[the-board] [things] Implement validateSize method properly in SoundThing



commit 73a04e16b9e09ff9e0c20fdefb75d977bc7f3574
Author: Lucas Rocha <lucasr gnome org>
Date:   Thu Jan 6 22:58:07 2011 +0000

    [things] Implement validateSize method properly in SoundThing
    
    No need to validate anything in case of sound elements because they are
    not resizable anyway.

 src/js/ui/things/sound.js |   12 +-----------
 1 files changed, 1 insertions(+), 11 deletions(-)
---
diff --git a/src/js/ui/things/sound.js b/src/js/ui/things/sound.js
index 7de7893..d5cb8a5 100644
--- a/src/js/ui/things/sound.js
+++ b/src/js/ui/things/sound.js
@@ -635,17 +635,7 @@ SoundThing.prototype = {
     },
 
     validateSize : function(width, height) {
-        // minWidth and minHeight always have a valid aspect
-        // ratio once the sound is loaded (see _onSoundLoadFinished)
-        let aspectRatio = this._minWidth / this._minHeight;
-
-        // the point here is to keep aspect ratio while
-        // resize the sound thing
-        if (this._minWidth > this._minHeight) {
-            return [width, width / aspectRatio];
-        } else {
-            return [height * aspectRatio, height];
-        }
+        return [width, height];
     },
 
     destroy : function() {



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