[cogl/wip/release: 4/6] NEWS: Update for the 1.7.2 release



commit 636f177a3a0b2d795e76647bcde5762ce85c4676
Author: Neil Roberts <neil linux intel com>
Date:   Fri Jul 1 14:58:56 2011 +0100

    NEWS: Update for the 1.7.2 release
    
    This adds the new features and bugfixes in preparation for the 1.7.2
    release.

 NEWS |   40 ++++++++++++++++++++++++++++++++++++++++
 1 files changed, 40 insertions(+), 0 deletions(-)
---
diff --git a/NEWS b/NEWS
index 1d71d9d..9b7367d 100644
--- a/NEWS
+++ b/NEWS
@@ -1,3 +1,43 @@
+Cogl 1.7.2                                                         2011-07-01
+===============================================================================
+
+  â List of changes since Clutter 1.7.0
+
+   Â Add an example program to draw a 3D crate
+
+   Â Add experimental API to get and set the viewport on a framebuffer
+     without going through the implicit context.
+
+   Â Add API to select the winsys backend without having to use an
+     environment variable.
+
+   Â Various documentation fixes.
+
+   Â Add winsys-specific typesafe APIs to replace the old
+     cogl_renderer_handle_native_event functions.
+
+   Â Rename platform-specific APIs so that we consistently have
+     cogl_<platform>_symbol_name instead of cogl_symbol_name_<platform>.
+
+   Â Fixed building against GLES.
+
+  â List of bugs fixes since Clutter 1.7.0
+
+    https://bugzilla.gnome.org:
+
+    #652672 - Typo fix in cogl-framebuffer
+    #653615 - cogl_release_status='snapshot' breaks linking on 64-bit
+              systems due to namespace conflict with ltoptions.m4
+    #653229 - pipeline: Don't regenerate shaders when not changing the
+              number of layers
+    #653231 - pipeline: Don't trigger a change when binding the invalid
+              texture target
+
+Many thanks to:
+  Robert Bragg
+  Adam Jackson
+  Emmanuele Bassi
+
 Cogl 1.7.0                                                         2011-06-10
 ===============================================================================
 



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