[longomatch/redesign: 5/75] Rename Sections to Categories and apply new API changes



commit 0161b20944b9f7b949a7e58f5055672779edbcad
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Sun Nov 21 16:19:11 2010 +0100

    Rename Sections to Categories and apply new API changes

 LongoMatch/DB/CategoriesTemplate.cs |  177 +++++++++++++++++++++
 LongoMatch/DB/Sections.cs           |  293 -----------------------------------
 2 files changed, 177 insertions(+), 293 deletions(-)
---
diff --git a/LongoMatch/DB/CategoriesTemplate.cs b/LongoMatch/DB/CategoriesTemplate.cs
new file mode 100644
index 0000000..9685b8c
--- /dev/null
+++ b/LongoMatch/DB/CategoriesTemplate.cs
@@ -0,0 +1,177 @@
+// Sections.cs
+//
+//  Copyright (C) 2007-2009 Andoni Morales Alastruey
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
+//
+//
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using Gdk;
+using LongoMatch.TimeNodes;
+
+namespace LongoMatch.DB
+{
+
+	/// <summary>
+	/// I am a template for the analysis categories used in a project.
+	/// I describe each one of the categories and provide the default values
+	/// to use to create plys in a specific category.
+	/// The position of the category in the index is very important and should
+	/// respect the same index used in the plays list inside a project.
+	/// The <see cref="LongoMatch.DB.Project"/> must handle all the changes
+	/// </summary>
+	[Serializable]
+	public class Categories
+	{
+		private List<Category> categoriesList;
+
+
+		/// <summary>
+		/// Creates a new template
+		/// </summary>
+		public Categories()
+		{
+			categoriesList = new List<Category>();
+		}
+
+		/// <summary>
+		/// Clear the template
+		/// </summary>
+		public void Clear() {
+			categoriesList.Clear();
+		}
+
+		/// <summary>
+		/// Adds a new analysis category to the template
+		/// </summary>
+		/// <param name="tn">
+		/// A <see cref="Category"/>: category to add
+		/// </param>
+		public void AddCategory(Category category) {
+			categoriesList.Add(category);
+		}
+		
+		public void AddCategoryAtPos(int pos, Category category) {
+			categoriesList.Insert(pos, category);
+		}
+
+		/// <summary>
+		/// Delete a category from the templates using the it's index
+		/// </summary>
+		/// <param name="index">
+		/// A <see cref="System.Int32"/>: position of the category to delete
+		/// </param>
+		public void RemoveCategory(Category category) {
+			categoriesList.Remove(category);
+		}
+
+		//// <value>
+		/// Number of categories
+		/// </value>
+		public int Count {
+			get {
+				return categoriesList.Count;
+			}
+		}
+
+		//// <value>
+		/// Ordered list with all the categories
+		/// </value>
+		public List<Category> CategoriesList {
+			set {
+				categoriesList.Clear();
+				categoriesList = value;
+			}
+			get {
+				return categoriesList;
+			}
+		}
+
+		/// <summary>
+		/// Retrieves a category at a given index
+		/// </summary>
+		/// <param name="section">
+		/// A <see cref="System.Int32"/>: position of the category to retrieve
+		/// </param>
+		/// <returns>
+		/// A <see cref="SectionsTimeNode"/>: category retrieved
+		/// </returns>
+		public Category GetCategoryAtPos(int pos) {
+			return categoriesList[pos];
+		}
+
+		/// <summary>
+		/// Returns an array if strings with the categories names
+		/// </summary>
+		/// <returns>
+		/// A <see cref="System.String"/>
+		/// </returns>
+		public List<string> GetSectionsNames() {
+			return (from c in categoriesList
+			        orderby c.Position
+			        select c.Name).ToList();
+		}
+
+		/// <summary>
+		/// Returns an array of the categories' color
+		/// </summary>
+		/// <returns>
+		/// A <see cref="Color"/>
+		/// </returns>
+		public List<Color> GetColors() {
+			return (from c in categoriesList
+			        orderby c.Position
+			        select c.Color).ToList();
+		}
+
+		/// <summary>
+		/// Return an array of the hotkeys for this template
+		/// </summary>
+		/// <returns>
+		/// A <see cref="HotKey"/>
+		/// </returns>
+		public List<HotKey> GetHotKeys() {
+			return (from c in categoriesList
+			        orderby c.Position
+			        select c.HotKey).ToList();
+		}
+
+		/// <summary>
+		/// Returns an array with the default start times
+		/// </summary>
+		/// <returns>
+		/// A <see cref="Time"/>
+		/// </returns>
+		public List<Time> GetSectionsStartTimes() {
+			return (from c in categoriesList
+			        orderby c.Position
+			        select c.Start).ToList();
+		}
+
+		/// <summary>
+		/// Returns an array with the defaul stop times
+		/// </summary>
+		/// <returns>
+		/// A <see cref="Time"/>
+		/// </returns>
+		public List<Time> GetSectionsStopTimes() {
+			return (from c in categoriesList
+			        orderby c.Position
+			        select c.Stop).ToList();
+		}
+	}
+}



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