[cogl] Update Visual C++ property sheets
- From: Chun-wei Fan <fanchunwei src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Update Visual C++ property sheets
- Date: Thu, 8 Dec 2011 08:17:37 +0000 (UTC)
commit 5335ceb9eac7be69d58415cb28d76e61ba4f84d2
Author: Chun-wei Fan <fanchunwei src gnome org>
Date: Thu Dec 8 16:12:01 2011 +0800
Update Visual C++ property sheets
Use a pre-generated .bat to create the cogl-enum-types.[ch] files.
This will greatly simplify the maintenance process of the property sheets
when public headers are added/removed.
build/win32/vs10/cogl.props | 21 +++------------------
build/win32/vs9/cogl.vsprops | 14 +++-----------
2 files changed, 6 insertions(+), 29 deletions(-)
---
diff --git a/build/win32/vs10/cogl.props b/build/win32/vs10/cogl.props
index 9d78d62..9c2a3f3 100644
--- a/build/win32/vs10/cogl.props
+++ b/build/win32/vs10/cogl.props
@@ -26,26 +26,11 @@ copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\cogl-defines.h
:DONE_COGL_DEFINES_H
-if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H
+cd ..
-cd ..\..\..\cogl
+gen-enums.bat $(GlibEtcInstallRoot)
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h > cogl-enum-types.h
-
-cd ..\build\win32\vs10
-
-:DONE_COGL_ENUMS_H
-
-
-if exist ..\..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C
-
-cd ..\..\..\cogl
-
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h > cogl-enum-types.c
-
-cd ..\build\win32\vs10
-
-:DONE_COGL_ENUMS_C
+cd .\vs10
</PreBuildCmd>
diff --git a/build/win32/vs9/cogl.vsprops b/build/win32/vs9/cogl.vsprops
index d7b784b..ffa01b9 100644
--- a/build/win32/vs9/cogl.vsprops
+++ b/build/win32/vs9/cogl.vsprops
@@ -65,17 +65,9 @@ if exist ..\..\..\cogl\cogl-defines.h goto DONE_COGL_DEFINES_H

copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\cogl-defines.h

:DONE_COGL_DEFINES_H

-if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H

-cd ..\..\..\cogl

-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h > cogl-enum-types.h

-cd ..\build\win32\vs9

-:DONE_COGL_ENUMS_H

-
-if exist ..\..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C

-cd ..\..\..\cogl

-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h > cogl-enum-types.c

-cd ..\build\win32\vs9

-:DONE_COGL_ENUMS_C

+cd ..

+gen-enums.bat $(GlibEtcInstallRoot)

+cd .\vs9

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