[gnome-games] chess: Compile with latest vala
- From: Robert Ancell <rancell src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] chess: Compile with latest vala
- Date: Tue, 25 Jan 2011 05:21:46 +0000 (UTC)
commit cdf59d494f473479a354bcfd4e835fe44937eb4e
Author: Robert Ancell <robert ancell canonical com>
Date: Tue Jan 25 15:00:15 2011 +1000
chess: Compile with latest vala
glchess/src/chess-view-3d.vala | 2 +-
glchess/src/glchess.vala | 8 ++++----
2 files changed, 5 insertions(+), 5 deletions(-)
---
diff --git a/glchess/src/chess-view-3d.vala b/glchess/src/chess-view-3d.vala
index 10d293e..38d1bb9 100644
--- a/glchess/src/chess-view-3d.vala
+++ b/glchess/src/chess-view-3d.vala
@@ -444,7 +444,7 @@ private class ChessView3D : ChessView
glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, black_piece_color);
glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, black_piece_specular);
}
- GLfloat black[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
+ const GLfloat black[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
glMaterialfv (GL_FRONT_AND_BACK, GL_EMISSION, black);
glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, 64.0f);
diff --git a/glchess/src/glchess.vala b/glchess/src/glchess.vala
index 360d8fe..b89b8b9 100644
--- a/glchess/src/glchess.vala
+++ b/glchess/src/glchess.vala
@@ -760,8 +760,8 @@ public class Application
[CCode (cname = "G_MODULE_EXPORT white_time_draw_cb", instance_pos = -1)]
public bool white_time_draw_cb (Gtk.Widget widget, Cairo.Context c)
{
- double fg[3] = { 0.0, 0.0, 0.0 };
- double bg[3] = { 1.0, 1.0, 1.0 };
+ const double fg[3] = { 0.0, 0.0, 0.0 };
+ const double bg[3] = { 1.0, 1.0, 1.0 };
draw_time (widget, c, make_clock_text (game.clock, Color.WHITE), fg, bg);
return false;
@@ -770,8 +770,8 @@ public class Application
[CCode (cname = "G_MODULE_EXPORT black_time_draw_cb", instance_pos = -1)]
public bool black_time_draw_cb (Gtk.Widget widget, Cairo.Context c)
{
- double fg[3] = { 1.0, 1.0, 1.0 };
- double bg[3] = { 0.0, 0.0, 0.0 };
+ const double fg[3] = { 1.0, 1.0, 1.0 };
+ const double bg[3] = { 0.0, 0.0, 0.0 };
draw_time (widget, c, make_clock_text (game.clock, Color.BLACK), fg, bg);
return false;
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