[gnome-shell] Use a single "zoomed out" view for both workspace controls hover and DND
- From: Owen Taylor <otaylor src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] Use a single "zoomed out" view for both workspace controls hover and DND
- Date: Wed, 9 Feb 2011 01:00:52 +0000 (UTC)
commit 7c2aee3ac032d132a3f3530b55dce88221edf94b
Author: Owen W. Taylor <otaylor fishsoup net>
Date: Sun Jan 30 20:35:58 2011 -0500
Use a single "zoomed out" view for both workspace controls hover and DND
Instead of having a separation between popping the controls out on hover
and zooming out for DND, always do both at once. This is necessary because
when we added workspace thumbnails the controls will get bigger, so we need
to make sure we zoom out far enough so that the windows don't overlap the
controls.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
js/ui/workspacesView.js | 336 ++++++++++++++++++++++++----------------------
1 files changed, 175 insertions(+), 161 deletions(-)
---
diff --git a/js/ui/workspacesView.js b/js/ui/workspacesView.js
index ac6096f..9c3c8cd 100644
--- a/js/ui/workspacesView.js
+++ b/js/ui/workspacesView.js
@@ -19,22 +19,23 @@ const WORKSPACE_SWITCH_TIME = 0.25;
// Note that mutter has a compile-time limit of 36
const MAX_WORKSPACES = 16;
-const WORKSPACE_DRAGGING_SCALE = 0.85;
-
const CONTROLS_POP_IN_FRACTION = 0.8;
const CONTROLS_POP_IN_TIME = 0.1;
-function WorkspacesView(width, height, x, y, workspaces) {
- this._init(width, height, x, y, workspaces);
+function WorkspacesView(width, height, x, y, zoomScale, workspaces) {
+ this._init(width, height, x, y, zoomScale, workspaces);
}
WorkspacesView.prototype = {
- _init: function(width, height, x, y, workspaces) {
+ _init: function(width, height, x, y, zoomScale, workspaces) {
this.actor = new St.Group({ style_class: 'workspaces-view' });
this.actor.set_clip(x, y, width, height);
+ // The actor itself isn't a drop target, so we don't want to pick on its area
+ this.actor.set_size(0, 0);
+
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.actor.connect('style-changed', Lang.bind(this,
@@ -50,6 +51,7 @@ WorkspacesView.prototype = {
this._height = height;
this._x = x;
this._y = y;
+ this._zoomScale = zoomScale;
this._spacing = 0;
this._activeWorkspaceX = 0; // x offset of active ws while dragging
this._activeWorkspaceY = 0; // y offset of active ws while dragging
@@ -57,6 +59,7 @@ WorkspacesView.prototype = {
this._animating = false; // tweening
this._scrolling = false; // swipe-scrolling
this._animatingScroll = false; // programatically updating the adjustment
+ this._zoomOut = false; // zoom to a larger area
this._inDrag = false; // dragging a window
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
@@ -263,6 +266,24 @@ WorkspacesView.prototype = {
global.get_current_time());
},
+ zoomOut: function() {
+ if (this._zoomOut)
+ return;
+
+ this._zoomOut = true;
+ this._computeWorkspacePositions();
+ this._updateWorkspaceActors(true);
+ },
+
+ zoomIn: function() {
+ if (!this._zoomOut)
+ return;
+
+ this._zoomOut = false;
+ this._computeWorkspacePositions();
+ this._updateWorkspaceActors(true);
+ },
+
_handleDragOverNewWorkspace: function(source, dropActor, x, y, time) {
if (source.realWindow)
return DND.DragMotionResult.MOVE_DROP;
@@ -282,10 +303,8 @@ WorkspacesView.prototype = {
// actually change the actors to match
_computeWorkspacePositions: function() {
let active = global.screen.get_active_workspace_index();
-
- let scale = this._width / global.screen_width;
- if (this._inDrag)
- scale *= WORKSPACE_DRAGGING_SCALE;
+ let zoomScale = this._zoomOut ? this._zoomScale : 1;
+ let scale = zoomScale * this._width / global.screen_width;
let _width = this._workspaces[0].actor.width * scale;
let _height = this._workspaces[0].actor.height * scale;
@@ -300,8 +319,19 @@ WorkspacesView.prototype = {
workspace.scale = scale;
workspace.x = this._x + this._activeWorkspaceX;
+
+ // We adjust the center because the zoomScale is to leave space for
+ // the expanded workspace control so we want to zoom to either the
+ // left part of the area or the right part of the area
+ let offset = 0.5 * (1 - this._zoomScale) * this._width;
+ let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL);
+ if (this._zoomOut)
+ workspace.x += rtl ? offset : - offset;
+
+ // We divide by zoomScale so that adjacent workspaces are always offscreen
+ // except when we are switching between workspaces
workspace.y = this._y + this._activeWorkspaceY
- + (w - active) * (_height + this._spacing);
+ + (w - active) * (_height + this._spacing) / zoomScale;
}
},
@@ -516,8 +546,6 @@ WorkspacesView.prototype = {
return;
this._inDrag = true;
- this._computeWorkspacePositions();
- this._updateWorkspaceActors(true);
this._dragMonitor = {
dragMotion: Lang.bind(this, this._onDragMotion)
@@ -606,8 +634,6 @@ WorkspacesView.prototype = {
}
DND.removeMonitor(this._dragMonitor);
this._inDrag = false;
- this._computeWorkspacePositions();
- this._updateWorkspaceActors(true);
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setReservedSlot(null);
@@ -685,144 +711,24 @@ WorkspacesView.prototype = {
Signals.addSignalMethods(WorkspacesView.prototype);
-function WorkspaceControlsContainer(controls) {
- this._init(controls);
-}
-
-WorkspaceControlsContainer.prototype = {
- _init: function(controls) {
- this.actor = new Shell.GenericContainer({ clip_to_allocation: true });
- this.actor.connect('get-preferred-width',
- Lang.bind(this, this._getPreferredWidth));
- this.actor.connect('get-preferred-height',
- Lang.bind(this, this._getPreferredHeight));
- this.actor.connect('allocate', Lang.bind(this, this._allocate));
-
- this.actor.add_actor(controls);
-
- this._controls = controls;
- this._controls.reactive = true;
- this._controls.track_hover = true;
- this._controls.connect('notify::hover',
- Lang.bind(this, this._onHoverChanged));
-
- this._itemDragBeginId = 0;
- this._itemDragEndId = 0;
- this._windowDragBeginId = 0;
- this._windowDragEndId = 0;
- },
-
- show: function() {
- if (this._itemDragBeginId == 0)
- this._itemDragBeginId = Main.overview.connect('item-drag-begin',
- Lang.bind(this, this.popOut));
- if (this._itemDragEndId == 0)
- this._itemDragEndId = Main.overview.connect('item-drag-end',
- Lang.bind(this, this.popIn));
- if (this._windowDragBeginId == 0)
- this._windowDragBeginId = Main.overview.connect('window-drag-begin',
- Lang.bind(this, this.popOut));
- if (this._windowDragEndId == 0)
- this._windowDragEndId = Main.overview.connect('window-drag-end',
- Lang.bind(this, this.popIn));
- this._controls.x = this._poppedInX();
- },
-
- hide: function() {
- if (this._itemDragBeginId > 0) {
- Main.overview.disconnect(this._itemDragBeginId);
- this._itemDragBeginId = 0;
- }
- if (this._itemEndBeginId > 0) {
- Main.overview.disconnect(this._itemDragEndId);
- this._itemDragEndId = 0;
- }
- if (this._windowDragBeginId > 0) {
- Main.overview.disconnect(this._windowDragBeginId);
- this._windowDragBeginId = 0;
- }
- if (this._windowDragEndId > 0) {
- Main.overview.disconnect(this._windowDragEndId);
- this._windowDragEndId = 0;
- }
- },
-
- _getPreferredWidth: function(actor, forHeight, alloc) {
- let [minWidth, natWidth] = this._controls.get_preferred_width(-1);
- alloc.min_size = minWidth;
- alloc.natural_size = natWidth;
- },
-
- // Always request the full width ...
- _getPreferredHeight: function(actor, forWidth, alloc) {
- let [minHeight, natHeight] = this._controls.get_preferred_height(-1);
- alloc.min_size = minHeight;
- alloc.natural_size = natHeight;
- },
-
- // ... even when the controls are popped in, to keep the width constant.
- // This is necessary as the workspace size is determined once before
- // entering the overview, when the controls are popped in - if the width
- // varied, the workspaces would be given too much width, and the controls
- // would be overlapped by the workspaces when popped out, rendering them
- // useless.
- _allocate: function(actor, box, flags) {
- let childBox = new Clutter.ActorBox();
- childBox.x1 = this._controls.x;
- childBox.x2 = this._controls.x + this._controls.width;
- childBox.y1 = 0;
- childBox.y2 = box.y2 - box.y1;
- this._controls.allocate(childBox, flags);
- },
-
- _onHoverChanged: function() {
- if (this._controls.hover)
- this.popOut();
- else
- this.popIn();
- },
-
- _poppedInX: function() {
- let x = CONTROLS_POP_IN_FRACTION * this._controls.width;
- if (St.Widget.get_default_direction() == St.TextDirection.RTL)
- return -x;
- return x;
- },
-
- popOut: function() {
- Tweener.addTween(this._controls,
- { x: 0,
- time: CONTROLS_POP_IN_TIME,
- transition: 'easeOutQuad' });
- },
-
- popIn: function() {
- Tweener.addTween(this._controls,
- { x: this._poppedInX(),
- time: CONTROLS_POP_IN_TIME,
- transition: 'easeOutQuad' });
- }
-};
-
function WorkspacesDisplay() {
this._init();
}
WorkspacesDisplay.prototype = {
_init: function() {
- this.actor = new St.BoxLayout();
-
- let workspacesBox = new St.BoxLayout({ vertical: true });
- this.actor.add(workspacesBox, { expand: true });
-
- // placeholder for window previews
- this._workspacesBin = new St.Bin();
- workspacesBox.add(this._workspacesBin, { expand: true });
+ this.actor = new St.Group();
+ this.actor.set_size(0, 0);
let controls = new St.BoxLayout({ vertical: true,
style_class: 'workspace-controls' });
- this._controlsContainer = new WorkspaceControlsContainer(controls);
- this.actor.add(this._controlsContainer.actor);
+ this._controls = controls;
+ this.actor.add_actor(controls);
+
+ controls.reactive = true;
+ controls.track_hover = true;
+ controls.connect('notify::hover',
+ Lang.bind(this, this._onControlsHoverChanged));
// Add/remove workspace buttons
this._removeButton = new St.Button({ label: '–', // n-dash
@@ -849,11 +755,21 @@ WorkspacesDisplay.prototype = {
controls.add(this._addButton, { expand: true });
this.workspacesView = null;
+
+ this._inDrag = false;
+ this._zoomOut = false;
+
this._nWorkspacesNotifyId = 0;
+ this._switchWorkspaceNotifyId = 0;
+
+ this._itemDragBeginId = 0;
+ this._itemDragEndId = 0;
+ this._windowDragBeginId = 0;
+ this._windowDragEndId = 0;
},
show: function() {
- this._controlsContainer.show();
+ this._controls.show();
this._workspaces = [];
for (let i = 0; i < global.screen.n_workspaces; i++) {
@@ -861,29 +777,44 @@ WorkspacesDisplay.prototype = {
this._workspaces[i] = new Workspace.Workspace(metaWorkspace);
}
- let binAllocation = this._workspacesBin.allocation;
- let binWidth = binAllocation.x2 - binAllocation.x1;
- let binHeight = binAllocation.y2 - binAllocation.y1;
+ let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL);
+
+ let totalAllocation = this.actor.allocation;
+ let totalWidth = totalAllocation.x2 - totalAllocation.x1;
+ // XXXX: 50 is just a hack for message tray compensation
+ let totalHeight = totalAllocation.y2 - totalAllocation.y1 - 50;
+
+ let [controlsMin, controlsNatural] = this._controls.get_preferred_width(-1);
+ let controlsReserved = controlsNatural * (1 - CONTROLS_POP_IN_FRACTION);
+
+ totalWidth -= controlsReserved;
// Workspaces expect to have the same ratio as the screen, so take
- // this into account when fitting the workspace into the bin
+ // this into account when fitting the workspace into the available space
let width, height;
- let binRatio = binWidth / binHeight;
+ let totalRatio = totalWidth / totalHeight;
let wsRatio = global.screen_width / global.screen_height;
- if (wsRatio > binRatio) {
- width = binWidth;
- height = Math.floor(binWidth / wsRatio);
+ if (wsRatio > totalRatio) {
+ width = totalWidth;
+ height = Math.floor(totalWidth / wsRatio);
} else {
- width = Math.floor(binHeight * wsRatio);
- height = binHeight;
+ width = Math.floor(totalHeight * wsRatio);
+ height = totalHeight;
}
- // Position workspaces as if they were parented to this._workspacesBin
- let [x, y] = this._workspacesBin.get_transformed_position();
- x = Math.floor(x + Math.abs(binWidth - width) / 2);
- y = Math.floor(y + Math.abs(binHeight - height) / 2);
+ // Position workspaces in the available space
+ let [x, y] = this.actor.get_transformed_position();
+ x = Math.floor(x + Math.abs(totalWidth - width) / 2);
+ y = Math.floor(y + Math.abs(totalHeight - height) / 2);
+
+ if (rtl)
+ x += controlsReserved;
- let newView = new WorkspacesView(width, height, x, y, this._workspaces);
+ this._controls.x = this._getControlsX();
+ this._controls.height = totalHeight;
+
+ let zoomScale = (totalWidth - controlsNatural) / totalWidth;
+ let newView = new WorkspacesView(width, height, x, y, zoomScale, this._workspaces);
if (this.workspacesView)
this.workspacesView.destroy();
@@ -892,13 +823,45 @@ WorkspacesDisplay.prototype = {
this._nWorkspacesNotifyId =
global.screen.connect('notify::n-workspaces',
Lang.bind(this, this._workspacesChanged));
+
+ if (this._itemDragBeginId == 0)
+ this._itemDragBeginId = Main.overview.connect('item-drag-begin',
+ Lang.bind(this, this._dragBegin));
+ if (this._itemDragEndId == 0)
+ this._itemDragEndId = Main.overview.connect('item-drag-end',
+ Lang.bind(this, this._dragEnd));
+ if (this._windowDragBeginId == 0)
+ this._windowDragBeginId = Main.overview.connect('window-drag-begin',
+ Lang.bind(this, this._dragBegin));
+ if (this._windowDragEndId == 0)
+ this._windowDragEndId = Main.overview.connect('window-drag-end',
+ Lang.bind(this, this._dragEnd));
},
hide: function() {
- this._controlsContainer.hide();
+ this._controls.hide();
- if (this._nWorkspacesNotifyId > 0)
+ if (this._nWorkspacesNotifyId > 0) {
global.screen.disconnect(this._nWorkspacesNotifyId);
+ this._nWorkspacesNotifyId = 0;
+ }
+ if (this._itemDragBeginId > 0) {
+ Main.overview.disconnect(this._itemDragBeginId);
+ this._itemDragBeginId = 0;
+ }
+ if (this._itemEndBeginId > 0) {
+ Main.overview.disconnect(this._itemDragEndId);
+ this._itemDragEndId = 0;
+ }
+ if (this._windowDragBeginId > 0) {
+ Main.overview.disconnect(this._windowDragBeginId);
+ this._windowDragBeginId = 0;
+ }
+ if (this._windowDragEndId > 0) {
+ Main.overview.disconnect(this._windowDragEndId);
+ this._windowDragEndId = 0;
+ }
+
this.workspacesView.destroy();
this.workspacesView = null;
for (let w = 0; w < this._workspaces.length; w++) {
@@ -947,6 +910,57 @@ WorkspacesDisplay.prototype = {
this.workspacesView.updateWorkspaces(oldNumWorkspaces,
newNumWorkspaces,
lostWorkspaces);
+ },
+
+ _getControlsX: function() {
+ let totalAllocation = this.actor.allocation;
+ let totalWidth = totalAllocation.x2 - totalAllocation.x1;
+ let [controlsMin, controlsNatural] = this._controls.get_preferred_width(-1);
+ let controlsReserved = controlsNatural * (1 - CONTROLS_POP_IN_FRACTION);
+
+ let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL);
+ let width = this._zoomOut ? controlsNatural : controlsReserved;
+ if (rtl)
+ return width;
+ else
+ return totalWidth - width;
+ },
+
+ _updateZoom : function() {
+ if (Main.overview.animationInProgress)
+ return;
+
+ let shouldZoom = this._controls.hover || this._inDrag;
+ if (shouldZoom != this._zoomOut) {
+ this._zoomOut = shouldZoom;
+
+ if (!this.workspacesView)
+ return;
+
+ Tweener.addTween(this._controls,
+ { x: this._getControlsX(),
+ time: WORKSPACE_SWITCH_TIME,
+ transition: 'easeOutQuad' });
+
+ if (shouldZoom)
+ this.workspacesView.zoomOut();
+ else
+ this.workspacesView.zoomIn();
+ }
+ },
+
+ _onControlsHoverChanged: function() {
+ this._updateZoom();
+ },
+
+ _dragBegin: function() {
+ this._inDrag = true;
+ this._updateZoom();
+ },
+
+ _dragEnd: function() {
+ this._inDrag = false;
+ this._updateZoom();
}
};
Signals.addSignalMethods(WorkspacesDisplay.prototype);
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