+  wayland_event_source_check,
+  wayland_event_source_dispatch,
+  NULL
+};
+
+GSource *
+wayland_event_source_new (struct wl_event_loop *loop)
+{
+  WaylandEventSource *source;
+
+  source = (WaylandEventSource *) g_source_new (&wayland_event_source_funcs,
+                                                sizeof (WaylandEventSource));
+  source->loop = loop;
+  source->pfd.fd = wl_event_loop_get_fd (loop);
+  source->pfd.events = G_IO_IN | G_IO_ERR;
+  g_source_add_poll (&source->source, &source->pfd);
+
+  return &source->source;
+}
+
+static CoglandBuffer *
+cogland_buffer_new (struct wl_buffer *wayland_buffer)
+{
+  CoglandBuffer *buffer = g_slice_new (CoglandBuffer);
+
+  buffer->wayland_buffer = wayland_buffer;
+  buffer->texture = NULL;
+  buffer->surfaces_attached_to = NULL;
+
+  return buffer;
+}
+
+static void
+cogland_buffer_free (CoglandBuffer *buffer)
+{
+  GList *l;
+
+  buffer->wayland_buffer->user_data = NULL;
+
+  for (l = buffer->surfaces_attached_to; l; l = l->next)
+    {
+      CoglandSurface *surface = l->data;
+      surface->buffer = NULL;
+    }
+
+  if (buffer->texture)
+    cogl_object_unref (buffer->texture);
+
+  g_list_free (buffer->surfaces_attached_to);
+  g_slice_free (CoglandBuffer, buffer);
+}
+
+static void
+shm_buffer_created (struct wl_buffer *wayland_buffer)
+{
+  wayland_buffer->user_data = cogland_buffer_new (wayland_buffer);
+}
+
+static CoglPixelFormat
+get_buffer_format (struct wl_buffer *wayland_buffer)
+{
+  struct wl_compositor *compositor = wayland_buffer->compositor;
+  struct wl_visual *visual = wayland_buffer->visual;
+#if G_BYTE_ORDER == G_BIG_ENDIAN
+  if (visual == &compositor->premultiplied_argb_visual)
+    return COGL_PIXEL_FORMAT_ARGB_8888_PRE;
+  else if (visual == &compositor->argb_visual)
+    return COGL_PIXEL_FORMAT_ARGB_8888;
+  else if (visual == &compositor->rgb_visual)
+    return COGL_PIXEL_FORMAT_RGB_888;
+#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
+  if (visual == &compositor->premultiplied_argb_visual)
+    return COGL_PIXEL_FORMAT_BGRA_8888_PRE;
+  else if (visual == &compositor->argb_visual)
+    return COGL_PIXEL_FORMAT_BGRA_8888;
+  else if (visual == &compositor->rgb_visual)
+    return COGL_PIXEL_FORMAT_BGR_888;
+#endif
+  else
+    g_return_val_if_reached (COGL_PIXEL_FORMAT_ANY);
+}
+
+static void
+shm_buffer_damaged (struct wl_buffer *wayland_buffer,
+		    gint32 x,
+                    gint32 y,
+                    gint32 width,
+                    gint32 height)
+{
+  CoglandBuffer *buffer = wayland_buffer->user_data;
+
+  if (buffer->texture)
+    {
+      cogl_texture_set_region (buffer->texture,
+                               x, y,
+                               x, y,
+                               width, height,
+                               width, height,
+                               get_buffer_format (wayland_buffer),
+                               wl_shm_buffer_get_stride (wayland_buffer),
+                               wl_shm_buffer_get_data (wayland_buffer));
+    }
+}
+
+static void
+shm_buffer_destroyed (struct wl_buffer *wayland_buffer)
+{
+  if (wayland_buffer->user_data)
+    cogland_buffer_free ((CoglandBuffer *)wayland_buffer->user_data);
+}
+
+const static struct wl_shm_callbacks shm_callbacks = {
+  shm_buffer_created,
+  shm_buffer_damaged,
+  shm_buffer_destroyed
+};
+
+static void
+cogland_surface_destroy (struct wl_client *wayland_client,
+                         struct wl_surface *wayland_surface)
+{
+  wl_resource_destroy (&wayland_surface->resource, wayland_client, get_time ());
+}
+
+static void
+cogland_surface_detach_buffer (CoglandSurface *surface)
+{
+  CoglandBuffer *buffer = surface->buffer;
+
+  if (buffer)
+    {
+      buffer->surfaces_attached_to =
+        g_list_remove (buffer->surfaces_attached_to, surface);
+      if (buffer->surfaces_attached_to == NULL)
+        cogland_buffer_free (buffer);
+      surface->buffer = NULL;
+    }
+}
+
+static void
+cogland_surface_attach_buffer (struct wl_client *wayland_client,
+                               struct wl_surface *wayland_surface,
+                               struct wl_buffer *wayland_buffer,
+                               gint32 dx, gint32 dy)
+{
+  CoglandBuffer *buffer = wayland_buffer->user_data;
+  CoglandSurface *surface = container_of (wayland_surface,
+                                          CoglandSurface,
+                                          wayland_surface);
+  CoglandCompositor *compositor = surface->compositor;
+
+  cogland_surface_detach_buffer (surface);
+
+  /* XXX: it seems like for shm buffers we will have been notified of
+   * the buffer already via the callbacks, but for drm buffers I guess
+   * this will be the first we know of them? */
+  if (!buffer)
+    {
+      buffer = cogland_buffer_new (wayland_buffer);
+      wayland_buffer->user_data = buffer;
+    }
+
+  /* wayland-drm.c: drm_create_buffer doesn't fill this in for us...*/
+  if (!wayland_buffer->compositor)
+    wayland_buffer->compositor = &compositor->wayland_compositor;
+
+  g_return_if_fail (g_list_find (buffer->surfaces_attached_to, surface) == NULL);
+
+  buffer->surfaces_attached_to = g_list_prepend (buffer->surfaces_attached_to,
+                                                 surface);
+
+  if (!buffer->texture)
+    {
+      GError *error = NULL;
+
+      buffer->texture =
+        cogl_wayland_texture_2d_new_from_buffer (compositor->cogl_context,
+                                                 wayland_buffer,
+                                                 &error);
+      if (!buffer->texture)
+        g_error ("Failed to create texture_2d from wayland buffer: %s",
+                 error->message);
+    }
+
+  surface->buffer = buffer;
+}
+
+static void
+cogland_surface_map_toplevel (struct wl_client *client,
+                              struct wl_surface *surface)
+{
+}
+
+static void
+cogland_surface_map_transient (struct wl_client *client,
+                               struct wl_surface *surface,
+                               struct wl_surface *parent,
+                               gint32 dx,
+                               gint32 dy,
+                               guint32 flags)
+{
+}
+
+static void
+cogland_surface_map_fullscreen (struct wl_client *client,
+                                struct wl_surface *surface)
+{
+}
+
+static void
+cogland_surface_damage (struct wl_client *client,
+                        struct wl_surface *surface,
+                        gint32 x,
+                        gint32 y,
+                        gint32 width,
+                        gint32 height)
+{
+}
+
+const struct wl_surface_interface cogland_surface_interface = {
+  cogland_surface_destroy,
+  cogland_surface_attach_buffer,
+  cogland_surface_map_toplevel,
+  cogland_surface_map_transient,
+  cogland_surface_map_fullscreen,
+  cogland_surface_damage
+};
+
+static void
+cogland_surface_free (CoglandSurface *surface)
+{
+  CoglandCompositor *compositor = surface->compositor;
+  compositor->surfaces = g_list_remove (compositor->surfaces, surface);
+  cogland_surface_detach_buffer (surface);
+  g_slice_free (CoglandSurface, surface);
+}
+
+static void
+cogland_surface_resource_destroy_cb (struct wl_resource *wayland_resource,
+                                     struct wl_client *wayland_client)
+{
+  CoglandSurface *surface =
+    container_of (wayland_resource, CoglandSurface, wayland_surface.resource);
+  cogland_surface_free (surface);
+}
+
+static void
+cogland_compositor_create_surface (struct wl_client *wayland_client,
+                                   struct wl_compositor *wayland_compositor,
+                                   guint32 wayland_id)
+{
+  CoglandCompositor *compositor = container_of (wayland_compositor,
+                                                CoglandCompositor,
+                                                wayland_compositor);
+  CoglandSurface *surface = g_slice_new0 (CoglandSurface);
+  surface->compositor = compositor;
+
+  surface->wayland_surface.resource.destroy =
+    cogland_surface_resource_destroy_cb;
+
+  surface->wayland_surface.resource.object.id = wayland_id;
+  surface->wayland_surface.resource.object.interface = &wl_surface_interface;
+  surface->wayland_surface.resource.object.implementation =
+          (void (**)(void)) &cogland_surface_interface;
+  surface->wayland_surface.client = wayland_client;
+
+  wl_client_add_resource (wayland_client, &surface->wayland_surface.resource);
+
+  compositor->surfaces = g_list_prepend (compositor->surfaces,
+                                         surface);
+}
+
+const static struct wl_compositor_interface cogland_compositor_interface =
+{
+  cogland_compositor_create_surface,
+};
+
+static void
+cogland_output_post_geometry (struct wl_client *wayland_client,
+                              struct wl_object *wayland_output,
+                              guint32 version)
+{
+  CoglandOutput *output =
+    container_of (wayland_output, CoglandOutput, wayland_output);
+
+  wl_client_post_event (wayland_client,
+                        wayland_output,
+                        WL_OUTPUT_GEOMETRY,
+                        output->x, output->y,
+                        output->width, output->height);
+}
+
+static void
+cogland_compositor_create_output (CoglandCompositor *compositor,
+                                  int x,
+                                  int y,
+                                  int width,
+                                  int height)
+{
+  CoglandOutput *output = g_slice_new0 (CoglandOutput);
+  CoglFramebuffer *fb;
+  GError *error = NULL;
+
+  output->wayland_output.interface = &wl_output_interface;
+
+  wl_display_add_object (compositor->wayland_display, &output->wayland_output);
+  wl_display_add_global (compositor->wayland_display, &output->wayland_output,
+                         cogland_output_post_geometry);
+
+  output->onscreen = cogl_onscreen_new (compositor->cogl_context,
+                                        width, height);
+  /* Eventually there will be an implicit allocate on first use so this
+   * will become optional... */
+  fb = COGL_FRAMEBUFFER (output->onscreen);
+  if (!cogl_framebuffer_allocate (fb, &error))
+    g_error ("Failed to allocate framebuffer: %s\n", error->message);
+
+  cogl_onscreen_show (output->onscreen);
+#if 0
+  cogl_framebuffer_set_viewport (fb, x, y, width, height);
+#else
+  cogl_push_framebuffer (fb);
+  cogl_set_viewport (-x, -y,
+                     compositor->virtual_width,
+                     compositor->virtual_height);
+  cogl_pop_framebuffer ();
+#endif
+
+  compositor->outputs = g_list_prepend (compositor->outputs, output);
+}
+
+static gboolean
+paint_cb (void *user_data)
+{
+  CoglandCompositor *compositor = user_data;
+  GList *l;
+
+  for (l = compositor->outputs; l; l = l->next)
+    {
+      CoglandOutput *output = l->data;
+      CoglFramebuffer *fb = COGL_FRAMEBUFFER (output->onscreen);
+      GList *l2;
+
+      cogl_push_framebuffer (fb);
+
+#if 0
+      cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR);
+#else
+      cogl_clear (&black, COGL_BUFFER_BIT_COLOR);
+#endif
+      cogl_primitive_draw (compositor->triangle);
+
+      for (l2 = compositor->surfaces; l2; l2 = l2->next)
+        {
+          CoglandSurface *surface = l2->data;
+
+          if (surface->buffer)
+            {
+              CoglTexture2D *texture = surface->buffer->texture;
+              cogl_set_source_texture (texture);
+              cogl_rectangle (-1, 1, 1, -1);
+            }
+          wl_display_post_frame (compositor->wayland_display,
+                                 &surface->wayland_surface, get_time ());
+        }
+      cogl_framebuffer_swap_buffers (fb);
+
+
+      cogl_pop_framebuffer ();
+
+    }
+
+  return TRUE;
+}
+
+int
+main (int argc, char **argv)
+{
+  CoglandCompositor compositor;
+  GMainLoop *loop;
+  GError *error = NULL;
+  CoglVertexP2C4 triangle_vertices[] = {
+      {0, 0.7, 0xff, 0x00, 0x00, 0x80},
+      {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
+      {0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
+  };
+
+  memset (&compositor, 0, sizeof (compositor));
+
+  compositor.wayland_display = wl_display_create ();
+  if (compositor.wayland_display == NULL)
+    g_error ("failed to create wayland display");
+
+  if (wl_compositor_init (&compositor.wayland_compositor,
+                          &cogland_compositor_interface,
+                          compositor.wayland_display) < 0)
+    g_error ("Failed to init wayland compositor");
+
+  compositor.wayland_shm = wl_shm_init (compositor.wayland_display,
+                                        &shm_callbacks);
+  if (!compositor.wayland_shm)
+    g_error ("Failed to allocate setup wayland shm callbacks");
+
+  loop = g_main_loop_new (NULL, FALSE);
+  compositor.wayland_loop =
+    wl_display_get_event_loop (compositor.wayland_display);
+  compositor.wayland_event_source =
+    wayland_event_source_new (compositor.wayland_loop);
+  g_source_attach (compositor.wayland_event_source, NULL);
+
+  compositor.cogl_display = cogl_display_new (NULL, NULL);
+  cogl_wayland_display_set_compositor_display (compositor.cogl_display,
+                                               compositor.wayland_display);
+
+  compositor.cogl_context = cogl_context_new (compositor.cogl_display, &error);
+  if (!compositor.cogl_context)
+    g_error ("Failed to create a Cogl context: %s\n", error->message);
+
+  compositor.virtual_width = 640;
+  compositor.virtual_height = 480;
+
+  /* Emulate compositing with multiple monitors... */
+  cogland_compositor_create_output (&compositor, 0, 0, 320, 240);
+  cogland_compositor_create_output (&compositor, 320, 0, 320, 240);
+  cogland_compositor_create_output (&compositor, 0, 240, 320, 240);
+  cogland_compositor_create_output (&compositor, 320, 240, 320, 240);
+
+  if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
+    g_error ("Failed to create socket");
+
+  compositor.triangle = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
+                                                 3, triangle_vertices);
+
+  g_timeout_add (16, paint_cb, &compositor);
+
+  g_main_loop_run (loop);
+
+  return 0;
+}



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