[clutter] build: check COGL_HAS_GLES2 to check for gles2 support
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter] build: check COGL_HAS_GLES2 to check for gles2 support
- Date: Mon, 4 Jul 2011 14:55:26 +0000 (UTC)
commit 8e3805136ca633a6bebc701a2cf49c8f07e1268a
Author: Robert Bragg <robert linux intel com>
Date: Mon Jul 4 15:09:42 2011 +0100
build: check COGL_HAS_GLES2 to check for gles2 support
We were checking HAVE_COGL_GLES2 but this is not publicly defined by
Cogl so since splitting Cogl from Clutter test-cogl-materials.c would
not have built against gles2 since it would end up enabling the GL
specific code path which would reference an undefined symbol.
Signed-off-by: Emmanuele Bassi <ebassi linux intel com>
tests/conform/test-cogl-materials.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/tests/conform/test-cogl-materials.c b/tests/conform/test-cogl-materials.c
index d5a21ab..c493bf0 100644
--- a/tests/conform/test-cogl-materials.c
+++ b/tests/conform/test-cogl-materials.c
@@ -154,7 +154,7 @@ test_using_all_layers (TestState *state, int x, int y)
/* FIXME: Cogl doesn't provide a way to query the maximum number of
texture layers so for now we'll just ask GL directly. */
-#ifdef HAVE_COGL_GLES2
+#ifdef COGL_HAS_GLES2
{
GLint n_image_units, n_attribs;
/* GLES 2 doesn't have GL_MAX_TEXTURE_UNITS and it uses
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]