[gdk-pixbuf] Bug 639922: Readme file for VC++ 2008
- From: Chun-wei Fan <fanchunwei src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gdk-pixbuf] Bug 639922: Readme file for VC++ 2008
- Date: Fri, 21 Jan 2011 09:51:56 +0000 (UTC)
commit 14d19f6a88a05ae10558e4b582d94459e579cfa0
Author: Chun-wei Fan <fanchunwei src gnome org>
Date: Fri Jan 21 17:51:31 2011 +0800
Bug 639922: Readme file for VC++ 2008
Oops, I left out the README.txt file that should accompany
my last commit...sorry.
build/win32/vs9/README.txt | 100 ++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 100 insertions(+), 0 deletions(-)
---
diff --git a/build/win32/vs9/README.txt b/build/win32/vs9/README.txt
new file mode 100644
index 0000000..525b3e3
--- /dev/null
+++ b/build/win32/vs9/README.txt
@@ -0,0 +1,100 @@
+Note that all this is rather experimental.
+
+This VS9 solution and the projects it includes are intented to be used
+in a GDK-Pixbuf source tree unpacked from a tarball. In a git checkout you
+first need to use some Unix-like environment or manual work to expand
+the .in files needed, mainly config.h.win32.in into config.h.win32.
+You will also need to expand gdk-pixbuf.vcprojin here into
+gdk-pixbuf.vcproj.
+
+Two variants of the library are supported here for compilation-one
+that makes use of native GDI+ APIs (The Debug/Release configurations)
+and another that does not use GDI+ (those that use external third
+party image manipulation libraries, the Debug_NoGDIP/Release_NoGDIP
+configurations). Note that both variants require LibPNG and ZLib, and
+both variants have the image loaders built into the main GDK-Pixbuf library.
+
+The dependencies for this package are gettext-runtime (libintl), GLib*
+(inclusive of GLib, GModule, GThread, GObject and GIO),
+ZLib and LibPNG at the minimum. Note that if you intend to build GDK-Pixbuf
+that does not use GDI+ (i.e. using the<ConfigurationName>_NoGDIP
+configurations), you will also need the IJG JPEG libraries, libTIFF and
+libjasper (for JPEG-2000 operations).
+
+For the Dependencies, you may either:
+
+a) look for all of the dependencies (except GLib*, libjasper) under
+
+ http://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ (32-bit) -OR-
+ http://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ (64-bit)
+
+ Please use the latest versions of these libraries that are available there,
+ these are packaged by Tor Lillqvist, which are built with MinGW/GCC AFAIK.
+ Please see b) below regarding the build of libjasper and GLib*
+
+-OR-
+
+b) Build them yourself with VS9 (but you may most probably wish to get
+ gettext-runtime from the URL(s) mentioned in a)). Use the latest
+ stable versions for them (you may need to get the latest unstable version of
+ GLib if you are using an unstable version of GDK-Pixbuf):
+
+ GLib*: Grab the latest sources from http://www.gtk.org under "Download"
+ (stable only-please make a search for the latest unstable versions)
+ IJG JPEG: http://www.ijg.org/
+ LibPNG: http://www.libpng.org/pub/png/libpng.html
+ LibTIFF: http://www.remotesensing.org/libtiff/
+ LibJasper: http://www.ece.uvic.ca/~mdadams/jasper/
+ ZLib: http://www.zlib.net
+
+ The above 6 packages all have supported mechanisms (Makefiles and/or Project
+ Files) for building under VS9 (upgrade the Project Files from earlier VS
+ versions will do for these, when applicable)
+
+* This GLib refers to a build that is built by VS9
+
+Set up the source tree as follows under some arbitrary top
+folder <root>:
+
+<root>\gdk-pixbuf\<this-gdk-pixbuf-source-tree>
+<root>\vs9\<PlatformName>
+
+*this* file you are now reading is thus located at
+<root>\gdk-pixbuf\<this-gdk-pixbuf-source-tree>\build\win32\vs9\README.
+
+<PlatformName> is either Win32 or x64, as in VS9 project files.
+
+You should unpack the <dependent-package>-dev and <dependent-packge> (runtime)
+into <root>\vs9\<PlatformName>, if you download any of the packages from
+
+http://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ (32-bit) -OR-
+http://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ (64-bit)
+
+so that for instance libintl.h end up at
+<root>\vs9\<PlatformName>\include\libintl.h.
+
+If you build any of the dependencies yourselves, copy the:
+-DLLs and EXEs into <root>\vs9\<PlatformName>\bin
+-headers into <root>\vs9\<PlatformName>\include\
+-LIBs into <root>\vs9\<PlatformName>\lib
+
+If you have not built GLib with VS9 and placed the LIBs and headers in a
+place where VS9 can find them automatically, you should also uncompress
+your GLib sources in <root>\ and build it from there, following the
+instructions in <root>\glib<-version>\build\win32\vs9, so that the required
+headers, EXEs, DLLs and LIBs will end up in
+<root>\vs9\<PlatformName>\include\glib-2.0 (headers)
+<root>\vs9\<PlatformName>\lib (LIBs, also glib-2.0/include/glibocnfig.h)
+<root>\vs9\<PlatformName>\bin (EXEs/DLLs)
+respectively.
+
+After the build of GDK-Pixbuf, the "install" project will copy build results
+and headers into their appropriate location under <root>\vs9\<PlatformName>.
+For instance, built DLLs go into <root>\vs9\<PlatformName>\bin, built LIBs into
+<root>\vs9\<PlatformName>\lib and GDK-Pixbuf headers into
+<root>\vs9\<PlatformName>\include\GDKPixbuf-2.0. This is then from where
+project files higher in the stack are supposed to look for them, not
+from a specific GDK-Pixbuf source tree.
+
+--Chun-wei Fan <fanc999 --at-- yahoo _dot_ com _dot_ tw>
+--(adapted from the GLib VS9 README.txt file originally written by Tor Lillqvist)
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